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Flame Gunbai: Difference between revisions
(Created page with "{{subst:User:Shiningpikablu252/Heroes Weapon Skill Boilerplate/Normal |wpnname=Flame Gunbai |wpntype=Sword |leadsummary=Flame Gunbai is a skill that, should its user's HP be sufficiently high at the start of combat, swings Attack and Defense stats in favor of the user during combat by both boosting the user's Attack and Defense stats while dropping those of the target, the user's boosts by a fixed value, the target's drops by a percent...") |
Thecornerman (talk | contribs) m (Text replacement - "\|refcost=([^\n]+)↵\|notes" to "|refcost=$1 |inherit=n |notes") |
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{{ | {{Item Infobox | ||
|image=[[File:Is feh flame gunbai.png]] | |image=[[File:Is feh flame gunbai.png]] | ||
|caption=The Flame Gunbai as it appears in {{title|Heroes}}. | |caption=The Flame Gunbai as it appears in {{title|Heroes}}. | ||
|type=[[Sword]] | |||
|type= | |first={{title|Heroes}} | ||
| | |||
}} | }} | ||
'''Flame Gunbai''' | '''Flame Gunbai''' (Japanese: {{hl|炎の軍配|Honō no gunbai}} ''Blazing gunbai'') is a weapon [[Skills|skill]] in the [[sword]] category which debuted in {{FEH}}. If its user's [[HP]] is not low, Flame Gunbai boosts its user's [[attack (stat)|attack]] and [[defense]] by a fixed value and reduces those of the foe by a percentage of their defense. | ||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{ | {{WeaponDataCell FEH | ||
| | |skill=Flame Gunbai | ||
| | |type=Sword | ||
| | |mt=10 | ||
| | |rng=1 | ||
|sp=200 | |||
| | |pre=[[Steel Sword]] | ||
|notes=If user's [[HP]] ≥ 25% at start of combat, grants +5 each to [[attack (stat)|attack]] and [[defense]] to user and inflicts −⁠(user's defense at start of combat × 20%) each to attack and defense on foe during combat | |||
| | |||
| | |||
}} | }} | ||
{{WeaponDataCell FEH | |||
|skill=Flame Gunbai+ | |||
|refine=Unrefined | |||
|type=Sword | |||
|mt=14 | |||
|rng=1 | |||
|sp=300 | |||
|pre=[[Flame Gunbai]] | |||
|notes=If user's [[HP]] ≥ 25% at start of combat, grants +5 each to [[attack (stat)|attack]] and [[defense]] to user and inflicts −⁠(user's defense at start of combat × 20%) each to attack and defense on foe during combat | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Flame Gunbai+ | |||
|refine=Atk | |||
|type=Sword | |||
|mt=16 | |||
|rng=1 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user's [[HP]] ≥ 25% at start of combat, grants +5 each to [[attack (stat)|attack]] and [[defense]] to user and inflicts −⁠(user's defense at start of combat × 20%) each to attack and defense on foe during combat<br>Grants +5 HP. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Flame Gunbai+ | |||
|refine=Spd | |||
|type=Sword | |||
|mt=14 | |||
|rng=1 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user's [[HP]] ≥ 25% at start of combat, grants +5 each to [[attack (stat)|attack]] and [[defense]] to user and inflicts −⁠(user's defense at start of combat × 20%) each to attack and defense on foe during combat<br>Grants +5 HP and +3 [[speed]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Flame Gunbai+ | |||
|refine=Def | |||
|type=Sword | |||
|mt=14 | |||
|rng=1 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user's [[HP]] ≥ 25% at start of combat, grants +5 each to [[attack (stat)|attack]] and [[defense]] to user and inflicts −⁠(user's defense at start of combat × 20%) each to attack and defense on foe during combat<br>Grants +5 HP and +4 defense. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Flame Gunbai+ | |||
|refine=Res | |||
|type=Sword | |||
|mt=14 | |||
|rng=1 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user's [[HP]] ≥ 25% at start of combat, grants +5 each to [[attack (stat)|attack]] and [[defense]] to user and inflicts −⁠(user's defense at start of combat × 20%) each to attack and defense on foe during combat<br>Grants +5 HP and +4 [[resistance]]. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{FEH skill availability | |||
{{ | |tiers=+ | ||
| | |||
}} | }} | ||
==== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}} | ||
|english=At start of combat, if unit's HP ≥ 25%, grants<br>Atk/Def+5 to unit and inflicts penalty on foe's<br>Atk/Def during combat = 20% of unit's Def at<br>start of combat. | |||
|japanese=戦闘開始時、自身のHPが25%以上なら、<br>戦闘中、自身の攻撃、守備+5、<br>敵の攻撃、守備が、<br>戦闘開始時の自分の守備の20%だけ減少 | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
