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Vendor (shop)

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Florina stands next to a vendor in Fire Emblem: The Blazing Blade.

The vendor (Japanese: 道具屋 item shop), known as the Shop in Fire Emblem: Path of Radiance and Shadow Dragon & the Blade of Light, and the Item Shop in Three Houses, is a type of shop which appears in thirteen games of the Fire Emblem series. Vendors specialize in selling ordinary items and magical artefacts, and are the counterpart to the physical weapon-selling armories. Vendors are traditionally owned and operated by the recurring character Aimee/Larabel, or at least women who resemble her.

Overview


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In the majority of their appearances (the exceptions being Path of Radiance, Radiant Dawn, Fates, and Three Houses), vendors are found on the maps of certain chapters, and sell magic tomes, staves, and various items (mostly healing items and keys).

Vendors are not present in Awakening. In this game, typical vendor wares are sold in armories instead. They are also not present in Gaiden and its remake, which have no shopping at all.

In Genealogy of the Holy War, the vendor is one of the castle town shops, which serves the purpose of both an armory and a vendor.

Path of Radiance and Radiant Dawn

Visiting Aimee's shop in Path of Radiance.

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In Fire Emblem: Path of Radiance and Radiant Dawn, Aimee's shop is part of the merchant caravan and is accessed through the base. She sells items in two categories: staves and items (magic tomes are instead sold in Muston's armory). Radiant Dawn adds the bargains section to the shop. The stock available in the shop depends on the current chapter being played. Generally speaking, more powerful staves and items become available as the player progresses through the game.

Unlike in other games, the shop does not allow players to directly sell items they currently have. That is instead handled through Jorge's antiques service.

Fates


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In Fire Emblem Fates, vendors are constructed and accessed in My Castle. There are two types of vendors: the Hoshidan Rod Shop (Japanese: 白夜道具屋 Byakuya item shop), and the Nohrian Staff Store (Japanese: 暗夜道具屋 Anya item shop). Their availability depends on the campaign being played, with the Rod Shop only being available in the Birthright and Revelation campaigns, and the Staff Store only being available in Conquest and Revelation. Players are also able to visit other players' My Castles and buy from their vendors, including the vendors they do not have.

The Rod Shop sells Hoshidan rods, the Staff Store sells Nohrian staves, and both also sell common items and stones. Once they have been constructed, they can each be upgraded to allow them to sell more powerful items to the player in greater quantities. Certain items are sold in strictly limited quantities per level.

Vendor locations

Shadow Dragon & the Blade of Light

Chapter Column Row Sells Cost
Chapter 8 16
16
25
26
Vulnerary 600
Door Key 500
Fire 300
Thunder 460
Heal 780
Chapter 10 5 13 Pure Water 1,450
Vulnerary 600
Door Key 500
Bridge Key 900
Chapter 11 26
27
20
20
Vulnerary 600
Door Key 500
Thunder 460
Blizzard 700
Heal 780
Mend 1,200
Chapter 14 12 18 Vulnerary 600
Door Key 500
Fire 300
Thunder 460
Heal 780
Chapter 15 13
14
1
1
Vulnerary 600
Fire 300
Thunder 460
Blizzard 700
Elfire 1,250
Bolganone 1,600
Mend 1,200
Recover 1,550
Chapter 16 9
10
20
21
Vulnerary 600
Door Key 500
Fire 300
Thunder 460
Blizzard 700
Elfire 1,250
Bolganone 1,600
Heal 780
Mend 1,200
Recover 1,550
Chapter 17 24 25 Pure Water 1,450
Vulnerary 600
Door Key 500
Bridge Key 900
Chapter 18 29
31
17
15
Vulnerary 600
Fire 300
Thunder 460
Blizzard 700
Elfire 1,250
Bolganone 1,600
Mend 1,200
Recover 1,550
Chapter 20 28 4 Fire 300
Thunder 460
Blizzard 700
Elfire 1,250
Bolganone 1,600
Chapter 21 18 1 Vulnerary 600
Blizzard 700
Elfire 1,250
Bolganone 1,600
Mend 1,200
Recover 1,550
Chapter 22 10
11
6
6
Vulnerary 600
Fire 300
Thunder 460
Blizzard 700
Elfire 1,250
Bolganone 1,600
Mend 1,200
Recover 1,550
Chapter 24 5 2 Heal 780
Mend 1,200
Recover 1,550
Final Chapter 30 26 Vulnerary 600
Door Key 500
Bridge Key 900

