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Absolute Closure

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Absolute Closure

Is feh absolute closure.png
Icon of the Absolute Closure skill in Heroes.

Type(s)

Passive (Type C)

First game

Heroes

Absolute Closure (Japanese: 邪竜の後継者 Evil dragon's successor) is a passive type C skill which debuted in Fire Emblem Heroes; Absolute Closure comes in only one tier. Absolute Closure inflicts Undefended and Feud on foes in nearby columns or rows, grants Dodge and neutralizes penalties to the user when there are enemies in nearby columns or rows, and boosts its user's stats and neutralizes effects that guarantee the foe's or prevent the user's follow-up attacks when its user is transformed.

Data

Game Icon Type Effect SP cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
Is feh absolute closure.png C At start of turn, inflicts Undefended (Unit cannot be protected by Savior through their next action) and Feud (Disables all ally's skills (excluding units) during combat through unit's next action) on foes within 1 column or row of user.
If foe is within 1 column or row of user at start of turn, grants Dodge (If unit's speed > foe's speed, user takes −⁠([user's speed − foe's speed] × 4;maximum: 40)% damage (except from Røkkr specials)) and neutralizes penalties (excluding those inflicted at start of turn) to user.
If user transforms, grants +4 each to attack, speed, defense, and resistance to user and neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks during combat.
300 -- -- --

Availability

Heroes

Method Data
Unit (★★★★★) Embla: Closed-Off Bride

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
At start of turn, inflicts【Undefended】and
【Feud】on foes within 3 columns or 3 rows
centered on unit through their next actions.
At start of turn, if any foe is within 3 columns or
3 rows centered on unit, grants【Dodge】to
unit and neutralizes any【Penalty】
(excluding penalties inflicted at start of turn).
If unit transforms, grants Atk/Spd/Def/Res+4 to
unit and neutralizes effects that guarantee foe's
follow-up attacks and effects that prevent unit's
follow-up attacks during combat.

【Undefended】
Unit cannot be protected by Savior through
their next action.

【Feud】
Disables all ally skills (excluding unit's) during
combat through unit's next action.

【Dodge】
If unit's Spd > foe's Spd, reduces damage from
attacks during combat and from area-of-effect
Specials (excluding Røkkr area-of-effect
Specials) by percentage = difference between
stats × 4 (max 40%).

【Penalty】
All effects that last "on foe through its next
action." Includes penalties inflicted by a skill
like Panic or Threaten and negative status
effects (preventing counterattacks, restricting
movement, or the effects of a skill like
Triangle Adept or Guard).
ターン開始時、
自分を中心とした縦3列と横3列の敵に
【護られ不可】、
【暗闘】を付与

ターン開始時、
自身を中心とした縦3列と横3列に敵がいる時、
自分に【回避】を付与、
自分の【不利な状態異常】を解除
(同ターン開始時に受けた
 不利な状態異常は解除されない)

化身状態なら、戦闘中、攻撃、速さ、守備、魔防+4、
敵の絶対追撃を無効、かつ、自分の追撃不可を無効

【護られ不可】
自分は「護り手」で護られることができない状態異常
(敵の次回行動終了まで)

【暗闘】
戦闘中、自分以外の味方のスキルを無効化する状態異常
(敵の次回行動終了まで)

【回避】
速さが敵より高い時、受けた範囲奥義のダメージと、
戦闘中に攻撃を受けた時のダメージを
速さの差×4%軽減(最大40%)
(巨影の範囲奥義を除く)
(1ターン)

【不利な状態異常】
「敵の次回行動終了まで」の効果全般
(弱化、移動制限、パニック、反撃不可、
 相性激化、キャンセル等)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Absolute Closure

