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Valley of Torment/Ambush at Ailell

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Ambush at Ailell

Cm fe16 15.png

Location

Ailell, the Valley of Torment

Boss(es)

Gwendal

Ambush at Ailell (Japanese: アリル奇襲戦 Allyl surprise attack) is the main battle map of the fifteenth chapter on the Silver Snow, Azure Moon, and Verdant Wind routes in Fire Emblem: Three Houses. In this map, Byleth and their army are ambushed by House Rowe as they attempt to meet up with other allies for supplies.

Beginning log

Your party travels to Ailell, the Valley of Torment, to meet up with allied troops and secure reinforcements. It should have been a safe march...

Map data

Normal Hard Maddening

Chapter Data
Conditions
Unit Data
Victory: Defeat Gwendal Player Partner Other Enemy Third
Defeat: Byleth or Dimitri Azure Moon/Claude Verdant Wind dies*, the player's army is routed*, or Rodrigue Azure Moon/Judith Verdant WindSilver Snow dies 9/10 {{{partner}}} 0+3 29 {{{third}}}
Cm fe16 15.png

Note: In Silver Snow, the blue deployment slot with the General icon is unusable.

Character data

Silver Snow Silver Snow Azure Moon Azure Moon Verdant Wind Verdant Wind

Characters
New Units
Ashe
Small portrait ashe 02 fe16.png
Varies*
HP
Varies
Level
Varies
Automatically at the end of Ambush at Ailell if he was recruited in Part I, then defeated and the "Persuade" option was chosen
Returning Characters

Small portrait byleth m 02 fe16.pngSmall portrait ferdinand 02 fe16.pngSmall portrait linhardt 02 fe16.pngSmall portrait caspar 02 fe16.pngSmall portrait bernadetta 02 fe16.pngSmall portrait dorothea 02 fe16.pngSmall portrait petra 02 fe16.pngSmall portrait felix 02 fe16.pngSmall portrait sylvain 02 fe16.pngSmall portrait mercedes 02 fe16.pngSmall portrait annette 02 fe16.pngSmall portrait ingrid 02 fe16.pngSmall portrait raphael 02 fe16.pngSmall portrait ignatz 02 fe16.pngSmall portrait lysithea 02 fe16.pngSmall portrait marianne 02 fe16.pngSmall portrait leonie 02 fe16.pngSmall portrait yuri 02 fe16.pngSmall portrait balthus 02 fe16.pngSmall portrait constance 04 fe16.pngSmall portrait hapi 02 fe16.pngSmall portrait anna fe16.pngSmall portrait shamir fe16.pngSmall portrait flayn fe16.pngSmall portrait hanneman fe16.pngSmall portrait manuela fe16.pngSmall portrait alois fe16.pngSmall portrait seteth fe16.pngSmall portrait catherine fe16.pngSmall portrait cyril 02 fe16.pngSmall portrait hilda 02 fe16.png

Item data

Items
Name Obtainment Method
Is ns01 potion.png Concoction Dropped by enemy Fortress Knight
Is ns01 key.png Chest Key Dropped by enemy Sniper
Is ns01 bow.png Killer Bow Dropped by Ashe Silver SnowVerdant Wind/enemy Archer Azure Moon
Is ns01 axe.png Bolt Axe Open eastern chest
Is ns01 shield.png Silver Shield Open western chest
Is ns01 sword silver.png Sword of Moralta Have Byleth speak to Rodrigue Azure Moon
Is ns01 stat booster.png Energy Drop Have Byleth Silver Snow/Claude Verdant Wind speak to Judith
Is ns01 potion.png Concoction Have Byleth speak to Judith Verdant Wind
Is ns01 seal.png Master Seal Steal from Ashe Silver SnowVerdant Wind/enemy Archer Azure Moon
Is ns01 shield.png Lampos Shield Steal from Gwendal
Is ns01 lance relic.png Areadbhar Automatically at the end of the map Azure Moon

