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The Brash General

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The Brash General

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Boss(es)

Hector

Previous chapter(s)

The Ancestor

Next chapter(s)

The Lonely Heir

The Brash General is the second divine paralogue in Fire Emblem Engage, unlocked upon the completion of The Ancestor. As a divine paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. In this chapter, Alear awakens Emblem Hector from his bracelet in hopes of having him join their team. Hector briefly recalls memories of when he, Eliwood, and Lyn battled against the Black Fang before asking Alear if they would be willing to hold a friendly competition. Alear accepts Hector's challenge and so a battle begins in a place familiar to the emblem.

Plot

Main article: The Brash General/Script

This section has been marked as a stub. Please help improve the page by adding information.


Beginning log

A bracelet has been sighted in a dank cave filled with miasma.

Chapter data

Normal Hard Maddening

Chapter Data
Conditions
Unit Data
Victory: Defeat Emblem Hector Player Partner Other Enemy
Defeat: Alear dies 1–8 {{{partner}}} {{{other}}} 31+8+4~16
File:Cm fe17 2 dx.png
Map dimensions:
30 columns by 22 rows

Note: Divine paralogues are subject to dynamic difficulty in which the number of enemies, along with their stats and weapons, change depending on the internal level of Alear and the other player units set to the deployment slots before the chapter begins.

Character data

Characters
New units

None

Required characters
Alear f ​
Available characters
Vander ​Clanne ​Framme ​Alfred ​Etie ​Boucheron ​Céline ​Louis ​Chloé ​Yunaka ​Alcryst ​Citrinne ​Lapis ​Diamant ​Amber ​Jade ​Ivy ​Zelkov ​Kagetsu ​Fogado ​Pandreo ​Bunet ​Timerra ​Merrin ​Panette ​Hortensia ​Seadall ​Rosado ​Goldmary ​Lindon ​Saphir ​Mauvier ​Veyle ​

Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started.

Emblem Ring data

Characters
New units

None

Required characters
Alear f emblem ​
Available characters
Lucina ​Lyn ​Ike ​Byleth ​Corrin ​Eirika ​Sigurd ​Leif ​Micaiah ​Roy ​Celica ​Marth ​Tiki ​

Note: The returning Emblems list only those obtained by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have obtained more Emblems than the above by the point the chapter is started.

Additionally, Emblem Energy appears in the following locations:

  • Column 3, row 13
  • Column 5, row 6
  • Column 11, row 2
  • Column 13, row 16
  • Column 22, row 20
  • Column 23, row 21

Item data

Items
Name Obtainment Method
Is ns02 gold.png 2000G Open northeastern chest
Is ns02 dracoshield.png Dracoshield Open northern chest
Is ns02 elixir.png Elixir Open western chest
Is ns02 pure water.png Pure Water Open sothern chest

Completing this chapter will unlock Hector's Emblem Bracelet with the maximum bond level.

Enemy data


This section has been marked as a stub. Please help improve the page by adding information.


Reinforcements

Either formation A, B, or C will appear depending on the dynamic difficulty

Formation A
Formation B
Formation C

Boss data

Main article: Hector

Normal Hard Maddening

Small portrait hector fe17.png
Ma ns02 emblem hector.png Emblem
Level 5~40
Movement 4
Stats
Max HP 29~72
Revival StoneRevival Stone
Defense 11~53
Strength 9~42 Resistance 0~15
Magic 1~26 Luck 1~28
Dexterity 1~30 Build 9~13
Speed 5~20
Inventory Skills
Wolf Beil
Runesword
Armads
Quick Riposte
Heavy Attack
Adaptability
Impenetrable
Anchor
Storm's Eye
Weapon Levels
Swords S Lances -- Axes S Bows --
Knives -- Tomes -- Staves -- Arts -- Special --
  • Hector's stats vary depending on the dynamic difficulty
  • The first time Hector starts his turn in the movement range of a player unit, he will move near them and use Storm's Eye. Every other turn afterwards, if a player unit is in range, he will use Storm's Eye again but may not move before doing so.

