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Attack/Defense Link
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Attack/Defense Link (Japanese: 攻撃守備の連携 Attack/Defense Cooperation) is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Atk/Def Link 1, Atk/Def Link 2, and Atk/Def Link 3 in order from lowest to highest. When its user is involved in a movement-based assist skill, Atk/Res Link boosts the attack and defense of both the user and their ally; the size of the boosts increases with the skill's tier.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Atk/Def Link 1) |
B | If user uses or is target of movement assist skill (e.g. Reposition, Shove), grants +2 each to attack and defense to user and ally for 1 turn. | 60 | -- | ✓ | -- | ||
Heroes (Atk/Def Link 2) |
B | If user uses or is target of movement assist skill (e.g. Reposition, Shove), grants +4 each to attack and defense to user and ally for 1 turn. | 120 | Atk/Def Link 1 | ✓ | -- | ||
Heroes (Atk/Def Link 3) |
B | If user uses or is target of movement assist skill (e.g. Reposition, Shove), grants +6 each to attack and defense to user and ally for 1 turn. | 240 | Atk/Def Link 2 | ✓ | -- |
Availability
Heroes
Method | Data | ||
---|---|---|---|
Atk/Def Link 1 | Atk/Def Link 2 | Atk/Def Link 3 | |
Unit (★★★) | Mordecai: Kindhearted Tiger • Vyland: Coyote's Justice | Vyland: Coyote's Justice | — |
Unit (★★★★) | Itsuki: Finding a Path • Keaton: Resolved Wolfskin | Itsuki: Finding a Path • Keaton: Resolved Wolfskin • Mordecai: Kindhearted Tiger | Itsuki: Finding a Path • Keaton: Resolved Wolfskin • Vyland: Coyote's Justice |
Unit (★★★★★) | Laevatein: Searing Steel • Sumia: Maid of Flowers | Laevatein: Searing Steel • Sumia: Maid of Flowers | Laevatein: Searing Steel • Mordecai: Kindhearted Tiger • Sumia: Maid of Flowers |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Atk/Def Link 1) |
If a movement Assist skill (like Reposition,
Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Def+2 to unit and target ally or unit and targeting ally for 1 turn. |
移動系補助(体当たり、引き戻し、回り込み等)を
使用した時、または自分に使用された時、 自分と相手の攻撃、守備+2(1ターン) |
Heroes (Atk/Def Link 2) |
If a movement Assist skill (like Reposition,
Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Def+4 to unit and target ally or unit and targeting ally for 1 turn. |
移動系補助(体当たり、引き戻し、回り込み等)を
使用した時、または自分に使用された時、 自分と相手の攻撃、守備+4(1ターン) |
Heroes (Atk/Def Link 3) |
If a movement Assist skill (like Reposition,
Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Def+6 to unit and target ally or unit and targeting ally for 1 turn. |
移動系補助(体当たり、引き戻し、回り込み等)を
使用した時、または自分に使用された時、 自分と相手の攻撃、守備+6(1ターン) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Attack/Defense Link |
Abbreviated as Atk/Def Link. |
Japanese |
攻撃守備の連携 |
Attack/Defense Cooperation |
Spanish |
Nexo Ataque/Defensa |
Attack/Defense link; abbreviated as Nexo Ata/Def in the European localization and as Nexo Atq./Def. in the American localization. |
French |
Union Attaque/Défense |
Attack/Defense union; abbreviated as Union Atq/Déf. |
German |
Angriff/Verteidigung-Bund |
Strength/Defense Bond; abbreviated as Agr./Ver.-Bund. |
Italian |
Combo Attacco/Difesa |
Attack/Defense combo; abbreviated as Combo Att/Dif. |
Portuguese |
Elo Ataque/Defesa |
Attack/Defense link; abbreviated as Elo Atq./Def. |
Traditional Chinese |
攻擊防守連動 |
Attack/Defense link |