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Fódlan's New Dawn/For the Freedom of Fódlan: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Text replacement - "↵\{\{DEFAULTSORT:[^\{\}]*[Ff]odlan[^\{\}]*\}\}" to ""
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|image=[[File:Cm fe16vw 22.png|200px]]
|image=[[File:Cm fe16vw 22.png|200px]]
|location=Caledonian Plateau
|location=Caledonian Plateau
|boss=[[Nemesis]]
|boss=[[Nemesis]], [[Charon]], [[Goneril]], [[Daphnel]], [[Blaiddyd]], [[Gautier]], [[Gloucester]], [[Riegan]], [[Fraldarius]], [[Dominic]], [[Lamine]]
|previous=[[Stand Strong at Shambhala]]
}}
}}


'''For the Freedom of Fódlan''' is the main battle map of the twenty-second and final chapter of the Verdant Wind route in {{FE16}}. In this map, [[Byleth]] engages the resurrected Liberation King [[Nemesis]] in a final battle for the freedom of [[Fódlan]].
'''For the Freedom of Fódlan''' (Japanese: {{hl|フォドラ解放戦|Fodora kaihō-sen}} ''Battle for the Liberation of Fódlan'') is the main battle map of the twenty-second and final chapter of the Verdant Wind route in {{FE16}}. In this map, [[Byleth]] engages the resurrected Liberation King [[Nemesis]] and his army in a climactic final battle.


==Chapter data==
==Beginning log==
Shambhala has fallen, but a mysterious army has emerged from its ruins, bearing the Crest of Flames on its banner. Leading this force is Nemesis, the King of Liberation, presumed dead for a thousand years.
 
==Map data==
{{Tab
{{Tab
|default=2
|tab1=Normal
|tab1=Normal
|tab2=Hard
|tab2=Hard
|tab3=Maddening
|tab3=Maddening
|content1={{ChapData
|victory=Defeat [[Nemesis]]
|defeat=[[Byleth]] or [[Claude]] dies{{h|*|Classic mode}} or the player's army is routed{{h|*|Casual mode}}
|ally=2–12
|enemy=45{{h|−1|Dies in a scripted event before turn 1}}{{h|+∞|Reinforcements (infinite)}}
|map={{Tab
|tab1=Initial
|tab2=No swamp
|content1=<div>[[File:Cm fe16vw 22.png|200px]]</div>
|content2=<div>[[File:Cm fe16vw 22 no swamp.png|200px]]</div>
}}
|col=30
|row=25
}}
|content2={{ChapData
|content2={{ChapData
|victory=Defeat [[Nemesis]]
|victory=Defeat [[Nemesis]]
|defeat=[[Byleth]] or [[Claude]] dies{{hover|*|Classic mode}} or the player's army is routed{{hover|*|Casual mode}}
|defeat=[[Byleth]] or [[Claude]] dies{{h|*|Classic mode}} or the player's army is routed{{h|*|Casual mode}}
|ally=12
|ally=2–12
|enemy=48{{hover|-1|Killed in a scripted event before turn 1.}}
|enemy=48{{h|−1|Dies in a scripted event before turn 1}}{{h|+∞|Reinforcements (infinite)}}
|map=[[File:Cm fe16vw 22 h.png|200px]]
|map={{Tab
|tab1=Initial
|tab2=No swamp
|content1=<div>[[File:Cm fe16vw 22 h.png|200px]]</div>
|content2=<div>[[File:Cm fe16vw 22 no swamp.png|200px]]</div>
}}
|col=30
|row=25
}}
|content3={{ChapData
|victory=Defeat [[Nemesis]]
|defeat=[[Byleth]] or [[Claude]] dies{{h|*|Classic mode}} or the player's army is routed{{h|*|Casual mode}}
|ally=2–12
|enemy=53{{h|−1|Dies in a scripted event before turn 1}}{{h|+∞|Reinforcements (infinite)}}
|map={{Tab
|tab1=Initial
|tab2=No swamp
|content1=<div>[[File:Cm fe16vw 22 m.png|200px]]</div>
|content2=<div>[[File:Cm fe16vw 22 no swamp.png|200px]]</div>
}}
|col=30
|row=25
}}
}}
}}
}}


===Character data===
===Character data===
<choose><option>{{#vardefine:A|male}}</option><option>{{#vardefine:A|female}}</option></choose>
