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Bitter Cold: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Text replacement - "[Cc]hapter (\d+)" to "Chapter $1"
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{{stub}}
{{Chapter Infobox
{{Chapter Infobox  
|title=Bitter Cold
|image=[[File:Cm fe06 19A.png|200px]]
|image=[[File:Cm fe06 19A.png|200px]]
|location=[[Ilia]] (Carrhae)
|location=Carrhae
|new units=Niime
|new units=[[Niime]]
|boss=[[Sigune]]
|boss=[[Sigune]]
|weather=[[Fog of war]]
|weather=[[Fog of war]]
|previous=[[The Frozen River]]
|next=[[Ilia's Salvation]]
}}
}}
{{Quote|We’ve got to get rid of the enemy that’s right in front of us first. Are the ballistas ready?|[[Sigune]]}}
 
'''Bitter Cold''' (Japanese: {{hover|冬将軍|Fuyu shōgun}}, ''Hard winter'') is chapter 19A of {{FE6}}.
{{Quote|We've got to get rid of the enemy that's right in front of us first. Are the ballistae ready?|[[Sigune]]}}
 
'''Bitter Cold''' (Japanese: {{hl|冬将軍|Fuyu shōgun}} ''General Winter'') is Chapter 19A of {{FE6}}.
 
==Plot==
==Plot==
{{main|Bitter Cold/Script}}  
{{main|Bitter Cold/Script}}


{{sectstub}}
In the middle of a blizzard, the [[Etruria|Etrurian Army]] enters the mountains of Carrhae, held by the Ilian mercenary [[Sigune]] under [[Bern]]'s orders. After his previous conversation with [[Niime]], [[Roy]] now wonders if the [[Demon Dragon]] also has a [[Manakete|human form]]. Niime mentions that dragons in human form are rumored to live among humans, reminding Roy of [[Arcadia (location)|Arcadia]], though he does not tell her of the village. Then, Niime tells him of the [[Ending Winter]]. It was a disaster that twisted the laws of nature, turning day to night and summer to winter. She suspects that the Ending Winter may relate to dragons taking human shape.
===Beginning Log===
 
After defeating [[Martel]] and finding their way out of the forest, The Etrurian Army faced the blizzards common of [[Ilia]]’s winters. [[Ilia]]’s harsh climate was a natural defense in itself against invaders. [[Sigune]], flightleader of the [[Pegasus Knight]]s that had turned to [[Bern]], was preparing to attack [[Roy]], coupled with [[Ilia]]’s greatest natural weapon.
The Etrurian Army successfully pushes through the blizzard and defeats Sigune. Once inside shelter, Roy pens a letter to inform [[Yoder]] of all Niime told him, and he gives it to Merlinus to read. During Merlinus' absence, Princess [[Guinivere]] arrives to continue their last talk. She admits that [[Zephiel]] did kill their [[Desmond|father]], but rejects Roy's notion that he did so to seize the throne. Instead, she brings up the abuse Zephiel suffered from Desmond, but is interrupted by Merlinus' return before elaborating and leaves. Roy is left to wonder at the truth behind Zephiel's actions.


==Chapter data==
==Chapter data==
{{ChapDataMap
{{ChapData
|victory=Seize the throne
|victory=Seize the castle gate
|defeat=[[Roy]] dies
|defeat=[[Roy]] dies
|ally={{hover|14|13 at preparations plus Niime automatically}}
|ally=1–13{{h|+1|Upon Niime arriving}}
|other=0
|enemy=37{{h|+25|Reinforcements}}
|enemy=37
|map=[[File:Cm fe06 19A.png]]
|map=[[File:Cm fe06 19A.png]]
}}
}}


===Character Data===  
===Character data===
{{ChapChars  
{{ChapChars
|game#=06  
|game#=06
|newunits = 1
|newunit1={{NewUnit
|newunit1={{NewUnit  
|name=Niime
|name=Niime
|portrait=[[File:portrait niime fe06.png]]
|portrait=[[File:portrait niime fe06.png]]
Line 37: Line 38:
|HP=25
|HP=25
|lv=18
|lv=18
|recruitment method=Automatically at the start
|inventory={{Item|6|Flux}}<br>{{Item|6|Eclipse|link=Eclipse (tome)}}<br>{{Item|6|Physic}}<br>{{Item|6|Heal}}
|recruitment method=Automatically from turn 1
}}
}}
|return1=roy
|forced1=roy
|return2=marcus
|return1=marcus
|return3=alen
|return2=alen
|return4=lance
|return3=bors
|return4article=Lance (character)
|return4=wolt
|return5=wolt
|return5=lance
|return6=bors
|return5article=Lance (character)
|return7=merlinus
|return6=merlinus
|return8=elen
|return7=elen
|return9=dieck
|return8=ward
|return10=wade
|return8article=Ward (character)
|return11=lot
|return9=lot
|return12=shanna
|return10=dieck
|return13=chad
|return11=shanna
|return14=lugh
|return12=chad
|return15=clarine
|return13=lugh
|return16=rutger
|return14=clarine
|return17=saul
|return15=rutger
|return18=dorothy
|return16=saul
|return19=sue
|return17=dorothy
|return20=zelots
|return18=sue
|return21=trec
|return19=zelot
|return22=noah
|return20=trec
|return23=astore
|return21=noah
|return24=lilina
|return22=astolfo
|return25=gwendolyn
|return23=lilina
|return26=bath
|return24=gwendolyn
|return27=ogier
|return25=barthe
|return28=fir
|return26=ogier
|return29=sin
|return27=fir
|return30=gonzalez
|return28=sin
|return31=klein
|return29=gonzalez
|return32=thea
|return30=klein
|return33=lalum
|return31=thea
|return34=ekhidna
|return32=larum
|return35=elphin
|return33=echidna
|return36=bartre
|return34=elffin
|return37=geese
|return35=bartre
|return38=raigh
|return36=geese
|return39=cath
|return37=raigh
|return40=milady
|return38=cath
|return41=perceval
|return39=melady
|return40=perceval
|return41=cecilia
|return42=sophia
|return42=sophia
|return43=cecilia
|return43=igrene
|return44=igrene
|return44=garret
|return45=garret
|return45=fae
|return46=fae
|return46=hugh
|return47=zeiss
|return47=zeiss
|return48=hugh
|return48=douglas
|return49=douglas
}}
}}


