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Forsyth: Difference between revisions

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{{Stub}}
{{Stub}}
{{Character Infobox
{{Character Infobox
|name = Forsyth
|image=[[File:FESoV Forsyth.png|200px]]
|-
|caption=Artwork of Forsyth from {{title|Echoes: Shadows of Valentia}}.
|img_game1=''Shadows of Valentia''
|help_text=A member of the Deliverance fighting to free Zofia.
|image1=[[File:FESoV Forsyth.png|200px]]
|caption1=Artwork of Forsyth from {{FE15}}.
|help_text1=A member of the Deliverance fighting to free Zofia.
|-
|img_game2=''Cipher''
|image2=[[File:TCGCipher Forsyth 01.jpg|200px]]
|caption2=Artwork of Forsyth from {{TCGCipher}}.
|gender=Male
|gender=Male
|race=[[Human]]
|race=[[Human]]
|age=25 <small>(in {{title|Echoes: Shadows of Valentia}})</small>
|age=25 <small>(in {{title|Echoes: Shadows of Valentia}})</small>
|startingclass=[[Soldier]]
|startingclass=[[Soldier]]
|voice=[[wikipedia:Chris Cason|Chris Cason]]<br><small>(English, {{title|Echoes: Shadows of Valentia}} and {{title|Heroes}})</small>
|voice=*[[wikipedia:Chris Cason|Chris Cason]]<br><small>(English, {{title|Echoes: Shadows of Valentia}} and {{title|Heroes}})</small>
|appearances =  
*Nobuyori Sagara<br><small>(Japanese, {{title|Echoes: Shadows of Valentia}} and {{title|Heroes}})</small>
*{{title|Gaiden}}
|appearances=*{{title|Gaiden}}
*{{title|Echoes: Shadows of Valentia}}
*{{title|Echoes: Shadows of Valentia}}
*{{title|Heroes}}
*{{title|Heroes}}
}}
}}


{{quote|I’ve made a name for myself as a warrior. May as well take that to its logical conclusion and do some more warring.|Forsyth, to [[Python]].}}
{{quote|I've made a name for myself as a warrior. May as well take that to its logical conclusion and do some more warring.|Forsyth, to [[Python]].}}


'''Forsyth''' (Japanese: {{hover|フォルス|Forusu}} ''Fols'') is a [[soldier]] in {{FE2}} and its remake {{FE15}}. He is a member of the [[Zofia]]n [[Deliverance]].
'''Forsyth''' (Japanese: {{hl|フォルス|Forusu}} ''Fols'') is a [[soldier]] in {{FE2}} and its remake {{FE15}}. He is a member of the [[Deliverance]].


=={{FE2}}==
=={{FE2}}==
===Role===
===Role===
Forsyth is the second and last [[soldier]] recruited on [[Alm]]'s route.  
Forsyth is the second and last [[soldier]] recruited on [[Alm]]'s route.


He is a member of the Zofian [[Deliverance]], and tells Alm of [[Desaix]]'s plans to join forces with [[Rigel]] and the rumors of [[Mila]]'s disappearance.
He is a member of the Zofian [[Deliverance]], and tells Alm of [[Desaix]]'s plans to join forces with [[Rigel]] and the rumors of [[Mila]]'s disappearance.
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{{CharStats FE2
{{CharStats FE2
|portrait=[[File:Portrait forsyth fe02.png]]
|portrait=[[File:Portrait forsyth fe02.png]]
|sprite=soldier
|class=Soldier
|class=Soldier
|lv=4
|lv=4
Line 45: Line 39:
|res=5
|res=5
|move=4
|move=4
|la=*
|la=y
|inventory=--
|recruit=[[Zofia's Call|Act&nbsp;1]], speak with [[Alm]] in the Deliverance Hideout
|recruit=[[Zofia's Call|Act 1]], speak with [[Alm]] in the Deliverance Hideout.
|HP1=30
|HP1=30
|str1=40
|str1=40
Line 62: Line 55:
|hp1=x to 34
|hp1=x to 34
|str1=x to 16
|str1=x to 16
|skill1=x to 2
|skill1=0
|spd1=x to 2
|spd1=0
|luck1=x to 0
|luck1=0
|def1=x to 12
|def1=x to 12
|res1=1
|res1=1
Line 74: Line 67:
|str=x to 22
|str=x to 22
|skill=x to 6
|skill=x to 6
|spd=x to 4
|spd=0
|luck=x to 0
|luck=0
|def=x to 18
|def=x to 18
|res=6
|res=6
|con=0
|con=0
|move=0
|move=0
|weaponlvl=--}}
|weaponlvl=--
*<small>In ''Gaiden,'' promotion gains consist on giving the character as many points as necessary -the "x" value shown in the table- to reach the promoted class' base stats. If the character's stats are higher than their promoted class' base stats, they will not receive any bonus; however, if '''all''' stats are higher, then they will receive +1 to HP.</small>
}}
*<small>In ''Gaiden,'' promotion gains give the character as many points as necessary—the "x" value shown in the table—to reach the promoted class' base stats. If the character's stats are higher than their promoted class' base stats, they will not receive any bonus; however, if '''all''' stats are higher, then they will receive +1 to HP.</small>