<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose>
{{ChapChars
{{ChapChars
|game#=16
|game#=16
|newunits=0
|forced1=byleth {{#var:A}} 02
|return1={{#switch:{{#var:A}}|male=byleth m 02|female=byleth f 02}}
|forced1article=Byleth
|return1article=Byleth
|forced2=claude 02
|return2=claude 02
|forced2article=Claude
|return2article=Claude
|return1=lorenz 02
|return3=lorenz 02
|return1article=Lorenz (Three Houses)
|return3article=Lorenz (Three Houses)
|return2=raphael 02
|return4=raphael 02
|return2article=Raphael
|return4article=Raphael
|return3=ignatz 02
|return5=ignatz 02
|return3article=Ignatz
|return5article=Ignatz
|return4=lysithea 02
|return6=lysithea 02
|return4article=Lysithea
|return6article=Lysithea
|return5=marianne 02
|return7=marianne 02
|return5article=Marianne
|return7article=Marianne
|return6=hilda 02
|return8=hilda 02
|return6article=Hilda
|return8article=Hilda
|return7=leonie 02
|return9=leonie 02
|return7article=Leonie
|return9article=Leonie
|return8=ferdinand 02
|return10=ferdinand 02
|return8article=Ferdinand
|return10article=Ferdinand
|return9=linhardt 02
|return11=linhardt 02
|return9article=Linhardt
|return11article=Linhardt
|return10=caspar 02
|return12=caspar 02
|return10article=Caspar
|return12article=Caspar
|return11=bernadetta 02
|return13=bernadetta 02
|return11article=Bernadetta
|return13article=Bernadetta
|return12=dorothea 02
|return14=dorothea 02
|return12article=Dorothea
|return14article=Dorothea
|return13=petra 02
|return15=petra 02
|return13article=Petra
|return15article=Petra
|return14=felix 02
|return16=felix 02
|return14article=Felix
|return16article=Felix
|return15=sylvain 02
|return17=ashe 02
|return15article=Sylvain
|return17article=Ashe
|return16=mercedes 02
|return18=sylvain 02
|return16article=Mercedes
|return18article=Sylvain
|return17=annette 02
|return19=mercedes 02
|return17article=Annette
|return19article=Mercedes
|return18=ingrid 02
|return20=annette 02
|return18article=Ingrid
|return20article=Annette
|return19=constance 04
|return21=ingrid 02
|return19article=Constance
|return21article=Ingrid
|return20=balthus 02
|return22=catherine
|return20article=Balthus
|return23=shamir
|return21=hapi 02
|return24=cyril 02
|return21article=Hapi
|return24article=Cyril
|return22=yuri 02
|return25=flayn
|return22article=Yuri
|return26=hanneman
|return23=anna
|return27=manuela
|return23article=Anna/Three Houses
|return28=alois
|return24=catherine
|return29=seteth
|return25=shamir
|return26=cyril 02
|return26article=Cyril
|return27=flayn
|return28=hanneman
|return29=manuela
|return30=alois
|return31=seteth
|return32=ashe 02
|return32article=Ashe
}}
}}


Line 84: Line 131:
{{ChapItems
{{ChapItems
|platform=ns01
|platform=ns01
|item1=
|item1=Arrow of Indra
|item1image=
|item1image=lance
|obtain1=Northern [[chest]]
|obtain1=Open northern [[chest]]
|item2=
|item2=Secret Book
|item2image=
|item2image=stat booster
|obtain2=Eastern [[chest]]
|obtain2=Open eastern [[chest]]
|itemlast=
|itemlast=Giant Shell
|itemlastimage=
|itemlastimage=stat booster
|obtainlast=Southeastern [[chest]]
|obtainlast=Open southeastern [[chest]]
}}
}}


===Enemy data===
===Enemy data===
{{sectstub}}
{{Tab
{{Tab
|width=100%
|width=100%
|default=2
|tab1=Normal
|tab1=Normal
|tab2=Hard
|tab2=Hard
|tab3=Maddening
|tab3=Maddening
|content2={{ChapEnemies
