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Unused content in Fire Emblem Engage

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
< User:Seikatsu
Revision as of 16:30, 28 March 2024 by Seikatsu (talk | contribs) (Added unseen enemy growths, though they are not unused)

Numerous pieces of unused content have been found within the game data of Fire Emblem Engage. (Work in Progress)

NPC Characters

Ève and Seforiahave unused map data consisting of battle animations and base stats, though they both lack models on the battle map and sprites. Ève is more complete in that she has combat, critical hit, and victory dialogue while Seforia lacks any battle dialogue at all. Furthermore, Ève is defined as a High Priest with proficiencies in staves while Seforia is a Wyvern Knight with proficiencies in lances. Morion also has full combat, critical hit, and victory dialogue that is different from his Corrupted self seen in Chapter 10. Oddly, Morion's map portrait has him in the same position as his Corrupted self. Hyacinth as an NPC strangely has two innate proficiencies, both in Arts and Staves. Though Ève, Morion, Hyacinth, and Seforia all have base stats, they lack growth rates and stat caps.

Main article: Ève: The kind queen of Firene. A gentle soul who wishes for a world without strife or conflict.
High Priest
Level 1
Movement 5
SP 0
Recruitment: None. Unavailable without hacking.

Stats Growth Rates Cap Modifiers

Inventory Skills
-- --
Weapon Levels
Swords -- Lances -- Axes -- Bows --
Knives -- Tomes B Staves (Innate) S Arts C Special --
Main article: Morion: The brave king of Brodia. A powerful and proud warrior, he prizes honor on the battlefield.
Ma ns02 hero corrupted morion axe.png Hero
Level 1
Movement 5
SP 0
Recruitment: None. Unavailable without hacking.

Stats Growth Rates Cap Modifiers

Inventory Skills
-- --
Weapon Levels
Swords A Lances -- Axes (Innate) B Bows --
Knives -- Tomes -- Staves -- Arts -- Special --
Main article: Hyacinth
Ma ns02 martial master hyacinth art.png Martial Master
Level 1
Movement 5
SP 0
Recruitment: None. Unavailable without hacking.

Stats Growth Rates Cap Modifiers

Inventory Skills
-- --
Weapon Levels
Swords -- Lances -- Axes -- Bows --
Knives -- Tomes -- Staves (Innate) A Arts S Special --
Main article: Seforia: The free-spirited queen of Solm. Leads her country by example with heroic acts.
Wyvern Knight
Level 1
Movement 6
SP 0
Recruitment: None. Unavailable without hacking.

Stats Growth Rates Cap Modifiers

Inventory Skills
-- --
Weapon Levels
Swords B Lances (Innate) A Axes -- Bows --
Knives -- Tomes -- Staves -- Arts -- Special --


Antagonist Characters

Unlike most other enemies which have their stats based on their class, level scaling, and stat offsets, certain units such as Zephia, Griss, Marni, Past Alear, and Corrupted Lumera have their own stat growths which are used in calculating their stats. As a side note, the stat growths and stat caps of Zephia, Griss, and Marni are identical to Zelestia, Gregory, and Madeline respectively. Past Alear's stat growths are the same as Alear aside from the former having +5% strength but also a lack of class stat growths. The enemy Royals in the Fell Xenologue also share growths with their respective main would counterparts (ex: Corrupted Alfred has the same growths as Alfred).

Main article: Zephia
Ma ns02 melusine zephia sword.png Melusine
Level 30
Movement 6
SP 0
Recruitment: None. Unavailable without hacking.

Stats Growth Rates Cap Modifiers

Inventory Skills
-- Soulblade
Weapon Levels
Swords (Innate) S Lances -- Axes -- Bows --
Knives -- Tomes A Staves -- Arts -- Special --
Main article: Griss
Ma ns02 sage griss.png Sage
Level 10
Movement 5
SP 0
Recruitment: None. Unavailable without hacking.

