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Dual Guard+: Difference between revisions
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{{Skill Infobox | {{Skill Infobox | ||
|image=[[File:Is 3ds01 dual guard+.png]] | |image=[[File:Is 3ds01 dual guard+.png]] | ||
|caption=Icon of the Dual Guard+ skill in {{title|Awakening}}. | |caption=Icon of the Dual Guard+ skill in {{title|Awakening}}. | ||
|help_text=Increases the trigger rate of Dual Guards by 10%. | |help_text=Increases the trigger rate of Dual Guards by 10%. | ||
|type=Class | |type=Class | ||
|games= | |games=*{{title|Awakening}} | ||
*{{title|Awakening}} | |||
}} | }} | ||
'''Dual Guard+''' (Japanese: {{hl|デュアルガード+| | '''Dual Guard+''' (Japanese: {{hl|デュアルガード+|Dyuarugādo+}} ''Dual Guard+'') is a [[Skills|skill]] which debuted in {{FE13}}. Associated with the [[Great Knight]] class, it boosts the rate of triggering a [[Dual Guard]]. It does not matter whether the character holding the skill is the active unit or is supporting another. | ||
==Data== | ==Data== | ||
Line 25: | Line 23: | ||
|data1=[[Marth|Prince Marth]] <small>([[SpotPass]] version)</small> • [[Perceval]] • [[Ephraim]] <small>(SpotPass version)</small> • [[Innes]] | |data1=[[Marth|Prince Marth]] <small>([[SpotPass]] version)</small> • [[Perceval]] • [[Ephraim]] <small>(SpotPass version)</small> • [[Innes]] | ||
|methodlast=Classes | |methodlast=Classes | ||
|datalast=[[Great Knight]] <small>(Learned at Level 15)</small>}} | |datalast=[[Great Knight]] <small>(Learned at Level 15)</small>}} | ||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Awakening}} | ||
| | |english=Increases the trigger rate of<br>Dual Guards by 10%. | ||
|japanese=デュアルガード発生率+10% | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Dual Guard+ | |eng-name=Dual Guard+ | ||
| | |jpn-name={{h|デュアルガード+|Dyuarugādo+}} | ||
| | |jpn-mean=Dual Guard+ | ||
|span-name=Quite + | |span-name=Quite + | ||
|span-mean=Parry + | |span-mean=Parry + | ||
Line 47: | Line 47: | ||
|fren-mean=Intervention+ | |fren-mean=Intervention+ | ||
|ger-name=Doppelverteidigen+ | |ger-name=Doppelverteidigen+ | ||
|ger-mean=Dual defense+. Abbreviated to '''Doppelver.+''' due to space restrictions. | |ger-mean=Dual defense+. Abbreviated to '''{{lang|de|Doppelver.+}}''' due to space restrictions. | ||
|ital-name=Doppia guardia+ | |ital-name=Doppia guardia+ | ||
|ital-mean=Dual Guard+ | |ital-mean=Dual Guard+ | ||
}} | }} | ||
<!-- | |||
==Gallery== | ==Gallery== | ||
--> | |||
==See also== | ==See also== | ||
* [[Dual Strike+]] | * [[Dual Strike+]] |
Latest revision as of 19:00, 28 March 2024
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Dual Guard+ (Japanese: デュアルガード+ Dual Guard+) is a skill which debuted in Fire Emblem Awakening. Associated with the Great Knight class, it boosts the rate of triggering a Dual Guard. It does not matter whether the character holding the skill is the active unit or is supporting another.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Awakening | +10% to Dual Guard rate. | -- | -- | Functions regardless of whether the user is the lead unit or the supporting unit. |
Availability
Awakening
Units | Prince Marth (SpotPass version) • Perceval • Ephraim (SpotPass version) • Innes |
Classes | Great Knight (Learned at Level 15) |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Awakening | Increases the trigger rate of
Dual Guards by 10%. |
デュアルガード発生率+10%
|
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Dual Guard+ |
-- |
Japanese |
デュアルガード+ |
Dual Guard+ |
Spanish |
Quite + |
Parry + |
French |
Intervention+ |
Intervention+ |
German |
Doppelverteidigen+ |
Dual defense+. Abbreviated to Doppelver.+ due to space restrictions. |
Italian |
Doppia guardia+ |
Dual Guard+ |