===Item Data===  
===Item data===
{{ChapItems  
{{ChapItems
|platform=gba
|platform=gba
|item1=Aircalibur
|item1=Elixir
|obtain1=Visit western [[village]]
|obtain1=Steal from enemy [[Falcoknight]]
|item2=Energy Ring
|item2=Vulnerary
|obtain2=Visit eastern [[village]]
|obtain2=Steal from enemy [[Pegasus Knight]]
|item3=Elixir
|item3=Elixir
|obtain3=Steal from [[falcoknight]]
|obtain3=Steal from enemy [[Falcoknight]]
|item4=Elixir
|item4=Vulnerary
|obtain4=Steal from [[falcoknight]]
|obtain4=Steal from enemy [[Pegasus Knight]]
|item5=Elixir
|item5=Elixir
|obtain5=Steal from [[falcoknight]]
|obtain5=Steal from enemy [[Falcoknight]]
|item6=Elixir
|item6=Vulnerary
|obtain6=Steal from [[paladin]]
|obtain6=Steal from enemy [[Pegasus Knight]]
|item7=Knight Crest
|item7=Knight Crest
|obtain7=Steal from [[paladin]]
|obtain7=Steal from enemy [[Paladin]]
|item8=Vulnerary
|item8=Vulnerary
|obtain8=Steal from [[archer]]
|obtain8=Steal from enemy [[Cavalier]]
|item9=Vulnerary
|item9=Vulnerary
|obtain9=Steal from [[archer]]
|obtain9=Steal from enemy [[Troubadour]]
|item10=Vulnerary
|item10=Elixir
|obtain10=Steal from [[archer]]
|obtain10=Steal from enemy [[Paladin]]
|item11=Vulnerary
|item11=Vulnerary
|obtain11=Steal from [[archer]]
|obtain11=Steal from enemy [[Cavalier]]
|item12=Vulnerary
|item12=Vulnerary
|obtain12=Steal from [[archer]]
|obtain12=Steal from enemy [[Troubadour]]
|item13=Vulnerary
|item13=Vulnerary
|obtain13=Steal from [[cavalier]]
|obtain13=Steal from enemy [[Archer]]
|item14=Vulnerary
|item14=Vulnerary
|obtain14=Steal from [[cavalier]]
|obtain14=Steal from enemy [[Archer]]
|item15=Vulnerary
|item15=Vulnerary
|obtain15=Steal from [[pegasus knight]]
|obtain15=Steal from enemy [[Archer]]
|item16=Vulnerary
|item16=Vulnerary
|obtain16=Steal from [[pegasus knight]]
|obtain16=Steal from enemy [[Archer]]
|item17=Vulnerary
|item17=Vulnerary
|obtain17=Steal from [[pegasus knight]]
|obtain17=Steal from enemy [[Archer]]
|item18=Vulnerary
|item18=Aircalibur
|obtain18=Steal from [[troubadour]]
|obtain18=Visit western [[village]]
|itemlast=Vulnerary
|itemlast=Energy Ring
|obtainlast=Steal from [[troubadour]]
|obtainlast=Visit eastern [[village]]
}}
}}


===Shop data===
{{ChapShop GBA
|anima1=Thunder
|ancost1=500
|light1=Lightning
|licost1=540
|dark1=Flux
|dacost1=780
|staff1=Heal
|stcost1=600
|staff2=Mend
|stcost2=1,000
|staff3=Physic
|stcost3=3,750
|staff4=Restore
|stcost4=2,000
|item1=Door Key
|itcost1=50
|item2=Chest Key
|itcost2=1,500
}}


