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Template:BattalionStats
Game | Icon | Level | Endr | Phys (Max) | Mag (Max) | Hit (Max) | Crit (Max) | Avo (Max) | Prt (Max) | Rsl (Max) | Cha | Worth | Gambit |
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Usage
For battalion stats on their pages. Include the values after the equal signs. game
, sprite
, rank
, end
, worth
, and gambit
values have to be included; game
should be written as {{title|Game Title}}
and gambit
should be written as {{Item|16|Gambit name}}
. Stat fields all default to +0 and only need to be included if the battalion's respective stat differs; max stats all default to the respective initial stat value and only need to be included if the max differs (e.g. if phys1=+5
is written, the max physical attack will display "+5"; if mag1
is not included, the max magical attack will display as "+0"; If hit1=+5
is written but the maximum hit is +10, write hitm1=+10
). Max stat fields follow the format of <stat>m<#>
(e.g. physm1
, magm3
, prtml
, etc.). Up to 10 entries can be entered.
For more information on battalions, see the article Battalion.
{{WeaponStats |game1= |sprite1= |rank1= |end1= |phys1= |physm1= |mag1= |magm1= |hit1= |hitm1= |crit1= |critm1= |avo1= |avom1= |prt1= |prtm1= |rsl1= |rslm1= |cha1= |worth1= |gambit1= |- |game2= |sprite2= |rank2= |end2= |phys2= |physm2= |mag2= |magm2= |hit2= |hitm2= |crit2= |critm2= |avo2= |avom2= |prt2= |prtm2= |rsl2= |rslm2= |cha2= |worth2= |gambit2= }}