Enemy data

Normal Hard Maddening

Enemy Units
Name Class Lv # HP Str Mag Dex Spd Lck Def Res Cha Con Mov Inventory and Skills
Ma ns01 armored knight enemy.gif Kingdom Soldier Armored Knight 29 6 36 15 10 10 4 8 23 3 12 4 Silver Axe
• The southern two both begin moving if either of them or the nearby Great Knight or Sniper is provoked, or if the Sniper nearby Ashe Silver SnowVerdant Wind/his replacement Archer Azure Moon is defeated.
• The center two both begin moving if either is provoked.
• The northern two both begin moving if either is provoked.
Ma ns01 armored knight enemy.gif Kingdom Soldier Armored Knight 29 2 36 15 10 10 4 8 23 3 12+1 4 Silver Axe
Rowe Armored Co. Lv 2: Group Lance Attack
Both begin moving if either of them or the nearby Sniper is provoked.
Ma ns01 fortress knight enemy.gif Kingdom Soldier Fortress Knight 29 1 47 17 10 12 2 10 32 7 12+1 4 Silver Axe ConcoctionThis item is dropped upon this unit's defeat.
Axefaire Weight -5
Rowe Armored Co. Lv 3: Group Lance Attack
Begins moving if a nearby Paladin or Archer is provoked, or if the Sniper nearby Ashe Silver SnowVerdant Wind/his replacement Archer Azure Moon is defeated.
Ma ns01 paladin female enemy.gif Kingdom Soldier Paladin 29 1 41 19 10 14 14 10 21 10 12 8 Silver Lance
Canto Lancefaire Terrain Resistance
Begins moving if a nearby Fortress Knight, Paladin, or Archer is provoked, or if the Sniper nearby Ashe Silver SnowVerdant Wind/his replacement Archer Azure Moon is defeated.
Ma ns01 paladin enemy.gif Kingdom Soldier Paladin 29 4 41 19 10 14 14 10 21 10 12 8 Silver Lance
Canto Lancefaire Terrain Resistance
• The southern one begins moving if a nearby Fortress Knight, Paladin, or Archer is provoked, or if the Sniper nearby Ashe Silver SnowVerdant Wind/his replacement Archer Azure Moon is defeated.
• The northern three all begin moving if any of them, the northern Sniper, a western Armored Knight, the Bishop, or Gwendal is provoked, or if both northern Armored Knights are defeated.
Ma ns01 great knight enemy.gif Kingdom Soldier Great Knight 29 1 47 19 10 14 6 12 30 10 12 7 Silver Axe
Canto Lancefaire Axefaire
Begins moving if a nearby Armored Knight or Sniper is provoked, or if the Sniper nearby Ashe Silver SnowVerdant Wind/his replacement Archer Azure Moon is defeated.
Ma ns01 sniper enemy.gif Kingdom Soldier Sniper 29 3 36 18 10 24 15 13 13 8 12 5 Silver Bow
Bowfaire Bowrange +1
• The southern one begins moving if a nearby Armored Knight or Great Knight is provoked, or if the Sniper nearby Ashe Silver SnowVerdant Wind/his replacement Archer Azure Moon is defeated.
• The center one begins moving if the adjacent female Sniper is provoked, or if the Sniper nearby Ashe Silver SnowVerdant Wind/his replacement Archer Azure Moon is defeated.
• The northern one begins moving if a nearby Armored Knight is provoked.
Ma ns01 sniper female enemy.gif Kingdom Soldier Sniper 29 1 36 18 10 24 15 13 13 8 12 5 Silver Bow
Bowfaire Bowrange +1
Begins moving if the adjacent male Sniper is provoked or the Sniper nearby Ashe Silver SnowVerdant Wind/his replacement Archer Azure Moon is defeated.
Ma ns01 archer enemy.gif Kingdom Soldier Archer 29 2 31 15 10 15 15 10 8 4 12 5 Silver Bow
Bowrange +1
Both begin moving if either of them or a nearby Fortress Knight or Paladin is provoked.
Ma ns01 sniper female enemy.gif Kingdom Soldiers Sniper 29 1 36 18 10 24 15 13 13 8 12+1 5 Silver Bow Chest KeyThis item is dropped upon this unit's defeat.
Bowfaire Bowrange +1
House Rowe Archers Lv 3: Flash-Fire Arrows
Begins moving if Ashe Silver SnowVerdant Wind/his replacement Archer Azure Moon is provoked.
Ma ns01 fortress knight enemy.gif Kingdom Soldiers Fortress Knight 29 4 47 17 10 12 2 10 32 7 12 4 Silver Axe
Axefaire Weight -5
Begins moving if their adjacent Fortress Knight is provoked.
Ma ns01 bishop enemy.gif Kingdom Soldier Bishop 29 1 37 11 17 13 15 10 12 22 13 4 Nosferatu Physic
White Magic Uses x2 White Magic Heal +10 Terrain Resistance
Begins moving if the northern Sniper, a western Armored Knight, a nearby Paladin, or Gwendal is provoked, or if both northern Armored Knights are defeated.
Ma ns01 archer ashe 02 enemy.gif Ashe Archer 30 1 32 18 8 25 19 18 6 12 9+7 5 Killer BowThis item is dropped upon this unit's defeat. Master Seal
Lockpick Bowrange +1 Bow Prowess Lv 3
Gaspard Knights Lv 3: Assault Troop
• Begins moving if the nearby Sniper is provoked.
• Replaced by a Kingdom General Archer in the Azure Moon route.
Ma ns01 archer enemy.gif Kingdom General Archer 30 1 32 15 8 23 18 18 6 5 9 5 Killer BowThis item is dropped upon this unit's defeat. Master Seal
Bowrange +1
• Begins moving if the nearby Sniper is provoked.
• Replaces Ashe in the Azure Moon route.
Ma ns01 great knight enemy.gif Gwendal Great Knight 31 1 60 22 10 15 6 12 33 10 21+1 7 Silver Axe Lampos Shield
General Canto Lancefaire Axefaire Hit +20 Keen Intuition Armored Blow Axe Prowess Lv 4 Authority Lv 3
Rowe Knights Lv 3: Linked Horses
Begins moving if a nearby Paladin, the northern Sniper, a western Armored Knight, or the Bishop is provoked, or if both northern Armored Knights are defeated.

