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The Lair of Fire: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Tag: Reverted
m (Text replacement - "([Cc])hapter (\d+)" to "$1hapter $2")
 
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Line 2: Line 2:
|image=[[File:Cm fe11 20x.png|200px]]
|image=[[File:Cm fe11 20x.png|200px]]
|location=[[Grust|The Lair of Fire]]
|location=[[Grust|The Lair of Fire]]
|new units=[[Ymir]]
|new units=[[Ymir (Shadow Dragon)|Ymir]]
|boss=[[Larissa]]
|boss=[[Larissa]]
|previous=[[Camus the Sable]]
|previous=[[Camus the Sable]]
Line 8: Line 8:
}}
}}


'''The Lair of Fire''' (Japanese: {{hl|炎の洞窟|Honō no dōkutsu}} ''Cave of Flame'') is the fourth sidequest in {{FE11}}. In order to reach this chapter, the player must have 15 or fewer units alive at the end of [[Camus the Sable|chapter 20]].
'''The Lair of Fire''' (Japanese: {{hl|炎の洞窟|Honō no dōkutsu}} ''Cave of Flame'') is the fourth side quest in {{FE11}}. In order to reach this chapter, the player must have 15 or fewer units alive at the end of [[Camus the Sable|Chapter 20]].


==Plot==
==Plot==
{{main|The Lair of Fire/Script}}
{{main|The Lair of Fire/Script}}
After the downfall of [[Grust]], the last remnants of the military take the inhabitants of a village hostage in a desperate attempt to stave off [[Marth]]'s forces. However, they are butchered by a mighty warrior named [[Ymir]]. Marth's army arrives and finishes off the Grust stragglers; Ymir, who was initially doubtful of Marth's righteousness, is convinced to join him.
After the downfall of [[Grust]], the last remnants of the military take the inhabitants of a village hostage in a desperate attempt to stave off [[Marth]]'s forces. However, they are butchered by a mighty warrior named [[Ymir (Shadow Dragon)|Ymir]]. Marth's army arrives and finishes off the Grust stragglers; Ymir, who was initially doubtful of Marth's righteousness, is convinced to join him.


==Chapter data==
==Chapter data==
Line 18: Line 18:
|victory=Seize
|victory=Seize
|defeat=[[Marth]] dies
|defeat=[[Marth]] dies
|ally=12
|ally=1–12
|enemy=22{{h|+1|Ymir}}{{h|-1|After talking to Ymir}}
|enemy=23{{h|−1|After talking to Ymir}}
|map=[[File:Cm fe11 20x.png|512px]]
|map=[[File:Cm fe11 20x.png|512px]]
|col=30
|row=30
}}
}}


Line 27: Line 29:
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Ymir
|name=Ymir
|namearticle=Ymir (Shadow Dragon)
|portrait=[[File:Portrait ymir fe11.png]]
|portrait=[[File:Portrait ymir fe11.png]]
|class=Warrior
|class=Warrior
Line 32: Line 35:
|lv=10
|lv=10
|inventory={{Item|ds|Devil Axe}}
|inventory={{Item|ds|Devil Axe}}
|recruitment method=Enemy, talk to with [[Marth]], joins at the end of the chapter
|recruitment method=At the end of the chapter if [[Marth]] talked with him
}}
}}
|game#=11
|game#=11
|return1=marth
|forced1=marth
|return1=abel
|return2=frey
|return2=frey
|return3=abel
|return3=jagen
|return4=cain
|return4=cain
|return5=jagen
|return5=gordin
|return6=gordin
|return6=draug
|return7=draug
|return7=norne
|return8=norne
|return8=caeda
|return9=caeda
|return9=wrys
|return10=wrys
|return10=ogma
|return11=bord
|return11=barst
|return12=cord
|return12=bord
|return13=barst
|return13=cord
|return14=ogma
|return14=darros
|return15=darros
|return15=castor
|return16=castor
|return16=julian
|return17=julian
|return17=lena
|return18=lena
|return18=navarre
|return19=navarre
|return19=merric
|return20=matthis
|return20=matthis
|return21=merric
|return21=wolf
|return22=roshea
|return22=sedgar
|return23=vyland
|return23=roshea
|return24=sedgar
|return24=vyland
|return25=wolf
|return25=hardin
|return25article=Wolf (Shadow Dragon)
|return26=wendell
|return26=hardin
|return27=rickard
|return27=wendell
|return28=athena
|return28=rickard
|return29=bantu
|return29=athena
|return30=caesar
|return30=bantu
|return31=radd
|return31=caesar
|return32=roger
|return32=radd
|return33=jeorge
|return33=roger
|return34=maria
|return34=jeorge
|return35=minerva
|return35=maria
|return36=linde
|return36=minerva
|return37=jake
|return37=linde
|return38=dolph
|return38=jake
|return39=macellan
|return39=dolph
|return40=tomas
|return40=macellan
|return41=boah
|return41=tomas
|return42=midia
|return41article=Tomas (Shadow Dragon)
|return43=horace
|return42=boah
|return44=astram
|return43=midia
|return45=beck
|return44=horace
|return46=catria
|return45=astram
|return47=palla
|return46=beck
|return48=arran
|return47=catria
|return49=samson
|return48=palla
|return50=xane
|return49=arran
|return51=etzel
|return50=samson
|return52=est
|return51=xane
|return53=tiki
|return52=etzel
|return54=lorenz
|return53=est
|return54article=Lorenz (Shadow Dragon)
|return54=tiki
|return55=lorenz
|return55article=Lorenz (Shadow Dragon)
}}
}}