=={{FE15}}==
=={{FE15}}==
===Role===
===Role===
Forsyth reprises his role in the remake. He is also featured in a Memory Prism, where he and Python first join the Deliverance.
Forsyth reprises his role in the remake. He is also featured in a Memory Prism, where he and Python first join the Deliverance.


===Starting stats and growth rates===
===Starting stats and growth rates===
{{CharStats FE15
{{Tab
|tab1=Main story
|tab2=Outpost Rescue
|tab3=Siege of Zofia Castle
|content1={{CharStats FE15
|portrait=[[File:Portrait forsyth status fe15.png|128px]]
|portrait=[[File:Portrait forsyth status fe15.png|128px]]
|sprite=soldier forsyth
|class=Soldier
|class=Soldier
|lv=4
|lv=4
Line 101: Line 100:
|res=5
|res=5
|move=4
|move=4
|HP1=40
|skills={{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
|str1=40
|la=y
|HP1=45
|str1=45
|skill1=30
|skill1=30
|spd1=40
|spd1=30
|luck1=40
|luck1=35
|def1=30
|def1=35
|res1=3
|res1=3
|strmax=40
|strmax=40
Line 113: Line 114:
|luckmax=40
|luckmax=40
|defmax=40
|defmax=40
|recruit=[[Zofia's Call|Act&nbsp;1]], [[talk]] to with [[Alm]] in the Deliverance Hideout
}}
|content2={{BossStats FE15
|portrait=[[File:Portrait forsyth status fe15.png|128px]]
|sprite=soldier forsyth playable
|class=Soldier
|lv=4
|HP=26
|str=11
|skill=4
|spd=5
|luck=3
|def=6
|res=5
|move=4
|inventory={{Item|15|Bread}}
|skills={{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
|la=y
|la=y
|skills=[[File:Is 3ds03 lance forecast.png]] [[Lance (NES)|Lance]]
}}
|recruit=[[Zofia's Call|Act 1]], [[talk]] with [[Alm]] in the Deliverance Hideout.
|content3={{BossStats FE15
|portrait=[[File:Portrait forsyth status fe15.png|128px]]
|sprite=soldier forsyth playable
|class=Soldier
|lv=4
|HP=29
|str=12
|skill=5
|spd=6
|luck=4
|def=8
|res=5
|move=4
|inventory={{Item|15|Leftover Bread}}
|skills={{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
|la=y
}}
}}
 
===Growth rates when reclassed===
{{Tab
|tab1=Villager/Cavalier/Paladin/Gold Knight
|tab2=Mercenary/Myrmidon/Dread Fighter
|tab3=Archer/Sniper/Bow Knight
|tab4=Mage/Sage
|content1={{GrowthRates
|class=[[Villager]]/[[Cavalier]]/[[Paladin]]/[[Gold Knight]]
|hp=40%
|str=40%
|skill=30%
|spd=40%
|luck=40%
|def=30%
|res=3%
|15=y
}}
|content2={{GrowthRates
|class=[[Mercenary]]/[[Myrmidon]]/[[Dread Fighter]]
|hp=40%
|str=35%
|skill=35%
|spd=45%
|luck=40%
|def=25%
|res=3%
|15=y
}}
|content3={{GrowthRates
|class=[[Archer]]/[[Sniper]]/[[Bow Knight]]
|hp=35%
|str=40%
|skill=40%
|spd=35%
|luck=40%
|def=25%
|res=3%
|15=y
}}
|content4={{GrowthRates
|class=[[Mage]]/[[Sage]]
|hp=40%
|str=45%
|skill=35%
|spd=40%
|luck=40%
|def=20%
|res=3%
|15=y
}}
}}
 