|content1={{ChapUnitHdr|type=Enemy|platform=ns01}}
|platform=ns01
{{ChapUnitCellFE16
|name1=Agarthan Soldier
|name=[[Nemesis]]
|class1=Assassin
|class=King of Liberation
|lv1=43
|lv=60
|#1=1
|#=1
|inventory1={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Swordfaire}} • {{Item|16|Locktouch
|hp=107
|str=37{{h|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|mag=11{{h|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|dex=35{{h|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|spd=21{{h|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|lck=25{{h|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|def=46{{h|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|res=42{{h|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|cha=21{{h|+31|+1 granted by Einherjar, +30 granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|mov=5
|inventory={{Item|16|Dark Creator Sword|image=sword relic}}<br>{{Item|16|Mighty King of Legend}} • {{Item|16|Commander}} • {{Item|16|Swordfaire}} • {{Item|16|Heartseeker}} • {{Item|16|Cursed Power}} • {{Item|16|Renewal}} • {{Item|16|Counterattack|link=Counterattack (ability)}} • {{Item|16|Keen Intuition}} • {{Item|16|Sword Prowess Lv 5}}<br>{{Item|16|Heaven's Fall|image=combat art sword}}<br>{{Item|16|Einherjar|link=Einherjar (battalion)|image=battalion infantry}} Lv 5: {{Item|16|Assault Troop|image=gambit}}
|notes=• Bears the {{Item|16|Crest of Flames}}.<br>• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|stronghold]].<br>• Immobile until fought.
}}
{{ChapUnitCellFE16
|name=[[Odesse]]
|class=Dark Bishop
|lv=42
|#=1
|hp=47
|str=10
|mag=24
|dex=16
|spd=18
|lck=11
|def=12
|res=32
|cha=16{{h|+1|Granted by Dark Magic Corps}}
|inventory={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Death Γ|image=dark magic}}<br>{{Item|16|Agarthan Technology|image=miasma δ}} • {{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Fiendish Blow}} • {{Item|16|Heartseeker}} • {{Item|16|General|link=General (ability)}}<br>{{Item|16|Dark Magic Corps|image=battalion infantry}} Lv 5: {{Item|16|Resonant Lightning|image=gambit}}
|notes=Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|stronghold]].
}}
{{ChapUnitCellFE16
|name=[[Charon]]
|class=Mortal Savant
|lv=44
|#=1
|hp=53
|str=22
|mag=19
|dex=15
|spd=18
|lck=20
|def=20
|res=24
|cha=18
|mov=6
|inventory={{Item|16|Dark Thunderbrand|image=sword relic}} • {{Item|16|Death Γ|image=dark magic}}<br>{{Item|16|10 Elites}} • {{Item|16|Swordfaire}} • {{Item|16|Black Tomefaire}} • {{Item|16|Cursed Power}} • {{Item|16|General|link=General (ability)}} • {{Item|16|Sword Prowess Lv 5}}
|notes=• Bears the {{Item|16|Crest of Charon}}.<br>• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|stronghold]].<br>• Begins moving if the nearby [[Wyvern Lord]] is provoked.
}}
{{ChapUnitCellFE16
|name=[[Goneril]]
|class=War Master
|lv=44
|#=1
|hp=63
|str=30
|mag=11
|dex=15
|spd=32
|lck=13
|def=25
|res=10
|cha=19
|mov=6
|inventory={{Item|16|Freikugel Λ|image=axe relic}}<br>{{Item|16|10 Elites}} • {{Item|16|Fistfaire}} • {{Item|16|Axefaire}} • {{Item|16|Crit +20}} • {{Item|16|Cursed Power}} • {{Item|16|General|link=General (ability)}} • {{Item|16|Death Blow}} • {{Item|16|Axe Prowess Lv 5}}
|notes=• Bears the {{Item|16|Crest of Goneril}}.<br>• Begins moving if a nearby [[Mortal Savant]] is provoked.