Line 123: Line 124:
|tab6=Hard-5
|tab6=Hard-5
|content1={{ChapUnitHdr|type=Enemy|platform=ds01}}
|content1={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Larissa]]
|class=General
|lv=10
|#=1
|hp=32
|str=10
|mag=1
|skill=5
|spd=6
|lck=0
|def=16
|res=3
|inventory={{Item|ds|Silver Lance}}
|notes=Stands on the chapter's seize point.
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=Grust
|name=Grust
Line 138: Line 155:
|mov=10
|mov=10
|inventory={{Item|ds|Steel Sword}}
|inventory={{Item|ds|Steel Sword}}
|notes=Begins moving if a unit reaches the end of the central bridge, or the column just before the west save point.
|notes=All begin moving if any of them or a nearby Paladin could attack a unit with twice their movement.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 155: Line 172:
|mov=10
|mov=10
|inventory={{Item|ds|Steel Lance}}
|inventory={{Item|ds|Steel Lance}}
|notes=Begins moving if a unit reaches the end of the central bridge, or the column just before the west save point.
|notes=All begin moving if any of them or a nearby Paladin could attack a unit with twice their movement.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 171: Line 188:
|res=10.5
|res=10.5
|mov=6
|mov=6
|inventory={{Item|ds|Fire|link=Fire (tome)}} • {{Item|ds|Fortify}}
|inventory={{Item|ds|Fire}} • {{Item|ds|Fortify}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 194: Line 212:
|#=2
|#=2
|hp=22
|hp=22
|str=2{{h|+8|Granted by Firestone}}
|str={{h|10|in combat with Firestone; 2 otherwise}}
|mag=0.4
|mag=0.4
|skill=4{{h|+4|Granted by Firestone}}
|skill={{h|8|in combat with Firestone; 4 otherwise}}
|spd=4.2{{h|+4|Granted by Firestone}}
|spd={{h|8.2|in combat with Firestone; 4.2 otherwise}}
|lck=0
|lck=0
|def=3{{h|+9|Granted by Firestone}}
|def={{h|12|in combat with Firestone; 3 otherwise}}
|res=1.6{{h|+4|Granted by Firestone}}
|res={{h|5.6|in combat with Firestone; 1.6 otherwise}}
|mov=6
|mov=6
|inventory={{Item|ds|Firestone}}
|inventory={{Item|ds|Firestone}}
|notes=Move to attack units in range; return to their starting positions if no one is in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 287: Line 306:
|mov=9
|mov=9
|inventory={{Item|ds|Killing Edge}}
|inventory={{Item|ds|Killing Edge}}
|notes=Begins moving if a unit moves west of ally starting positions.
|notes=Begins moving if he or a nearby Cavalier could attack a unit with twice their movement.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 304: Line 323:
|mov=9
|mov=9
|inventory={{Item|ds|Steel Lance}}
|inventory={{Item|ds|Steel Lance}}
|notes=Begins moving if a unit reaches the point just before the southern bridge.
|notes=Both begin moving if either of them or the nearby Cavalier could attack a unit with twice their movement.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 321: Line 340:
|mov=5
|mov=5
|inventory={{Item|ds|Ridersbane}}
|inventory={{Item|ds|Ridersbane}}
|notes=Begins moving if the nearby Knight is provoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 337: Line 357:
|mov=5
|mov=5
|inventory={{Item|ds|Javelin}}
|inventory={{Item|ds|Javelin}}
|notes=Begins moving if the nearby Knight is provoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 356: Line 377:
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=[[Larissa]]
|name=[[Ymir (Shadow Dragon)|Ymir]]
|class=Paladin
|class=Warrior
|lv=10
|lv=10
|#=1
|#=1
|hp=32
|hp=46
|str=10
|str=18
|mag=1
|mag=0
|skill=5
|skill=13
|spd=6
|spd=14
|lck=0
|def=16
|res=3
|inventory={{Item|ds|Silver Lance}}
|notes=Stands on the chapter's seize point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=[[Ymir]]
|class=Warrior
|lv=10
|#=1
|hp=46
|str=18
|mag=0
|skill=13
|spd=14
|lck=5
|lck=5
|def=9
|def=9
Line 388: Line 391:
|mov=7
|mov=7
|inventory={{Item|ds|Devil Axe}}
|inventory={{Item|ds|Devil Axe}}
|notes=Leaves the map if [[Marth]] speaks to him.
|notes=• Not present during [[preparations]].<br>• Leaves the map if [[Marth]] talks to him.
|last=y
|last=y
}}
}}
Line 394: Line 397:
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}}
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=Grust
|name=[[Larissa]]
|class=Paladin
|class=General
|lv=8
|lv=10
|#=3
|#=1
|hp=32
|hp=34.1
|str=10.9
|mag=1
|skill=5.9
|spd=6.6
|lck=0.6
|def=16
|res=3
|inventory={{Item|ds|Silver Lance}}
|notes=Stands on the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Paladin
|lv=8
|#=3
|hp=32
|str=10.5
|str=10.5
|mag=1
|mag=1
Line 408: Line 427:
|mov=10
|mov=10
|inventory={{Item|ds|Steel Sword}}
|inventory={{Item|ds|Steel Sword}}
|notes=Begins moving if a unit reaches the end of the central bridge, or the column just before the west save point.
|notes=All begin moving if any of them or a nearby Paladin could attack a unit with twice their movement.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 425: Line 444:
|mov=10
|mov=10
|inventory={{Item|ds|Steel Lance}}
|inventory={{Item|ds|Steel Lance}}
|notes=Begins moving if a unit reaches the end of the central bridge, or the column just before the west save point.
|notes=All begin moving if any of them or a nearby Paladin could attack a unit with twice their movement.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 441: Line 460:
|res=10.5
|res=10.5
|mov=6
|mov=6
|inventory={{Item|ds|Fire|link=Fire (tome)}} • {{Item|ds|Fortify}}
|inventory={{Item|ds|Fire}} • {{Item|ds|Fortify}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 464: Line 484:
|#=2
|#=2
|hp=25
|hp=25
|str=3.5{{h|+8|Granted by Firestone}}
|str={{h|11.5|in combat with Firestone; 3.5 otherwise}}
|mag=0.7
|mag=0.7
|skill=6.25{{h|+4|Granted by Firestone}}
|skill={{h|10.25|in combat with Firestone; 6.25 otherwise}}
|spd=6.6{{h|+4|Granted by Firestone}}
|spd={{h|10.6|in combat with Firestone; 6.6 otherwise}}
|lck=0
|lck=0
|def=3{{h|+9|Granted by Firestone}}
|def={{h|12|in combat with Firestone; 3 otherwise}}
|res=1.6{{h|+4|Granted by Firestone}}
|res={{h|5.6|in combat with Firestone; 1.6 otherwise}}
|mov=6
|mov=6
|inventory={{Item|ds|Firestone}}
|inventory={{Item|ds|Firestone}}
