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Defense⁄Resistance Gap: Difference between revisions
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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|sprite1=[[File:Is feh def res gap 1.png|20px]] | |sprite1=[[File:Is feh def res gap 1.png|20px]] | ||
|effect1=At start of user's phase, boosts the [[Defense]] and [[Resistance]] of ally with the highest combined Defense and Resistance by +1 each. | |effect1=At start of user's phase, boosts the [[Defense]] and [[Resistance]] of ally with the highest combined Defense and Resistance by +1 each. | ||
|notes1=Cost: 50 SP | |||
|notes1=Cost: | |||
|- | |- | ||
|game2={{title|Heroes}}<br>(Def/Res Gap 2) | |game2={{title|Heroes}}<br>(Def/Res Gap 2) | ||
|sprite2=[[File:Is feh def res gap 2.png|20px]] | |sprite2=[[File:Is feh def res gap 2.png|20px]] | ||
|effect2=At start of user's phase, boosts the [[Defense]] and [[Resistance]] of ally with the highest combined Defense and Resistance by +3 each. | |effect2=At start of user's phase, boosts the [[Defense]] and [[Resistance]] of ally with the highest combined Defense and Resistance by +3 each. | ||
|notes2=Cost: 100 SP | |||
|notes2=Cost: | |||
|- | |- | ||
| | |game3={{title|Heroes}}<br>(Def/Res Gap 3) | ||
| | |sprite3=[[File:Is feh def res gap 3.png|20px]] | ||
| | |effect3=At start of user's phase, boosts the [[Defense]] and [[Resistance]] of ally with the highest combined Defense and Resistance by +5 each. | ||
| | |notes3=Cost: 200 SP | ||
}} | }} | ||
Revision as of 19:17, 14 March 2021
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Defense/Resistance Gap (Japanese: 守備魔防の大開放 Great Defense/Resistance Opening) is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Def/Res Gap 1, Def/Res Gap 2 and Def/Res Gap 3 in order from lowest to highest. Units with a Def/Res Gap skill will boost the Defense and Resistance of the ally whose combined total in the two stats is the highest; the Defense and Resistance boosts increase with the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Def/Res Gap 1) |
At start of user's phase, boosts the Defense and Resistance of ally with the highest combined Defense and Resistance by +1 each. | -- | -- | Cost: 50 SP | |
Heroes (Def/Res Gap 2) |
At start of user's phase, boosts the Defense and Resistance of ally with the highest combined Defense and Resistance by +3 each. | -- | -- | Cost: 100 SP | |
Heroes (Def/Res Gap 3) |
At start of user's phase, boosts the Defense and Resistance of ally with the highest combined Defense and Resistance by +5 each. | -- | -- | Cost: 200 SP |
Availability
Heroes
Units | Mirabilis: Daydream • Zephiel: Winter's Crown |
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Def/Res Gap 1 |
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