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Aether Raids-Defensive Attack⁄Resistance: Difference between revisions
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|jap-name={{hl|攻撃魔防の防城戦|Kōgeki-mabō no bōjōsen}} | |jap-name={{hl|攻撃魔防の防城戦|Kōgeki-mabō no bōjōsen}} | ||
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Revision as of 16:07, 15 September 2020
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Aether Raids-Defensive Attack/Resistance (Japanese: 攻撃魔防の防城戦 Attack- Defend Castle BattleResistance) is a three-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as AR-D Atk/Res 1, AR-D Atk/Res 2, and AR-D Atk/Res 3 in order from lowest to highest. It is a skill that takes effect only in the Aether Raids mode, and units with an AR-D Atk/Res skill boost their Attack and Resistance during combat while on the defensive side of a battle based on the number of the player's structures that currently survive, with more structures granting a bigger boost; the scale of the stat boosts magnifies at higher tiers.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
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Heroes (AR-D Atk/Res 1) |
If on the defensive in an Aether Raids battle, boosts user's Attack and Resistance by +([Surviving structures (maximum 5) - 1]) | -- | -- | Cost: 60 SP | |
Heroes (AR-D Atk/Res 2) |
If on the defensive in an Aether Raids battle, boosts user's Attack and Resistance by +({[Surviving structures (maximum 5) - 1] × 2} - 1) | -- | -- | Cost: 120 SP |
Availability
Heroes
Units | Flora: Signature Dish |
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
AR-D Atk/Res 1 |
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