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Unused content in Fire Emblem Engage

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

Numerous pieces of unused content have been found within the game data of Fire Emblem Engage. (Work in Progress)

Characters

NPC Characters

Ève and Seforia have unused map data consisting of battle animations and base stats, though they both lack models on the battle map and sprites. Ève is more complete in that she has combat, critical hit, and victory dialogue while Seforia lacks any battle dialogue at all. Furthermore, Ève is defined as a High Priest with proficiencies in staves while Seforia is a Wyvern Knight with proficiencies in lances. Morion also has full combat, critical hit, and victory dialogue that is different from his Corrupted self seen in Chapter 10. Oddly, Morion's map portrait has him in the same position as his Corrupted self. Hyacinth as an NPC strangely has two innate proficiencies, both in Arts and Staves. Though Ève, Morion, Hyacinth, and Seforia all have base stats, they lack growth rates and stat caps.

Main article: Ève: The kind queen of Firene. A gentle soul who wishes for a world without strife or conflict.
High Priest
Level 1
Movement 5
SP 0
Recruitment: None. Unavailable without hacking.

Stats Growth Rates Cap Modifiers

Inventory Skills
-- --
Weapon Levels
Swords -- Lances -- Axes -- Bows --
Knives -- Tomes B Staves (Innate) S Arts C Special --
Main article: Morion: The brave king of Brodia. A powerful and proud warrior, he prizes honor on the battlefield.
Ma ns02 hero corrupted morion axe.png Hero
Level 1
Movement 5
SP 0
Recruitment: None. Unavailable without hacking.

Stats Growth Rates Cap Modifiers

Inventory Skills
-- --
Weapon Levels
Swords A Lances -- Axes (Innate) B Bows --
Knives -- Tomes -- Staves -- Arts -- Special --
Main article: Hyacinth
Ma ns02 martial master hyacinth art.png Martial Master
Level 1
Movement 5
SP 0
Recruitment: None. Unavailable without hacking.

Stats Growth Rates Cap Modifiers

Inventory Skills
-- --
Weapon Levels
Swords -- Lances -- Axes -- Bows --
Knives -- Tomes -- Staves (Innate) A Arts S Special --
Main article: Seforia: The free-spirited queen of Solm. Leads her country by example with heroic acts.
Wyvern Knight
Level 1
Movement 6
SP 0
Recruitment: None. Unavailable without hacking.

Stats Growth Rates Cap Modifiers

Inventory Skills
-- --
Weapon Levels
Swords B Lances (Innate) A Axes -- Bows --
Knives -- Tomes -- Staves -- Arts -- Special --


Antagonist Characters

Unlike most other enemies which have their stats based on their class, level scaling, and stat offsets, certain units such as Zephia, Griss, Marni, Past Alear, and Corrupted Lumera have their own stat growths which are used in calculating their stats. As a side note, the stat growths and stat caps of Zephia and Griss are identical to Zelestia and Gregory respectively. Marni and Past Alear have small differences compared to their counterparts, namely in Dexterity and Strength respectively. The enemy Royals in the Fell Xenologue also share growths with their respective main would counterparts (ex: Corrupted Alfred has the same growths as Alfred).

Main article: Zephia
Ma ns02 melusine zephia sword.png Melusine
Level 30
Movement 6
SP 0
Recruitment: None. Unavailable without hacking.

Stats Growth Rates Cap Modifiers

Inventory Skills
-- Soulblade
Weapon Levels
Swords (Innate) S Lances -- Axes -- Bows --
Knives -- Tomes A Staves -- Arts -- Special --
Main article: Griss
Ma ns02 sage griss.png Sage
Level 10
Movement 5
SP 0
Recruitment: None. Unavailable without hacking.

Stats Growth Rates Cap Modifiers

Inventory Skills
-- Spell Harmony
Weapon Levels
Swords -- Lances -- Axes -- Bows --
Knives -- Tomes S Staves (Innate) A Arts -- Special --
Main article: Marni
Ma ns02 general marni axe.png General
Level 10
Movement 4
SP 0
Recruitment: None. Unavailable without hacking.