}}
{{ChapUnitCellFE16
|name=[[Daphnel]]
|class=Holy Knight
|lv=44
|#=1
|hp=51
|str=12
|mag=22
|dex=17
|spd=20
|lck=16
|def=14
|res=33
|cha=20
|mov=7
|inventory={{Item|16|Lúin Δ|image=lance relic}} • {{Item|16|Fortify|image=white magic}} • {{Item|16|Aura|image=white magic}}<br>{{Item|16|10 Elites}} • {{Item|16|Canto}} • {{Item|16|White Tomefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Cursed Power}} • {{Item|16|General|link=General (ability)}} • {{Item|16|Lance Prowess Lv 5}}
|notes=• Bears the {{Item|16|Crest of Daphnel}}.<br>• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|stronghold]].
}}
{{ChapUnitCellFE16
|name=[[Blaiddyd]]
|class=Dark Knight
|lv=44
|#=1
|hp=54
|str=21
|mag=19
|dex=16
|spd=22
|lck=12
|def=20
|res=30
|cha=18
|mov=7
|inventory={{Item|16|Areadbhar Γ|image=lance relic}} • {{Item|16|Sagittae|image=black magic}}<br>{{Item|16|10 Elites}} • {{Item|16|Canto}} • {{Item|16|Black Tomefaire}} • {{Item|16|Dark Tomefaire}} • {{Item|16|Cursed Power}} • {{Item|16|General|link=General (ability)}} • {{Item|16|Lance Prowess Lv 5}} • {{Item|16|Royal Lineage+}}
|notes=• Bears the {{Item|16|Crest of Blaiddyd}}.<br>• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|stronghold]].
}}
{{ChapUnitCellFE16
|name=[[Gautier]]
|class=Great Knight
|lv=44
|#=1
|hp=62
|str=22
|mag=11
|dex=14
|spd=11
|lck=12
|def=38
|res=10
|cha=19{{h|+1|Granted by Enhanced Cavalry}}
|mov=7
|inventory={{Item|16|Dark Lance of Ruin|image=lance relic}}<br>{{Item|16|10 Elites}} • {{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Axefaire}} • {{Item|16|Cursed Power}} • {{Item|16|General|link=General (ability)}} • {{Item|16|Lance Prowess Lv 5}}<br>{{Item|16|Enhanced Cavalry|image=battalion cavalry}} Lv 5: {{Item|16|Linked Horses|image=gambit}}
|notes=•
}}
}}
{{ChapUnitFtr}}
}}
}}
====Reinforcements====
*Every third turn, starting two turns after the [[War Master]] adjacent to [[Odesse]] is provoked; halted if Odesse is defeated
**1 [[Flying Demonic Beast]] from just west of Odesse


===Boss data===
===Boss data===
====Main boss====
{{main|Nemesis}}
{{main|Nemesis}}
{{Tab
{{Tab
Line 204: Line 2,236:
|content1={{BossStats FE16
|content1={{BossStats FE16
|portrait=[[File:Small portrait nemesis fe16.png|128px]]
|portrait=[[File:Small portrait nemesis fe16.png|128px]]
|sprite=king of liberation enemy
|class=King of Liberation
|class=King of Liberation
|crest={{Crest|Flames}}
|crest={{Crest|Flames}}
|lv=60
|lv=60
|HP=107
|HP=107
|str=37{{hover|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|str=37{{h|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|mag=11{{hover|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|mag=11{{h|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|dex=35{{hover|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|dex=35{{h|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|spd=21{{hover|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|spd=21{{h|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|luck=25{{hover|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|luck=25{{h|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|def=46{{hover|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|def=46{{h|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|res=42{{hover|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|res=42{{h|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|cha=21{{hover|+31|+1 granted by Einherjar, +30 granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|cha=21{{h|+31|+1 granted by Einherjar, +30 granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|move=5
