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Distant Defense
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Distant Def (Japanese: 遠距離防御 Long Distance Protection) is a four-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Distant Def 1, Distant Def 2, Distant Def 3, and Distant Def 4 in order from lowest to highest. Distant Def increases the user's defense and resistance when attacked by an opponent wielding a 2-range weapon; the size of the boosts increases with the skill's tier.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
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Heroes (Distant Def 1) |
A | If foe initiates combat and uses bow; dagger; red, blue, green, or colorless tome; or staff weapon, grants +2 each to defense and resistance to user during combat. | 60 | -- | -- | ✓ | -- | |
Heroes (Distant Def 2) |
A | If foe initiates combat and uses bow; dagger; red, blue, green, or colorless tome; or staff weapon, grants +4 each to defense and resistance to user during combat. | 120 | Distant Def 1 | -- | ✓ | -- | |
Heroes (Distant Def 3) |
A | If foe initiates combat and uses bow; dagger; red, blue, green, or colorless tome; or staff weapon, grants +6 each to defense and resistance to user during combat. | 240 | Distant Def 2 | -- | ✓ | -- | |
Heroes (Distant Def 4) |
A | If foe initiates combat and uses bow; dagger; red, blue, green, or colorless tome; or staff weapon, grants +8 each to defense and resistance to user and neutralizes foe's bonuses during combat. | 240 | Distant Def 3 | -- | ✓ | -- |
Availability
Heroes
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Distant Defense 1) |
If foe initiates combat and uses bow, dagger,
magic, or staff, grants Def/Res+2 during combat. |
弓、暗器、魔法、杖の敵から攻撃された時、
戦闘中、守備、魔防+2 |
Heroes (Distant Defense 2) |
If foe initiates combat and uses bow, dagger,
magic, or staff, grants Def/Res+4 during combat. |
弓、暗器、魔法、杖の敵から攻撃された時、
戦闘中、守備、魔防+4 |
Heroes (Distant Defense 3) |
If foe initiates combat and uses bow, dagger,
magic, or staff, grants Def/Res+6 during combat. |
弓、暗器、魔法、杖の敵から攻撃された時、
戦闘中、守備、魔防+6 |
Heroes (Distant Defense 4) |
If foe initiates combat and uses bow, dagger,
magic, or staff, grants Def/Res+8 and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. |
弓、暗器、魔法、杖の敵から攻撃された時、
戦闘中、守備、魔防+8、かつ敵の強化の+を 無効にする (無効になるのは、鼓舞や応援等の+効果) |
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Distant Defense |
Abbreviated as Distant Def. |
Japanese |
遠距離防御 |
Long Distance Protection |
Spanish |
Defensa a distancia |
Distant defense; abbreviated as Def a distancia in the European localization, and as Def. a distancia in the American localization. |
French |
Défense à distance |
Remote Defense; abbreviated as Déf à distance. |
German |
Fernverteidigung |
Remote Defense; abbreviated as Fernver. |
Italian |
Difesa Distante |
Distant Defense |
Portuguese |
Defesa distante |
Distant defense; abbreviated as Def. distante. |
Traditional Chinese |
遠距離防禦 |
Long-distance defense |
See also
Sacred Seal skills in Heroes | ||||||||||||||||||||
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