===Shop Data===  
===Enemy data===
 
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
{|style="margin-left:auto; margin-right:auto; width: 500px; border: 2px solid {{Color2}}; {{round}}; background: {{Color3}};"
{{Tab
{{!}}<div style="{{round}}; border: 2px solid {{Color2}}; background: {{Color1}}; text-align:center; padding:3px;"><big>'''Shop'''</big></div>
|width=100%
{{tablebegin}} class=wikitable style="{{round}}; border-collapse:separate; border:none;" align="center"
|tab1=Normal
!style="{{roundl}}; border: 1px solid {{Color2}}; background: {{Color1}}; width: 5%" {{!}}
|tab2=Hard
!style="border: 1px solid {{Color2}}; background: {{Color1}}; width: 30%" {{!}} Name
|content1={{ChapUnitHdr|type=Enemy|platform=gba}}
!style="{{roundr}}; border: 1px solid {{Color2}}; background: {{Color1}}; width: 15%" {{!}} Cost
{{ChapUnitCellGBA
{{!-}}
|name=[[Sigune]]
{{!}} style={{roundl}}; {{!}} [[File:Is gba thunder.png|right]]
|class=Falcoknight
{{!}} [[Thunder (tome)|Thunder]]
|lv=9
{{!}} style={{roundr}}; text-align: center {{!}} 500
|#=1
{{!-}}
|hp=44
{{!}} style={{roundl}}; {{!}} [[File:Is gba lightning.png|right]]
|str=16
{{!}} [[Lightning]]
|skill=16
{{!}} style={{roundr}}; text-align: center {{!}} 540
|spd=18
{{!-}}
|lck=14
{{!}} style={{roundl}}; {{!}} [[File:Is gba flux.png|right]]
|def=12
{{!}} [[Flux]]
|res=14
{{!}} style={{roundr}}; text-align: center {{!}} 780
|con=7
{{!-}}
|mov=8
{{!}} style={{roundl}}; {{!}} [[File:Is gba heal.png|right]]
|inventory={{Item|6|Spear|image=spear fe06}}
{{!}} [[Heal]]
|notes=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Binding Blade|gate]], the chapter's seize point.
{{!}} style={{roundr}}; text-align: center {{!}} 600
}}
{{!-}}
{{ChapUnitCellGBA
{{!}} style={{roundl}}; {{!}} [[File:Is gba mend.png|right]]
|name=Pegasus Knight
{{!}} [[Mend]]
|class=Falcoknight
{{!}} style={{roundr}}; text-align: center {{!}} 1,000
|lv=7
{{!-}}
|#=1
{{!}} style={{roundl}}; {{!}} [[File:Is gba physic.png|right]]
|hp=32~38
{{!}} [[Physic]]
|str=11~16
{{!}} style={{roundr}}; text-align: center {{!}} 3,750
|skill=12~17
{{!-}}
|spd=12~17
{{!}} style={{roundl}}; {{!}} [[File:Is gba restore.png|right]]
|lck=5~10
{{!}} [[Restore]]
|def=6~9
{{!}} style={{roundr}}; text-align: center {{!}} 2,000
|res=8~11
{{!-}}
|con=6
{{!}} style={{roundl}}; {{!}} [[File:Is gba door key.png|right]]
|mov=8
{{!}} [[Door Key]]
|inventory={{Item|6|Silver Lance}} {{Item|6|Elixir}}
{{!}} style={{roundr}}; text-align: center {{!}} 50
|notes=Begins moving unprovoked when she can attack a unit within two turns.
{{!-}}
}}
{{!}} style={{roundl}}; {{!}} [[File:Is gba chest key.png|right]]
{{ChapUnitCellGBA
{{!}} [[Chest Key]]
|name=Pegasus Knight
{{!}} style={{roundr}}; text-align: center {{!}} 1,500
|class=Pegasus Knight
{{!-}}
|lv=18
 
|#=4
{{tableend}}
|hp=23~27
|}
|str=9~11
 
|skill=10~13
===Enemy Data===
|spd=10~13
{{ChapEnemies
|lck=5~7
|platform=gba
|def=4~6
|name1=Fighter
|res=5~7
|class1=Archer
|con=5
|lv1=18
|mov=7
|#1=5
|inventory={{Item|6|Steel Lance}}
|inventory1=[[File:Is gba iron bow.png]][[Iron Bow]][[File:Is gba vulnerary.png]][[Vulnerary]]
|notes=• The left of the middle two begins moving unprovoked when she can attack a unit within two turns.<br>• The right of the middle two moves to attack units in range, otherwise moves randomly.<br>• The western one and southern one move to attack units in range.
 
}}
|name2=Fighter
{{ChapUnitCellGBA
|class2=Cavalier
|name=Pegasus Knight
|lv2=18
|class=Pegasus Knight
|#2=2
|lv=18
|inventory2=[[File:Is gba steel sword.png]][[Steel Sword]]
|#=4
 
|hp=23~27
|name3=Fighter
|str=9~11
|class3=Cavalier
|skill=10~13
|lv3=18
|spd=10~13
|#3=2
|lck=5~7
|inventory3=[[File:Is gba steel sword.png]][[Steel Sword]][[File:Is gba vulnerary.png]][[Vulnerary]]
|def=4~6
 
|res=5~7
|name4=Fighter
|con=5
|class4=Cavalier
|mov=7
|lv4=18
|inventory={{Item|6|Steel Lance}} {{Item|6|Javelin}}
|#4=2
|notes=• The middle one and the right of the western two begin moving unprovoked when they can attack a unit within two turns.<br>• The left of the west two moves to attack units in range, otherwise moves randomly.<br>• The southern one moves to attack units in range.
|inventory4=[[File:Is gba steel sword.png]][[Steel Sword]][[File:Is gba javelin.png]][[Javelin]]
}}
 
{{ChapUnitCellGBA
|name5=Fighter
|name=Pegasus Knight
|class5=Cavalier
|class=Pegasus Knight
|lv5=19
|lv=18
|#5=2
|#=2
|inventory5=[[File:Is gba steel sword.png]][[Steel Sword]][[File:Is gba javelin.png]][[Javelin]]
|hp=23~27
 
|str=9~11
|name6=Fighter
|skill=10~13
|class6=Druid
|spd=10~13
|lv6=6
|lck=5~7
|#6=1
|def=4~6
|inventory6=[[File:Is gba physic.png]][[Physic]][[File:Is gba silence.png]][[Silence (staff)|Silence]]
|res=5~7
 
|con=5
|name7=Fighter
|mov=7
|class7=Druid
|inventory={{Item|6|Steel Lance}} {{Item|6|Vulnerary}}
|lv7=6
|notes=• The middle one begins moving unprovoked when she can attack a unit within two turns.<br>• The western one moves to attack units in range.
|#7=1
}}
|inventory7=[[File:Is gba physic.png]][[Physic]][[File:Is gba sleep.png]][[Sleep (staff)|Sleep]]
{{ChapUnitCellGBA
 
|name=Pegasus Knight
|name8=Ilia
|class=Falcoknight
|class8=Falcoknight
|lv=6
|lv8=6
|#=1
|#8=1
|hp=31~37
|inventory8=[[File:Is gba silver lance.png]][[Silver Lance]][[File:Is gba elixir.png]][[Elixir]]
|str=11~15
 
