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List of weapons in Fire Emblem: Genealogy of the Holy War

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

This page lists all of the weapons and staves in Fire Emblem: Genealogy of the Holy War.

Weapon Icon Type Level Might Weight Hit Range Uses Worth Other effects and notes
Broken Sword Is snes02 broken sword.png Swords Sword Variable 0 30 30 1 -- 1,000 Broken crusader weapons cannot be sold.
Iron Sword Is snes02 iron sword.png Swords Sword C 6 3 80 1 50 1,000 --
Steel Sword Is snes02 steel sword.png Swords Sword B 10 3 80 1 50 3,000 --
Silver Sword Is snes02 silver sword.png Swords Sword A 14 3 80 1 50 5,000 --
Iron Blade Is snes02 iron blade.png Swords Sword A 12 6 60 1 50 2,000 --
Steel Blade Is snes02 steel blade.png Swords Sword A 16 6 60 1 50 6,000 --
Silver Blade Is snes02 silver blade.png Swords Sword A 20 6 60 1 50 10,000 --
Miracle Sword Is snes02 miracle sword.png Swords Sword C 12 3 70 1 50 8,000 Only usable by females.
Grants Miracle when equipped.
Thief's Sword Is snes02 thief's sword.png Swords Sword C 3 2 50 1 50 1,000 Grants Steal when equipped.
Barrier Blade Is snes02 barrier blade.png Swords Sword C 10 3 70 1 50 12,000 +7 resistance when equipped.
Berserk Sword Is snes02 berserk sword.png Swords Sword C 8 12 70 1 50 10,000 May inflict berserk status on the target on hit.
Infliction rate: (30 − target's resistance)%
Brave Sword Is snes02 brave sword.png Swords Sword B 12 3 100 1 50 8,000 Strikes twice consecutively.
Sleep Sword Is snes02 sleep sword.png Swords Sword C 8 12 70 1 50 15,000 May inflict sleep status on the target on hit.
Infliction rate: (30 − target's resistance)%
Slim Sword Is snes02 slim sword.png Swords Sword C 8 1 90 1 50 3,000 --
Safeguard Is snes02 safeguard.png Swords Sword C 12 5 90 1 50 12,000 +7 defense when equipped.
Flame Sword Is snes02 flame sword.png Swords Sword C 12 5 70 1–2 50 10,000 At 2-range, works as magical damage, counts as fire magic, and has a might of 14, a hit rate of 80, and a weight of 12.
Lands Sword Is snes02 lands sword.png Swords Sword C 12 5 70 1–2 10 10,000 Nullifies the target's Pavise.
Restores (damage dealt) HP to the user.
At 2-range, works as magical damage, counts as light magic, and has a might of 14 might and a weight of 12.
Lightning Sword Is snes02 lightning sword.png Swords Sword C 12 5 70 1–2 50 10,000 At 2-range, works as magical damage, counts as thunder magic, and has a might of 14, a hit rate of 80, and a weight of 7.
Wind Sword Is snes02 wind sword.png Swords Sword C 12 5 70 1–2 50 10,000 At 2-range, works as magical damage, counts as wind magic, and has a might of 14, a hit rate of 80, and a weight of 2.
Light Brand Is snes02 light brand.png Swords Sword C 12 5 70 1–2 50 12,000 At 2-range, works as magical damage, counts as light magic, and has a might of 14 and a hit rate of 90.
Tyrfing Is snes02 tyrfing.png Swords Sword 30 7 80 1 50 50,000 Only usable by units with major Baldr Holy Blood.
Grants Miracle when equipped.
+10 skill, +10 speed, +20 resistance when equipped.
Mystletainn Is snes02 mystletainn.png Swords Sword 30 5 80 1 50 50,000 Only usable by units with major Hoðr Holy Blood.
Grants Critical when equipped.
+20 skill, +10 resistance when equipped.
Balmung Is snes02 balmung.png Swords Sword 30 3 90 1 50 50,000 Only usable by units with major Od Holy Blood.
+10 skill, +20 speed when equipped.