|move=5
|inventory={{Item|16|Dark Creator Sword|image=sword relic}}
|inventory={{Item|16|Dark Creator Sword|image=sword relic}}
|skills={{Item|16|Mighty King of Legend}}<br>{{Item|16|Commander}}<br>{{Item|16|Swordfaire}}<br>{{Item|16|Heartseeker}}<br>{{Item|16|Cursed Power}}<br>{{Item|16|Renewal}}<br>{{Item|16|Counterattack}}<br>{{Item|16|Keen Intuition}}<br>{{Item|16|Sword Prowess Lv 5}}
|skills={{Item|16|Mighty King of Legend}}<br>{{Item|16|Commander}}<br>{{Item|16|Swordfaire}}<br>{{Item|16|Heartseeker}}<br>{{Item|16|Cursed Power}}<br>{{Item|16|Renewal}}<br>{{Item|16|Counterattack|link=Counterattack (ability)}}<br>{{Item|16|Keen Intuition}}<br>{{Item|16|Sword Prowess Lv 5}}
|combatarts={{Item|16|Heaven's Fall|image=combat art sword}}
|combatarts={{Item|16|Heaven's Fall|image=combat art sword}}
|battalion={{Item|16|Einherjar|link=Einherjar (battalion)|image=battalion infantry}} Lv. 5<br>{{Item|16|Assault Troop|image=gambit}}
|battalion={{Item|16|Einherjar|link=Einherjar (battalion)|image=battalion infantry}} Lv 5<br>{{Item|16|Assault Troop|image=gambit}}
|sw=A
|sw=A
|la=C
|la=C
Line 227: Line 2,260:
|br=B+
|br=B+
|re=D
|re=D
|fa=E
|au=A
|au=A
|classmastery=y
|classmastery=y
Line 233: Line 2,265:
|content2={{BossStats FE16
|content2={{BossStats FE16
|portrait=[[File:Small portrait nemesis fe16.png|128px]]
|portrait=[[File:Small portrait nemesis fe16.png|128px]]
|sprite=king of liberation enemy
|class=King of Liberation
|class=King of Liberation
|crest={{Crest|Flames}}
|crest={{Crest|Flames}}
|lv=60
|lv=60
|HP=107
|HP=107
|str=45{{hover|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|str=45{{h|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|mag=20{{hover|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|mag=20{{h|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|dex=43{{hover|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|dex=43{{h|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|spd=30{{hover|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|spd=30{{h|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|luck=34{{hover|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|luck=34{{h|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|def=51{{hover|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|def=51{{h|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|res=47{{hover|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|res=47{{h|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|cha=30{{hover|+31|+1 granted by Einherjar, +30 granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|cha=30{{h|+31|+1 granted by Einherjar, +30 granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|move=5
|move=5
|inventory={{Item|16|Dark Creator Sword|image=sword relic}}
|inventory={{Item|16|Dark Creator Sword|image=sword relic}}
|skills={{Item|16|Mighty King of Legend}}<br>{{Item|16|Commander}}<br>{{Item|16|Swordfaire}}<br>{{Item|16|Heartseeker}}<br>{{Item|16|Cursed Power}}<br>{{Item|16|Renewal}}<br>{{Item|16|Counterattack}}<br>{{Item|16|Keen Intuition}}<br>{{Item|16|Sword Prowess Lv 5}}
|skills={{Item|16|Mighty King of Legend}}<br>{{Item|16|Commander}}<br>{{Item|16|Swordfaire}}<br>{{Item|16|Heartseeker}}<br>{{Item|16|Cursed Power}}<br>{{Item|16|Renewal}}<br>{{Item|16|Counterattack|link=Counterattack (ability)}}<br>{{Item|16|Keen Intuition}}<br>{{Item|16|Sword Prowess Lv 5}}