{{Tab
|tab1=Skogul/Yasha
|tab2=Spartan
|tab3=Oliphantier
|tab4=Guru
|content1={{GrowthRates
|class=[[Skogul]]/[[Yasha]]
|hp=40%
|str=45%
|skill=35%
|spd=45%
|luck=40%
|def=30%
|res=3%
|15=y
}}
|content2={{GrowthRates
|class=[[Spartan]]
|hp=50%
|str=45%
|skill=30%
|spd=35%
|luck=35%
|def=40%
|res=3%
|15=y
}}
|content3={{GrowthRates
|class=[[Oliphantier]]
|hp=40%
|str=45%
|skill=40%
|spd=35%
|luck=40%
|def=25%
|res=3%
|15=y
}}
|content4={{GrowthRates
|class=[[Guru]]
|hp=40%
|str=50%
|skill=35%
|spd=40%
|luck=45%
|def=25%
|res=3%
|15=y
}}
}}
}}


===Promotion stat gains===
===Promotion stat gains===
{{PromotionGains
|class1=[[Knight|Armor]]
|hp1=x to 34
|str1=x to 16
|skill1=0
|spd1=0
|luck1=0
|def1=x to 12
|res1=0
|move1=0
|weaponlvl1=--
|class=[[Baron]]
|hp=x to 40
|str=x to 22
|skill=x to 6
|spd=0
|luck=0
|def=x to 18
|res=0
|move=0
|weaponlvl=--
}}
*<small>In {{FE15}}, promotion gains give the character as many points as necessary—the "x" value shown in the table—to reach the promoted class' base stats. If the character's stats are higher than their promoted class' base stats, they will not receive any bonus; however, if '''all''' stats are higher, then they will receive +1 to HP.</small>
===Analysis===
{{analysis}}
Forsyth joins late in Act&nbsp;1 as a level&nbsp;4 [[Soldier]]. While he has better growths than [[Lukas]] in areas like attack and speed, the main problem with him is that he's quite hard to train compared to other units. When recruited in the Deliverance HQ, there is really only one [[Liberation of Zofia Castle|map]] left for Forsyth to be deployed on. Unfortunately for this ''Forsyth'' to be reckoned with, the map proves to be very difficult for him to contribute anything on. Firstly, Soldiers are still limited to four movement at a point where many have already gotten to at least five movement, and Forsyth is generally outclassed by Lukas, as he joins with bases comparable to him, except that Lukas joins at the start of the game, and by that point, he likely already reached his promotion threshold, which is at level&nbsp;7. Moreover, nearly every other class has access to ranged attacks, either through spells or specific equipment, to compensate for low movement while lance-users still have no access to [[Javelin]]s or [[Saunion]]. This means that [[Silque]] must [[Warp]] Forsyth to the frontlines for him to see any combat where he can retaliate; however, when he reaches the frontlines, you will find that the enemy cavaliers will double him and deal a noticeable amount of damage with his high [[HP]] not fully compensating for his subpar [[defense]] base for a Knight while he deals barely anything in return. While Forsyth is in a class line known for its tankiness, he has yet to promote—and is three levels away from doing so—meaning his tanking ability is far surpassed by essentially any other frontliner with better defense or enough speed to avoid getting doubled. For instance, any [[Villager]] turned [[Mercenary]], [[Alm]] if trained, and a promoted [[Lukas]] all surpass Forsyth in tanking capability, all of who are far more ideal units to use Silque's warp spell on. Essentially, you have a unit that is forced to attack at melee-range yet whose stats are far too horrible to do any noteworthy damage and is almost immediately put in mortal peril after one enemy phase. For this reason, it is hardly optimal, and borders on cruelty, to catapult Forsyth to the frontlines with Silque, meaning that for the entire map, Forsyth will likely be rushing to reach the action only to arrive once the fight is practically over; consequently, this also means that he has likely made little to no progress on the three levels he needs to promote.
Once Act III begins, the maps become even more ill-suited to train Forsyth on, much less use any Soldier or [[Knight]] on. Post-Act I maps become larger with enemies far more spread out and filled with more magic-users who will often be able to kill him in one-round. Deploying Forsyth on these maps will prove pointless once again due to his poor combat performance, lackluster defenses, and inability to reach the frontlines without help from Silque. Even maps that have choke points are unideal for Forsyth as he is simply worse than Lukas, any [[Myrmidon]] with a shield, Alm, and even Clive when it comes to tanking. Moreover, maps that are less empty or smaller are often plagued by [[Witch]]es, enemy units that can warp themselves anywhere on the map and will target units isolated from the rest of the army. Their favored targets are Armor Knights as they fall behind due to low movement and take massive damage due to their low speed. If you deploy Forsyth on a map with Witches, he is liable to get one-rounded by them since he will likely be underleveled and even if trained will more than likely still get doubled. These factors combined mean that there is not a single map where Forsyth can be deployed and provide some kind of benefit that a different unit cannot perform more competently.
Many would counter these points by arguing you can train Forsyth to promotion in the Deliverance HQ; however, Lukas has been in your party the whole game, has likely promoted by the time you reach Forsyth and you do not need more than one Knight for the finale of Act I nor at any point beyond Act I. At the very least, Forsyth does have a silver lining in his offensive growths; 45% Attack and 30% Speed mean he will hit fairly hard and, with heavy favoritism, be unusually resistant to being doubled for a Baron. Of course, you could also spend that effort on making other units with more potential even stronger - the decision is yours.