|notes=Move to attack units in range; return to their starting positions if no one is in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 557: Line 578:
|mov=9
|mov=9
|inventory={{Item|ds|Killing Edge}}
|inventory={{Item|ds|Killing Edge}}
|notes=Begins moving if a unit moves west of ally starting positions.
|notes=Begins moving if he or a nearby Cavalier could attack a unit with twice their movement.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 574: Line 595:
|mov=9
|mov=9
|inventory={{Item|ds|Steel Lance}}
|inventory={{Item|ds|Steel Lance}}
|notes=Begins moving if a unit reaches the point just before the southern bridge.
|notes=Both begin moving if either of them or the nearby Cavalier could attack a unit with twice their movement.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 591: Line 612:
|mov=5
|mov=5
|inventory={{Item|ds|Ridersbane}}
|inventory={{Item|ds|Ridersbane}}
|notes=Begins moving if the nearby Knight is provoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 607: Line 629:
|mov=5
|mov=5
|inventory={{Item|ds|Javelin}}
|inventory={{Item|ds|Javelin}}
|notes=Begins moving if the nearby Knight is provoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 626: Line 649:
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=[[Larissa]]
|name=[[Ymir (Shadow Dragon)|Ymir]]
|class=Paladin
|class=Warrior
|lv=10
|lv=10
|#=1
|#=1
|hp=34.1
|hp=46
|str=10.9
|str=18
|mag=1
|mag=0
|skill=5.9
|skill=13
|spd=6.6
|spd=14
|lck=0.6
|def=16
|res=3
|inventory={{Item|ds|Silver Lance}}
|notes=Stands on the chapter's seize point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=[[Ymir]]
|class=Warrior
|lv=10
|#=1
|hp=46
|str=18
|mag=0
|skill=13
|spd=14
|lck=5
|lck=5
|def=9
|def=9
Line 658: Line 663:
|mov=7
|mov=7
|inventory={{Item|ds|Devil Axe}}
|inventory={{Item|ds|Devil Axe}}
|notes=Leaves the map if [[Marth]] speaks to him.
|notes=• Not present during [[preparations]].<br>• Leaves the map if [[Marth]] talks to him.
|last=y
|last=y
}}
}}
Line 664: Line 669:
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}}
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=Grust
|name=[[Larissa]]
|class=Paladin
|class=General
|lv=8
|lv=10
|#=3
|#=1
|hp=34.4
|hp=36.2
|str=11.55
|str=11.8
|mag=1
|skill=6.8
|spd=7.2
|lck=1.2
|def=16
|res=3
|inventory={{Item|ds|Silver Lance}}
|notes=Stands on the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Paladin
|lv=8
|#=3
|hp=34.4
|str=11.55
|mag=1
|mag=1
|skill=10.9
|skill=10.9
Line 678: Line 699:
|mov=10
|mov=10
|inventory={{Item|ds|Steel Sword}}
|inventory={{Item|ds|Steel Sword}}
|notes=Begins moving if a unit reaches the end of the central bridge, or the column just before the west save point.
|notes=All begin moving if any of them or a nearby Paladin could attack a unit with twice their movement.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 695: Line 716:
|mov=10
|mov=10
|inventory={{Item|ds|Steel Lance}}
|inventory={{Item|ds|Steel Lance}}
|notes=Begins moving if a unit reaches the end of the central bridge, or the column just before the west save point.
|notes=All begin moving if any of them or a nearby Paladin could attack a unit with twice their movement.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 711: Line 732:
|res=10.5
|res=10.5
|mov=6
|mov=6
|inventory={{Item|ds|Fire|link=Fire (tome)}} • {{Item|ds|Fortify}}
|inventory={{Item|ds|Fire}} • {{Item|ds|Fortify}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 734: Line 756:
|#=2
|#=2
|hp=28
|hp=28
|str=5{{h|+8|Granted by Firestone}}
|str={{h|13|in combat with Firestone; 5 otherwise}}
|mag=1
|mag=1
|skill=8.5{{h|+4|Granted by Firestone}}
|skill={{h|12.5|in combat with Firestone; 8.5 otherwise}}
|spd=9{{h|+4|Granted by Firestone}}
|spd={{h|13|in combat with Firestone; 9 otherwise}}
|lck=0
|lck=0
|def=3{{h|+9|Granted by Firestone}}
|def={{h|12|in combat with Firestone; 3 otherwise}}
|res=1.6{{h|+4|Granted by Firestone}}
|res={{h|5.6|in combat with Firestone; 1.6 otherwise}}
|mov=6
|mov=6
|inventory={{Item|ds|Firestone}}
|inventory={{Item|ds|Firestone}}
|notes=Move to attack units in range; return to their starting positions if no one is in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 827: Line 850:
|mov=9
|mov=9
|inventory={{Item|ds|Killing Edge}}
|inventory={{Item|ds|Killing Edge}}
|notes=Begins moving if a unit moves west of ally starting positions.
|notes=Begins moving if he or a nearby Cavalier could attack a unit with twice their movement.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 844: Line 867:
|mov=9
|mov=9
|inventory={{Item|ds|Steel Lance}}
|inventory={{Item|ds|Steel Lance}}
|notes=Begins moving if a unit reaches the point just before the southern bridge.
|notes=Both begin moving if either of them or the nearby Cavalier could attack a unit with twice their movement.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 861: Line 884:
|mov=5
|mov=5
|inventory={{Item|ds|Ridersbane}}
|inventory={{Item|ds|Ridersbane}}
|notes=Begins moving if the nearby Knight is provoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 877: Line 901:
|mov=5
|mov=5
|inventory={{Item|ds|Javelin}}
|inventory={{Item|ds|Javelin}}
|notes=Begins moving if the nearby Knight is provoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 896: Line 921:
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=[[Larissa]]
|name=[[Ymir (Shadow Dragon)|Ymir]]
|class=Paladin
|class=Warrior
|lv=10
|lv=10
|#=1
|#=1
|hp=36.2
|hp=46
|str=11.8
|str=18
|mag=1
|mag=0
|skill=6.8
|skill=13
|spd=7.2
|spd=14
|lck=1.2
|def=16
|res=3
|inventory={{Item|ds|Silver Lance}}
|notes=Stands on the chapter's seize point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=[[Ymir]]
|class=Warrior
|lv=10
|#=1
|hp=46
|str=18
|mag=0
|skill=13
|spd=14
|lck=5
|lck=5
|def=9
|def=9
Line 928: Line 935:
|mov=7
|mov=7
|inventory={{Item|ds|Devil Axe}}
|inventory={{Item|ds|Devil Axe}}
|notes=Leaves the map if [[Marth]] speaks to him.
|notes=• Not present during [[preparations]].<br>• Leaves the map if [[Marth]] talks to him.
|last=y
|last=y
}}
}}
Line 934: Line 941:
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}}
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=Grust
