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Big Personality
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Big Personality (Japanese: 煌めく理力 Shining Power of Reason) is a skill which debuted in Fire Emblem Engage. The personal skill of Hortensia, it enhances the range of the user's healing staves.
The skill also appears under the name Stealth Assist when used by corrupted Hortensia in the Fell Xenologues. In Heroes, it is named Glittering Anima.
Data
In the main Fire Emblem series
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Engage | +1 maximum range when using staves that restore HP or status effects. +1 to the destination range of Warp and Rewarp. +1 to the fog of war vision range bonus granted by Illume. |
-- | -- | -- |
In other Fire Emblem series titles
Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes |
C | If user's HP ≥ 25% at start of turn, grants +6 each to attack and speed; Canto (1) (Unit can move 1 space after attacking, using an assist skills, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. Wings of Mercy) to warp a distance greater than 1 space.); and "neutralizes penalties to unit during combat" to user and allies within 3 spaces of user for 1 turn. If user's HP ≥ 25% at start of turn, inflicts −6 each to speed and resistance; Panic (Converts bonuses on unit into penalties through their next action), and Discord (Inflicts −(2 + number of allies within 2 spaces of unit) each to attack, speed, defense, and resistance on unit through their next action) on closest foes and enemies within 3 spaces of those foes through their next actions. If user is within 3 spaces of an ally, grants + each to attack and speed to user and neutralizes effects that reduce user's special cooldown charge during combat. |
300 | -- | -- | ✗ | -- |
Availability
Engage
Units | Hortensia |
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Hortensia: Little Charmer |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Engage | When unit uses a healing staff,
grants range +1. |
回復系の杖を使用する時、射程+1
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Heroes | At start of turn, if unit's HP ≥ 25%, grants
Atk/Spd+6,【Canto (1)】, and the following status to unit and allies within 3 spaces of unit for 1 turn: "neutralizes penalties on unit during combat." At start of turn, if unit's HP ≥ 25%, inflicts Spd/Res-6,【Panic】, and【Discord】on closest foes and any foe within 3 spaces of those foes through their next actions. If unit is within 3 spaces of an ally, grants Atk/Spd+5 to unit and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. 【Canto (1)】 After an attack, Assist skill, or structure destruction, unit can move 1 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) 【Panic】 Converts bonuses on target into penalties through its next action. 【Discord】 Inflicts Atk/Spd/Def/Res-X on unit during combat (X = 2 + number of allies within 2 spaces of unit; max 5) through its next action. |
ターン開始時、自身のHPが25%以上なら、
自分と周囲3マス以内の味方の攻撃、速さ+6、 【再移動(1)】、「弱化を無効」を付与(1ターン) ターン開始時、自身のHPが25%以上なら、 最も近い敵とその周囲3マス以内の敵の 速さ、魔防-6、【パニック】【不和】を付与 (敵の次回行動終了時まで) 周囲3マス以内に味方がいる時、 戦闘中、攻撃、速さ+5、 自身の奥義発動カウント変動量-を無効 【再移動(1)】 自分から攻撃、補助、地形破壊の行動をした後、 直後に1マス移動できる (自身の移動タイプで移動。 例:歩行は、林には移動しづらい) (攻撃、補助、地形破壊不可) (同系統効果重複時、最大値適用)(1ターンに1回のみ) (行動直後に再行動可能にするスキル発動時は、 再行動で条件を満たせば、再移動が可能) (再移動できる距離は、通常の移動の距離とは無関係) (再移動の距離の上限を超えたワープ移動はできない) 【パニック】 強化を+ではなく-とする状態異常 (敵の次回行動終了まで) 【不和】 戦闘中、攻撃、速さ、守備、魔防が減少する状態異常 減少値は、 周囲2マス以内の味方の数(上限3)+2 (敵の次回行動終了まで) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Big Personality |
-- |
Japanese |
煌めく理力 |
Shining power of reason |
Spanish |
Vivacidad |
Liveliness |
French |
Charme rayonnant |
Radiant charm |
German |
Großes Ego |
Big ego |
Italian |
Gran personalità |
Big personality |
Korean |
빛나는 마력 |
Shining magic power |
Simplified Chinese |
辉煌原力 |
Shining original power; possibly from interpreting the Japanese as referring to "the Force" from the Star Wars franchise, which is referred to as 理力 (lit. "power of reason") in Japanese and as 原力 (lit. "original power") in Chinese. |
Traditional Chinese |
輝煌原力 |
Shining original power; possibly from interpreting the Japanese as referring to "the Force" from the Star Wars franchise, which is referred to as 理力 (lit. "power of reason") in Japanese and as 原力 (lit. "original power") in Chinese. |
Glittering Anima
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Glittering Anima |
-- |
Japanese |
煌めく理力 |
Shining power of reason |
Spanish |
Magia reluciente |
Shiny magic |
French |
Mage brillante |
Brilliant mage |
German |
Glitzernde Anima |
Glittering anima |
Italian |
Mente luccicante |
Glittering mind |
Portuguese |
Anima brilhante |
Brilliant anima |
Traditional Chinese |
輝煌原力 |
Shining original power |
Gallery
References
Type C passive skills in Heroes | ||||||||||||||||
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