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Savage Blow: Difference between revisions
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===In the main ''Fire Emblem'' series=== | ===In the main ''Fire Emblem'' series=== | ||
{{SkillData | {{SkillData | ||
| | |game1={{title|Fates}} | ||
| | |sprite1=[[File:Is 3ds02 savage blow.png]] | ||
| | |effect1=Deals 20% of foes' maximum [[Hit point|HP]] as damage to foes within a [[Range|two-tile radius]] of the user after combat. | ||
| | |active1=If user initiates combat and survives | ||
}} | }} | ||
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|effect1=Deals 3 damage to foes within a [[Range|two-tile radius]] of the user after combat. | |effect1=Deals 3 damage to foes within a [[Range|two-tile radius]] of the user after combat. | ||
|active1=If user initiates combat and survives | |active1=If user initiates combat and survives | ||
|notes1=Cost: 50 SP | |notes1=Cost: 50 SP | ||
|- | |- | ||
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|effect2=Deals 5 damage to foes within a [[Range|two-tile radius]] of the user after combat. | |effect2=Deals 5 damage to foes within a [[Range|two-tile radius]] of the user after combat. | ||
|active2=If user initiates combat and survives | |active2=If user initiates combat and survives | ||
|notes2=Cost: 100 SP | |notes2=Cost: 100 SP | ||
|- | |- | ||
| | |game3={{title|Heroes}}<br>(Savage Blow 3) | ||
| | |sprite3=[[File:Is feh savage blow 3.png|20px]] | ||
| | |effect3=Deals 7 damage to foes within a [[Range|two-tile radius]] of the user after combat. | ||
| | |active3=If user initiates combat and survives | ||
| | |notes3=Cost: 200 SP | ||
}} | }} | ||
Revision as of 03:21, 16 February 2021
- Not to be confused with the similarly-named Salvage Blow.
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Savage Blow (Japanese: 死の吐息 Deadly Breath) is a combat skill which debuted in Fire Emblem Fates. In Fates, it is a class skill learned by members of the Malig Knight class; in Heroes, it is a three-tiered type C passive skill (whose individiual tiers are known as Savage Blow 1, Savage Blow 2, and Savage Blow 3 in order from lowest to highest). It allows its user to deal sizable damage to all enemies within their vicinity after an attack, if they are the ones who initiated that attack; in Heroes, the damage dealt increases with the skill's tier.
Data
In the main Fire Emblem series
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Fates | Deals 20% of foes' maximum HP as damage to foes within a two-tile radius of the user after combat. | If user initiates combat and survives | -- | -- |
In other Fire Emblem series titles
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Savage Blow 1) |
Deals 3 damage to foes within a two-tile radius of the user after combat. | If user initiates combat and survives | -- | Cost: 50 SP | |
Heroes (Savage Blow 2) |
Deals 5 damage to foes within a two-tile radius of the user after combat. | If user initiates combat and survives | -- | Cost: 100 SP | |
Heroes (Savage Blow 3) |
Deals 7 damage to foes within a two-tile radius of the user after combat. | If user initiates combat and survives | -- | Cost: 200 SP |
Availability
Fates
Units | Daniela (all difficulties) |
Classes | Malig Knight (Learned from Level 5 and up) |
Heroes
Savage Blow 1
Units | Bantu: Tiki's Guardian • Camilla: Bewitching Beauty • Kempf: Conniving General • Leo: Sorcerous Prince • Nemesis: King of Liberation • Narcian: Wyvern General • Rhajat: Black Magician (Rarity requirements vary per character) |
Tempest Trials | November 2017: 12,000 points |
Sacred Seal Forge (Creation) | Requires 100 regular Transparent Badges, 20 Great Transparent Badges, and 20 Sacred Coins. |
Savage Blow 2
Units | Bantu: Tiki's Guardian • Camilla: Bewitching Beauty • Kempf: Conniving General • Leo: Sorcerous Prince • Nemesis: King of Liberation • Narcian: Wyvern General • Rhajat: Black Magician (Rarity requirements vary per character) |
Sacred Seal Forge (Enhancement) | Requires 200 regular Transparent Badges, 60 Great Transparent Badges, 50 Sacred Coins, and the Savage Blow 1 seal. |
Savage Blow 3
Units | Bantu: Tiki's Guardian • Camilla: Bewitching Beauty • Kempf: Conniving General • Leo: Sorcerous Prince • Nemesis: King of Liberation • Narcian: Wyvern General • Rhajat: Black Magician (Rarity requirements vary per character) |
Sacred Seal Forge (Enhancement) | Requires 400 regular Transparent Badges, 1,000 Great Transparent Badges, 100 Sacred Coins, and the Savage Blow 2 seal |
Flavor text
Trivia
- Based on its Japanese name and icon, Savage Blow is the first time in the Fire Emblem series that tamed wyvern mounts have used their breath to attack like they do in the wild.
- Savage Blow was the only type C passive skill in Heroes that did not debut in that game to be present in the game at its initial launch, and would remain the only type-C passive that did not originate in Heroes for nearly two years until Glare (Radiant Dawn in origin) was added to the game in the Countdown update.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Savage Blow |
|
Spanish |
Arrebato brutal |
Brutal rage |
French |
Coup sauvage |
Wild blow |
German |
Wilder Hieb |
Wild Blow |
Italian |
Colpo selvaggio |
Wild blow |