--

Japanese

すべてを鎖す世界

World with everything closed

Spanish

Cierre absoluto

Absolute closing

French

Fermeture totale

Total closing

German

Absolute Distanz

Absolute distance

Italian

Chiusura assoluta

Absolute closure

Portuguese

Oclusão absoluta

Absolute obstruction

Traditional Chinese

一切都被封鎖的世界

World with everything closed

Type C passive skills in Heroes
Debuffing skills Atk PloyAtk/Spd PloyAtk SmokeAtk/Def ReinAtk/Res PloyAtk/Res ReinAtk/Spd ReinA/S Rein SnapChaos NamedDef PloyDef SmokeDef/Res PloyDef/Res ReinGlarePanic PloyRes PloyRes SmokeSpd PloySpd SmokeSpd/Def ReinS/D Rein SnapSpd/Res CruxSpd/Res Rein
Experience-related skills Axe ExperienceAxe ValorBeast Exp.Beast ValorB Tome Exp.B Tome ValorBow Exp.Bow ValorDagger Exp.Dagger ValorDragon Exp.Dragon ValorG Tome Exp.G Tome ValorLance Exp.Lance ValorR Tome Exp.R Tome ValorStaff Exp.Staff ValorSword Exp.Sword Valor
Healing skills Breath of LifeEven RecoveryOdd RecoverySparkling Boost
Mobility skills Air OrdersArmor MarchArmored StrideAssault TroopA/D Near SaveA/R Far SaveA/R Near SaveA/S Far SaveA/S Near SaveCanto ControlD/R Far SaveD/R Near SaveEven TempestFanged TiesFetters of DromiFlier GuidanceGround OrdersGuidanceOdd TempestOpening RetainerSoaring GuidanceSolitary Dream
Proximity skills Alarm Atk/DefAlarm Atk/SpdAlarm Def/ResAlarm Spd/DefArmor MarchArmored StrideAtk TacticA/D Far SaveAtk/Def GapAtk/Def HoldAtk/Def MenaceA/D Near SaveAtk/Def OathAtk/Def ReinA/R Far SaveAtk/Res GapAtk/Res HoldAtk/Res MenaceA/R Near SaveAtk/Res OathAtk/Res ReinAtk SmokeA/S Far SaveAtk/Spd GapAtk/Spd HoldAtk/Spd MenaceA/S Near SaveAtk/Spd OathAtk/Spd PledgeAtk/Spd ReinA/S Rein SnapBern's New WayBreath of LifeChaos NamedClose GuardCross Spur AtkCross Spur SpdCross Spur ResDarkling DragonDarkling GuardianDeadly MiasmaDef TacticDef/Res GapDef/Res HoldDef/Res MenaceD/R Near SaveDef/Res OathDef/Res PledgeDef/Res ReinDef SmokeDistant GuardDivine DeceitDivine FangDomain of FlameDomain of IceDragon MonarchDream DelivererDrive AtkDrive DefDrive ResDrive SpdEven RecoveryEverliving DomainFaith in HumanityFatal SmokeFortify ArmorFortify BeastsFortify CavalryFortify DefFortify DragonsFortify FliersFortify ResGlareGlittering AnimaGoad ArmorGoad BeastsGoad CavalryGoad DragonsGoad FliersGoddess BearerHeart of CrimeaHeir to LightHoly GroundHone ArmorHone AtkHone BeastsHone CavalryHone DragonsHone FliersHone SpdHuman VirtueIncite Atk/ResIncite Atk/SpdInevitable DeathInfantry BreathInfantry FlashInf. HexbladeInf. Null FollowInfantry PulseInfantry RushInf. Spd TacticJoint Close GuardJoint Dist. GuardJoint Drive AtkJoint Drive DefJoint Drive ResJoint Drive SpdJoint Hone AtkJoint Hone DefJoint Hone ResJoint Hone SpdOdd RecoveryOpened DomainOrder's RestraintOstia's PulsePanic SmokePulse SmokeRallying CryRes SmokeRes TacticRouse Atk/DefRouse Atk/ResRouse Atk/SpdRouse Def/ResRouse Spd/DefRouse Spd/ResSavage BlowSeveranceSolitary DreamSpd/Def GapSpd/Def HoldSpd/Def MenaceSpd/Def OathSpd/Def ReinS/D Rein SnapSpd/Res GapSpd/Res HoldSpd/Res MenaceSpd/Res OathSpd/Res ReinSpd SmokeSpd TacticSpur AtkSpur Atk/DefSpur Atk/ResSpur Atk/SpdSpur DefSpur Def/ResSpur ResSpur SpdSpur Spd/DefSpur Spd/ResStall PloySurtr's MenaceSurtr's PortentThreaten AtkThreat. Atk/DefThreat. Atk/ResThreat. Atk/SpdThreaten DefThreat. Def/ResThreaten ResThreaten SpdThreat. Spd/DefThreat. Spd/ResWard ArmorWard BeastsWard CavalryWard DragonsWard FliersWith Everyone!
Stat-boosting skills All Together!Atk OpeningDef OpeningInborn IdealismRes OpeningSpd OpeningVision of ArcadiaWings of Light
Turn-related skills A/D Near SaveA/R Far SaveA/S Near SaveBreath of LifeD/R Near SaveEven Atk WaveEven Def WaveEven RecoveryEven Res WaveEven Spd WaveEven TempestFatal SmokeFuture-FocusedFuture-SightedOdd Atk WaveOdd Def WaveOdd RecoveryOdd Res WaveOdd Spd WaveOdd TempestSavage BlowTip the Scales!
Miscellaneous skills Absolute ClosureBlue FeudC FeudCorrupted DragonDivine FangFell ProtectionFell SuccessorForever YoursGreen FeudImpenetrable DarkImpenetrable VoidMending HeartPulse Up: BladesRed FeudTime's PulseUpheavalWorldbreaker