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Seal Attack⁄Defense: Difference between revisions
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'''Seal Attack/Defense''' <!--(Japanese: ??? ''???'')--> is a two-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Seal Atk/Def 1''' and '''Seal Atk/Def 2''' in order from lowest to highest. | '''Seal Attack/Defense''' <!--(Japanese: ??? ''???'')--> is a two-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Seal Atk/Def 1''' and '''Seal Atk/Def 2''' in order from lowest to highest. Units with a Seal Atk/Def skill will drop its foe's [[Attack (stat)|Attack]] and [[Defense]] at the end of combat through the target's next action; the size of the both stat drops increase with the skill's tier. | ||
==Data== | ==Data== |
Revision as of 17:12, 27 October 2017
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Seal Attack/Defense is a two-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Seal Atk/Def 1 and Seal Atk/Def 2 in order from lowest to highest. Units with a Seal Atk/Def skill will drop its foe's Attack and Defense at the end of combat through the target's next action; the size of the both stat drops increase with the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Seal Atk/Def 1) |
Target's Attack and Defense -3 each after combat until end of target's next action. | -- | -- | Cost: 100 SP |
Availability
Heroes
Units | Seth |
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Seal Atk/Def 1 |
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