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Sudden Panic: Difference between revisions
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Revision as of 23:40, 1 November 2020
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Sudden Panic is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Sudden Panic 1, Sudden Panic 2, and Sudden Panic 3 in order from lowest to highest. Units with a Sudden Panic skill, at the start of its user's phase, may inflict a status effect turning bonuses into penalties on any enemy with a low enough HP in relation to its user's who is adjacent to another enemy (regardless if that enemy meets the HP threshold); the user's HP threshold required increases with the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Sudden Panic 1) |
At start of user's phase, inflicts a status effect turning bonuses on target into penalties through target's next action on enemy units whose HP is less than (user's HP - 5) and is adjacent to another enemy unit. | -- | -- | Cost: 60 SP | |
Heroes (Sudden Panic 2) |
At start of user's phase, inflicts a status effect turning bonuses on target into penalties through target's next action on enemy units whose HP is less than (user's HP - 3) and is adjacent to another enemy unit. | -- | -- | Cost: 120 SP |
Availability
Heroes
Units | Corrin: Wailing Soul • Gerik: Desert Tiger |
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Sudden Panic 1 |
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