=={{FEH}}==
=={{FEH}}==
===Role===
===Role===
Forsyth is one of the characters added to the game in the [[Lethal Swordsman]] update, and became available for summoning by players on October 21, 2019. Only one variation of Forsyth is currently available in ''Heroes'', based on his ''Echoes: Shadows of Valentia'' incarnation.
Forsyth is one of the characters added to the game in the [[Lethal Swordsman]] update, and became available for summoning by players on October 21, 2019. Only one variation of Forsyth is currently available in ''Heroes'', based on his ''Echoes: Shadows of Valentia'' incarnation.


===Starting stats===
===Forsyth: Loyal Lieutenant===
:''Forsyth: Loyal Lieutenant is only available at 5{{star}} rarity.''
====Starting stats====
<!--{{CharStats FEH
:''Forsyth: Loyal Lieutenant is only available at 5{{star}} rarity.''
|portrait=[[File:Portrait {{subst:lc:{{subst:PAGENAME}}}} loyal lieutenant feh.png|100px]]
{{CharStats FEH
|portrait=[[File:Portrait forsyth loyal lieutenant feh.png|100px]]
|rarity=5
|rarity=5
|wpntype=Lance
|wpntype=Lance
|wpnlink=Lance (weapon)
|unittype=Armor
|unittype=Armor
|HP=
|HP=23
|atk=
|atk=10
|spd=
|spd=5
|def=
|def=11
|res=
|res=7
|HP_gp=
|HP_gr=55
|atk_gp=
|atk_gr=70
|spd_gp=
|spd_gr=35
|def_gp=
|def_gr=65
|res_gp=
|res_gr=60
|offense=[[Sol Lance]]
|offense=[[Sol Lance]]
|support=--
|special=[[Glowing Ember]]
|special=[[Glowing Ember]]
}}-->
}}


