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{{Skill Infobox | {{Skill Infobox | ||
|image=[[File:Is feh firestorm dance 1.png]] | |image=[[File:Is feh firestorm dance 1.png]] | ||
|caption=Icon of the Firestorm Dance 1 skill in {{title|Heroes}}. | |caption=Icon of the Firestorm Dance 1 skill in {{title|Heroes}}. | ||
|type=Passive (Type B) | |type=Passive (Type B) | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Firestorm Dance''' (Japanese: {{hl|業火疾風の舞い|Gōka shippū no mai}} ''Hellfire Gale Dance'') is a two-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Firestorm Dance 1''' and '''Firestorm Dance | '''Firestorm Dance''' (Japanese: {{hl|業火疾風の舞い|Gōka shippū no mai}} ''Hellfire Gale Dance'') is a two-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Firestorm Dance 1''', '''Firestorm Dance 2''', and '''Firestorm Dance 3''', in order from lowest to highest. When using [[Dance]] or [[Sing]], Firestorm Dance grants the target a boost to their [[attack (stat)|attack]] and [[speed]]; the stat boost granted increases with the skill's tier. | ||
==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH}} | ||
{{PassiveDataCell FEH | |||
| | |tier=1 | ||
| | |type=B | ||
| | |effect=If user uses [[Sing]] or [[Dance]], grants +2 each to target's [[attack (stat)|attack]] and [[speed]]. | ||
|sp=120 | |||
|pre=[[Blaze Dance 1]] or [[Gale Dance 1]] | |||
|use={{StaffFEH}} | |||
| | |||
| | |||
}} | }} | ||
{{PassiveDataCell FEH | |||
|tier=2 | |||
|type=B | |||
|effect=If user uses [[Sing]] or [[Dance]], grants +3 each to target's [[attack (stat)|attack]] and [[speed]]. | |||
|sp=240 | |||
|pre=[[Firestorm Dance|Firestorm Dance 1]] | |||
|use={{StaffFEH}} | |||
}} | |||
{{PassiveDataCell FEH | |||
|tier=3 | |||
|type=B | |||
|effect=If user uses [[Sing]] or [[Dance]], user can move 1 space after attacking, using an assist skills, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than 1 space; and grants +6 each to [[attack (stat)|attack]] and [[speed]] and "if unit initiates combat, unit can make [[follow-up attack]] before foe's [[counterattack]]" to target for 1 turn. | |||
|sp=300 | |||
|pre=[[Firestorm Dance|Firestorm Dance 2]] | |||
|use={{StaffFEH}} | |||
}} | |||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability | ||
| | |tiers=3 | ||
}} | }} | ||
==Flavor text== | |||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Firestorm Dance 1)</small> | |||
|english=If Sing or Dance is used, grants Atk/Spd+2<br>to target. | |||
|japanese=「歌う」「踊る」使用時、<br>対象の攻撃速さ+2 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Firestorm Dance 2)</small> | |||
|english=If Sing or Dance is used, grants Atk/Spd+3<br>to target. | |||
|japanese=「歌う」「踊る」使用時、<br>対象の攻撃速さ+3 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Firestorm Dance 3)</small> | |||
|english=If Sing or Dance is used, enables【Canto (1)】on<br>unit and grants Atk/Spd+6 and【Desperation】<br>to target for 1 turn.<br><br>【Canto (1)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move 1 space(s).<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit would be able to<br>move with normal Canto movement.)<br><br>【Desperation】<br>Grants the following effect for 1 turn: "If unit<br>initiates combat, unit can make a follow-up<br>attack before foe can counterattack." | |||
|japanese=「歌う」「踊る」使用時、<br>【再移動(1)】を発動可能<br><br>「歌う」「踊る」使用時、<br>対象の攻撃、速さ+6、<br>【攻め立て】を付与<br><br>【再移動(1)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に1マス移動できる<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(再移動の距離の上限を超えたワープ移動はできない)<br><br>【攻め立て】<br>自分から攻撃した時、<br>追撃可能なら自分の攻撃の直後に追撃を行う<br>(1ターン) | |||
}} | |||
{{DescriptionFtr}} | |||
<!-- | |||
==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Firestorm Dance | |eng-name=Firestorm Dance | ||
| | |jpn-name={{h|業火疾風の舞い|Gōka shippū no mai}} | ||
| | |jpn-mean=Hellfire Gale Dance | ||
|span-name=Siroco Bailarin | |span-name=Siroco Bailarin | ||
|span-mean=Hotfire Dance | |span-mean=Hotfire Dance | ||
|fren-name=Danse brasier | |fren-name=Danse brasier | ||
|fren-mean=Infernal Dance | |fren-mean=Infernal Dance | ||
|ger-name=Feuriger Tanz | |ger-name=Feuriger Tanz | ||
|ger-mean=Fiery Dance | |ger-mean=Fiery Dance | ||
|ital-name=Danza incendio | |ital-name=Danza incendio | ||
|ital-mean=Fire Dance | |ital-mean=Fire Dance | ||
|por-br-name= | |por-br-name=Dança siroco | ||
|por-br-mean= | |por-br-mean=Hot wind dance | ||
|ch-trad-name={{h|業火疾風之舞|yèhuǒ jífēng zhī wǔ}} | |||
|ch-trad-mean=Hellfire gale dance | |||
}} | }} | ||
<!-- | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
</gallery> | </gallery> | ||
--> | |||
==See also== | ==See also== | ||
{{div col|15em}} | |||
* [[Blaze Dance]] | * [[Blaze Dance]] | ||
* [[Caldera Dance]] | |||
* [[Deluge Dance]] | |||
* [[Earth Dance]] | * [[Earth Dance]] | ||
* [[Fireflood Dance]] | * [[Fireflood Dance]] | ||
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* [[Rockslide Dance]] | * [[Rockslide Dance]] | ||
* [[Torrent Dance]] | * [[Torrent Dance]] | ||
{{div col end}} | |||
{{ | {{NavPassiveBH}} |
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