Armorslayer Is snes02 armorslayer.png Swords Sword B 6 5 70 1 50 5,000 Deals bonus damage to armored units.
Wing Clipper Is snes02 wing clipper.png Swords Sword B 6 5 70 1 50 5,000 Deals bonus damage to flying units.
Silence Sword Is snes02 silence sword.png Swords Sword C 8 12 70 1 50 15,000 Unused.
May inflict silence status on the target on hit.
Infliction rate: (30 − target's resistance)%
Broken Lance Is snes02 broken lance.png Lances Lance Variable 0 30 30 1 -- 1,000 Broken crusader weapons cannot be sold.
Iron Lance Is snes02 iron lance.png Lances Lance C 12 12 80 1 50 1,000 --
Steel Lance Is snes02 steel lance.png Lances Lance B 16 12 80 1 50 3,000 --
Silver Lance Is snes02 silver lance.png Lances Lance A 20 12 80 1 50 5,000 --
Javelin Is snes02 javelin.png Lances Lance C 12 18 60 1–2 50 3,000 --
Ridersbane Is snes02 ridersbane.png Lances Lance C 10 16 60 1 50 5,000 Deals bonus damage to mounted units.
Brave Lance Is snes02 brave lance.png Lances Lance B 15 12 80 1 50 8,000 Strikes twice consecutively.
Slim Lance Is snes02 slim lance.png Lances Lance C 12 6 90 1 50 3,000 --
Gáe Bolg Is snes02 gáe bolg.png Lances Lance 30 15 70 1 50 50,000 Only usable by units with major Njörun Holy Blood.
+10 strength, +10 skill, +10 defense when equipped.
Gungnir Is snes02 gáe bolg.png Lances Lance 30 15 70 1 50 50,000 Only usable by units with major Dáinn Holy Blood.
+10 strength, +10 speed, +10 defense when equipped.
Broken Axe Is snes02 broken axe.png Axes Axe Variable 0 30 30 1 -- 1,000 Broken crusader weapons cannot be sold.
Iron Axe Is snes02 iron axe.png Axes Axe C 14 18 70 1 50 1,000 --
Steel Axe Is snes02 steel axe.png Axes Axe B 18 18 70 1 50 3,000 --
Silver Axe Is snes02 silver axe.png Axes Axe A 22 18 70 1 50 5,000 --
Hand Axe Is snes02 hand axe.png Axes Axe C 10 20 50 1–2 50 3,000 --
Brave Axe Is snes02 brave axe.png Axes Axe B 16 12 70 1 50 8,000 --
Helswath Is snes02 helswath.png Axes Axe 30 20 70 1–2 50 50,000 Only usable by units with major Nál Holy Blood.
+20 defense, +10 resistance when equipped.
Broken Bow Is snes02 broken bow.png Bows Bow Variable 0 30 30 2 -- 1,000 Broken crusader weapons cannot be sold.
Iron Bow Is snes02 iron bow.png Bows Bow C 10 8 70 2 50 1,000 Deals bonus damage to flying units.
Steel Bow Is snes02 steel bow.png Bows Bow B 14 8 70 2 50 3,000 Deals bonus damage to flying units.
Silver Bow Is snes02 steel bow.png Bows Bow A 18 8 70 2 50 5,000 Deals bonus damage to flying units.
Brave Bow Is snes02 brave bow.png Bows Bow B 14 8 80 2 50 8,000 Deals bonus damage to flying units.
Strikes twice consecutively.
Killer Bow Is snes02 killer bow.png Bows Bow C 14 3 100 2 50 10,000 Grants Critical when equipped.
Deals bonus damage to flying units.
Yewfelle Is snes02 yewfelle.png Bows Bow 30 13 70 2 50 50,000 Only usable by units with major Ullr Holy Blood.
Grants Renewal when equipped.
+10 strength, +10 speed when equipped.
Deals bonus damage to flying units.
Ballista Is snes02 ballista.png Bows Bow C 15 30 60 3–10 255 65,535 Deals bonus damage to flying units.
Target cannot counterattack.