|combatarts={{Item|16|Heaven's Fall|image=combat art sword}}
|combatarts={{Item|16|Heaven's Fall|image=combat art sword}}
|battalion={{Item|16|Einherjar|link=Einherjar (battalion)|image=battalion infantry}} Lv. 5<br>{{Item|16|Assault Troop|image=gambit}}
|battalion={{Item|16|Einherjar|link=Einherjar (battalion)|image=battalion infantry}} Lv 5<br>{{Item|16|Assault Troop|image=gambit}}
|sw=A
|sw=A
|la=C
|la=C
Line 256: Line 2,289:
|br=B+
|br=B+
|re=D
|re=D
|fa=E
|au=A
|au=A
|classmastery=y
|classmastery=y
Line 262: Line 2,294:
|content3={{BossStats FE16
|content3={{BossStats FE16
|portrait=[[File:Small portrait nemesis fe16.png|128px]]
|portrait=[[File:Small portrait nemesis fe16.png|128px]]
|sprite=king of liberation enemy
|class=King of Liberation
|class=King of Liberation
|crest={{Crest|Flames}}
|crest={{Crest|Flames}}
|lv=60
|lv=60
|HP=107
|HP=107
|str=54{{hover|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|str=54{{h|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|mag=29{{hover|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|mag=29{{h|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|dex=52{{hover|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|dex=52{{h|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|spd=39{{hover|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|spd=39{{h|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|luck=42{{hover|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|luck=42{{h|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|def=51{{hover|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|def=51{{h|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|res=47{{hover|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|res=47{{h|+30|Granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|cha=39{{hover|+31|+1 granted by Einherjar, +30 granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|cha=39{{h|+31|+1 granted by Einherjar, +30 granted by Mighty King of Legend; +3 for each of the 10 Elites present}}
|move=5
|move=5
|inventory={{Item|16|Dark Creator Sword|image=sword relic}}
|inventory={{Item|16|Dark Creator Sword|image=sword relic}}
|skills={{Item|16|Mighty King of Legend}}<br>{{Item|16|Commander}}<br>{{Item|16|Swordfaire}}<br>{{Item|16|Heartseeker}}<br>{{Item|16|Cursed Power}}<br>{{Item|16|Renewal}}<br>{{Item|16|Counterattack}}<br>{{Item|16|Keen Intuition}}<br>{{Item|16|Sword Prowess Lv 5}}
|skills={{Item|16|Mighty King of Legend}}<br>{{Item|16|Commander}}<br>{{Item|16|Swordfaire}}<br>{{Item|16|Heartseeker}}<br>{{Item|16|Cursed Power}}<br>{{Item|16|Renewal}}<br>{{Item|16|Counterattack|link=Counterattack (ability)}}<br>{{Item|16|Keen Intuition}}<br>{{Item|16|Sword Prowess Lv 5}}
|combatarts={{Item|16|Heaven's Fall|image=combat art sword}}
|combatarts={{Item|16|Heaven's Fall|image=combat art sword}}
|battalion={{Item|16|Einherjar|link=Einherjar (battalion)|image=battalion infantry}} Lv. 5<br>{{Item|16|Assault Troop|image=gambit}}
|battalion={{Item|16|Einherjar|link=Einherjar (battalion)|image=battalion infantry}} Lv 5<br>{{Item|16|Assault Troop|image=gambit}}
|sw=A
|sw=A
|la=C
|la=C
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|br=B+
|br=B+
|re=D
|re=D
|fa=E
|au=A
|au=A
|classmastery=y
|classmastery=y
}}
}}
====Sub-bosses====
{{Main|Charon|Goneril|Daphnel|Blaiddyd|Gautier|Gloucester|Riegan|Fraldarius|Dominic|Lamine}}
:''Due to technical limitations, The [[10 Elites]]' stats have been split onto separate pages.''
