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In ''Awakening'', the Outrealm Class uses the battle and map graphics of the [[Tactician (class)|Tactician]], while in ''Fates'', it uses the hooded-man appearance used by [[??? (Fates)|the boss of Chapter 5]]. The stats, skills and available weapons are identical to the actual class, or rather to the unit in question; as such, the Outrealm Class is technically capable of using all six weapon types and, even though the Tactician can only use two, has battle animations for all six. Once the player purchases the relevant DLC package or reloads the console with the matching SD card properly inserted, the unit will then appear as its actual class. | In ''Awakening'', the Outrealm Class uses the battle and map graphics of the [[Tactician (class)|Tactician]], while in ''Fates'', it uses the hooded-man appearance used by [[??? (Fates)|the boss of Chapter 5]]. The stats, skills and available weapons are identical to the actual class, or rather to the unit in question; as such, the Outrealm Class is technically capable of using all six weapon types and, even though the Tactician can only use two, has battle animations for all six. Once the player purchases the relevant DLC package or reloads the console with the matching SD card properly inserted, the unit will then appear as its actual class. | ||
There are two classes in ''Awakening'' which can appear as Outrealm Classes: the [[Dread Fighter]] and [[Bride]]. | There are two classes in ''Awakening'' which can appear as Outrealm Classes: the [[Dread Fighter]] and [[Bride]]. No downloadable content package in ''Fates'' implements entirely new classes for use in the main campaign which did not already exist on DLC-less copies of the game<!--Both Ballistician and Witch are already on vanilla copies of Fates-->, so Outrealm Classes currently cannot legitimately appear. | ||
==Stats== | ==Stats== |
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