Iron Ballista Is snes02 iron ballista.png Bows Bow C 25 30 60 3–10 255 65,535 Deals bonus damage to flying units.
Target cannot counterattack.
Killer Ballista Is snes02 killer ballista.png Bows Bow C 20 30 100 3–10 255 65,535 Grants Critical when equipped.
Deals bonus damage to flying units.
Target cannot counterattack.
Great Ballista Is snes02 great ballista.png Bows Bow C 30 30 50 3–10 255 65,535 Unused.
Deals bonus damage to flying units.
Target cannot counterattack.
Drained Tome Is snes02 drained tome.png Fire magic Fire Variable 0 0 0 0 -- 1,000 Broken crusader tomes cannot be sold.
Fire Is snes02 fire.png Fire magic Fire C 8 12 90 1–2 50 3,000 --
Elfire Is snes02 elfire.png Fire magic Fire B 14 12 80 1–2 50 6,000 --
Bolganone Is snes02 bolganone.png Fire magic Fire A 20 12 70 1–2 50 12,000 --
Meteor Is snes02 meteor.png Fire magic Fire C 15 30 60 3–10 50 65,535 Reduces movement to 0 when equipped.
Target cannot counterattack.
Valflame Is snes02 valflame.png Fire magic Fire 30 15 80 1–2 50 50,000 Only usable by units with major Fjalar Holy Blood.
+10 magic, +10 defense, +10 resistance when equipped.
Drained Tome Is snes02 drained tome.png Thunder magic Thunder Variable 0 0 0 0 -- 1,000 Broken crusader tomes cannot be sold.
Thunder Is snes02 thunder.png Thunder magic Thunder C 8 7 90 1–2 50 3,000 --
Elthunder Is snes02 elthunder.png Thunder magic Thunder B 14 7 80 1–2 50 5,000 --
Thoron Is snes02 thoron.png Thunder magic Thunder A 20 7 70 1–2 50 12,000 --
Bolting Is snes02 bolting.png Thunder magic Thunder C 15 30 80 3–10 50 65,535 Reduces movement to 0 when equipped.
Target cannot counterattack.
Mjölnir Is snes02 mjölnir.png Thunder magic Thunder 30 10 90 1–2 50 50,000 Only usable by units with major Thrud Holy Blood.
+20 skill, +10 speed when equipped.
Drained Tome Is snes02 drained tome.png FE4RankWind.png Wind Variable 0 0 0 0 -- 1,000 Broken crusader tomes cannot be sold.
Wind Is snes02 wind.png FE4RankWind.png Wind C 8 2 90 1–2 50 3,000 --
Elwind Is snes02 elwind.png FE4RankWind.png Wind B 14 2 80 1–2 50 5,000 --
Tornado Is snes02 tornado.png FE4RankWind.png Wind A 20 2 70 1–2 50 12,000 --
Blizzard Is snes02 blizzard.png FE4RankWind.png Wind C 15 30 60 3–10 50 65,535 Reduces movement to 0 when equipped.
Target cannot counterattack.
Forseti Is snes02 forseti.png FE4RankWind.png Wind 30 5 90 1–2 50 50,000 Only usable by units with major Forseti Holy Blood.
+10 skill, +20 speed when equipped.
Drained Tome Is snes02 drained tome.png Light magic Light Variable 0 0 0 0 -- 1,000 Broken crusader tomes cannot be sold.
Lightning Is snes02 lightning.png Light magic Light C 14 5 90 1–2 50 5,000 --
Aura Is snes02 aura.png Light magic Light A 20 20 80 1–2 50 10,000 --
Nosferatu Is snes02 nosferatu.png Light magic Light A 14 12 70 1–2 50 10,000 Nullifies the foe's Pavise.
Restores (damage dealt) HP to the user.
Naga Is snes02 naga.png Light magic Light 30 12 80 1–2 50 50,000 Only usable by units with major Naga Holy Blood.
+20 skill, +20 speed, +20 defense, +20 resistance when equipped.
Nullifies the attack-halving effect of Loptous.
Drained Tome Is snes02 drained tome.png Dark magic Dark Variable 0 0 0 0 -- 1,000 Broken crusader tomes cannot be sold.
