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Inevitable End: Difference between revisions
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m (It's a little convoluted and I couldn't explain it well enough so I thought it'd be worth sourcing a much better, much longer explanation.) |
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{{Skill Infobox | {{Skill Infobox | ||
|name= | |name=Inevitable End | ||
|image=[[File:Is 3ds | |image=[[File:Is 3ds inevitable end.png]] | ||
|caption= | |caption=Icon of the Inevitable End skill in {{title|Fates}}. | ||
|help_text= | |help_text=Status effects on enemies will accumulate. | ||
|type= | |type=Personal | ||
|games={{title|Fates}} | |games={{title|Fates}} | ||
}} | }} | ||
''' | '''Inevitable End''' (Japanese: {{hover|負の連鎖|Fu no rensa}} ''Negative Chain'') is a combat [[Skills|skill]] which debuted in {{FE14}}. It is a powerful skill available only to enemies which greatly improves the effectiveness of [[Status conditions#Buffs and debuffs|stat debuffs]] inflicted by their weapons. When a unit with Inevitable End deals multiple hits with the same debuff-inflicting weapon to the same target, the debuffs will stack and accumulate with every hit, breaking the rule that normally locks each stat into being debuffed only once at a time and, potentially, applying much higher stat reductions to the player's army than the player could do to enemies.<ref>{{cite web|url=http://serenesforest.net/forums/index.php?showtopic=62838#entry4318857|title=What is this negative chain that I've been hearing about in Lunatic?|site=Serenes Forest Forums|published=2016-04-05|retrieved=2016-04-06}}</ref> | ||
==Data== | ==Data== | ||
{{SkillData | {{SkillData | ||
|gameo={{title|Fates}} | |gameo={{title|Fates}} | ||
|spriteo=[[File:Is 3ds | |spriteo=[[File:Is 3ds inevitable end.png]] | ||
|effecto= | |effecto=Allows [[Status conditions#Buffs and debuffs|stat debuffs]] inflicted by the user to stack with themselves. | ||
|activeo= | |activeo=100% | ||
|capacityo=-- | |capacityo=-- | ||
|noteso=--}} | |noteso=--}} | ||
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===''Fates''=== | ===''Fates''=== | ||
{{ItemLoc1 | {{ItemLoc1 | ||
|method= | |method=Unobtainable | ||
|data= | |data=Enemy only. | ||
}} | }} | ||
==Trivia== | |||
==Gallery== | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng | |eng-name=Inevitable End | ||
|eng | |eng-mean=-- | ||
|jap-name= | |jap-name={{hover|負の連鎖|Fu no rensa}} | ||
|jap-mean=}} | |jap-mean=Negative Chain}} | ||
{{refbar}} | |||
{{NavSkill}} | {{NavSkill}} |
Revision as of 16:10, 6 April 2016
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Inevitable End (Japanese: 負の連鎖 Negative Chain) is a combat skill which debuted in Fire Emblem Fates. It is a powerful skill available only to enemies which greatly improves the effectiveness of stat debuffs inflicted by their weapons. When a unit with Inevitable End deals multiple hits with the same debuff-inflicting weapon to the same target, the debuffs will stack and accumulate with every hit, breaking the rule that normally locks each stat into being debuffed only once at a time and, potentially, applying much higher stat reductions to the player's army than the player could do to enemies.[1]
Data
Game | Icon | Effect | Activation | Capacity | Notes |
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Availability
Fates
Unobtainable | Enemy only. |
Trivia
Gallery
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Inevitable End |
-- |
References
- ↑ What is this negative chain that I've been hearing about in Lunatic?, Serenes Forest Forums, Published: 2016-04-05, Retrieved: 2016-04-06