Stats Growth Rates Cap Modifiers

Inventory Skills
-- Spell Harmony
Weapon Levels
Swords -- Lances -- Axes -- Bows --
Knives -- Tomes S Staves (Innate) A Arts -- Special --
Main article: Marni
Ma ns02 general marni axe.png General
Level 10
Movement 4
SP 0
Recruitment: None. Unavailable without hacking.

Stats Growth Rates Cap Modifiers

Inventory Skills
-- Swap
Weapon Levels
Swords -- Lances -- Axes (Innate) S Bows --
Knives -- Tomes -- Staves -- Arts -- Special --
Main article: Past Alear
Ma ns02 fell child alear f.png Fell Child
Level 17
Movement 5
SP 0
Recruitment: None. Unavailable without hacking.

Stats Growth Rates Cap Modifiers

Inventory Skills
-- Fell Spirit
Weapon Levels
Swords (Innate) A Lances -- Axes -- Bows --
Knives -- Tomes -- Staves -- Arts -- Special --
Main article: Corrupted Lumera
Ma ns02 divine dragon lumera.png Divine Dragon
Level 20
Movement 5
SP 0
Recruitment: None. Unavailable without hacking.

Stats Growth Rates Cap Modifiers

Inventory Skills
-- Divine Spirit
Weapon Levels
Swords (Innate) A Lances -- Axes -- Bows --
Knives -- Tomes -- Staves -- Arts B Special --

Furthermore some fabircations in Divine Paralogues have their own growths, namely the fabrication Thief and Lance armor representing Oswin and Matthew in The Brash General and the fabrication Bow Knight and Wyvern Knight representing Selena and Beruka The Doting Sister.

Main article: Lance Armor Fabrication
Ma ns02 lance armor fabrication.png Lance Armor
Level 3
Movement 4
SP 0
Recruitment: None. Unavailable without hacking.

Stats Growth Rates Cap Modifiers

Inventory Skills
-- --
Weapon Levels
Swords -- Lances B Axes -- Bows --
Knives -- Tomes -- Staves -- Arts -- Special --
Main article: Thief Fabrication
Ma ns02 thief fabrication.png Thief
Level 3
Movement 5
SP 0
Recruitment: None. Unavailable without hacking.

Stats Growth Rates Cap Modifiers

Inventory Skills
-- --
Weapon Levels
Swords -- Lances -- Axes -- Bows --
Knives S Tomes -- Staves -- Arts -- Special --
Main article: Bow Knight Fabrication
Ma ns02 bow knight fabrication.png Bow Knight
Level 3
Movement 6
SP 0
Recruitment: None. Unavailable without hacking.

Stats Growth Rates Cap Modifiers

Inventory Skills
-- --
Weapon Levels
Swords C Lances -- Axes -- Bows A
Knives -- Tomes -- Staves -- Arts -- Special --
Main article: Wyvern Knight Fabrication
Ma ns02 wyvern knight fabrication axe.png Wyvern Knight
Level 3
Movement 6
SP 0
Recruitment: None. Unavailable without hacking.

Stats Growth Rates Cap Modifiers

Inventory Skills
-- --
Weapon Levels
Swords B Lances -- Axes A Bows --
Knives -- Tomes -- Staves -- Arts -- Special --

Elemental Attacks

There exists six different elemental attributes in the game's data that are assigned to various weapons. These consist of Fire, Thunder, Wind, Ice, Light, and Dark. While only the Fire, Thunder, and Wind elements have practical gameplay use, like with Anima Focus, the Light and Dark elements are given to select weapons without any gameplay effect and no weapon is ever given the Ice weapon attribute. Strangely enough, light themed weapons have the Dark element associated with them and dark themed weapons have the Light element associated with them.

Fire, Thunder and Wind are included for the purpose of comparison:

Chapter 14 Unused Scene


This section has been marked as a stub. Please help improve the page by adding information.


Character Ages

Unused Dialogue and Voice Lines

Items and Skills