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Fire Emblem (Shadow Dragon chapter)
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Plot
- Main article: Fire Emblem/Script
Marth makes his way into Aurelis Castle, where many treasures lie, although a thief would be required to liberate them. When the enemy general Emereus learns of Marth's presence, he immediately attempts to flee, but Marth and his comrades are able to oust Macedon's forces, cut down Emereus, and reclaim the castle. Afterwards, Princess Nyna of Archanea arrives to congratulate Marth for a job well done. She presents him with the Fire Emblem, a sacred treasure to be bestowed upon a champion who will save the world.
Chapter data
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Victory: Seize
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Player
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Partner
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Other
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Enemy
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Third
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Defeat: Marth dies
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14+1 (FE1 and FE11) 14+2 (FE3)
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{{{partner}}}
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n/a
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25-1 (FE1 and FE11) 21-2 (FE3)
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{{{third}}}
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Character data
Shadow Dragon and the Blade of Light
Mystery of the Emblem
Shadow Dragon
Item data
Shadow Dragon
Shop data
Shadow Dragon and the Blade of Light
Shadow Dragon
Armories and vendors
Swords Lances Axes Bows Tomes Staves Items Secret
Enemy data
Shadow Dragon and the Blade of Light
Shadow Dragon
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Name
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Class
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Lv
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#
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Inventory and Skills
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Notes
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Boss data
Shadow Dragon and the Blade of Light
- Emereus's experience yield is 60.
Mystery of the Emblem
Shadow Dragon
- Note: Boss stats in five-star Hard Mode are rounded to the nearest whole number.
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
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In this chapter, you get Rickard, a Thief who is generally inferior to Julian and should only be used if Julian is killed in battle. If you want to use Wolf and/or Sedgar, they should be reclassed immediately. Sedgar does very well as a Hero, where his growth rates in HP, Strength, Skill, Speed, and Defense all reach 80%, and as a General, where his growth rates in HP, Skill, and Defense all reach 100%. Wolf also makes a good General, with HP, Strength, Skill, and Defense growths above 90%.
Rickard should be swiftly recruited and sent to grab the first chest. Send your units to kill the first enemy Knight on turn 2. When the initial wave hits on turn 3, make sure to get the Curate. Watch out for the Cavalier with the Silver Lance; he is powerful enough to easily kill an unsuspecting unit and force an early restart. In order to prevent the Thieves from making off with your treasure, you're probably going to need to use Lena's Warp staff.
Etymology and other languages
Names, etymology, and in other regions
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Language
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Name
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Definition, etymology, and notes
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English
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Fire Emblem
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References