===Skill set===
====Skill set====
{|width="50%" align=center class="cellpadding-3" style="border-spacing: 4px; margin-left:auto; margin-right:auto; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
{{FEH skill set
!style="border:none" colspan="3" |
|name=Forsyth: Loyal Lieutenant
|minrarity=5
|-
|-
!style="{{roundtl}}; border:none; background-color:{{Color3}}; width: 60%;" colspan="2" | Skill
|weapon1=Iron Lance
!style="border:none; background-color:{{Color3}}; width: 20%;" | Rarity
|weapon1auto=1
!style="{{roundtr}}; border:none; background-color:{{Color3}}; width: 20%;" | [[Skill point|SP]] cost
|weapon1cost=50
|-
|-
|style="border:none; background-color:{{Color3}};" | [[File:Is feh skill offense.png|24px]]
|weapon2=Steel Lance
|style="border:none; background-color:{{Color3}};" | ???<!--Whoa, there, pardner!  Don't assume [[Iron Lance]] just yet--while the introduction of new basic weapon lines has been rare, they should always be assumed possible until datamine text proves otherwise...-->
|weapon2unlock=2
|style="border:none; background-color:{{Color3}};" colspan="2" | Innate
|weapon2auto=3
|weapon2cost=100
|-
|-
|style="border:none; background-color:{{Color3}};" | [[File:Is feh skill offense.png|24px]]
|weapon3=Silver Lance
|style="border:none; background-color:{{Color3}};" | ???<!--Whoa, there, pardner!  Don't assume [[Steel Lance]] just yet--while the introduction of new basic weapon lines has been rare, they should always be assumed possible until datamine text proves otherwise...-->
|weapon3unlock=3
|style="border:none; background-color:{{Color3}};" colspan="2" | Innate
|weapon3auto=4
|weapon3cost=200
|-
|-
|style="border:none; background-color:{{Color3}};" | [[File:Is feh skill offense.png|24px]]
|weapon4=Sol Lance
|style="border:none; background-color:{{Color3}};" | ???<!--Whoa, there, pardner!  Don't assume [[Silver Lance]] just yet--third-tiers have always been trick, we'll need datamine analysis to know this detail for sure...-->
|weapon4auto=5
|style="border:none; background-color:{{Color3}};" colspan="2" | Innate
|weapon4cost=400
|-
|-
|style="border:none; background-color:{{Color3}};" | [[File:Is feh skill offense.png|24px]]
|special1=Glowing Ember
|style="border:none; background-color:{{Color3}};" | [[Sol Lance]]
|special1unlock=3
|style="border:none; background-color:{{Color3}};" colspan="2" | Innate
|special1auto=4
|special1cost=100
|-
|-
|style="border:none; background-color:{{Color3}};" | [[File:Is feh skill special.png|24px]]
|special2=Bonfire
|style="border:none; background-color:{{Color3}};" | [[Glowing Ember]]
|special2unlock=4
|style="border:none; background-color:{{Color3}};" colspan="2" | Innate
|special2cost=200
|-
|-
|style="border:none; background-color:{{Color3}};" | [[File:Is feh skill special.png|24px]]
|passa1=Def/Res Bond 1
|style="border:none; background-color:{{Color3}};" | [[Bonfire]]
|passa1unlock=1
|style="border:none; background-color:{{Color3}};" | {{star|5}}
|passa1cost=60
|style="border:none; background-color:{{Color3}};" | 200 SP
|-
|-
|style="border:none; background-color:{{Color3}};" | [[File:Is feh def res bond 1.png|24px]]<sub>{{color|red|A}}</sub>
|passa2=Def/Res Bond 2
|style="border:none; background-color:{{Color3}};" | [[Defense/Resistance Bond|Def/Res Bond 1]]
|passa2unlock=2
|style="border:none; background-color:{{Color3}};" | {{star|5}}
|passa2cost=120
|style="border:none; background-color:{{Color3}};" | 60 SP
|-
|-
|style="border:none; background-color:{{Color3}};" | [[File:Is feh def res bond 2.png|24px]]<sub>{{color|red|A}}</sub>
|passa3=Def/Res Bond 3
|style="border:none; background-color:{{Color3}};" | [[Defense/Resistance Bond|Def/Res Bond 2]]
|passa3unlock=4
|style="border:none; background-color:{{Color3}};" | {{star|5}}
|passa3cost=240
|style="border:none; background-color:{{Color3}};" | 120 SP
|-
|-
|style="border:none; background-color:{{Color3}};" | [[File:Is feh def res bond 3.png|24px]]<sub>{{color|red|A}}</sub>
|passb1=Bold Fighter 1
|style="border:none; background-color:{{Color3}};" | [[Defense/Resistance Bond|Def/Res Bond 3]]
|passb1unlock=3
|style="border:none; background-color:{{Color3}};" | {{star|5}}
|passb1cost=60
|style="border:none; background-color:{{Color3}};" | 240 SP
|-
|-
|style="border:none; background-color:{{Color3}};" | [[File:Is feh bold fighter 1.png|24px]]<sub>{{color|blue|B}}</sub>
|passb2=Bold Fighter 2
|style="border:none; background-color:{{Color3}};" | [[Bold Fighter|Bold Fighter 1]]
|passb2unlock=4
|style="border:none; background-color:{{Color3}};" | {{star|5}}
|passb2cost=120
|style="border:none; background-color:{{Color3}};" | 60 SP
|-
|-
|style="border:none; background-color:{{Color3}};" | [[File:Is feh bold fighter 2.png|24px]]<sub>{{color|blue|B}}</sub>
|passb3=Bold Fighter 3
|style="border:none; background-color:{{Color3}};" | [[Bold Fighter|Bold Fighter 2]]
|passb3unlock=5
|style="border:none; background-color:{{Color3}};" | {{star|5}}
|passb3cost=240
|style="border:none; background-color:{{Color3}};" | 120 SP
|-
|-
|style="border:none; background-color:{{Color3}};" | [[File:Is feh bold fighter 3.png|24px]]<sub>{{color|blue|B}}</sub>
|passc1=Fortify Def 1
|style="border:none; background-color:{{Color3}};" | [[Bold Fighter|Bold Fighter 3]]
|passc1unlock=2
|style="border:none; background-color:{{Color3}};" | {{star|5}}
|passc1cost=50
|style="border:none; background-color:{{Color3}};" | 240 SP
|-
|-
|style="border:none; background-color:{{Color3}};" | [[File:Is feh fortify def 1.png|24px]]<sub>{{color|green|C}}</sub>
|passc2=Fortify Def 2
|style="border:none; background-color:{{Color3}};" | [[Fortify Defense|Fortify Def 1]]
|passc2unlock=3
|style="border:none; background-color:{{Color3}};" | {{star|5}}
|passc2cost=100
|style="border:none; background-color:{{Color3}};" | 50 SP
|-
|-
|style="border:none; background-color:{{Color3}};" | [[File:Is feh fortify def 2.png|24px]]<sub>{{color|green|C}}</sub>
|passc3=Fortify Def 3
|style="border:none; background-color:{{Color3}};" | [[Fortify Defense|Fortify Def 2]]
|passc3unlock=4
|style="border:none; background-color:{{Color3}};" | {{star|5}}
|passc3cost=200
|style="border:none; background-color:{{Color3}};" | 100 SP
|-
|-
|style="border:none; background-color:{{Color3}};" | [[File:Is feh fortify def 3.png|24px]]<sub>{{color|green|C}}</sub>
|passc4=Joint Hone Def
|style="border:none; background-color:{{Color3}};" | [[Fortify Defense|Fortify Def 3]]
|passc4unlock=5
|style="border:none; background-color:{{Color3}};" | {{star|5}}
|passc4cost=300
|style="border:none; background-color:{{Color3}};" | 200 SP
}}
|-
|style="border:none; background-color:{{Color3}};" | [[File:Is feh joint hone def.png|24px]]<sub>{{color|green|C}}</sub>
|style="border:none; background-color:{{Color3}};" | [[Joint Hone Defense|Joint Hone Def]]
|style="border:none; background-color:{{Color3}};" | {{star|5}}
|style="border:none; background-color:{{Color3}};" | 300 SP
|-
!colspan="4" style="{{Roundb}}; border:none; background-color:{{Color3}}" width="100%"|
|}


