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Inevitable End: Difference between revisions
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|jap-mean=Negative Chain | |jap-mean=Negative Chain | ||
|span-name=Final ineluctable | |span-name=Final ineluctable | ||
|span-mean=Ineluctable End | |||
|fren-name=Fin inéluctable | |fren-name=Fin inéluctable | ||
|fren-mean=Ineluctable End | |||
|ger-name=Schicksalsschlag | |ger-name=Schicksalsschlag | ||
|ger-mean=Great Misfortune | |||
|ital-name=Fine inevitabile | |ital-name=Fine inevitabile | ||
|ital-mean=Inevitable End | |||
|kor-name= | |||
|kor-mean= | |||
}} | }} | ||
{{refbar}} | {{refbar}} | ||
{{NavSkillFE14}} | {{NavSkillFE14}} |
Revision as of 19:09, 14 May 2018
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Inevitable End (Japanese: 負の連鎖 Negative Chain) is a combat skill which debuted in Fire Emblem Fates. It is a powerful skill available only to enemies which greatly improves the effectiveness of stat debuffs inflicted by their weapons. When a unit with Inevitable End deals multiple hits with the same debuff-inflicting weapon to the same target, the debuffs will stack and accumulate with every hit, breaking the rule that normally locks each stat into being debuffed only once at a time and, potentially, applying much higher stat reductions to the player's army than the player could do to enemies.[1]
Data
Game | Icon | Effect | Activation | Capacity | Notes |
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Availability
Fates
Unobtainable | Enemy only. |
Trivia
Gallery
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Inevitable End |
-- |
Spanish |
Final ineluctable |
Ineluctable End |
French |
Fin inéluctable |
Ineluctable End |
German |
Schicksalsschlag |
Great Misfortune |
Italian |
Fine inevitabile |
Inevitable End |
References
- ↑ What is this negative chain that I've been hearing about in Lunatic?, Serenes Forest Forums, Published: 2016-04-05, Retrieved: 2016-04-06