|name=[[Larissa]]
|class=Paladin
|class=General
|lv=8
|lv=10
|#=3
|#=1
|hp=36.8
|hp=38.3
|str=12.7
|mag=1
|skill=7.7
|spd=7.8
|lck=1.8
|def=16
|res=3
|inventory={{Item|ds|Silver Lance}}
|notes=Stands on the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Paladin
|lv=8
|#=3
|hp=36.8
|str=12.6
|str=12.6
|mag=1
|mag=1
Line 948: Line 971:
|mov=10
|mov=10
|inventory={{Item|ds|Steel Sword}}
|inventory={{Item|ds|Steel Sword}}
|notes=Begins moving if a unit reaches the end of the central bridge, or the column just before the west save point.
|notes=All begin moving if any of them or a nearby Paladin could attack a unit with twice their movement.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 965: Line 988:
|mov=10
|mov=10
|inventory={{Item|ds|Steel Lance}}
|inventory={{Item|ds|Steel Lance}}
|notes=Begins moving if a unit reaches the end of the central bridge, or the column just before the west save point.
|notes=All begin moving if any of them or a nearby Paladin could attack a unit with twice their movement.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 982: Line 1,005:
|mov=6
|mov=6
|inventory={{Item|ds|Elfire}} • {{Item|ds|Fortify}}
|inventory={{Item|ds|Elfire}} • {{Item|ds|Fortify}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,004: Line 1,028:
|#=2
|#=2
|hp=31
|hp=31
|str=6.5{{h|+8|Granted by Firestone}}
|str={{h|14.5|in combat with Firestone; 6.5 otherwise}}
|mag=1.3
|mag=1.3
|skill=10.75{{h|+4|Granted by Firestone}}
|skill={{h|14.75|in combat with Firestone; 10.75 otherwise}}
|spd=11.4{{h|+4|Granted by Firestone}}
|spd={{h|15.4|in combat with Firestone; 11.4 otherwise}}
|lck=0
|lck=0
|def=3{{h|+9|Granted by Firestone}}
|def={{h|12|in combat with Firestone; 3 otherwise}}
|res=1.6{{h|+4|Granted by Firestone}}
|res={{h|5.6|in combat with Firestone; 1.6 otherwise}}
|mov=6
|mov=6
|inventory={{Item|ds|Firestone}}
|inventory={{Item|ds|Firestone}}
|notes=Move to attack units in range; return to their starting positions if no one is in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,097: Line 1,122:
|mov=9
|mov=9
|inventory={{Item|ds|Killing Edge}}
|inventory={{Item|ds|Killing Edge}}
|notes=Begins moving if a unit moves west of ally starting positions.
|notes=Begins moving if he or a nearby Cavalier could attack a unit with twice their movement.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,114: Line 1,139:
|mov=9
|mov=9
|inventory={{Item|ds|Steel Lance}}
|inventory={{Item|ds|Steel Lance}}
|notes=Begins moving if a unit reaches the point just before the southern bridge.
|notes=Both begin moving if either of them or the nearby Cavalier could attack a unit with twice their movement.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,131: Line 1,156:
|mov=5
|mov=5
|inventory={{Item|ds|Ridersbane}}
|inventory={{Item|ds|Ridersbane}}
|notes=Begins moving if the nearby Knight is provoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,147: Line 1,173:
|mov=5
|mov=5
|inventory={{Item|ds|Javelin}}
|inventory={{Item|ds|Javelin}}
|notes=Begins moving if the nearby Knight is provoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,166: Line 1,193:
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=[[Larissa]]
|name=[[Ymir (Shadow Dragon)|Ymir]]
|class=Paladin
|class=Warrior
|lv=10
|lv=10
|#=1
|#=1
|hp=38.3
|hp=46
|str=12.7
|str=18
|mag=1
|mag=0
|skill=7.7
|skill=13
|spd=7.8
|spd=14
|lck=1.8
|def=16
|res=3
|inventory={{Item|ds|Silver Lance}}
|notes=Stands on the chapter's seize point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=[[Ymir]]
|class=Warrior
|lv=10
|#=1
|hp=46
|str=18
|mag=0
|skill=13
|spd=14
|lck=5
|lck=5
|def=9
|def=9
Line 1,198: Line 1,207:
|mov=7
|mov=7
|inventory={{Item|ds|Devil Axe}}
|inventory={{Item|ds|Devil Axe}}
|notes=Leaves the map if [[Marth]] speaks to him.
|notes=• Not present during [[preparations]].<br>• Leaves the map if [[Marth]] talks to him.
|last=y
|last=y
}}
}}
Line 1,204: Line 1,213:
|content5={{ChapUnitHdr|type=Enemy|platform=ds01}}
|content5={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=Grust
|name=[[Larissa]]
|class=Paladin
|class=General
|lv=8
|lv=10
|#=3
|#=1
|hp=39.2
|hp=40.4
|str=13.65
|str=13.6
|mag=1
|skill=8.6
|spd=8.4
|lck=2.4
|def=16
|res=3
|inventory={{Item|ds|Silver Lance}}
|notes=Stands on the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Paladin
|lv=8
|#=3
|hp=39.2
|str=13.65
|mag=1
|mag=1
|skill=12.7
|skill=12.7
Line 1,218: Line 1,243:
|mov=10
|mov=10
|inventory={{Item|ds|Steel Sword}}
|inventory={{Item|ds|Steel Sword}}
|notes=Begins moving if a unit reaches the end of the central bridge, or the column just before the west save point.
|notes=All begin moving if any of them or a nearby Paladin could attack a unit with twice their movement.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,235: Line 1,260:
|mov=10
|mov=10
|inventory={{Item|ds|Steel Lance}}
|inventory={{Item|ds|Steel Lance}}
|notes=Begins moving if a unit reaches the end of the central bridge, or the column just before the west save point.
|notes=All begin moving if any of them or a nearby Paladin could attack a unit with twice their movement.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,252: Line 1,277:
|mov=6
|mov=6
|inventory={{Item|ds|Elfire}} • {{Item|ds|Fortify}}
|inventory={{Item|ds|Elfire}} • {{Item|ds|Fortify}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,274: Line 1,300:
|#=2
|#=2
|hp=34
|hp=34
|str=8{{h|+8|Granted by Firestone}}
|str={{h|16|in combat with Firestone; 8 otherwise}}
|mag=1.6
|mag=1.6
|skill=13{{h|+4|Granted by Firestone}}
|skill={{h|17|in combat with Firestone; 13 otherwise}}
|spd=13.8{{h|+4|Granted by Firestone}}
|spd={{h|17.8|in combat with Firestone; 13.8 otherwise}}
|lck=0
|lck=0
|def=3{{h|+9|Granted by Firestone}}
|def={{h|12|in combat with Firestone; 3 otherwise}}
|res=1.6{{h|+4|Granted by Firestone}}
|res={{h|5.6|in combat with Firestone; 1.6 otherwise}}
|mov=6
|mov=6
|inventory={{Item|ds|Firestone}}
|inventory={{Item|ds|Firestone}}
|notes=Move to attack units in range; return to their starting positions if no one is in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,367: Line 1,394:
|mov=9
|mov=9
|inventory={{Item|ds|Killing Edge}}
|inventory={{Item|ds|Killing Edge}}
|notes=Begins moving if a unit moves west of ally starting positions.
|notes=Begins moving if he or a nearby Cavalier could attack a unit with twice their movement.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,384: Line 1,411:
|mov=9
|mov=9
|inventory={{Item|ds|Steel Lance}}
|inventory={{Item|ds|Steel Lance}}
|notes=Begins moving if a unit reaches the point just before the southern bridge.
|notes=Both begin moving if either of them or the nearby Cavalier could attack a unit with twice their movement.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,401: Line 1,428:
|mov=5
|mov=5
|inventory={{Item|ds|Ridersbane}}
|inventory={{Item|ds|Ridersbane}}
|notes=Begins moving if the nearby Knight is provoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,417: Line 1,445:
|mov=5
|mov=5
|inventory={{Item|ds|Javelin}}
|inventory={{Item|ds|Javelin}}
|notes=Begins moving if the nearby Knight is provoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,436: Line 1,465:
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=[[Larissa]]
|name=[[Ymir (Shadow Dragon)|Ymir]]
|class=Paladin
|class=Warrior
|lv=10
|lv=10
|#=1
|#=1
|hp=40.4
|hp=46
|str=13.6
|str=18
|mag=1
|mag=0
|skill=8.6
|skill=13
|spd=8.4
|spd=14
|lck=2.4
|def=16
|res=3
|inventory={{Item|ds|Silver Lance}}
|notes=Stands on the chapter's seize point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=[[Ymir]]
|class=Warrior
|lv=10
|#=1
|hp=46
|str=18
|mag=0
|skill=13
|spd=14
|lck=5
|lck=5
|def=9
|def=9
Line 1,468: Line 1,479:
|mov=7
|mov=7
|inventory={{Item|ds|Devil Axe}}
|inventory={{Item|ds|Devil Axe}}
|notes=Leaves the map if [[Marth]] speaks to him.
|notes=• Not present during [[preparations]].<br>• Leaves the map if [[Marth]] talks to him.
|last=y
|last=y
}}
}}
{{ChapUnitFtr}}
{{ChapUnitFtr}}
|content6={{ChapUnitHdr|type=Enemy|platform=ds01}}
|content6={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Larissa]]
|class=General
|lv=10
|#=1
|hp=42.5
|str=14.5
|mag=1
|skill=9.5
|spd=9
|lck=3
|def=16
|res=3
|inventory={{Item|ds|Silver Lance}}
|notes=Stands on the chapter's seize point.
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=Grust
|name=Grust
Line 1,488: Line 1,515:
|mov=10
|mov=10
|inventory={{Item|ds|Silver Sword}}
|inventory={{Item|ds|Silver Sword}}
|notes=Begins moving if a unit reaches the end of the central bridge, or the column just before the west save point.
|notes=All begin moving if any of them or a nearby Paladin could attack a unit with twice their movement.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,505: Line 1,532:
|mov=10
|mov=10
|inventory={{Item|ds|Silver Lance}}
|inventory={{Item|ds|Silver Lance}}
|notes=Begins moving if a unit reaches the end of the central bridge, or the column just before the west save point.
|notes=All begin moving if any of them or a nearby Paladin could attack a unit with twice their movement.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,522: Line 1,549:
|mov=6
|mov=6
|inventory={{Item|ds|Bolganone}} • {{Item|ds|Fortify}}
|inventory={{Item|ds|Bolganone}} • {{Item|ds|Fortify}}
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,544: Line 1,572:
|#=2
|#=2
|hp=37
|hp=37
|str=9.5{{h|+8|Granted by Firestone}}
|str={{h|17.5|in combat with Firestone; 9.5 otherwise}}
|mag=1.9
|mag=1.9
|skill=15.25{{h|+4|Granted by Firestone}}
|skill={{h|19.25|in combat with Firestone; 15.25 otherwise}}
|spd=16.2{{h|+4|Granted by Firestone}}
|spd={{h|20.2|in combat with Firestone; 16.2 otherwise}}
|lck=0
|lck=0
|def=3{{h|+9|Granted by Firestone}}
|def={{h|12|in combat with Firestone; 3 otherwise}}
|res=1.6{{h|+4|Granted by Firestone}}
|res={{h|5.6|in combat with Firestone; 1.6 otherwise}}
|mov=6
|mov=6
|inventory={{Item|ds|Firestone}}
|inventory={{Item|ds|Firestone}}
|notes=Move to attack units in range; return to their starting positions if no one is in range.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,637: Line 1,666:
|mov=9
|mov=9
|inventory={{Item|ds|Killing Edge|type=forged}}
|inventory={{Item|ds|Killing Edge|type=forged}}
|notes=Begins moving if a unit moves west of ally starting positions.
|notes=Begins moving if he or a nearby Cavalier could attack a unit with twice their movement.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,654: Line 1,683:
|mov=9
|mov=9
|inventory={{Item|ds|Silver Lance}}
|inventory={{Item|ds|Silver Lance}}
|notes=Begins moving if a unit reaches the point just before the southern bridge.
|notes=Both begin moving if either of them or the nearby Cavalier could attack a unit with twice their movement.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,671: Line 1,700:
|mov=5
|mov=5
|inventory={{Item|ds|Ridersbane|type=forged}}
|inventory={{Item|ds|Ridersbane|type=forged}}
|notes=Begins moving if the nearby Knight is provoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,687: Line 1,717:
|mov=5
|mov=5
|inventory={{Item|ds|Javelin|type=forged}}
|inventory={{Item|ds|Javelin|type=forged}}
|notes=Begins moving if the nearby Knight is provoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,706: Line 1,737:
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=[[Larissa]]
|name=[[Ymir (Shadow Dragon)|Ymir]]
|class=Paladin
|lv=10
|#=1
|hp=42.5
|str=14.5
|mag=1
|skill=9.5
|spd=9
|lck=3
|def=16
|res=3
|inventory={{Item|ds|Silver Lance}}
|notes=Stands on the chapter's seize point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=[[Ymir]]
|class=Warrior
|class=Warrior
|lv=10
|lv=10
Line 1,738: Line 1,751:
|mov=7
|mov=7
|inventory={{Item|ds|Devil Axe}}
|inventory={{Item|ds|Devil Axe}}
|notes=Leaves the map if [[Marth]] speaks to him.
|notes=• Not present during [[preparations]].<br>• Leaves the map if [[Marth]] talks to him.
|last=y
|last=y
}}
}}
{{ChapUnitFtr}}
{{ChapUnitFtr}}
All {{forged|forged|article=Forge}} weapons have +4 Mt and +20 Hit.
All {{forged|forged|article=Forge}} weapons have +4 might and +20 hit.
}}
}}
====Reinforcements====
*Before the start of the battle
**[[Ymir]] appears on the northeast isle with two [[chest]]s


