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The Ancestor: Difference between revisions
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==Strategy== | ==Strategy== | ||
{{strategy}} | {{strategy}} | ||
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There are two big concerns on this map. The first is the sparkly tile in the northern section of the map containing the Silver Card. Fortunately, you don't need Warp to get it; unfortunately, if you don't have Warp, you're going to need to take a ''long'' hike around the perimeter of the map. Sigurd's mobility helps here. The second is the nasty ice dragons littering the temple. These guys can hit from 1-3 range and freeze you upon landing a hit. Fortunately, they're considered fliers. It is highly recommended to bring at least two bow-wielders capable of one-shotting the dragons. | |||
==Etymology and other languages== | ==Etymology and other languages== |
Revision as of 03:46, 23 January 2024
This page has been marked as a stub. Please help improve the page by adding information. |
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The Ancestor (Japanese: 祖たる神竜 The ancestor Divine Dragon) is a divine paralogue in Fire Emblem Engage. It is unlocked upon the completion of Chapter 6.
Plot
- Main article:
The Ancestor/Script
This section has been marked as a stub. Please help improve the page by adding information.
Beginning log
Chapter data
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Victory: Defeat Tiki | Player | Enemy | ||||
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Defeat: Lose Alear | 8 | ?+31 | ||||
Character data
Characters | |||||||||||
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New units
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Available characters
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Item data
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Enemy data
- Some stats are separated by a '~'. The stats to the left of the ~ are taken immediately after chapter 6, the earliest possible point where this paralogue may be undertaken.
Normal Hard Maddening
Reinforcements
- At end of turn 13 and every 3 turns afterwards until a total 8 waves have spawned by end of turn 34:
- 2 Fabrication dragons at the main entrance to the complex, each pair except the last is screened by 2 additional units, in this order:
- Axe Fighters
- Axe Armors
- Mages
- Thieves
- Axe Cavaliers
- Sword Cavaliers
- Lance Cavaliers
- the final wave has no screen, but spawns 3 dragons instead of 2
- 2 Fabrication dragons at the main entrance to the complex, each pair except the last is screened by 2 additional units, in this order:
Boss data
- Main article:
Tiki
Boss data
Normal Hard Maddening
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- Tiki's stats and weapons vary depending on the dynamic difficulty
- On Maddening mode, Fire Breath may be replaced by Fog Breath
- Once the last seal is removed, Tiki will transform into a dragon and gain her weapons and stat boosts from Draconic Form
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This section has been marked as a stub. Please help improve the page by adding information.
There are two big concerns on this map. The first is the sparkly tile in the northern section of the map containing the Silver Card. Fortunately, you don't need Warp to get it; unfortunately, if you don't have Warp, you're going to need to take a long hike around the perimeter of the map. Sigurd's mobility helps here. The second is the nasty ice dragons littering the temple. These guys can hit from 1-3 range and freeze you upon landing a hit. Fortunately, they're considered fliers. It is highly recommended to bring at least two bow-wielders capable of one-shotting the dragons.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
The Ancestor |
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Japanese |
祖たる神竜 |
The ancestor Divine Dragon |
References
The Ancestor |
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