--> | --> | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Flame Gunbai | |eng-name=Flame Gunbai | ||
|eng-mean= | |eng-mean=A [[wikipedia:gunbai|''{{lang|ja|gunbai}}'']] is a wooden fan; it was used by samurai officers to signal to their troops, and is used by [[wikipedia:gyōji|''{{lang|ja|gyōji}}'']] (referees in professional [[wikipedia:sumo|sumo]]) to signify their rulings. | ||
| | |jpn-name={{h|炎の軍配|Honō no gunbai}} | ||
| | |jpn-mean=Blazing gunbai | ||
| | |span-name=Gunbai ígneo | ||
| | |span-mean=Fiery gunbai | ||
| | |fren-name=Gunbai de feu | ||
| | |fren-mean=Gunbai of fire | ||
|span | |ger-name=Feuer-Gunbai | ||
|span | |ger-mean=Fire Gunbai | ||
|fren-name= | |ital-name=Gunbai rovente | ||
|fren-mean= | |ital-mean=Burning gunbai | ||
|ger-name= | |por-name=Gunbai ígneo | ||
|ger-mean= | |por-mean=Fiery gunbai | ||
|ital-name= | |ch-trad-name={{h|炎之軍扇|Yán zhī jūn shàn}} | ||
|ital-mean= | |ch-trad-mean=Blazing war fan | ||
|por | |||
|por | |||
|ch-trad-name= | |||
|ch-trad-mean= | |||
}} | }} | ||
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<!-- | <!-- | ||
==See also== | ==See also== | ||
--> | --> | ||
{{NavSwordH}} | {{NavSwordH}} |
Latest revision as of 13:31, 8 November 2023
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Flame Gunbai (Japanese: 炎の軍配 Blazing gunbai) is a weapon skill in the sword category which debuted in Fire Emblem Heroes. If its user's HP is not low, Flame Gunbai boosts its user's attack and defense by a fixed value and reduces those of the foe by a percentage of their defense.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (Flame Gunbai) |
10 | 1 | 200 | -- | Steel Sword | -- | ✓ | If user's HP ≥ 25% at start of combat, grants +5 each to attack and defense to user and inflicts −(user's defense at start of combat × 20%) each to attack and defense on foe during combat | ||
Heroes (Flame Gunbai+; refine: Unrefined) |
14 | 1 | 300 | -- | Flame Gunbai | -- | ✓ | If user's HP ≥ 25% at start of combat, grants +5 each to attack and defense to user and inflicts −(user's defense at start of combat × 20%) each to attack and defense on foe during combat | ||
Heroes (Flame Gunbai+; refine: +Atk) |
16 | 1 | 350 | 500 50 |
-- | -- | ✗ | If user's HP ≥ 25% at start of combat, grants +5 each to attack and defense to user and inflicts −(user's defense at start of combat × 20%) each to attack and defense on foe during combat Grants +5 HP. | ||
Heroes (Flame Gunbai+; refine: +Spd) |
14 | 1 | 350 | 500 50 |
-- | -- | ✗ | If user's HP ≥ 25% at start of combat, grants +5 each to attack and defense to user and inflicts −(user's defense at start of combat × 20%) each to attack and defense on foe during combat Grants +5 HP and +3 speed. | ||
Heroes (Flame Gunbai+; refine: +Def) |
14 | 1 | 350 | 500 50 |
-- | -- | ✗ | If user's HP ≥ 25% at start of combat, grants +5 each to attack and defense to user and inflicts −(user's defense at start of combat × 20%) each to attack and defense on foe during combat Grants +5 HP and +4 defense. | ||
Heroes (Flame Gunbai+; refine: +Res) |
14 | 1 | 350 | 500 50 |
-- | -- | ✗ | If user's HP ≥ 25% at start of combat, grants +5 each to attack and defense to user and inflicts −(user's defense at start of combat × 20%) each to attack and defense on foe during combat Grants +5 HP and +4 resistance. |
Availability
Heroes
Method | Data | |
---|---|---|
Flame Gunbai | Flame Gunbai+ | |
Unit (★★★★) | Rinkah: Consuming Flame | — |
Unit (★★★★★) | — | Rinkah: Consuming Flame |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | At start of combat, if unit's HP ≥ 25%, grants
Atk/Def+5 to unit and inflicts penalty on foe's Atk/Def during combat = 20% of unit's Def at start of combat. |
戦闘開始時、自身のHPが25%以上なら、
戦闘中、自身の攻撃、守備+5、 敵の攻撃、守備が、 戦闘開始時の自分の守備の20%だけ減少 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Flame Gunbai |
A gunbai is a wooden fan; it was used by samurai officers to signal to their troops, and is used by gyōji (referees in professional sumo) to signify their rulings. |
Japanese |
炎の軍配 |
Blazing gunbai |
Spanish |
Gunbai ígneo |
Fiery gunbai |
French |
Gunbai de feu |
Gunbai of fire |
German |
Feuer-Gunbai |
Fire Gunbai |
Italian |
Gunbai rovente |
Burning gunbai |
Portuguese |
Gunbai ígneo |
Fiery gunbai |
Traditional Chinese |
炎之軍扇 |
Blazing war fan |
Gallery
The Flame Gunbai as it appears in Heroes.