===Boss data===
===Boss data===
Line 1,865: Line 1,874:
==Strategy==
==Strategy==
{{strategy}}
{{strategy}}
{{sectstub}}
'''Team Division:'''
* '''Left Path Group:''' Equip units with [[Armorslayer]]s, [[Ridersbane]]s, and/or magic to handle various threats.
* '''Middle Path Group:''' This group should comprise of sturdy units a healer to confront enemy [[General]]s and [[Paladin]]s.
* '''Right Path Group:''' This smaller team should include units with high HP and magic, prepared to tackle the [[Manakete]] near the bridge.
* If the team is low on diversity and strength, move through a single path instead.
 
'''Key Considerations During Battle:'''
* [[Ymir (Shadow Dragon)|Ymir]] remains stationary unless attacked or if a unit enters his attack range. Talk to him with [[Marth]] to recruit him after the chapter.
* One [[Bishop]] holds a [[Fortify]] staff, so plan on eliminating units in one turn. Keep your low resistance units a safe distance away from the other Bishop with the [[Swarm]] tome.
 
'''Boss Encounter:'''
* [[Larissa]], a General, is susceptible to magic attacks. A focused magical onslaught should secure victory in one turn.
 
'''New Unit:'''
* Ymir, a pre-promote [[Warrior]] and decent filler unit. His base Strength is sufficient to one-shot enemy Paladins with a +4 might Poleax for the next two chapters.
<!--
<!--
==Trivia==
==Trivia==
-->
-->
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=The Lair of Fire
|eng-name=The Lair of Fire
|jap-name={{h|炎の洞窟|Honō no dōkutsu}}
|jpn-name={{h|炎の洞窟|Honō no dōkutsu}}
|jap-mean=Cave of Flame
|jpn-mean=Cave of Flame
|pal-name=Men and Monsters
|pal-name=Men and Monsters
|pal-mean=Changed so as to not be named after its location; this trait is shared with [[Port Warren]], [[Helena Castle]], and [[The Alterspire]].
|pal-mean=It appears to have been changed so that the chapter and locations that show up on the chapter splash screen are not the same; this trait is shared with [[Port Warren]], [[Helena Castle]], and [[The Alterspire]].
|span-name=Una villa acosada
|span-name=Una villa acosada
|span-mean=A harassed village
|span-mean=A harassed village