{{Main|Odesse}}
{{Tab
|tab1=Normal
|tab2=Hard
|tab3=Maddening
|content1={{BossStats FE16
|portrait=[[File:Generic small portrait dark bishop fe16.png|128px]]
|sprite=dark bishop enemy
|class=Dark Bishop
|lv=42
|HP=47
|str=10
|mag=24
|dex=16
|spd=18
|luck=11
|def=12
|res=32
|cha=16{{h|+1|Granted by Dark Magic Corps}}
|skills={{Item|16|Agarthan Technology|image=miasma δ}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}}<br>{{Item|16|Fiendish Blow}}<br>{{Item|16|Heartseeker}}<br>{{Item|16|General|link=General (ability)}}
|spells={{Item|16|Banshee Θ|image=dark magic}}<br>{{Item|16|Miasma Δ|image=dark magic}}<br>{{Item|16|Death Γ|image=dark magic}}
|battalion={{Item|16|Dark Magic Corps|image=battalion infantry}} Lv 5<br>{{Item|16|Resonant Lightning|image=gambit magic}}
|re=A
}}
|content2={{BossStats FE16
|portrait=[[File:Generic small portrait dark bishop fe16.png|128px]]
|sprite=dark bishop enemy
|class=Dark Bishop
|lv=43
|HP=53
|str=17
|mag=31
|dex=23
|spd=25
|luck=18
|def=12
|res=32
|cha=23{{h|+1|Granted by Dark Magic Corps}}
|skills={{Item|16|Agarthan Technology|image=miasma δ}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}}<br>{{Item|16|Fiendish Blow}}<br>{{Item|16|Heartseeker}}<br>{{Item|16|General|link=General (ability)}}
|spells={{Item|16|Banshee Θ|image=dark magic}}<br>{{Item|16|Miasma Δ|image=dark magic}}<br>{{Item|16|Death Γ|image=dark magic}}
|battalion={{Item|16|Dark Magic Corps|image=battalion infantry}} Lv 5<br>{{Item|16|Resonant Lightning|image=gambit magic}}
|re=A
}}
|content3={{BossStats FE16
|portrait=[[File:Generic small portrait dark bishop fe16.png|128px]]
|sprite=dark bishop enemy
|class=Dark Bishop
|lv=50
|HP=65
|str=26
|mag=42
|dex=33
|spd=36
|luck=27
|def=20
|res=36
|cha=33{{h|+1|Granted by Dark Magic Corps}}
|skills={{Item|16|Agarthan Technology|image=miasma δ}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}}<br>{{Item|16|Fiendish Blow}}<br>{{Item|16|Heartseeker}}<br>{{Item|16|General|link=General (ability)}}
|spells={{Item|16|Banshee Θ|image=dark magic}}<br>{{Item|16|Miasma Δ|image=dark magic}}<br>{{Item|16|Death Γ|image=dark magic}}
|battalion={{Item|16|Dark Magic Corps|image=battalion infantry}} Lv 5<br>{{Item|16|Resonant Lightning|image=gambit magic}}
|re=A
}}
}}
}}
}}
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==Strategy==
==Strategy==
{{strategy}}
{{strategy}}
This is it, your final battle. If you've been saving anything like stat boosters or relic weapons for a rainy day, it's time to take out your umbrella. Nemesis gets insane stat boosts for each of the resurrected 10 Elites still standing, so your primary objective is to kill every last one of them.
This is it, your final battle. If you've been saving anything like stat boosters or relic weapons for a rainy day, it's time to take out your umbrella. Nemesis gets insane stat boosts for each of the resurrected 10 Elites still standing, so your primary objective is to kill every last one of them.
 
===The Ten Elites (and the generics)===
Immediately start knocking down the enemies closest to your position. Claude should have no trouble taking out Blaiddyd on turn 1. After the west side of the map is secure, split up and start making your way across the north and south edges, killing anyone who gets in your way. The chests are nice to have if you want, but not really necessary. Send some fliers across the swamp to take out the Elites down that way. Don't worry too much about the swamp; that random guy must have been allergic to something, because it only takes 10% of your HP every turn. Goneril is the next Elite to step up to the plate. He will probably kill anyone he faces in a single strike, if he can actually hit them. Put a fast swordsman on the stronghold Blaiddyd once occupied and run right over him. Other high-priority targets in the center include Gloucester (who likes to spam Physic), the two ballistae and on Maddening, the Gremory with [[Bohr Χ]]. Up on the north side, Lamine is very dangerous to approach due to her Bolting; send a reasonably bulky mounted unit to dart in and kill her before she becomes too much of a pain or make use of [[Retribution (gambit)|Retribution]] or the [[Chalice of Beginnings]] to kill her on retaliation from a distance. Watch out for her Dark Rafail Gem, which can halve any damage she takes. Once she is dead, the swamp vanishes, making your life a little easier. On the south side, the only real notable enemies are the Demonic Beast and Odesse. Try to deal with Odesse before he summons more Demonic Beasts. Maintain a controlled pace as you make your way towards Nemesis. Once you kill all 10 Elites, gather everyone and move towards Nemesis, but do not provoke him until you are ready to fight.
