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Witchy Wand
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
(Redirected from Witchy Wand+)
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Witchy Wand (Japanese: キャンディの杖 Candy cane) is a weapon skill in the staff category which debuted in Fire Emblem Heroes. Witchy Wand is a skill that resets affected enemies' special skill cooldown counts and slows down those counts through their following actions.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (Witchy Wand) |
8 | 2 | 200 | -- | Assault | -- | ✓ | After combat, if user attacked, resets special cooldown and inflicts Guard (Inflicts −1 special cooldown charge on unit per attack during combat) on foe through their next action. | ||
Heroes (Witchy Wand+; refine: Unrefined) |
12 | 2 | 300 | -- | Witchy Wand | -- | ✓ | After combat, if user attacked, resets special cooldown and inflicts Guard (Inflicts −1 special cooldown charge on unit per attack during combat) on foe and enemies within 2 spaces of foe through their next actions. | ||
Heroes (Witchy Wand+; refine: +Wrathful) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | After combat, if user attacked, resets special cooldown and inflicts Guard (Inflicts −1 special cooldown charge on unit per attack during combat) on foe and enemies within 2 spaces of foe through their next actions. Damage is not halved after defense calculations. | ||
Heroes (Witchy Wand+; refine: +Dazzling) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | After combat, if user attacked, resets special cooldown and inflicts Guard (Inflicts −1 special cooldown charge on unit per attack during combat) on foe and enemies within 2 spaces of foe through their next actions. Foe cannot counterattack. |
Availability
Heroes
Method | Data | |
---|---|---|
Witchy Wand | Witchy Wand+ | |
Unit (★★★★★) | Mia: Moonlit Witch | Mia: Moonlit Witch |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Witchy Wand) |
After combat, if unit attacked, resets Special
cooldown of foe, and inflicts the following status on foe through its next action: "Inflicts Special cooldown charge -1 per attack during combat. (Only highest value applied. Does not stack.)" (Neutralizes Special cooldown count reductions after combat, but skills that Accelerate and Slow Special are still effective.) |
戦闘中に攻撃していれば、戦闘後に
敵の奥義発動カウントを最大値に戻す (最大値に戻る時、同時に 「戦闘後、奥義発動カウント-」が発動しても無効 「奥義が発動しやすい」「奥義が出にくい」は有効) かつ、 敵に奥義発動カウント変動量-1の状態異常を付与 (同系統効果複数時、最大値適用) (敵の次回行動終了まで) |
Heroes (Witchy Wand+) |
After combat, if unit attacked, resets Special
cooldown of target and foes within 2 spaces of target, and inflicts the following status on target and foes within 2 spaces of target through their next actions: "Inflicts Special cooldown charge -1 per attack during combat. (Only highest value applied. Does not stack.)" (Neutralizes Special cooldown count reductions after combat, but skills that Accelerate and Slow Special are still effective.) |
戦闘中に攻撃していれば、戦闘後に
敵と、その周囲2マスの敵の 奥義発動カウントを最大値に戻す (最大値に戻る時、同時に 「戦闘後、奥義発動カウント-」が発動しても無効 「奥義が発動しやすい」「奥義が出にくい」は有効) かつ、 奥義発動カウント変動量-1の状態異常を付与 (同系統効果複数時、最大値適用) (敵の次回行動終了まで) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Witchy Wand |
-- |
Japanese |
キャンディの杖 |
Candy rod |
Spanish |
Varita de bruja |
Witch's wand |
French |
Bâton bonbon |
Sweet staff |
German |
Hexenstab |
Witches Staff |
Italian |
Bacchetta |
Baton |
Portuguese |
Vara de bruxa |
Witch's wand |
Traditional Chinese |
糖果杖 |
Candy rod |
Gallery
The Witchy Wand as it appears in Heroes.
See also
Staff skills in Heroes | ||||
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