==Personality and character==
==Personality==
Forsyth had very little characterization in ''Gaiden'', owing to his minimal dialogue. He was given an expanded personality in ''Shadows of Valentia'', where he has a straightforward attitude, being very passionate about fighting in the [[Deliverance]]. As a result, he is unable to understand apathy in other people, especially his childhood friend [[Python]].
Forsyth had very little characterization in ''Gaiden'', owing to his minimal dialogue. He was given an expanded personality in ''Shadows of Valentia'', where he has a straightforward attitude, being very passionate about fighting in the [[Deliverance]]. As a result, he is unable to understand apathy in other people, especially his childhood friend [[Python]].


==Supports==
==Supports==
{{Main|Forsyth/Supports}}
{{Main|Forsyth/Supports}}
{{SupportSys3DS03
|supportsc=3
|supportsb=2
|portrait=[[File:Portrait forsyth fe15.png|150px]]
|class=Soldier
|portraitm1=[[File:Small portrait python fe15.png]]
|supportm1=Python
|classm1=Archer
|cm1=20
|bm1=45
|am1=90
|portraitm2=[[File:Small portrait lukas fe15.png]]
|supportm2=Lukas
|classm2=Soldier
|cm2={{h|15|Requires DLC}}
|bm2={{h|35|Requires DLC}}
|am2={{h|60|Requires DLC}}
|portraitm3=[[File:Small portrait clive fe15.png]]
|supportm3=Clive
|classm3=Cavalier
|cm3={{h|15|Requires DLC}}
|bm3={{h|35|Requires DLC}}
|am3={{h|60|Requires DLC}}
|portraito1=[[File:Small portrait lukas fe15.png]]
|supporto1=Lukas
|classo1=Soldier
|bond1=Hit +5
|portraito2=[[File:Small portrait clive fe15.png]]
|supporto2=Clive
|classo2=Cavalier
|bond2=Hit +5
}}


==Base conversations==
==Base conversations==
Line 247: Line 433:


===''Echoes: Shadows of Valentia''===
===''Echoes: Shadows of Valentia''===
{{sectstub}}<!--what happens if both Clive and Python are dead?-->
<small>''If Python and Clive survived''</small><br>
<small>''If Python and Clive survived''</small><br>
Forsyth joined the One Kingdom's knights after the war, working hard to bring order back to the land. Time took off some of his more caustic edges, and he served many years alongside Clive as a poised and thoughtful lieutenant.
Forsyth joined the One Kingdom's knights after the war, working hard to bring order back to the land. Time took off some of his more caustic edges, and he served many years alongside Clive as a poised and thoughtful lieutenant.
Line 255: Line 442:
<small>''If Python died''</small><br>
<small>''If Python died''</small><br>
Forsyth joined the One Kingdom's knights after the war. The loss of Python left him empty, which is perhaps why he volunteered to go to the borderlands to bring the king's peace. He met and wed a woman from the area, and the two never returned to the capital.
Forsyth joined the One Kingdom's knights after the war. The loss of Python left him empty, which is perhaps why he volunteered to go to the borderlands to bring the king's peace. He met and wed a woman from the area, and the two never returned to the capital.
<!--what happens if both Clive and Python are dead?-->


