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Spur Defense⁄Resistance: Difference between revisions
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'''Spur Def/Res''' <!--(Japanese: ??? ''???'')--> is a two-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Spur Def/Res 1''' and '''Spur Def/Res 2''' in order from lowest to highest. | '''Spur Def/Res''' <!--(Japanese: ??? ''???'')--> is a two-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Spur Def/Res 1''' and '''Spur Def/Res 2''' in order from lowest to highest. Units with a Spur Def/Res skill will grant adjacent allies a boost to their [[Defense]] and [[Resistance]] stats during combat, similar to actvating [[Spur Def]] and [[Spur Res]] of the matching tier simultaneously; the exact boost increases with the skill's tier. | ||
==Data== | ==Data== |
Revision as of 17:12, 27 October 2017
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Spur Def/Res is a two-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Spur Def/Res 1 and Spur Def/Res 2 in order from lowest to highest. Units with a Spur Def/Res skill will grant adjacent allies a boost to their Defense and Resistance stats during combat, similar to actvating Spur Def and Spur Res of the matching tier simultaneously; the exact boost increases with the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
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Heroes (Spur Def/Res 1) |
Grants adjacent allies +2 each to Defense and Resistance during combat. | -- | -- | Cost: 120 SP |
Availability
Heroes
Units | Mist |
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Spur Def/Res 1 |
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