Mystery of the Emblem

Book 1


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Book 2

Chapter Column Row Sells Cost
Chapter 5 6 22 Vulnerary 300
Door Key 500
Heal 1,000
Fire 500
Chapter 9 1 8 Fire 500
Thunder 630
Blizzard 690
Elfire 900
Heal 1,000
Mend 1,600
1 9 Vulnerary 300
Pure Water 1,200
Door Key 500
Chest Key 500
Bridge Key 1,000
Chapter 15 11 19 Fire 500
Thunder 630
Blizzard 690
Elfire 900
Heal 1,000
Mend 1,600
11 20 Vulnerary 300
Pure Water 1,200
Door Key 500
Chest Key 500
Bridge Key 1,000
Chapter 17 3 2 Vulnerary 300
Door Key 500
Mend 1,600
Thunder 630
Blizzard 690
Elfire 900
Chapter 19 24 20 Vulnerary 300
Door Key 500
Mend 1,600
Thunder 630
Blizzard 690
Elfire 690
Endgame-1 21 2 Fire 500
Thunder 630
Blizzard 690
Elfire 900
Heal 1,000
Recover 2,400
22 2 Vulnerary 300
Pure Water 1,200
Door Key 500
Chest Key 500
Bridge Key 1,000

Thracia 776

Chapter Column Row Sells Cost
Chapter 1 13 7 Vulnerary 600
Chapter 2 4 7 Vulnerary 600
Chapter 3 3 3 Vulnerary 600
Door Key 500
Chapter 6 25 20 Vulnerary 600
Door Key 500
Fire 2,250
Chapter 8 11 18 Vulnerary 600
Antitoxin 1,500
Torch 500
Door Key 500
Chapter 9 30 24 Vulnerary 600
Torch 500
Heal 2,200
Thunder 3,200
S Drink 5,000
Chapter 10 29 5 Vulnerary 600
Torch 500
Heal 2,200
Thunder 3,200
S Drink 5,000
Chapter 12 22 3 Vulnerary 600
Door Key 500
Wind 2,200
Fire 2,250
Torch 500
Chapter 14 11 3 Vulnerary 600
Antitoxin 1,500
Heal 2,200
Thunder 3,200
S Drink 5,000
Chapter 15 17 14 Vulnerary 600
Antitoxin 1,500
Torch 500
Door Key 500
Chapter 17A 24 24 Vulnerary 600
Antitoxin 1,500
Heal 2,200
Mend 2,300
Chapter 17B 11 28 Vulnerary 600
Antitoxin 1,500
Fire 2,250
Elfire 3,200
Chapter 20 10 2 Vulnerary 600
Torch 500
Heal 2,200
Thunder 3,200
Chapter 21 10 25 Vulnerary 600
Antitoxin 1,500
Wind 2,200
Thunder 3,200
Chapter 22 4 28 Mend 2,300
Elfire 3,200
Lightning 3,200
Door Key 500
Knight Proof 8,000

The Binding Blade


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The Blazing Blade


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Chapter Column Row Sells Cost
Chapter 7 8 3 Vulnerary 300
Heal 600
Fire 560
Chapter 10 12 16 Vulnerary 300
Heal 600
Fire 560
Thunder 700
Lightning 630
Chapter 11(E) 7 5 Vulnerary 300
Chapter 12 2 14 Vulnerary 300
Chapter 13 7 6 Vulnerary 300
Heal 600
Chapter 14 12 14 Vulnerary 300
Heal 600
Fire 560
Chapter 15(E)/16(H) 21 16 Door Key 50
Vulnerary 300
Heal 600
Fire 560
Chapter 16x(E)/17x(H) 4 5 Heal 600
Mend 1,000
Fire 560
Thunder 700
Lightning 630
Chapter 27(E)/29(H) 9 28 Door Key 50
Heal 600
Fire 560
Thunder 700
Elfire 1,200
Lightning 630
Shine 900
Flux 900
Chapter 29x(E)/31x(H) 3 6 Fire 560
Thunder 700
Elfire 1,200
Lightning 630
Shine 900
Divine 2,000
Flux 900
23 8 Vulnerary 300
Elixir 3,000
Pure Water 900
Door Key 50
Heal 600
Mend 1,000
Recover 2,250
Restore 2,000

The Sacred Stones


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In-chapter

World map

Shadow Dragon


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New Mystery of the Emblem


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Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English

Vendor

Japanese

道具屋

Item Shop

Spanish

Tienda

Shop

French

Objets
• Magasin

• Item Shop. Used in The Blazing Blade.
• Shop. Used in subsequent games.

German

Händler

Retailer

Gallery

References

Game mechanics
Out-of-battle management Base (Base conversationMy Castle) • Bonus experienceDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) • GoldLessonsMila ShrinesPreparationsRenownShopping (ArmoryBargainsForgeMerchantOnline shopSecret shopVendor) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeParalogueSidequest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • TurnWeather (Fog of war)
Stats Units ActionAffinityAuthorityBiorhythmCharmClass (Class masteryClass relative power) • Constitution (Aid) • DefenseExperienceFollow-up critical multiplierGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics and commands AdjutantAttackAuto-BattleBattalion (Gambit) • CantoClass change (Reclass) • Combat artCrestsDance/Play (GaldrarSing) • Death (Decoy) • DismountDragon VeinFatigueInventoryLaguz transformationLove (JealousyInheritance) • Pair UpRecruitmentRescue (Capture) • Skills (Offensive skill) • Staggering BlowStatus conditionsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations Attack speedAvoidCritical hit (Combination bonusDodgeTriangle Attack) • Bonus damageHit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
Other BarrierBirthdayGlitchesRankingsSound RoomTacticianMultiple endings