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White Magic Critical +10: Difference between revisions
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Revision as of 15:16, 20 July 2021
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White Magic Critical +10 (Japanese: 白魔法必殺+10 White magic critical +10) is an ability which debuted in Fire Emblem: Three Houses. It is unused, and no playable unit can learn it. When equipped, it increases the user's critical rate when using white magic.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Three Houses | +10 critical rate when active. | If user has white magic equipped | -- | -- |
Availability
Three Houses
Unobtainable | Unused. |
Flavor text
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
White Magic Critical +10 |
Abbreviated to White Magic Crit +10 in gameplay. |
Spanish |
Crítico + 10 Magia blanca |
White magic critical +10; abbreviated to Crí + 10 Magia blanca. |
French |
Critique magie blanche +10 |
White magic critical +10; abbreviated to Crit magie blanche +10. |
German |
Weißmagie-Kritisch +10 |
Whate Magic Critical +10; abbreviated to Weißmagie-Krt. +10. |
Italian |
Magia bianca Triplo +10 |
White magic Triple +10; abbreviated to Magia bianca Trpl +10. |
Korean |
백마법 필살 +10 |
White magic kill +10 |
Simplified Chinese |
白魔法必杀+10 |
White magic kill +10 |
Traditional Chinese |
白魔法必殺+10 |
White magic kill +10 |