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Wind God: Difference between revisions
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Revision as of 14:41, 20 July 2021
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Wind God (Japanese: 風神 Wind God) is a combat art which debuted in Fire Emblem: Three Houses. It is learned by achieving class mastery of the Barbarossa; as that class is exclusive to Claude, this combat art by extension is as well. It grants a significant boost to might and range when used.
Stats
Game | Icon | Might | Hit | Crit | Avo / Crit Avo* | Range | Cost | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Three Houses | +5 | +20 | +0 | +0 | 2-5 | 3 durability | Deals bonus damage to flying units. Cannot make follow-up attacks. Barbarossas only. |
Availability
Three Houses
Class mastery | Barbarossa |
Flavor text
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Wind God |
-- |
Spanish |
Viento celestial |
Heavenly wind |
French |
Vent céleste |
Heavenly wind |
German |
Windgott |
Wind God |
Italian |
Dio del vento |
God of wind |
Korean |
풍신 |
Wind god |
Simplified Chinese |
风神 |
Wind god |
Traditional Chinese |
風神 |
Wind god |
Gallery
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