==Quotes==
==Quotes==
Line 281: Line 466:
==Other appearances==
==Other appearances==
==={{TCGCipher}}===
==={{TCGCipher}}===
Forsyth is currently featured on one card in {{TCGCipher}}.
Forsyth is featured on one card in {{TCGCipher}}.
{{TCGCipherData
{{TCGCipherData
|name=Forsyth
|name=Forsyth
Line 291: Line 476:
|weapon1=Lance
|weapon1=Lance
|type1=[[File:It TCGCipher Armor.png|20px|Armor]]
|type1=[[File:It TCGCipher Armor.png|20px|Armor]]
|quote1=Never fear - I intend to slay as many foes as possible in your good name! Long live the Deliverance, and three huzzahs for Sir Clive!
|quote1=Never fear I intend to slay as many foes as possible in your good name! Long live the Deliverance, and three huzzahs for Sir Clive!
|attack1=50
|attack1=50
|support1=10
|support1=10
Line 304: Line 489:
}}
}}


==Flavor text==
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|Echoes: Shadows of Valentia}}<br><small>(Main game)</small>
|english=A member of the Deliverance<br>fighting to free Zofia.
|japanese=ソフィア解放軍の一員。
}}
{{DescriptionCell
|game={{title|Echoes: Shadows of Valentia}}<br><small>(''Rise of the Deliverance'')</small>
|english=A member of the<br>Zofian Deliverance.
|japanese=ソフィア解放軍の一員。
}}
{{DescriptionCell
|game={{title|Heroes}}<!--<br><small>(Forsyth: Loyal Lieutenant)</small>-->
|english=A soldier with the Deliverance. Advisor<br>to Clive, whom he has sworn an ardent<br>allegiance to. Appears in Fire Emblem<br>Echoes: Shadows of Valentia.
|japanese=ソフィア解放軍のソルジャー。<br>クレーベの副官で彼に忠誠を誓う熱血漢。<br>(登場:『ファイアーエムブレム Echoes』)
}}
{{DescriptionFtr}}
==[[Meet some of the Heroes]] entries==
{{MtH
|full_name=Forsyth: Loyal Lieutenant
|name=Forsyth Loyal Lieutenant
|blurb1=Here's Forsyth! He's a brave soldier who dedicated himself to serving the Deliverance in its battle against the Rigelian Empire!
|blurb2=It was always Forsyth's dream to be a knight. But being of common origins, he soon discovered that it was rare for anyone other than members of the nobility to join the knighthood.
|blurb3=Forsyth believed that he could find a way in by making a name for himself. After earning the trust of Clive, he played a decisive role as his second-in-command!
|blurb4=Forsyth has a positive attitude that helps to embolden his allies as well. I just know that one day, he'll make his dream come true!
|Related_name1=Clive
|Related_blurb1=Former leader of the Deliverance and Clair's brother. Idealistic and focused on the good of the kingdom. He made Forsyth his second-in-command.
|Related_name2=Python
|Related_blurb2=An archer with the Deliverance. His nonchalant exterior belies a serious character that cares deeply for his allies. He was invited by Forsyth to join the Deliverance.
}}
==[[Choose Your Legends]] placement history==
{{CYL results}}
<!--
==Trivia==
==Trivia==
-->


==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Forsyth
|eng-name=Forsyth
|eng-mean=A Scottish and Irish surname, from the Scottish Gaelic ''Fearsithe'', meaning "man of peace", from ''{{lang|gd|fear}}'' "man" and ''{{lang|gd|sìth}}'' "peace".<ref>{{cite web|url=https://en.wiktionary.org/wiki/Forsythe|title=Forsythe|site=Wiktionary|retrieved=November 21, 2020}}</ref>
|eng-fan-name=Force
|eng-fan-name=Force
|eng-fan-mean=Used in the ''Gaiden'' [[fan translation]].
|eng-fan-mean=Used in the ''Gaiden'' [[fan translation]].
|jap-name={{hover|フォルス|Forusu}}
|jpn-name={{hover|フォルス|Forusu}}
|jap-mean=Officially romanized as Fols.
|jpn-mean=Officially romanized as '''Fols'''.
|span-name=Forsyth
|span-mean=As above.
|fren-name=Forsyth
|fren-name=Forsyth
|fren-mean=As above.
|fren-mean=As above.
|ger-name=Forsyth
|ger-name=Forsyth
|ger-mean=As above.
|ger-mean=As above.
|span-name=Forsyth
|span-mean=As above.
|ital-name=Forsyth
|ital-name=Forsyth
|ital-mean=As above.
|ital-mean=As above.
|dut-name=Forsyth
|dut-name=Forsyth
|dut-mean=As above.
|dut-mean=As above.
|ch-simp-name=弗鲁斯
|por-br-name=Forsyth
|ch-simp-mean=
|por-br-mean=As above.
|ch-trad-name=弗魯斯
|kor-name={{h|폴스|Polseu}}
|ch-trad-mean=
|kor-mean=Fols
|ch-simp-name={{h|弗鲁斯|Fúlǔsī}}
|ch-simp-mean=Fols
|ch-trad-name={{h|弗魯斯|Fúlǔsī}}
|ch-trad-mean=Fols
}}
}}


