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Pass
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Pass (Japanese: すり抜け Slip Through) is a field skill which debuted in Fire Emblem: Radiant Dawn. It allows its user to pass through spaces on the map which are currently occupied by enemy units. It originated as a personal skill, but in Awakening and Fates it is a class skill learned by Assassins and Adventurers respectively, and in Heroes it is a three-tiered type B passive skill (whose individual tiers are Pass 1, Pass 2, and Pass 3 in order from lowest to highest).
The Heroes version of the skill only activates its primary effect should its HP be above a certain threshold, but also has the secondary effect of negating an Obstruct skill; the threshold needed to activate the skill decreases with the skill's tier.
Data
In the main Fire Emblem series
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Radiant Dawn | Allows unit to pass through enemy-occupied spaces. | -- | 15 | -- | |
Awakening | Allows unit to pass through enemy-occupied spaces. | -- | -- | -- | |
Fates | Allows unit to pass through enemy-occupied spaces. | -- | -- | Base cost: 1750 G | |
Three Houses | Allows unit to pass through enemy-occupied spaces. | -- | -- | -- | |
Engage | Allows unit to pass through enemy-occupied spaces. | -- | -- | -- |
In other Fire Emblem series titles
Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Pass 1) |
B | If user's HP ≥ 75%, user can move through foe's spaces. | 50 | -- | -- | ✓ | Negates movement restrictions of Obstruct, etc. | |
Heroes (Pass 2) |
B | If user's HP ≥ 50%, user can move through foe's spaces. | 100 | Pass 1 | -- | ✓ | Negates movement restrictions of Obstruct, etc. | |
Heroes (Pass 3) |
B | If user's HP ≥ 25%, user can move through foe's spaces. | 200 | Pass 2 | -- | ✓ | Negates movement restrictions of Obstruct, etc. |
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Warriors | Prevents user's movement from being interrupted by enemy attacks. | -- | -- | -- | |
Warriors: Three Hopes | Perfect dodges are easier to perform. | -- | -- | -- |
Availability
Radiant Dawn
Units | Heather |
Items | Pass |
Awakening
Units | Athena • Jaffar • Lloyd |
Classes | Assassin (Learned at Level 15) |
Fates
Units | Zhara (all difficulties) |
Classes | Adventurer (Learned from Level 15 and up) |
Three Houses
Budding Talent | Anna: Riding • Bernadetta: Riding |
Engage
Classes | Thief (Learned at level 25) |
Heroes
Method | Data | ||
---|---|---|---|
Pass 1 | Pass 2 | Pass 3 | |
Unit (★★★) | Cordelia: Knight Paragon • Fir: Sword Student • Gaius: Candy Stealer • Lloyd: White Wolf • Tanya: Dagdar's Kid | Cordelia: Knight Paragon • Gaius: Candy Stealer • Lloyd: White Wolf | — |
Unit (★★★★) | — | Fir: Sword Student • Tanya: Dagdar's Kid | Cordelia: Knight Paragon • Gaius: Candy Stealer • Lloyd: White Wolf |
Unit (★★★★★) | — | — | Fir: Sword Student • Tanya: Dagdar's Kid |
Warriors
Learned | Lyn (requires Lyn's Glove ×3) |
Borrowed | Requires ×1 each of Lyn's Essence and Lyn's Cord Belt |
Warriors: Three Hopes
Classes | Assassin • Trickster |
Class mastery (★) | Trickster: All units except Petra and Yuri |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Radiant Dawn (skill assignment menu) |
Grant this unit the
ability to pass through enemy-occupied spaces. |
敵のいるマスでも
通過できる |
Radiant Dawn (help) |
Grant this unit the ability to pass
through enemy-occupied spaces. |
敵のいるマスでも通過できる
|
Awakening | Allows the unit to pass through
spaces occupied by enemies. |
敵のいるマスでも通過できる
|
Fates | Allows the unit to pass through
spaces occupied by enemies. |
敵をすり抜けて移動できる
|
Three Houses | Allows unit to pass through spaces
occupied by foes. |
敵をすり抜けて移動できる
|
Engage | Foes do not block this unit's
movement. |
敵をすり抜けて移動できる
|
Heroes (Pass 1) |
If unit’s HP ≥ 75%, unit can move through foes’
spaces. |
自分のHPが75%以上の時、
敵を通過可能 |
Heroes (Pass 2) |
If unit’s HP ≥ 50%, unit can move through foes’
spaces. |
自分のHPが50%以上の時、
敵を通過可能 |
Heroes (Pass 3) |
If unit’s HP ≥ 25%, unit can move through foes’
spaces. |
自分のHPが25%以上の時、
敵を通過可能 |
Warriors | Prevents enemy attacks from
interrupting your movement. |
移動中に敵から攻撃を受けても
ひるまなくなる |
Warriors: Three Hopes | Makes it easier to perform Perfect Guards.[sic]
|
ジャスト回避が成功しやすくなる
|
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Pass |
-- |
Japanese |
すり抜け |
Romanized as THROUGH in its internal file name in Radiant Dawn; literally, "slip through". |
Spanish |
Pasar |
Pass |
French |
Passage |
Passage |
German |
Passieren |
Pass |
Italian |
Passaggio |
Passage |
Portuguese |
Passagem |
Passage |
Korean |
통과하기 |
Passing |
Simplified Chinese |
穿越 |
Pass through |
Traditional Chinese |
穿越 |
Pass through |
References
Skills in Fire Emblem Awakening | ||||||||||||||||||||||||||||||||||||||||||
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Skills in Fire Emblem Fates | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Abilities in Fire Emblem: Three Houses | ||||||||||||||||||||||||||||||||||||||||||||||||
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Skills in Fire Emblem Engage | ||||||||||||||||
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Type B passive skills in Heroes | ||||||||||||||||
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Crests in Warriors | ||||||||
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Abilities in Fire Emblem Warriors: Three Hopes | |||||||||||||||||||||||||||||||||||||||||||||
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