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Attack/Resistance Link
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Attack/Resistance Link (Japanese: 攻撃魔防の連携 Attack/Resistance Cooperation) is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Atk/Res Link 1, Atk/Res Link 2, and Atk/Res Link 3 in order from lowest to highest. When its user is involved in a movement-based assist skill, Atk/Res Link boosts the attack and resistance of both the user and their ally; the size of the boosts increases with the skill's tier.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Atk/Res Link 1) |
B | If user uses or is target of movement assist skill (e.g. Reposition, Shove), grants +2 each to attack and resistance to user and ally for 1 turn. | 60 | -- | ✓ | -- | ||
Heroes (Atk/Res Link 2) |
B | If user uses or is target of movement assist skill (e.g. Reposition, Shove), grants +4 each to attack and resistance to user and ally for 1 turn. | 120 | Atk/Res Link 1 | ✓ | -- | ||
Heroes (Atk/Res Link 3) |
B | If user uses or is target of movement assist skill (e.g. Reposition, Shove), grants +6 each to attack and resistance to user and ally for 1 turn. | 240 | Atk/Res Link 2 | ✓ | -- |
Availability
Heroes
Method | Data | ||
---|---|---|---|
Atk/Res Link 1 | Atk/Res Link 2 | Atk/Res Link 3 | |
Unit (★★★) | Colm: Capable Thief • Orochi: Merry Diviner | Orochi: Merry Diviner | — |
Unit (★★★★) | Titania: Warm Knight | Colm: Capable Thief • Titania: Warm Knight | Orochi: Merry Diviner • Titania: Warm Knight |
Unit (★★★★★) | Camilla: Flower of Fantasy | Camilla: Flower of Fantasy | Camilla: Flower of Fantasy • Colm: Capable Thief |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Atk/Res Link 1) |
If a movement Assist skill (like Reposition,
Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Res+2 to unit and target ally or unit and targeting ally for 1 turn. |
移動系補助(体当たり、引き戻し、回り込み等)を
使用した時、または自分に使用された時、 自分と相手の攻撃、魔防+2(1ターン) |
Heroes (Atk/Res Link 2) |
If a movement Assist skill (like Reposition,
Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Res+4 to unit and target ally or unit and targeting ally for 1 turn. |
移動系補助(体当たり、引き戻し、回り込み等)を
使用した時、または自分に使用された時、 自分と相手の攻撃、魔防+4(1ターン) |
Heroes (Atk/Res Link 3) |
If a movement Assist skill (like Reposition,
Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Res+6 to unit and target ally or unit and targeting ally for 1 turn. |
移動系補助(体当たり、引き戻し、回り込み等)を
使用した時、または自分に使用された時、 自分と相手の攻撃、魔防+6(1ターン) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Attack/Resistance Link |
Abbreviated as Atk/Res Link. |
Japanese |
攻撃魔防の連携 |
Attack/Resistance Cooperation |
Spanish |
Nexo Ataque/Resistencia |
Attack/Resistance link; abbreviated as Nexo Ata/Res in the European localization and as Nexo Atq./Res. in the American localization. |
French |
Union Attaque/Résistance |
Attack/Resistance union; abbreviated as Union Atq/Rés. |
German |
Angriff/Resistenz-Bund |
Attack/Resistance Bond; abbreviated as Agr./Res.-Bund. |
Italian |
Combo Attacco/Resistenza |
Attack/Resistance combo; abbreviated as Combo Att/Res. |
Portuguese |
Elo Ataque/Resistência |
Attack/Resistance link; abbreviated as Elo Atq./Res. |
Traditional Chinese |
攻擊魔防連動 |
Attack/Magic defense link |