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Although the basic concept of [[class change|changing class]] remained from the original game, ''Gaiden'' implemented several unique additions to it which returned in later games. Class changing is no long initiated by using items, but rather by visiting [[Mila Shrine]]s when a unit reaches the requisite level. ''Gaiden'' introduced the idea of [[trainee]] classes with the [[Villager]] class; Villagers are weaker than other playable classes but, if properly trained, have the potential to promote into a wide variety of classes. It also introduced the ability for units in certain advanced classes to promote again into even more powerful [[:Category:Third-tier advanced classes|third-tier classes]]. | Although the basic concept of [[class change|changing class]] remained from the original game, ''Gaiden'' implemented several unique additions to it which returned in later games. Class changing is no long initiated by using items, but rather by visiting [[Mila Shrine]]s when a unit reaches the requisite level. ''Gaiden'' introduced the idea of [[trainee]] classes with the [[Villager]] class; Villagers are weaker than other playable classes but, if properly trained, have the potential to promote into a wide variety of classes. It also introduced the ability for units in certain advanced classes to promote again into even more powerful [[:Category:Third-tier advanced classes|third-tier classes]]. | ||
Before ''[[Fire Emblem Awakening]]'', ''Gaiden'' was the only game to permit units to level up indefinitely through repeated class change, although only characters who begin as either Villagers or [[Mercenary]]-family classes are capable of this. [[Dread Fighter]]s, the final stage in the Mercenary promotion line, can class change back down into Villagers. Villagers can, naturally, class change back into Mercenaries, starting the cycle anew. This can be repeated as many times as a player chooses, allowing select characters to completely max out their stats with sufficient patience. | |||
===Mila shrines=== | ===Mila shrines=== |
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