Jormungand Is snes02 jormungand.png Dark magic Dark C 20 12 90 1–2 50 65,535 --
Fenrir Is snes02 fenrir.png Dark magic Dark B 14 20 70 3–10 50 65,535 Reduces movement to 0 when equipped.
Target cannot counterattack.
Hel Is snes02 hel.png Dark magic Dark B -- 28 60 1–2 50 65,535 Deals (target's current HP − 1) damage to the target, leaving them with 1 HP.
Does nothing to targets already at 1 HP.
Loptous Is snes02 loptous.png Dark magic Dark 30 12 80 1–2 50 65,535 Only usable by units with major Loptous Holy Blood.
+5 resistance when equipped.
Reduces the target's attack power by 50% for the duration of the round of combat.
Heal Is snes02 heal.png Staves Staff C -- -- -- 1 50 5,000 Restores (10 + healer's magic) HP to one ally.
Mend Is snes02 mend.png Staves Staff C -- -- -- 1 50 10,000 Restores [20 + (healer's magic × 2)] HP to one ally.
Recover Is snes02 recover.png Staves Staff B -- -- -- 1 50 15,000 Restores all HP to one ally.
Physic Is snes02 physic.png Staves Staff B -- -- -- 1–10 10 5,000 Restores (10 + healer's magic) HP to one ally.
Fortify Is snes02 fortify.png Staves Staff A -- -- -- 1–10 5 15,000 Restores (10 + healer's magic) HP to all allies within range.
Return Is snes02 return staff.png Staves Staff C -- -- -- 1 10 5,000 Transports one ally to the home castle.
Warp Is snes02 warp.png Staves Staff B -- -- -- 1 10 10,000 Transports one ally to an allied castle.
Rescue Is snes02 rescue.png Staves Staff A -- -- -- 1–10 10 15,000 Transports one ally to user's side.
Restore Is snes02 restore.png Staves Staff B -- -- -- 1–10 10 10,000 Removes any status effects from one ally.
Silence Is snes02 silence.png Staves Staff B -- -- -- 1–10 3 30,000 Inflicts silence status on one enemy if (user's magic) > (target's resistance)
Sleep Is snes02 sleep.png Staves Staff B -- -- -- 1–10 1 30,000 Inflicts sleep status on one enemy if (user's magic) > (target's resistance)
Berserk Is snes02 berserk.png Staves Staff B -- -- -- 1–10 1 30,000 Inflicts berserk status on one enemy if (user's magic) > (target's resistance)
Valkyrie Is snes02 valkyrie.png Staves Staff -- -- -- 0 1 30,000 Only usable by units with major Bragi Holy Blood.
Can only be used at the home castle of a given chapter.
Revives a single dead unit of the player's choice, fully restoring their HP afterwards; only units who died within the current generation can be revived.
Charm Is snes02 charm staff.png Staves Staff A -- -- -- 1–10 0 0 Unused.
Freezes the game.
Thief Is snes02 thief.png Staves Staff B -- -- -- 1–10 0 0 Unused.
Steals gold from one enemy when using map animations.
Freezes the game when not using map animations.
