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Template:ChapChars: Difference between revisions
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{| style="margin: auto | {| class="round {{#switch:{{{game#|}}}|01|02|03|04|05|06|07|08|bs=pixel-art}}" style="margin: auto; border: 2px solid {{Color2}}; background: {{Color3}}; width: {{{width|80%}}}; text-align: center" | ||
! class="round" style="border: 1px solid {{Color2}}; background: {{Color1}}; width: 100%; font-size: larger" | Characters | |||
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! <div class="round" style="margin: auto; border: 1px solid {{Color2}}; background: {{Color1}}; width: 66%; padding: 3px">New units</div> | |||
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{| style="margin: auto; width: 100%" | |||
{{#invoke:ChapChars|newunits}} | {{#invoke:ChapChars|newunits}} | ||
|} | |} | ||
|- | |- | ||
{{#invoke:ChapChars|oldunits}} | |||
{{#invoke:ChapChars| | |||
|}<noinclude> | |}<noinclude> | ||
{{doc}}</noinclude> | {{doc}}</noinclude> |
Latest revision as of 15:48, 28 July 2023
Characters | |
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New units
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Available characters
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None |
Usage
For character data on chapter pages. In the newunit#
fields, use {{NewUnit}} and enter the fields appropriately. There is no defined limit on the number of new or returning units that can be specified. For returning characters, only the name is needed; the portrait has been coded into the template.
{{ChapChars |width= width of the template (defaults to 80%) |game#= Number of the game (e.g. 07 for The Blazing Blade, 08 for The Sacred Stones, 11 for Shadow Dragon, etc.) |rowbreak= The number of new units in each row (defaults to 3, or to 2 when there are only four units) |newunit1={{NewUnit}} |newunit2={{NewUnit}} |newunit3={{NewUnit}} |forced1= First character that is automatically deployed |forced1article= article for the first character that is automatically deployed (if different from name) |forced2= Second character that is automatically deployed |forced2article= article for the second character that is automatically deployed (if different from name) |forced3= Third character that is automatically deployed |forced3article= article for the third character that is automatically deployed (if different from name) |return1= First available returning character |return1article= article for the first available returning character (if different from name) |return2= Second available returning character |return2article= article for the second available returning character (if different from name) |return3= Third returning character |return3article= article for the third available returning character (if different from name) |nodeploy1= First character that is accessible, but cannot be deployed |nodeploy1article= article for the first character that is accessible, but cannot be deployed (if different from name) |nodeploy2= Second character that is accessible, but cannot be deployed |nodeploy2article= article for the second character that is accessible, but cannot be deployed (if different from name) |nodeploy3= Third character that is accessible, but cannot be deployed |nodeploy3article= article for the third character that is accessible, but cannot be deployed (if different from name) }}