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Be sure to equip Antitoxin to deal with all the poison gas.

Enemy thieves will open the chests and attempt to escape the map.

A small team is capable of navigating the route up the side of the right side of the map. Leaving the rest of the units to deal with the area to the left and any reinforcements that appear.

Typically only the provoked enemies will move. The two armored units to the bottom left of the map, who will activate the bow wielders in the corner when provoked. The unit equipped with the physic staff in the upper right will not move to attack.

On Maddening, Hector will move off the Protection Tile when the players pass the 9th(?) row in the far left area.

Hector will prioritize attacking Alear over other units.

Trivia

Etymology and other languages


This section has been marked as a stub. Please help improve the page by adding information.


Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

The Brash General

--

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

← The Ancestor • The Brash General • The Lonely Heir →
Fire Emblem Engage
Playable characters AlcrystAlearAlfredAmberAnnaBoucheronBunetCélineChloéCitrinneClanneDiamantEtieFogadoFrammeGoldmaryGregoryHortensiaIvyJadeJeanKagetsuLapisLindonLouisMadelineMauvierMerrinNelNilPandreoPanetteRafalRosadoSaphirSeadallTimerraVanderVeyleYunakaZelestiaZelkov
Non-playable characters AnisseAnjeCalneyDurthonÈvePinetSeanSeforiaSommie
Bosses AlcrystAlfredAbymeBylethCamillaCelicaCélineChromCorrinDiamantEirikaFogadoGrissHectorHortensiaHyacinthIkeIvyLeifLucinaLumeraLynMarniMarthMauvierMicaiahMitanMorionNelucceNilPast AlearRobinRodineRoySigurdSombronSorenTerondaTetchieTikiTimerraTotchieVeronicaVeyleZephia
Background characters Nil
Emblems AlearBylethCamillaCelicaChromClaudeCorrinDimitriEdelgardEirikaEphraimHectorIkeLeifLucinaLynMarthMicaiahRobinRoySigurdSorenTikiVeronica
Regalia and personal weapons LibérationMisericordeObscuritéWille Glanz
Chapters Main story P: The Emblems • 1: Awake at Last • 2: Queen Lumera • 3: Hostilities • 4: A Land in Bloom • 5: Retaking the Castle • 6: The Stolen Ring • 7: Dark Emblem • 8: The Kingdom of Might • 9: A Clash of Forces • 10: The Fell Dragon Sombron • 11: Retreat • 12: The Sentinels • 13: Heroes of the Oasis • 14: The Battle for Solm • 15: Dancer in the Ruins • 16: Seashore Travels • 17: Serenity in Ruin • 18: The Cold Voyage • 19: The Dead Town • 20: The Kingless Castle • 21: The Return • 22: The Fell & the Divine • 23: The Four Hounds • 24: Recollections • 25: The Final Guardian • 26: The Last Engage
Paralogues Budding TalentMysterious MerchantThe ExaltThe Lady of the PlainsThe Radiant HeroThe InstructorThe Crux of FateThe Azure TwinThe Holy KnightThe Sage LordThe Dawn MaidenThe Young LionThe Caring PrincessThe Hero-KingThe Connector
Divine Paralogues The AncestorThe Brash GeneralThe Lonely HeirThe Radiant StrategistThe Doting SisterThe Shepherd Exalt
Fell Xenologue 1: Dragons from Afar • 2: Seeds of Unrest • 3: Path to War • 4: Clash of Queens • 5: The Fell Heir • 6: Seven Bracelets
Locations ElyosBrodiaElusiaFireneGradlonLythosSolmSomniel
Groups, objects, and concepts CorruptedEmblem RingsFour HoundsFour WindsFirst Fell Dragon War
Lists ChaptersCharactersClasses (Class change) • ItemsScriptsSkillsSupportsWeapons
Related topics Downloadable contentMangaName chart • Other games (Fire Emblem series) • Pre-release informationTimelineWorld map