Weapons in Fire Emblem: Genealogy of the Holy War
Swords ArmorslayerBalmungBarrier BladeBerserk SwordBrave SwordBroken SwordFlame SwordIron SwordIron BladeLands SwordLight BrandLightning SwordMiracle SwordMystletainnSafeguardSilver BladeSilver SwordSleep SwordSlim SwordSteel BladeSteel SwordThief's SwordTyrfingWind SwordWing Clipper
Lances Brave LanceBroken LanceGáe BolgGungnirIron LanceJavelinRidersbaneSilver LanceSlim LanceSteel Lance
Axes Brave AxeBroken AxeHand AxeHelswathIron AxeSilver AxeSteel Axe
Bows Brave BowBroken BowIron BowKiller BowSilver BowSteel BowYewfelle
Fire BolganoneDrained TomeElfireFireMeteorValflame
Thunder BoltingDrained TomeElthunderMjölnirThoronThunder
Wind BlizzardDrained TomeElwindForsetiTornadoWind
Light AuraDrained TomeLightningNagaNosferatu
Dark Drained TomeFenrirJormungandHelLoptous
Ballistae BallistaIron BallistaKiller Ballista
Staves Broken StaffFortifyHealMendPhysicRecoverRescueRestoreReturnSilenceSleepValkyrieWarp
Unused Weapons CharmGreat BallistaSilence SwordThief
Fire Emblem: Genealogy of the Holy War
Playable characters First gen. AlecArdenAyraAzelleBeowolfBrigidChulainnClaudDeirdreDewEdainErinysEthlynFinnJamkeLachesisLewynLexMidirNaoiseQuanSigurdSilviaTailtiu
Second gen. AltenaAresArthur/AmidCed/HawkCoirpre/CharlotDiarmuid/TristanFebail/AsaelloFee/HerminaFinnHannibalIucharIucharbaJuliaLana/MuirneLarcei/CreidneLeifLene/LayleaLester/DeimneNanna/JeanneOifeyPatty/DaisyScáthach/DalvinSeliphShannanTine/Linda
Non-playable characters First gen. AidaAlvaAnnandArvisAzmurBatuByronCalfCigyunEldiganEthniaEvaEveGrahnyeImcaKurthManananMariccleOifeyLahnaRingShannanTravantVictor
Second gen. AnnaFelipeJakeLewynPalmarch
Bosses First gen. AndreyBeowolfBordeauxChagallCimbaethClementCuvuliDaccarDiMaggioDíthorbaDonovanDuvallElliotEldiganErinysGerrardJacobiJamkeLamiaLombardMacbethMagornMyosMunnirPamelaPapilioPhilipPizareReptorSandimaSlayderVajaWaltzZane
Second gen. AltenaAnguillaArionArvisBanbaBaranBlegBloomBovisBoyceBramselBrianCanisCoulterDagonDanannDistlerDracoEquusEriuFisherFotlaGallusHannibalHaroldHildaIshtarIshtoreIucharIucharbaJavarroJudahJuliaJuliusJuphielKanatzKutuzovLizaMabelManfroyMaykovMengMorriganMuhammadMusMusarOvisOvoPorcusRiddellRobertoRodanSchmidtScipioSimiaTine/LindaTigrisTravantZagam
Background characters BaldrBragiCedDáinnFjalarGairHeimHoðrForsetiLoptousMaeraNagaNálNjörunOdSalamanderThrudUllr
Holy Weapons BalmungForsetiGáe BolgGungnirHelswathLoptousMjölnirMystletainnNagaTyrfingValflameValkyrieYewfelle
Chapters First gen. P: Birth of a Holy Knight • 1: Lady of the Forest • 2: Crisis in Agustria • 3: Eldigan, the Lionheart • 4: Dance in the Skies • 5: Doorway to Destiny
Second gen. 6: Inheritors of Light • 7: Beyond the Desert • 8: The Wyvern Knights of Thracia • 9: For Whose Sake • 10: Light and DarkE: End of the Holy War
Locations JugdralAed Desert (Dahna) • Agustria (Bragi TowerNordionOrgahil) • Grannvale (BelhallaChalphyDozelEddaFriegeVelthomerYngvi) • Isaach (Tirnanog) • Munster District (ConnachtLeonsterMunsterUlster) • MiletosSilesseThraciaVerdane
Groups, objects and events 12 crusadersAed MassacreBattle of BelhallaChild huntsCross KnightsFall of LeonsterFinal Holy WarHoly BloodHoly WarKnight brigades of GrannvaleLanceritterLoptr Church (DeadlordsLoptrian Empire) • Miracle of DahnaQuintessence
Lists ChaptersCharactersClasses (Class change) • Hidden map eventsItemsScriptsSkillsWeapons
Related topics TreasureGenealogy of the Holy War ExceedŌsawa manga adaptationFujimori manga adaptationSuzuki novelizationHeir of LightName chart • Other games (Mystery of the EmblemThracia 776Awakening) • Timeline