|skill=12~16
|name9=Ilia
|spd=12~16
|class9=Falcoknight
|lck=5~9
|lv9=7
|def=6~9
|#9=1
|res=7~11
|inventory9=[[File:Is gba silver lance.png]][[Silver Lance]][[File:Is gba elixir.png]][[Elixir]]
|con=6
 
|mov=8
|name10=Ilia
|inventory={{Item|6|Silver Lance}} • {{Item|6|Elixir}}
|class10=Falcoknight
|notes=Begins moving unprovoked when she can attack a unit within two turns.
|lv10=8
}}
|#10=1
{{ChapUnitCellGBA
|inventory10=[[File:Is gba silver lance.png]][[Silver Lance]][[File:Is gba elixir.png]][[Elixir]]
|name=Pegasus Knight
 
|class=Falcoknight
|name11=Fighter
|lv=8
|class11=Knight
|#=1
|lv11=18
|hp=32~38
|#11=1
|str=11~16
|inventory11=[[File:Is gba steel lance.png]][[Steel Lance]][[File:Is gba javelin.png]][[Javelin]]
|skill=12~17
 
|spd=12~17
|name12=Fighter
|lck=5~10
|class12=Knight
|def=6~9
|lv12=18
|res=8~11
|#12=1
|con=6
|inventory12=[[File:Is gba axereaver.png]][[Axereaver]][[File:Is gba javelin.png]][[Javelin]]
|mov=8
 
|inventory={{Item|6|Silver Lance}} • {{Item|6|Elixir}}
|name13=Fighter
|notes=Moves to attack units in range.
|class13=Paladin
}}
|lv13=7
{{ChapUnitCellGBA
|#13=1
|name=Pegasus Knight
|inventory13=[[File:Is gba silver lance.png]][[Silver Lance]][[File:Is gba elixir.png]][[Elixir]]
|class=Pegasus Knight
 
|lv=16
|name14=Fighter
|#=1
|class14=Paladin
|hp=22~25
|lv14=8
|str=8~10
|#14=1
|skill=10~12
|inventory14=[[File:Is gba silver lance.png]][[Silver Lance]][[File:Is gba knight crest.png]][[Knight Crest]]
|spd=10~12
 
|lck=4~6
|name15=Ilia
|def=4~6
|class15=Pegasus Knight
|res=5~7
|lv15=16
|con=5
|#15=1
|mov=7
|inventory15=[[File:Is gba steel lance.png]][[Steel Lance]]
|inventory={{Item|6|Steel Lance}} • {{Item|6|Vulnerary}}
 
|notes=Moves to attack units in range.
|name16=Ilia
}}
|class16=Pegasus Knight
{{ChapUnitCellGBA
|lv16=16
|name=Pegasus Knight
|#16=1
|class=Pegasus Knight
|inventory16=[[File:Is gba steel lance.png]][[Steel Lance]][[File:Is gba vulnerary.png]][[Vulnerary]]
|lv=16
 
|#=1
|name17=Ilia
|hp=22~25
|class17=Pegasus Knight
|str=8~10
|lv17=18
|skill=10~12
|#17=5
|spd=10~12
|inventory17=[[File:Is gba steel lance.png]][[Steel Lance]][[File:Is gba javelin.png]][[Javelin]]
|lck=4~6
 
|def=4~6
|name18=Ilia
|res=5~7
|class18=Pegasus Knight
|con=5
|lv18=18
|mov=7
|#18=3
|inventory={{Item|6|Steel Lance}}
|inventory18=[[File:Is gba steel lance.png]][[Steel Lance]]
|notes=Moves to attack units in range, otherwise moves randomly.
 
}}
|name19=Ilia
{{ChapUnitCellGBA
|class19=Pegasus Knight
|name=Ilia
|lv19=18
|class=Knight
|#19=2
|lv=18
|inventory19=[[File:Is gba steel lance.png]][[Steel Lance]][[File:Is gba vulnerary.png]][[Vulnerary]]
|#=1
 
|hp=28~33
|name20=Fighter
|str=10~13
|class20=Troubadour
|skill=7~9
|lv20=19
|spd=2~3
|#20=2
|lck=3~5
|inventory20=[[File:Is gba mend.png]][[Mend]][[File:Is gba vulnerary.png]][[Vulnerary]]
|def=13~15
 
|res=0~1
|name21=Sigune
|con=13
|class21=Falcoknight
|mov=4
|lv21=9
|inventory={{Item|6|Axereaver}} • {{Item|6|Javelin}}
|#21=1
|notes=Moves to attack units in range.
|inventory21=[[File:Is gba spear.png]][[Spear]]
}}
 
