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Crusader's Ward: Difference between revisions
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|jap-name={{hover|聖騎士の加護|Seikishi no kago}} | |jap-name={{hover|聖騎士の加護|Seikishi no kago}} | ||
|jap-mean=Holy Knight's Divine Protection | |jap-mean=Holy Knight's Divine Protection; "Holy Knight" here refers either to Sigurd or to his Crusader ancestor [[Baldr]] (the latter is more likely). | ||
|span-name=<!--Use this and span-mean only if the Spanish name is the same between NoA and NoE regions.--> | |span-name=<!--Use this and span-mean only if the Spanish name is the same between NoA and NoE regions.--> | ||
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Revision as of 14:21, 12 October 2018
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Crusader's Ward (Japanese: 聖騎士の加護 Holy Knight's Divine Protection) is a passive type B skill which debuted in Fire Emblem Heroes; unlike most passive skills in Heroes, Crusader's Ward comes in only one tier. If a unit with Crusader's Ward is facing a unit who is two tiles away, and receives consecutive hits, this skill reduces damage received from the second hit onwards by 80%, essentially functioning as a combination of Deflect Magic 3 and Deflect Missile 3.
Crusader's Ward cannot be passed to other units through skill inheritance; as a result, it can only be used by Sigurd.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
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Availability
Heroes
Units | Sigurd: Holy Knight |
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Crusader's Ward |
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