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The Feral Frontier/Conversations

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

Servant

Servant: Ahem. You are from the northwest nation of Crimea, are you not? You have my condolences for the terrible misfortune that has befallen your country and people. Yet you remain blessed! Fate has brought you here to the Grand Temple Mainal! To the splendor of Begnion, grandest of all the nations of Tellius. By the way, I hear you are traveling north to the Grann Desert. There are ancient ruins there, you know? They are the remnants of a race known as the Zunanma, who come from a civilization that predates our own. I'm sure you will enjoy the sensation of being immersed in such primordial surroundings!
Ike: Um...yeah. It'll be a real picnic.
Servant: Oh, yes, picnics are indeed nice. Oh, but a word of caution. Studying the ruins from afar is one thing, but you would be well advised to keep your distance... For safety's sake! It's said that there's a bandit stronghold near the northwest ruins. And we hear occasional reports of strange figures wandering the dunes in the northeast. Be careful!

Sigrun

Sigrun: How are your preparations progressing?
Ike: They're underway. We leave within the hour.
Sigrun: Your next mission takes you to the Grann Desert. You must choose your companions with care.
Ike: A desert is just a large patch of sandy soil, is it not?
Sigrun: Ha ha! With one major difference! Unlike sandy soil, you'll not find solid earth near the surface. You could dig and dig and find only more sand. Those on foot and horseback may find it difficult to move around.
Ike: I see. I'm sure that Soren knows much about these things, but...
Sigrun: Hmm? Has something befallen master Soren?
Ike: I don't know if he's feeling ill or just moping about. It all started when we arrived in Begnion.
Sigrun: Oh...
Ike: Be that as it may, it won't hurt for me to have this information. Can you tell me more?
Sigrun: Of course. There's little water in the desert, and the soil is very dry. Few trees or grasses grow there. Which means there are no groves or anything else which would provide cover. And, as I mentioned before, those on foot or horseback will find the sand slows their pace considerably. The exceptions are magic users, staff wielders, and thieves. Such people will not be affected to so large a degree.
Ike: Thieves are agile, so I understand why they would be unaffected. But those skilled in the magical arts? That doesn't make sense.
Sigrun: I once heard an explanation from a magic user that I know... He claimed that the spirits he employed flew before him and cleared the sand from his path. However, considering the source, I'm not sure how much of that is truth.
Ike: Who was the source?
Sigrun: Prime Minister Sephiran.
Ike: Would he play a joke like that?
Sigrun: Ha ha! Well, the prime minister is a very amusing man. But, please, allow me to continue my explanation. What else...? Others who are unaffected by sand are pegasus knights, wyvern riders, and other flying units. Oh, and laguz, too. Terrain features don't seem to affect them much in either form, although they will be slowed some.
Ike: You said laguz, didn't you? Almost everyone here says sub-human.
Sigrun: Well, of course. Beorc and laguz are both living things. Every precious life was created to be equal by the blessed goddess. The fact that there are still those who persecute laguz in the land of the goddess... It is deplorable.
Ike: ...Are you of a noble house?
Sigrun: Yes, I am. One must be of noble birth to serve the goddess.
Ike: But I thought...that all nobles were half-crazed fools who can't speak the truth. You seem quite honest.
Sigrun: Ha ha, I'll take that as a compliment... Oh, and one last thing.
Ike: What is it?
Sigrun: The desert contains the remnants of more than one lost civilization. Rumor has it that treasures from those times still lie undiscovered beneath the shifting sands. Those with good luck may come across such treasures during battle.

Makalov

Makalov: Hoooweee! The Grand Temple! Luxury and...gorgeousness as far as the eye can see. If a scoundrel like myself can find employment in a place like this, I guess my luck hasn't abandoned me after all.
Ike: ...
Makalov: But...for all the glitter and gold, there's an equal amount of dangerous work. Hmm... That I could do without. Maybe I can use my prone-to-illness ploy... Cough! Yes, I think I can arrange to work about one out of every...five jobs or so! And now that I've a fixed income, it's time to visit the local inns and see what games of chance are about!
Ike: Evening.
Makalov: WHAAAA! You... Did you happen to hear any of that?
Ike: You were talking out loud. Loudly.
Makalov: Um...I, uh... I wasn't being serious... I am an extremely diligent man! Yes, I am!
Ike: Those peddlers you were with... You were in debt to them, right?
Makalov: Huh? How do you know that?
Ike: When we took out that group, your debt vanished...
Makalov: Yes! You're right! That was a tremendous help. Thanks much!
Ike: Come now, you can't believe that the world is as forgiving as that. Or that we are so foolish.
Makalov: What?
Ike: Debts are debts, and you have many. Those peddlers weren't the only people who were owed coin by you... Right? We can't have debt collectors hounding the company day in and day out. My staff officer repaid the rest of the money you owe.
Makalov: Tha-that's...very kind of you.
Ike: It was from the company coffers. You, my friend, are now in OUR debt. You fight to repay the Greil Mercenaires.
Makalov: Ah! But! Aaah!
Ike: Payment will be deducted from your wages. For...quite some time. It seems you're working for free, friend.
Makalov: Oh! I--! Oooh!
Ike: Until your debts are completely repaid, don't even think about leaving the company. Or getting sick. Right then! I trust you'll do your best.
(Ike leaves)
Makalov: ...What a mess... Awww... Nuts!