{{ChapUnitCellGBA
 
|name=Ilia
 
|class=Knight
|lv=18
|#=1
|hp=28~33
|str=10~13
|skill=7~9
|spd=2~3
|lck=3~5
|def=13~15
|res=0~1
|con=13
|mov=4
|inventory={{Item|6|Steel Lance}} • {{Item|6|Javelin}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Ilia
|class=Paladin
|lv=8
|#=1
|hp=38~44
|str=12~15
|skill=9~14
|spd=10~13
|lck=5~8
|def=9~12
|res=6~9
|con=11
|mov=8
|inventory={{Item|6|Silver Lance}} • {{Item|6|Knight Crest}}
}}
{{ChapUnitCellGBA
|name=Ilia
|class=Cavalier
|lv=19
|#=1
|hp=31~36
|str=10~13
|skill=8~11
|spd=9~11
|lck=4~7
|def=8~10
|res=1~3
|con=9
|mov=7
|inventory={{Item|6|Steel Sword}} • {{Item|6|Javelin}}
}}
{{ChapUnitCellGBA
|name=Ilia
|class=Cavalier
|lv=18
|#=2
|hp=31~35
|str=10~12
|skill=7~10
|spd=9~11
|lck=4~6
|def=8~9
|res=1~3
|con=9
|mov=7
|inventory={{Item|6|Steel Sword}} • {{Item|6|Javelin}}
|notes=• The middle one moves to attack units in range, otherwise moves randomly.<br>• The northeast one begins moving unprovoked when he can attack a unit within two turns.
}}
{{ChapUnitCellGBA
|name=Ilia
|class=Cavalier
|lv=18
|#=1
|hp=31~35
|str=10~12
|skill=7~10
|spd=9~11
|lck=4~6
|def=8~9
|res=1~3
|con=9
|mov=7
|inventory={{Item|6|Steel Sword}} • {{Item|6|Vulnerary}}
}}
{{ChapUnitCellGBA
|name=Ilia
|class=Cavalier
|lv=18
|#=2
|hp=31~35
|str=10~12
|skill=7~10
|spd=9~11
|lck=4~6
|def=8~9
|res=1~3
|con=9
|mov=7
|inventory={{Item|6|Steel Sword}}
|notes=• The middle one moves to attack units in range, otherwise moves randomly.<br>• The northeast one begins moving unprovoked when he can attack a unit within two turns.
}}
{{ChapUnitCellGBA
|name=Ilia
|class=Troubadour
|lv=19
|#=2
|hp=22~26
|str=4~7
|skill=6~9
|spd=11~15
|lck=7~10
|def=3~5
|res=9~12
|con=5
|mov=7
|inventory={{Item|6|Mend}} • {{Item|6|Vulnerary}}
}}
{{ChapUnitCellGBA
|name=Ilia
|class=Paladin
|lv=7
|#=1
|hp=37~43
|str=12~15
|skill=9~14
|spd=9~13
|lck=5~8
|def=9~12
|res=5~9
|con=11
|mov=8
|inventory={{Item|6|Silver Lance}} • {{Item|6|Elixir}}
|notes=Begins moving unprovoked when he can attack a unit within two turns.
}}
{{ChapUnitCellGBA
|name=Ilia
|class=Cavalier
|lv=19
|#=1
|hp=31~36
|str=10~13
|skill=8~11
|spd=9~11
|lck=4~7
|def=8~10
|res=1~3
|con=9
|mov=7
|inventory={{Item|6|Steel Lance}} • {{Item|6|Javelin}}
|notes=Begins moving unprovoked when he can attack a unit within two turns.
}}
{{ChapUnitCellGBA
|name=Ilia
|class=Cavalier
|lv=18
|#=1
|hp=31~35
|str=10~12
|skill=7~10
|spd=9~11
|lck=4~6
|def=8~9
|res=1~3
|con=9
|mov=7
|inventory={{Item|6|Steel Lance}} • {{Item|6|Vulnerary}}
|notes=Begins moving unprovoked when he can attack a unit within two turns.
}}
{{ChapUnitCellGBA
|name=Ilia
|class=Archer
|lv=18
|#=5
|hp=28~32
|str=9~11
|skill=8~11
|spd=7~10
|lck=5~7
|def=5~6
|res=1~2
|con=7
|mov=5
|inventory={{Item|6|Iron Bow}} • {{Item|6|Vulnerary}}
|notes=• The western three operate [[Ballista (weapon)|Ballista]]e; the eastern two operate [[Iron Ballista]]e.<br>• All but the southernmost one move to attack units in range.
}}
{{ChapUnitCellGBA
|name=Ilia
|class=Druid
|lv=6
|#=1
|hp=27~32
|str=17~22
|skill=8~12
|spd=9~12
|lck=3~7
|def=5~8
|res=11~14
|con=6
|mov=6
|inventory={{Item|6|Physic}} • {{Item|6|Silence|link=Silence (staff)}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Ilia
|class=Druid
|lv=6
|#=1
|hp=27~32
|str=17~22
|skill=8~12
|spd=9~12
|lck=3~7
|def=5~8
|res=11~14
|con=6
|mov=6
|inventory={{Item|6|Physic}} • {{Item|6|Sleep|link=Sleep (staff)}}
|notes=Moves to attack units in range.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Bandit
|class=Brigand
|lv=18
|#=10
|hp=32~36
|str=12~15
|skill=5~7
|spd=7~9
|lck=2~3
|def=4~5
|res=1~2
|con=12
|mov=5
|inventory={{Item|6|Steel Axe}}
|notes=Moves to raid [[village]]s, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Pegasus Knight
|class=Pegasus Knight
|lv=18
|#=5
|hp=23~27
|str=9~11
|skill=10~13
|spd=10~13
|lck=5~7
|def=4~6
|res=5~7
|con=5
|mov=7
|inventory={{Item|6|Steel Lance}} • {{Item|6|Javelin}}
|notes=Moves to attack units in range, otherwise moves randomly.
}}
{{ChapUnitCellGBA
|name=Pegasus Knight
|class=Pegasus Knight
|lv=18
|#=5
|hp=23~27
|str=9~11
|skill=10~13
|spd=10~13
|lck=5~7
|def=4~6