Reinforcements

NPC data

Normal Azure Moon Hard Azure Moon Maddening Azure Moon Normal Silver SnowVerdant Wind Hard Silver SnowVerdant Wind Maddening Silver SnowVerdant Wind

NPC Units
Name Class Lv # HP Str Mag Dex Spd Lck Def Res Cha Con Mov Inventory and Skills
Reinforcements
Name Class Lv # HP Str Mag Dex Spd Lck Def Res Cha Con Mov Inventory and Skills
Ma ns01 holy knight other.gif Rodrigue Holy Knight 30 1 51 18 23 20 17 15 17 25 22+7 7 Aura Silver Shield Blessed Lance Concoction Fortify
Commander Canto White Tomefaire Terrain Resistance Sword Prowess Lv 3 Authority Lv 3
Fraldarius Soldiers Lv 3: Onslaught
• Bears the Minor Crest of Fraldarius.
• Moves to Dimitri, fighting any enemies along the way.
Ma ns01 armored knight other.gif Kingdom Soldier Armored Knight 29 2 41 20 14 14 9 8 26 3 16+7 4 Silver Axe Concoction
Fraldarius Soldiers Lv 3: Onslaught
Moves to attack any enemies in range, otherwise moves to be adjacent to Rodrigue.

Reinforcements

  • At the start of turn 6 on player phase

Boss data

Main article: Gwendal

Normal Hard Maddening

Small portrait gwendal fe16.png
Ma ns01 great knight enemy.gif Great Knight
Level 31
Movement 7
Crest --
Stats
Max HP 60 Luck 12
Strength 22 Defense 33
Magic 10 Resistance 10
Dexterity 15 Charm 21+1
Speed 6
Inventory Abilities
Silver Axe
Lampos Shield
General
Canto
Lancefaire
Axefaire
Hit +20
Keen Intuition
Armored Blow
Axe Prowess Lv 4
Authority Lv 3
Combat arts Spells Battalion
-- -- Rowe Knights Lv 3
Linked Horses
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Class mastery
E E B+ E E E E E A E E FE16ClassMasteryEmpty.png

Sub-boss

Main article: Ashe

Ashe does not appear in the Azure Moon version of the map and is replaced by an Kingdom General Archer instead.

Normal Hard Maddening

Small portrait ashe 02 fe16.png
Ma ns01 archer ashe 02 enemy.gif Archer
Level 30
Movement 5
Crest --
Stats
Max HP 32 Luck 18
Strength 18 Defense 6
Magic 8 Resistance 12
Dexterity 25 Charm 9+7
Speed 19
Inventory Abilities
Killer BowThis item is dropped upon this unit's defeat.
Master Seal
Lockpick
Bowrange +1
Bow Prowess Lv 3
Combat arts Spells Battalion
-- -- Gaspard Knights Lv 3
Assault Troop
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Class mastery
E E E C E E E B E E E FE16ClassMasteryEmpty.png

