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Axe Experience

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Revision as of 16:47, 27 October 2017 by Moydow (talk | contribs) (Text replacement - "Cost: " to "Cost: ")

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Axe Experience is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Axe Experience 1, Axe Experience 2, and Axe Experience 3 in order from lowest to highest. Units with an Axe Experience skill allows wielders of axe skills to boost their experience gained should the unit bearing the skill survive; tier 1 boosts only this skill's user, tier 2 expands the effect to all axe skill users on the player's team, and tier 3 increases the multiplier of the experience boost. Multiple Axe Experience skills do not overlap; only one instance of the skill can be applied, and the highest tier deployed takes precedence.

Axe Experience

Is feh axe experience 1.png
Icon of the Axe Experience 1 skill in Heroes.

Type(s)

Passive (Type C)

Game(s)

Data

Game Icon Effect Activation Capacity Notes
Heroes
(Axe Experience 1)
  Multiplies experience earned by user by ×1.5. Does not overlap with another Axe Experience. -- -- Cost: 50 SP
Heroes
(Axe Experience 2)
  Multiplies experience earned by all wielders of axe skills by ×1.5. Does not overlap with another Axe Experience. -- -- Cost: 100 SP

Availability

Heroes

Units Chrom (spring)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Axe Experience 1
Axe Experience 2
Axe Experience 3

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Trivia

Gallery

See also

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