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==Development== | ==Development== | ||
In an interview published in 1990, following the release of {{title|Shadow Dragon and the Blade of Light}}, [[Shouzou Kaga]] mentioned that he felt that the first game was a very linear experience which did not allow many opportunities | In an interview published in 1990, following the release of {{title|Shadow Dragon and the Blade of Light}}, [[Shouzou Kaga]] mentioned that he felt that the first game was a very linear experience which did not allow players many opportunities to use their developed units. Kaga stated that, following from this thought, he aimed to build multiple simultaneously-run scenarios into the next game, which eventually became ''Gaiden'' and its two-army campaign.<ref name="shmupulations">{{Cite web|url=http://shmuplations.com/fireemblem|title=Fire Emblem – Developer Interviews with Shouzou Kaga and Hironobu Sakaguchi|author=Kaga, S., [[wikipedia:Hironobu Sakaguchi|Sakaguchi, H.]], et al.; trans. shmupulations|site=shmupulations.com|published=2016-05-03|retrieved=2016-05-03}}</ref> | ||
===Game credits=== | ===Game credits=== |
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