 
===Nemesis===
Nemesis has both a Gambit and a powerful Combat Art in Heaven's Fall, both of which become huge threats if you let him run around with them, so plan to kill him in one turn so he doesn't get that chance. Nemesis hits hard and also has a significant chance to have crit chances against your units, so the pool of people that can fight him are limited. The safest people who can fight him down are Claude if he "pre-loads" [[Fallen Star]] by using it on some other enemy and then not using up the status buff by staying out of combat, Yuri or Byleth with [[Windsweep]] to not get countered, anyone who can hurt Nemesis with a Gambit for the same reasoning, and Lysithea with [[Luna Λ]] if she can finish Nemesis off in one hit. Handing anyone not actively engaged in fighting Nemesis a bow is recommended, since it extends their attack range to allow them to provide support bonuses to the units that are fighting Nemesis. Once Nemesis's HP gets low enough, Lysithea should be able to finish him off with Luna Λ.
 
===Fighting Nemesis without killing the Ten Elites===
This is usually not recommended, but that does not mean that it is impossible. Nemesis gets +3 Str/Mag/Dex/Spd/Lck/Def/Res/Cha for each Elite present as well as a 1-use barrier that negates damage once per turn (that will not be "wasted" on attacks that deal 0 damage) if at least one Elite is alive to deter you from doing this. Attempting this generally means plenty of pre-planning and unit training has to occur throughout the playthrough, and usually involves maximizing damage output and survivability on a single unit. You will need someone to deactivate that barrier, either safely through a Gambit or Windsweep or by sacrificing someone who can otherwise hurt Nemesis if they were not using one. Then, your hypermaxed Nemesis-killer will have to try to kill him in that turn—Combat Arts and crit-fishing may be needed due to Nemesis' high Lck and CrtAvo. Dance with dancer/Dance of the Goddess as needed and pray that Nemesis goes down to a crit. Alternatively, try to get Lysithea to 107 damage with Luna Λ through things like [[Dark Tomefaire]], [[Fiendish Blow]], [[Rally Magic]] etc. so she can destroy Nemesis in one hit regardless of difficulty (as Nemesis has 107 HP on all difficulties) without bothering with Nemesis' extreme Res stat. It is worth noting that out-of-combat damage, such as from [[Poison Strike]], is not nullified by the barrier; this can be useful to reach the final killing blow, provided that users of such skills can survive a round of combat from Nemesis as well, such as through Gambits, Windsweep, or by commandeering the [[Ballista|arti]][[onager|llery]] in the middle of the map.


==Trivia==
==Trivia==
* Due to an oversight, it is only possible to see [[Odesse]]'s death quote with combat animations turned off.
* This is the only map in the game to feature at least one unit using each Master class.
** With the exception of [[Wyvern Rider]], every Advanced class is used by at least one enemy unit as well.


==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=For the Freedom of Fódlan
|eng-name=Fódlan's New Dawn
|jap-name=
|jpn-name={{h|フォドラ解放戦|Fodora kaihō-sen}}
|jap-mean=
|jpn-mean=Battle for the Liberation of Fódlan
|span-name=La liberación de Fódlan
|span-mean=The liberation of Fódlan
|fren-name=Pour libérer Fódlan
|fren-mean=To liberate Fódlan
|ger-name=Befreiungskampf um Fódlan
|ger-mean=Struggle to Liberate Fódlan
|ital-name=Per un Fódlan libero
|ital-mean=For a free Fódlan
|kor-name={{h|포드라 해방전|Podeura haebangjeon}}
|kor-mean=The liberation of fódlan
|ch-simp-name={{h|芙朵拉解放战|fúduǒlā jiěfàng zhàn}}
|ch-simp-mean=Battle to liberate fódlan
|ch-trad-name={{h|芙朵拉解放戰|fúduǒlā jiěfàng zhàn}}
|ch-trad-mean=Battle to liberate fódlan
}}
}}


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{{ChapterNav
{{ChapterNav
|prechapter=The City Without Light/Stand Strong at Shambhala{{!}}Stand Strong at Shambhala
|prechapter=Stand Strong at Shambhala
|name=For the Freedom of Fódlan
|name=For the Freedom of Fódlan
}}
}}