|res=5~7
|con=5
|mov=7
|inventory={{Item|6|Steel Lance}} • {{Item|6|Vulnerary}}
|notes=Moves to attack units in range, otherwise moves randomly.
}}
{{ChapUnitCellGBA
|name=Pegasus Knight
|class=Pegasus Knight
|lv=18
|#=5
|hp=23~27
|str=9~11
|skill=10~13
|spd=10~13
|lck=5~7
|def=4~6
|res=5~7
|con=5
|mov=7
|inventory={{Item|6|Steel Lance}}
|notes=Moves to attack units in range, otherwise moves randomly.
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=[[Sigune]]
|class=Falcoknight
|lv=9
|#=1
|hp=50~53
|str=19~21
|skill=19~21
|spd=21~23
|lck=17~19
|def=13~14
|res=16~17
|con=7
|mov=8
|inventory={{Item|6|Spear|image=spear fe06}}
|notes=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Binding Blade|gate]], the chapter's seize point.
}}
{{ChapUnitCellGBA
|name=Pegasus Knight
|class=Falcoknight
|lv=7
|#=1
|hp=38~47
|str=14~21
|skill=15~22
|spd=15~22
|lck=8~15
|def=7~11
|res=10~14
|con=6
|mov=8
|inventory={{Item|6|Silver Lance}} • {{Item|6|Elixir}}
|notes=Begins moving unprovoked when she can attack a unit within two turns.
}}
{{ChapUnitCellGBA
|name=Pegasus Knight
|class=Pegasus Knight
|lv=18
|#=4
|hp=30~37
|str=12~17
|skill=14~19
|spd=14~19
|lck=8~13
|def=5~8
|res=7~11
|con=5
|mov=7
|inventory={{Item|6|Steel Lance}}
|notes=• The left of the middle two begins moving unprovoked when she can attack a unit within two turns.<br>• The right of the middle two moves to attack units in range, otherwise moves randomly.<br>• The western one and southern one move to attack units in range.
}}
{{ChapUnitCellGBA
|name=Pegasus Knight
|class=Pegasus Knight
|lv=18
|#=4
|hp=30~37
|str=12~17
|skill=14~19
|spd=14~19
|lck=8~13
|def=5~8
|res=7~11
|con=5
|mov=7
|inventory={{Item|6|Steel Lance}} • {{Item|6|Javelin}}
|notes=• The middle one and the right of the western two begin moving unprovoked when they can attack a unit within two turns.<br>• The left of the west two moves to attack units in range, otherwise moves randomly.<br>• The southern one moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Pegasus Knight
|class=Pegasus Knight
|lv=18
|#=2
|hp=30~37
|str=12~17
|skill=14~19
|spd=14~19
|lck=8~13
|def=5~8
|res=7~11
|con=5
|mov=7
|inventory={{Item|6|Steel Lance}} • {{Item|6|Vulnerary}}
|notes=• The middle one begins moving unprovoked when she can attack a unit within two turns.<br>• The western one moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Pegasus Knight
|class=Falcoknight
|lv=6
|#=1
|hp=37~46
|str=14~20
|skill=15~21
|spd=15~21
|lck=8~14
|def=7~11
|res=9~14
|con=6
|mov=8
|inventory={{Item|6|Silver Lance}} • {{Item|6|Elixir}}
|notes=Begins moving unprovoked when she can attack a unit within two turns.
}}
{{ChapUnitCellGBA
|name=Pegasus Knight
|class=Falcoknight
|lv=8
|#=1
|hp=38~47
|str=14~21
|skill=15~22
|spd=15~22
|lck=8~15
|def=7~11
|res=10~14
|con=6
|mov=8
|inventory={{Item|6|Silver Lance}} • {{Item|6|Elixir}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Pegasus Knight
|class=Pegasus Knight
|lv=16
|#=1
|hp=29~35
|str=11~16
|skill=14~18
|spd=14~18
|lck=7~12
|def=5~8
|res=7~11
|con=5
|mov=7
|inventory={{Item|6|Steel Lance}} • {{Item|6|Vulnerary}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Pegasus Knight
|class=Pegasus Knight
|lv=16
|#=1
|hp=29~35
|str=11~16
|skill=14~18
|spd=14~18
|lck=7~12
|def=5~8
|res=7~11
|con=5
|mov=7
|inventory={{Item|6|Steel Lance}}
|notes=Moves to attack units in range, otherwise moves randomly.
}}
{{ChapUnitCellGBA
|name=Ilia
|class=Knight
|lv=18
|#=1
|hp=37~45
|str=14~19
|skill=10~15
|spd=3~6
|lck=5~9
|def=16~20
|res=0~2
|con=13
|mov=4
|inventory={{Item|6|Axereaver}} • {{Item|6|Javelin}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Ilia
|class=Knight
|lv=18
|#=1
|hp=37~45
|str=14~19
|skill=10~15
|spd=3~6
|lck=5~9
|def=16~20
|res=0~2
|con=13
|mov=4
|inventory={{Item|6|Steel Lance}} • {{Item|6|Javelin}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Ilia
|class=Paladin
|lv=8
|#=1
|hp=45~55
|str=14~19
|skill=12~19
|spd=12~16
|lck=7~12
|def=10~14
|res=7~12
|con=11
|mov=8
|inventory={{Item|6|Silver Lance}} • {{Item|6|Knight Crest}}
}}
{{ChapUnitCellGBA
|name=Ilia
|class=Cavalier
|lv=19
|#=1
|hp=39~47