Stats Growth Rates Cap Modifiers

Inventory Skills
-- Swap
Weapon Levels
Swords -- Lances -- Axes (Innate) S Bows --
Knives -- Tomes -- Staves -- Arts -- Special --
Main article: Past Alear
Ma ns02 fell child alear f.png Fell Child
Level 17
Movement 5
SP 0
Recruitment: None. Unavailable without hacking.

Stats Growth Rates Cap Modifiers

Inventory Skills
-- Fell Spirit
Weapon Levels
Swords (Innate) A Lances -- Axes -- Bows --
Knives -- Tomes -- Staves -- Arts -- Special --
Main article: Corrupted Lumera
Ma ns02 divine dragon lumera.png Divine Dragon
Level 20
Movement 5
SP 0
Recruitment: None. Unavailable without hacking.

Stats Growth Rates Cap Modifiers

Inventory Skills
-- Divine Spirit
Weapon Levels
Swords (Innate) A Lances -- Axes -- Bows --
Knives -- Tomes -- Staves -- Arts B Special --

Furthermore some fabircations in Divine Paralogues have their own growths, namely the fabrication Lance Armor and Thief representing Oswin and Matthew in The Brash General and the fabrication Bow Knight and Wyvern Knight representing Selena and Beruka in The Doting Sister.

Main article: Lance Armor Fabrication
Ma ns02 lance armor fabrication.png Lance Armor
Level 3
Movement 4
SP 0
Recruitment: None. Unavailable without hacking.

Stats Growth Rates Cap Modifiers

Inventory Skills
-- --
Weapon Levels
Swords -- Lances B Axes -- Bows --
Knives -- Tomes -- Staves -- Arts -- Special --
Main article: Thief Fabrication
Ma ns02 thief fabrication.png Thief
Level 3
Movement 5
SP 0
Recruitment: None. Unavailable without hacking.

Stats Growth Rates Cap Modifiers

Inventory Skills
-- --
Weapon Levels
Swords -- Lances -- Axes -- Bows --
Knives S Tomes -- Staves -- Arts -- Special --
Main article: Bow Knight Fabrication
Ma ns02 bow knight fabrication.png Bow Knight
Level 3
Movement 6
SP 0
Recruitment: None. Unavailable without hacking.

Stats Growth Rates Cap Modifiers

Inventory Skills
-- --
Weapon Levels
Swords C Lances -- Axes -- Bows A
Knives -- Tomes -- Staves -- Arts -- Special --
Main article: Wyvern Knight Fabrication
Ma ns02 wyvern knight fabrication axe.png Wyvern Knight
Level 3
Movement 6
SP 0
Recruitment: None. Unavailable without hacking.

Stats Growth Rates Cap Modifiers

Inventory Skills
-- --
Weapon Levels
Swords B Lances -- Axes A Bows --
Knives -- Tomes -- Staves -- Arts -- Special --

Elemental Attacks

There exists six different elemental attributes in the game's data that are assigned to various weapons. These consist of Fire, Thunder, Wind, Ice, Light, and Dark. While only the Fire, Thunder, and Wind elements have practical gameplay use, like with Anima Focus, the Light and Dark elements are given to select weapons without any gameplay effect and no weapon is ever given the Ice weapon attribute. Strangely enough, light themed weapons have the Dark element associated with them and dark themed weapons have the Light element associated with them.

Fire, Thunder and Wind are included for the purpose of comparison:

Chapter 14 Scene


This section has been marked as a stub. Please help improve the page by adding information.


Character Ages

When certain units make meals in the Somniel, they sometimes grant additional stat bonuses to units based on whether they are "younger" or "older." In a similar mannerism to Fire Emblem Echoes: Shadows of Valentia, almost all playable characters have an unseen age stat, save Nil and Nel. In Engage, a unit's age is used to check if they are classified as young or old with the threshold for older being 20 years and above. In general, only playable characters have ages, but a select few NPCs/enemies also have ages for unknown reasons. Furthermore, Alear and Veyle's ages are defined as 17 and 16 respectively despite them technically being over 500 years old.