==Gallery==
==Gallery==
{| class="mw-collapsible mw-collapsed" style="width: 75%; border: 1px solid {{Color2}}; background: {{Color1}}; {{round}}" align="center"
{| class="mw-collapsible mw-collapsed" style="width: 75%; border: 1px solid {{Color2}}; background: {{Color1}}; border-radius: 15px; margin: auto; text-align: center"
|-
|-
! style="border: 1px solid {{Color2}}; widith: 50%; background: {{Color1}}; {{round}}" align="center" | Sprite Gallery
! style="border: 1px solid {{Color2}}; background: {{Color1}}; border-radius: 15px" | Sprite Gallery
|-
|-
|
|
{| style="width: 100%; background: {{Color3}}; {{round}}; border: 1px solid {{Color2}}"
{| style="width: 100%; background: {{Color3}}; border-radius: 15px; border: 1px solid {{Color2}}; margin: auto; border-spacing: 0"
| align="center" rowspan="3" | [[File:Portrait forsyth fe02.png]]
| rowspan="2" style="width: 50%" | [[File:Portrait forsyth fe02.png]]
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" align="center" colspan="1" | [[Soldier]]
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Soldier]]
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" align="center" colspan="1" | [[Knight]]
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Knight]]
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" align="center" colspan="1" | [[Baron]]
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Baron]]
|-
|-
| style="border-left: 1px solid {{Color2}}" align="center" | [[File:Bs fe02 soldier lance.png]]<br>[[Lance (weapon)|Lance]]
| style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 soldier lance.png]]<br>[[Lance]]
| style="border-left: 1px solid {{Color2}}" align="center" | [[File:Bs fe02 knight lance 01.png]]<br>[[Lance (weapon)|Lance]]
| style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 knight lance 01.png]]<br>[[Lance]]
| style="border-left: 1px solid {{Color2}}" align="center" | [[File:Bs fe02 baron lance.png]]<br>[[Lance (weapon)|Lance]]
| style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 baron lance.png]]<br>[[Lance]]
|}
|}
|}
|}
===Official artwork===
<gallery>
<gallery>
FEG Lukas Forsyth Python.png|Artwork of [[Lukas]], Forsyth, and [[Python]] from the art book ''[[Fire Emblem: The Complete]]''.
FEG Lukas Forsyth Python.png|Artwork of [[Lukas]], Forsyth, and [[Python]] from the art book ''[[Fire Emblem: The Complete]]''.
FESoV Forsyth.png|Artwork of Forsyth from {{FE15}}.
FESoV Forsyth.png|Artwork of Forsyth from {{FE15}}.
TCGCipher Forsyth 01.jpg|Artwork of Forsyth from {{TCGCipher}}.
Portrait forsyth fe15.png|Forsyth's portrait in {{title|Echoes: Shadows of Valentia}}.
Portrait forsyth fe15.png|Forsyth's portrait in {{title|Echoes: Shadows of Valentia}}.
</gallery>
==={{title|Heroes}} artwork===
<gallery>
FEH Forsyth Loyal Lieutenant 01.png|Artwork of Forsyth: Loyal Lieutenant.
FEH Forsyth Loyal Lieutenant 02.png|Artwork of Forsyth: Loyal Lieutenant.
FEH Forsyth Loyal Lieutenant 02a.png|Artwork of Forsyth: Loyal Lieutenant.
FEH Forsyth Loyal Lieutenant 03.png|Artwork of Forsyth: Loyal Lieutenant.
FEH mth Forsyth Loyal Lieutenant 01.png|Artwork of Forsyth: Loyal Lieutenant.
FEH mth Forsyth Loyal Lieutenant 02.png|Artwork of Forsyth: Loyal Lieutenant.
FEH mth Forsyth Loyal Lieutenant 03.png|Artwork of Forsyth: Loyal Lieutenant.
FEH mth Forsyth Loyal Lieutenant 04.png|Artwork of Forsyth: Loyal Lieutenant.
FEH mth Python Apathetic Archer 03.png|Forsyth in artwork of [[Python]]: Apathetic Archer.
</gallery>
==={{title|Cipher}} artwork===
<gallery>
TCGCipher Forsyth 01.jpg|Artwork of Forsyth.
</gallery>
</gallery>


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