|str=13~19
|skill=12~17
|spd=12~16
|lck=7~12
|def=9~13
|res=2~5
|con=9
|mov=7
|inventory={{Item|6|Steel Sword}} • {{Item|6|Javelin}}
}}
{{ChapUnitCellGBA
|name=Ilia
|class=Cavalier
|lv=18
|#=2
|hp=39~46
|str=13~18
|skill=11~16
|spd=12~16
|lck=7~11
|def=9~12
|res=2~5
|con=9
|mov=7
|inventory={{Item|6|Steel Sword}} • {{Item|6|Javelin}}
|notes=• The middle one moves to attack units in range, otherwise moves randomly.<br>• The northeast one begins moving unprovoked when he can attack a unit within two turns.
}}
{{ChapUnitCellGBA
|name=Ilia
|class=Cavalier
|lv=18
|#=1
|hp=39~46
|str=13~18
|skill=11~16
|spd=12~16
|lck=7~11
|def=9~12
|res=2~5
|con=9
|mov=7
|inventory={{Item|6|Steel Sword}} • {{Item|6|Vulnerary}}
}}
{{ChapUnitCellGBA
|name=Ilia
|class=Cavalier
|lv=18
|#=2
|hp=39~46
|str=13~18
|skill=11~16
|spd=12~16
|lck=7~11
|def=9~12
|res=2~5
|con=9
|mov=7
|inventory={{Item|6|Steel Sword}}
|notes=• The middle one moves to attack units in range, otherwise moves randomly.<br>• The northeast one begins moving unprovoked when he can attack a unit within two turns.
}}
{{ChapUnitCellGBA
|name=Ilia
|class=Troubadour
|lv=19
|#=2
|hp=27~34
|str=6~11
|skill=9~15
|spd=17~20
|lck=12~17
|def=4~7
|res=12~17
|con=5
|mov=7
|inventory={{Item|6|Mend}} • {{Item|6|Vulnerary}}
}}
{{ChapUnitCellGBA
|name=Ilia
|class=Paladin
|lv=7
|#=1
|hp=44~54
|str=14~19
|skill=12~19
|spd=11~16
|lck=7~12
|def=10~14
|res=6~12
|con=11
|mov=8
|inventory={{Item|6|Silver Lance}} • {{Item|6|Elixir}}
|notes=Begins moving unprovoked when he can attack a unit within two turns.
}}
{{ChapUnitCellGBA
|name=Ilia
|class=Cavalier
|lv=19
|#=1
|hp=39~47
|str=13~19
|skill=12~17
|spd=12~16
|lck=7~12
|def=9~13
|res=2~5
|con=9
|mov=7
|inventory={{Item|6|Steel Lance}} • {{Item|6|Javelin}}
|notes=Begins moving unprovoked when he can attack a unit within two turns.
}}
{{ChapUnitCellGBA
|name=Ilia
|class=Cavalier
|lv=18
|#=1
|hp=39~46
|str=13~18
|skill=11~16
|spd=12~16
|lck=7~11
|def=9~12
|res=2~5
|con=9
|mov=7
|inventory={{Item|6|Steel Lance}} • {{Item|6|Vulnerary}}
|notes=Begins moving unprovoked when he can attack a unit within two turns.
}}
{{ChapUnitCellGBA
|name=Ilia
|class=Archer
|lv=18
|#=5
|hp=35~43
|str=12~17
|skill=12~17
|spd=10~15
|lck=8~13
|def=6~9
|res=2~4
|con=7
|mov=5
|inventory={{Item|6|Iron Bow}} • {{Item|6|Vulnerary}}
|notes=• The western three operate [[Ballista (weapon)|Ballista]]e; the eastern two operate [[Iron Ballista]]e.<br>• All but the southernmost one move to attack units in range.
}}
{{ChapUnitCellGBA
|name=Ilia
|class=Druid
|lv=6
|#=1
|hp=32~39
|str=23~29
|skill=11~17
|spd=11~16
|lck=5~10
|def=6~10
|res=14~18
|con=6
|mov=6
|inventory={{Item|6|Physic}} • {{Item|6|Silence|link=Silence (staff)}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Ilia
|class=Druid
|lv=6
|#=1
|hp=32~39
|str=23~29
|skill=11~17
|spd=11~16
|lck=5~10
|def=6~10
|res=14~18
|con=6
|mov=6
|inventory={{Item|6|Physic}} • {{Item|6|Sleep|link=Sleep (staff)}}
|notes=Moves to attack units in range.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Bandit
|class=Brigand
|lv=18
|#=10
|hp=41~48
|str=17~20
|skill=8~12
|spd=9~12
|lck=3~6
|def=5~7
|res=2~4
|con=12
|mov=5
|inventory={{Item|6|Steel Axe}}
|notes=Moves to raid [[village]]s, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Pegasus Knight
|class=Pegasus Knight
|lv=18
|#=5
|hp=30~37
|str=12~17
|skill=14~19
|spd=14~19
|lck=8~13
|def=5~8
|res=7~11
|con=5
|mov=7
|inventory={{Item|6|Steel Lance}} • {{Item|6|Javelin}}
|notes=Moves to attack units in range, otherwise moves randomly.
}}
{{ChapUnitCellGBA
|name=Pegasus Knight
|class=Pegasus Knight
|lv=18
|#=5
|hp=30~37
|str=12~17
|skill=14~19
|spd=14~19
|lck=8~13
|def=5~8
|res=7~11
|con=5
|mov=7
|inventory={{Item|6|Steel Lance}} • {{Item|6|Vulnerary}}
|notes=Moves to attack units in range, otherwise moves randomly.
}}
{{ChapUnitCellGBA
|name=Pegasus Knight
|class=Pegasus Knight
|lv=18
|#=5
|hp=30~37
|str=12~17
|skill=14~19
|spd=14~19
|lck=8~13
|def=5~8
|res=7~11
|con=5
|mov=7
|inventory={{Item|6|Steel Lance}}
|notes=Moves to attack units in range, otherwise moves randomly.
|last=y
}}
{{ChapUnitFtr}}
}}
}}


