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Dark Magic Critical +10: Difference between revisions
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Revision as of 00:42, 27 March 2023
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Dark Magic Critical +10 (Japanese: 闇魔法必殺+10 Dark magic critical +10) is an ability which debuted in Fire Emblem: Three Houses. It is unused, and no playable unit can learn it. When equipped, it increases the user's critical rate when using dark magic.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Three Houses | +10 critical rate when active. | If user has dark magic equipped | -- | -- |
Availability
Three Houses
Unobtainable | Unused. |
Flavor text
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Dark Magic Critical +10 |
Abbreviated to Dark Magic Crit +10 in gameplay. |
Japanese |
闇魔法必殺+10 |
Dark magic critical +10 |
Spanish |
Crítico + 10 Magia oscura |
Dark magic critical +10; abbreviated to Crí + 10 Magia oscura. |
French |
Critique magie obscure +10 |
Dark magic critical +10; abbreviated to Crit magie obscure +10. |
German |
Dunkelmagie-Kritisch +10 |
Dark Magic Critical +10; abbreviated to Dunkelmagie-Krt. +10. |
Italian |
Magia oscura Triplo +10 |
Dark magic Triple +10; abbreviated to Magia oscura Trpl +10. |
Korean |
암흑마법 필살 +10 |
Dark magic kill +10 |
Simplified Chinese |
暗魔法必杀+10 |
Dark magic kill +10 |
Traditional Chinese |
闇魔法必殺+10 |
Dark magic kill +10 |