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English

Ambush at Ailell

--

Japanese

アリル奇襲戦

Ailill surprise attack

Spanish

Emboscada en Ailell

Ambush in Ailell

French

Embuscade à Ailell

Ambush in Ailell

German

Hinterhalt in Ailell

Ambush in Ailell

Italian

Imboscata nell'Ailell

Ambush in Ailell

Korean

아릴 기습전

Ailill surprise attack

Simplified Chinese

阿利尔奇袭战

Ailill surprise battle

Traditional Chinese

阿利爾奇襲戰

Ailill surprise battle

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


Protecting Garreg Mach Ambush at Ailell The Great Bridge Coup
Fire Emblem: Three Houses
Playable characters Black Eagles BernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue Lions AnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden Deer ClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
Other AloisAnna*BylethCatherineCyrilFlaynGilbertHannemanJeritza*ManuelaSetethShamir
Ashen Wolves* BalthusConstanceHapiYuri
Non-playable characters Abysskeeper*Duke AegirDuke GerthFlecheGatekeeperGlennHolstIonius IXJeraltJudithLadislavaLambertLord ArundelMonicaNaderPatriciaRandolphRheaRodrigueRufusSeirosSitriSothisTomasTiana
Bosses AcheronAelfric*AloisBaron Ochs*BiasBlaiddydCasparCatherineCharonChilonClaudeCorneliaDaphnelDedueDeath KnightDimitriDominicEdelgardFelixFerdinandFlame EmperorFlaynFraldariusGautierGloucesterGonerilGwendalHubertIngridThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLinhardtLonatoLord ArundelLorenzMercedesMetodeyMiklanMysonNaderNemesisOdessePallardóPittacusRandolphRheaRieganRodrigueSetethShamirSolonSylvainThalesWandering BeastThe Wind Caller
Personal weapons and regalia Aegis ShieldAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFetters of DromiFreikugelThe InexhaustibleLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-Mushti
Chapters Part I
White Clouds
Prologue: An Inevitable Encounter • 1: Three Houses • 2: Familiar Scenery • 3: Mutiny in the Mist • 4: The Goddess's Rite of Rebirth • 5: Tower of Black Winds • 6: Rumors of a Reaper • 7: Field of the Eagle and Lion • 8: The Flame in the Darkness • 9: The Cause of Sorrow • 10: Where the Goddess Dwells • 11: Throne of Knowledge • 12: To War Black Eagles, if Byleth sides against EdelgardBlue LionsGolden Deer / Outset of a Power Struggle Black Eagles, if Byleth sides with Edelgard
Part II Silver Snow
Silver Snow
13: Reunion at Dawn • 14: A King Without a Kingdom • 15: Valley of Torment • 16: The Rose-Colored River • 17: The Impregnable Fortress • 18: The Chaos of War • 19: Conclusion of the Crossing Roads • 20: The City Without Light • 21: Following a Dream
Azure Moon
Azure Moon
13: Reunion at Dawn • 14: The Delusional Prince • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The King's Triumphant Return • 19: The Golden Deer's Plea • 20: The Impregnable Fortress • 21: Our Chosen Paths • 22: Oath of the Dagger
Verdant Wind
Verdant Wind
13: Reunion at Dawn • 14: The Alliance Leader's Ambitions • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The Golden Scheme • 19: The Chaos of War • 20: Conclusion of the Crossing Roads • 21: The City Without Light • 22: Fódlan's New Dawn
Crimson Flower
Crimson Flower
13: Beyond Escape • 14: The Master Tactician • 15: Tempest of Swords and Shields • 16: Lady of Deceit • 17: Field of Revenge • 18: To the End of a Dream
Paralogues Paralogues Part I A Cursed Relic*An Ocean ViewBlack Market Scheme*Death TollDividing the World Black Eagles, if Byleth sides against EdelgardBlue LionsGolden DeerFalling Short of HeavenThe ForgottenLand of the Golden DeerOil and WaterRumored NuptialsThe Secret Merchant* Blue LionsGolden DeerSword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the Weak Blue Lions
Part II Darkness Beneath the Earth Crimson FlowerDividing the World Silver SnowAzure MoonVerdant WindEternal Guardian Silver SnowAzure MoonVerdant WindThe Face Beneath Silver SnowAzure MoonVerdant WindForeign Land and SkyForgotten HeroInsurmountable Crimson FlowerLegend of the LakeRetribution Silver SnowAzure MoonVerdant WindThe Secret Merchant* Crimson FlowerThe Silver Maiden Azure MoonThe Sleeping Sand Legend Verdant WindWeathervanes of Fódlan Azure Moon
Cindered Shadows
(DLC side story)
Cindered Shadows
1: The Fourth House • 2: What Lies Beneath • 3: The Rite of Rising • 4: Danger in the Dark • 5: Betrayal • 6: Return to Me • 7: Wolf Pack
Locations FódlanAbyssAdrestiaFaerghusGarreg Mach MonasteryLeicesterAlmyraBrigidDagdaSreng
Groups, objects and concepts 10 ElitesAshen WolvesBlack EaglesBlue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Divine PulseGolden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
Related topics Music LibraryName chartPre-release informationUnused content