Latest revision as of 17:15, 28 March 2024

The Lair of Fire

Cm fe11 20x.png

Location

The Lair of Fire

New units

Ymir

Boss(es)

Larissa

Previous chapter(s)

Camus the Sable

Next chapter(s)

Clash in Macedon

The Lair of Fire (Japanese: 炎の洞窟 Cave of Flame) is the fourth side quest in Fire Emblem: Shadow Dragon. In order to reach this chapter, the player must have 15 or fewer units alive at the end of Chapter 20.

Plot

Main article: The Lair of Fire/Script

After the downfall of Grust, the last remnants of the military take the inhabitants of a village hostage in a desperate attempt to stave off Marth's forces. However, they are butchered by a mighty warrior named Ymir. Marth's army arrives and finishes off the Grust stragglers; Ymir, who was initially doubtful of Marth's righteousness, is convinced to join him.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Seize Player Partner Other Enemy
Defeat: Marth dies 1–12 {{{partner}}} {{{other}}} 23−1
Cm fe11 20x.png
Map dimensions:
30 columns by 30 rows

Character data

Characters
New units
Ymir
Portrait ymir fe11.png
Warrior
HP
46
Inventory
Devil Axe
Level
10
At the end of the chapter if Marth talked with him
Required characters
Marth ​
Available characters
Abel ​Frey ​Jagen ​Cain ​Gordin ​Draug ​Norne ​Caeda ​Wrys ​Ogma ​Barst ​Bord ​Cord ​Darros ​Castor ​Julian ​Lena ​Navarre ​Merric ​Matthis ​Wolf ​Sedgar ​Roshea ​Vyland ​Hardin ​Wendell ​Rickard ​Athena ​Bantu ​Caesar ​Radd ​Roger ​Jeorge ​Maria ​Minerva ​Linde ​Jake ​Dolph ​Macellan ​Tomas ​Boah ​Midia ​Horace ​Astram ​Beck ​Catria ​Palla ​Arran ​Samson ​Xane ​Etzel ​Est ​Tiki ​Lorenz ​

Item data

Items
Name Obtainment Method
Is ds wo dao.png Wo Dao Open upper-eastern chest
Is ds killer axe.png Killer Axe Open lower-eastern chest
Is ds longbow.png Longbow Open right northern chest
Is ds poleax.png Poleax Open left northern chest
Is ds killer bow.png Killer Bow Open middle-western chest
Is ds killer lance.png Killer Lance Open southern chest

Enemy data

Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.

Normal Hard-1 Hard-2 Hard-3 Hard-4 Hard-5

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ds01 general enemy.gif Larissa General 10 1 32 10 1 5 6 0 16 3 -- Silver Lance
Stands on the chapter's seize point.
Ma ds01 paladin enemy.gif Grust Paladin 8 3 29.6 9.45 1 9.1 10.4 0 10.1 7.4 10 Steel Sword
All begin moving if any of them or a nearby Paladin could attack a unit with twice their movement.
Ma ds01 paladin enemy.gif Grust Paladin 8 2 29.6 9.45 1 9.1 10.4 0 10.1 7.4 10 Steel Lance
All begin moving if any of them or a nearby Paladin could attack a unit with twice their movement.
Ma ds01 bishop enemy.gif Grust Bishop 6 1 26 1 4.5 5.5 6.5 0 4 10.5 6 Fire Fortify
Moves to attack units in range.
Ma ds01 bishop enemy.gif Grust Bishop 6 1 26 1 4.5 5.5 6.5 0 4 10.5 -- Swarm
--
Ma ds01 manakete enemy.gif Dohlr Manakete 5 2 22 10 0.4 8 8.2 0 12 5.6 6 Firestone
Move to attack units in range; return to their starting positions if no one is in range.
Ma ds01 general enemy.gif Grust General 4 2 32.7 8.9 1 5.9 4.6 0 13.6 3.6 6 Silver Lance
Begins moving if another General is provoked.
Ma ds01 general enemy.gif Grust General 2 1 30.9 8.3 1 5.3 4.2 0 13.2 3.2 6 Steel Lance
Begins moving if another General is provoked.
Ma ds01 paladin enemy.gif Grust Paladin 6 1 28 8.75 1 8.5 10 0 9.5 7 10 Steel Lance
Immediately begins moving unprovoked.
Ma ds01 horseman enemy.gif Grust Horseman 6 2 25 6.5 1 8.5 11.5 0 4.5 3.5 9 Steel Bow
Immediately begins moving unprovoked.
Ma ds01 cavalier enemy.gif Grust Cavalier 12 1 26.8 8.85 0 5.3 8.2 0 10.3 1.1 9 Killing Edge
Begins moving if he or a nearby Cavalier could attack a unit with twice their movement.
Ma ds01 cavalier enemy.gif Grust Cavalier 12 2 26.8 8.85 0 5.3 8.2 0 10.3 1.1 9 Steel Lance
Both begin moving if either of them or the nearby Cavalier could attack a unit with twice their movement.
Ma ds01 knight enemy.gif Grust Knight 13 1 28.8 9.6 0 5.6 2.4 0 13.4 1.2 5 Ridersbane
Begins moving if the nearby Knight is provoked.
Ma ds01 knight enemy.gif Grust Knight 11 1 27 9 0 5 2 0 13 1 5 Javelin
Begins moving if the nearby Knight is provoked.
Ma ds01 paladin enemy.gif Grust Paladin 5 1 27.2 8.4 1 8.2 9.8 0 9.2 6.8 10 Silver Lance
Immediately begins moving unprovoked.
Ma ds01 warrior enemy.gif Ymir Warrior 10 1 46 18 0 13 14 5 9 1 7 Devil Axe
• Not present during preparations.
• Leaves the map if Marth talks to him.