====Reinforcements====
*Enemy phase of turns 11–15
**2 [[Brigand]]s from the southern edge of the map
*Enemy phase of turns 16–20
**1 [[Pegasus Knight]] with a [[Javelin]] from the northwest corner of the map
**1 [[Pegasus Knight]] with a [[Vulnerary]] from the south edge of the map
**1 [[Pegasus Knight]] with only a [[Steel Lance]] from the north edge of the map


===Boss Data===
===Boss data===
{{Main|Sigune}}
{{Main|Sigune}}
 
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''<ref>{{cite web|url=https://fe6.triangleattack.com/chapters/bitter_cold|title=Bitter Cold|site=triangleattack.com|retrieved=December 24, 2020}}</ref>
{{Tab
{{Tab
|tab1=Normal Mode
|tab1=Normal
|tab2=Hard Mode
|tab2=Hard
|content1={{BossStats FE6
|content1={{BossStats FE6
|portrait=[[File:Portrait sigune fe06.png]]
|portrait=[[File:Portrait sigune fe06.png]]
|sprite=falcoknight enemy
|class=Falcoknight
|class=Falcoknight
|affin=
|lv=9
|lv=9
|HP=44
|HP=44
Line 339: Line 1,116:
|con=7
|con=7
|aid=13
|aid=13
|inventory=[[File:Is gba spear.png]] [[Spear]]
|inventory={{Item|6|Spear|image=spear fe06}}
|sw={{hover|?|Enemies in The Binding Blade do not display their weapon ranks, and as Sigune doesn't use a sword, her sword weapon rank cannot be identified.}}
|sw=y
|la={{hover|B|Enemies in The Binding Blade do not display their weapon ranks, but Sigune would have to have at least a B to use the Spear.}}
|la=y
}}
}}
|content2={{BossStats FE6
|content2={{BossStats FE6
|portrait=[[File:Portrait sigune fe06.png]]
|portrait=[[File:Portrait sigune fe06.png]]
|sprite=falcoknight enemy
|class=Falcoknight
|class=Falcoknight
|affin=
|lv=9
|lv=9
|HP=52
|HP=50~53
|str=20
|str=19~21
|skill=20
|skill=19~21
|spd=22
|spd=21~23
|luck=18
|luck=17~19
|def=14
|def=13~14
|res=17
|res=16~17
|move=8
|move=8
|con=7
|con=7
|aid=13
|aid=13
|inventory=[[File:Is gba spear.png]] [[Spear]]
|inventory={{Item|6|Spear|image=spear fe06}}
|sw={{hover|?|Enemies in The Binding Blade do not display their weapon ranks, and as Sigune doesn't use a sword, her sword weapon rank cannot be identified.}}
|sw=y
|la={{hover|B|Enemies in The Binding Blade do not display their weapon ranks, but Sigune would have to have at least a B to use the Spear.}}
|la=y
}}
}}
}}
}}
<center><small>Note: Hard Mode stats can vary in one or two points.</small></center>


==Strategy==
{{strategy}}
This chapter is challenging due to the fog of war. Stay vigilant.


==Strategy==
Key Considerations:
{{sectstub}}
* Identify the positions of the [[Ballista (weapon)|Ballista]]e on the map above and ensure your flying units maintain a safe distance.
* Familiarize yourself with the enemies present (refer to the information above). This will help you choose which characters and items to bring.
 
Recommended Units:
* Deploy [[Sniper]]s, [[axe]] units, and [[Nomad]]s. These units excel at engaging enemies from a distance.
* Bring at least one [[Thief]] equipped with a [[Torch (item)|Torch]]. Make sure they are always guarded, especially if they are low level.
* Bring units with high defense and always position them at the forefront of your group.
 
Preparations for Future Battles:
* Purchase 3–4 [[Physic]] staves to have reserves for upcoming chapters. Additionally, get 1–2 [[Restore]] staves if you are running low.
* Stock up on [[Chest Key]]s and [[Door Key]]s.


==Trivia==
Enemy Insights:
* The closest [[Druid]] wields a [[Sleep (staff)|Sleep]] staff, while another possesses a [[Silence (staff)|Silence]] staff. Neither will be able to counterattack. Expect similar staff-wielding enemies in future chapters.
* Most non-promoted enemies carry Steel weapons and a few [[Javelin]]s. However, one of the [[Knight]]s near the boss has an [[Axereaver]]. Promoted enemies are armed with [[Silver Lance]]s.
* Tackle the boss using one of your best [[bow]]-wielding characters. Always have a healer positioned behind for support.


Strategy Recommendations:
* Prioritize taking out the Druids and keep Restore staves at hand.
* Approach cautiously. Avoid moving within the attack range of enemy groups if your units are not prepared for the onslaught.
* At the chapter's start, the nearest group of Pegasi will target you. Tackle them first and then advance.
* Avoid placing [[Niime]] on the frontline. Despite being promoted, her stats, especially HP, are notably low. Retain the uses of her Eclipse tome and use her primarily as a healer.


==Etymology and other languages==  
==Etymology and other languages==
{{Names
{{Names
|eng-name=General Winter
|eng-name=General Winter
|eng-mean=Used in [[Unused_content_in_Fire_Emblem_(GBA)#The_Binding_Blade_data_transfer_leftovers|leftover text from the data transfer menu]] in the English version of {{FE7}}.
|eng-mean=Used in [[Unused content in Fire Emblem: The Blazing Blade#The Binding Blade data transfer leftovers|leftover text from the data transfer menu]] in the English version of {{FE7}}.
|eng-fan-name=Bitter Cold
|eng-fan-name=Bitter Cold
|eng-fan-mean=--
|jpn-name={{h|冬将軍|Fuyu shōgun}}
|jap-name={{hover|冬将軍|Fuyu shōgun}}
|jpn-mean=General Winter; a reference to the [[wikipedia:Russian Winter|Russian Winter]] (aka "General Winter") concept that supposedly makes Russia hard to invade during the winter.
|jap-mean=Hard winter
}}
}}


==Gallery==  
==Gallery==
{{sectstub}}
<gallery>
Cm fe06 19A.png|Map of the chapter
</gallery>
 
{{refbar}}


{{ChapterNav
{{ChapterNav
|prechapter=The Frozen River
|prechapter=The Frozen River
|name=Bitter Cold
|nextchapter=Ilia's Salvation
|nextchapter=Ilia's Salvation
}}
}}