Character ages

Age Characters
10 Jean
11 Anna
14 Hortensia
16 Clanne, Framme, Veyle, Marni, Madeline
17 Alear, Etie, Céline, Alcryst, Citrinne, Fogado, Rosado
18 Chloé, Lapis, Timerra, Panette
19 Merrin, Goldmary
20 Ivy, Pandreo
21 Alfred
22 Louis, Yunaka, Jade
23 Boucheron, Bunet, Seadall
24 Amber
25 Diamant
26 Kagetsu
27 Griss, Gregory
28 Zelkov
31 Mauvier
35 Saphir
45 Vander
60 Lindon
2,500 Zephia, Zelestia

Dialogue and Voice Lines


This section has been marked as a stub. Please help improve the page by adding information.


Elyos Enemy Quotes

Parallel Elyos Enemy Quotes

Hortenisa

Corrupted Hortensia in The Fell Heir is programmed to never use Hector's Engage attack, Storm's Eye, but still has dialogue when using it.

Father...
— Corrupted Hortensia
Just let me die...
— Corrupted Hortensia

Skills

Hidden Skills

Several skills present in the game have hidden icons.

Icon Skill name Effect Activation Description Notes
Is ns02 dance.png Dance Refreshes one adjacent ally, allowing them to act again if they have already acted.
If the unit has Special Dance equipped, it activates alongside the dance.
Command N/A Associated with the Dancer class, it has an unused icon but lacks a displayable name and flavor text if forced to appear.
Is ns02 lockpick.png Locktouch (Needs further research) Command N/A Associated with the Thief class, it has an unused icon but lacks a displayable name and flavor text if forced to appear.
Is ns02 movement +1.png Movement +1 Grants +1 movement. -- Grants Mov+1. Associated with Emblem Sigurd, it has an unused icon, name, and flavor text.
Is ns02 hp +3.png HP +3 Grants +3 HP. -- N/A Associated with Emblems Leif, Ike, and Corrin, it has an unused icon but lacks a displayable name and flavor text if forced to appear. Costs 100 SP.
Is ns02 magic +1.png Magic +1 Grants +1 Magic. -- N/A Associated with Emblems Micaiah, Byleth, Corrin, Erika, and Soren it has an unused icon but lacks a displayable name and flavor text if forced to appear. Costs 500 SP.
Is ns02 resistance +1.png Resistance +1 Grants +1 Resistance. -- N/A Associated with Emblems Celica, Roy, Lyn, Corrin, and Veronica it has an unused icon but lacks a displayable name and flavor text if forced to appear. Costs 100 SP.
Is ns02 build +1.png Build +1 Grants +1 Build. -- N/A Associated with Emblems Sigurd and Hector, it has an unused icon but lacks a displayable name and flavor text if forced to appear. Costs 100 SP.
Is ns02 build +2.png Build +2 Grants +2 Build. -- N/A Associated with Emblems Sigurd and Hector, it has an unused icon but lacks a displayable name and flavor text if forced to appear. Costs 300 SP.

Unused Skills


This section has been marked as a stub. Please help improve the page by adding information.


Several unused skills are present in the game's code.

Icon Skill name Effect Activation Description Notes
Is ns02 armored blow.png Armored Blow −10 physical damage taken during combat when activated. If user initiates combat When unit initiates combat, unit takes 10 less physical damage during combat. --
Is ns02 veteran.png Veteran User is immune to Is ns02 status break.png break.
Reduces the bonus damage multiplier on enemy weapons from ×3 to ×2.
-- Prevents unit from being broken.
Reduces damage from effectiveness.
Not to be confused with Veteran+ which is frequently used by bosses on Maddening mode.
N/A N/A Sets foe's hit rate to 0 during combat. -- N/A --
N/A N/A Sets foe's hit rate to 100 during combat. -- N/A --
N/A イルバリア
(Nil Barrier)
N/A -- N/A In the script for the chapter Seven Bracelets, Nil is given the skill Sigil Protection at the start of the map and then has it taken away when he arrives at the northernmost sigil. Commented out in the code, however, exists the assignment of a skill called "イルバリア" that would have been given and taken away at the same times as Sigil Protection. It's name is similar to the internal name of Fell Barrier which is "Sombre Barrier".