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Infantry Breath: Difference between revisions

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Revision as of 05:21, 27 April 2020


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Infantry Breath

Is feh infantry breath 1.png
Icon of the Infantry Breath skill in Heroes.

Type(s)

Passive (Type C)

Game(s)

Infantry Breath is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Infantry Breath 1, Infantry Breath 2, and Infantry Breath 3 in order from lowest to highest. Units with an Infantry Breath skill allows any adjacent allied infantry units to accelerate their special skill cooldown when targeted by an initiating enemy; the skill's higher tiers allow the allies' defenses to be boosted in addition to the special cooldown acceleration, with the third tier having a bigger defensive boost than the second.

Data

Game Icon Effect Activation Capacity Notes
Heroes
(Infantry Breath 1)
Is feh infantry breath 1.png Accelerates adjacent allies' cooldown for special skills by -1 per attack when target initiates combat. -- -- Cost: 60 SP
Heroes
(Infantry Breath 2)
Is feh infantry breath 2.png Boosts adjacent allies' Defense and Resistance by +2 each when target initiates combat, and accelerates their cooldown for special skills by -1 per attack. -- -- Cost: 120 SP

Availability

Heroes

Units Nah: Little Miss

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Infantry Breath 1
Infantry Breath 2
Infantry Breath 3

Gallery

See also

Template:NavPassiveH