Boss data

Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or be otherwise truncated.
Main article: Larissa

Normal Hard-1 Hard-2 Hard-3 Hard-4 Hard-5

Small portrait larissa fe11.png
Ma ds01 general enemy.gif General
Level 10
Movement --
Stats
Max HP 32 Speed 6
Strength 10 Luck 0
Magic 1 Defense 16
Skill 5 Resistance 3
Inventory
Silver Lance
Weapon Levels
Swords -- Lances A Axes --
Bows D Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Team Division:

  • Left Path Group: Equip units with Armorslayers, Ridersbanes, and/or magic to handle various threats.
  • Middle Path Group: This group should comprise of sturdy units a healer to confront enemy Generals and Paladins.
  • Right Path Group: This smaller team should include units with high HP and magic, prepared to tackle the Manakete near the bridge.
  • If the team is low on diversity and strength, move through a single path instead.

Key Considerations During Battle:

  • Ymir remains stationary unless attacked or if a unit enters his attack range. Talk to him with Marth to recruit him after the chapter.
  • One Bishop holds a Fortify staff, so plan on eliminating units in one turn. Keep your low resistance units a safe distance away from the other Bishop with the Swarm tome.

Boss Encounter:

  • Larissa, a General, is susceptible to magic attacks. A focused magical onslaught should secure victory in one turn.

New Unit:

  • Ymir, a pre-promote Warrior and decent filler unit. His base Strength is sufficient to one-shot enemy Paladins with a +4 might Poleax for the next two chapters.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

The Lair of Fire

--

English
(Europe)

Men and Monsters

It appears to have been changed so that the chapter and locations that show up on the chapter splash screen are not the same; this trait is shared with Port Warren, Helena Castle, and The Alterspire.

Japanese

炎の洞窟

Cave of Flame

Spanish

Una villa acosada

A harassed village

French

L'Antre de feu

The Lair of Fire

German

Flammenhöhle

Cave of flame

Italian

Il covo di fuoco

The Lair of Fire

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

← Camus the Sable • The Lair of Fire • Clash in Macedon →
Fire Emblem: Shadow Dragon
Playable characters AbelArranAstramAthenaBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstEtzelFreyGordinGotohHardinHoraceJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNagiNavarreNorneOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXaneYmir
Non-playable characters Aurelis KingMalledusNynaTalys King
Bosses BathysBentheonCamusCaptainDactylDejaniraEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenLarissaMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Background characters AdrahAnriArtemisCaldasIoteLizaLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumFalchionFire EmblemGradivusImhulluHauteclereMercuriusParthiaRapierStarlightWing Spear
Chapters P: Prologue I • P: Prologue II • P: Prologue III • P: Prologue IV • 1: Marth Embarks • 2: The Pirates of Galder • 3: A Brush in the Teeth • 4: Battle in the Lea • 5: Champions of Aurelis • 6: Fire Emblem • 6x: In War's Grip • 7: Lefcandith Gauntlet • 8: Port Warren • 9: The Pyrathi Dragon • 10: Princess Minerva • 11: Knorda Market • 12: The Ageless Palace • 12x: A Traitor's Worth • 13: The Wooden Cavalry • 14: Land of Sorrow • 15: An Oasis of Magic • 16: The Battle for Altea • 17: Star and Savior • 17x: Helena Castle • 18: The Sable Order • 19: Manakete Princess • 20: Camus the Sable • 20x: The Lair of Fire • 21: Clash in Macedon • 22: A Knight-Filled Sky • 23: Dark Pontifex • 24: The Dragonkin Realm • 24x: The AlterspireE: Chosen by Fate
Locations ArchaneaAlteaAurelisDolhrGraGrustKhadeinKingdom of ArchaneaMacedonPyrathiTalysThabes
Groups, objects and concepts Archanean LeagueDragons (Divine DragonEarth DragonManakete) • DragoonsSable OrderWar of LiberationWar of ShadowsWhitewinged Order
Lists ChaptersCharactersClasses (Class change) • ConversationsItemsScriptsSupportsWeapons
Related topics List of version differences (Name chart) • Other games (Shadow Dragon & the Blade of LightGaidenNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound RoomTimeline