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Weight (weapon): Difference between revisions
(Created page with "''For the stat of the same name applied to units in {{title|Path of Radiance}} and {{title|Radiant Dawn}}, see '''Weight (unit)'''. ---- '''Weight''' ({{hover|重量|Jūry...") |
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'''Weight''' ({{hover|重量|Jūryō}}, ''Weight'') is a stat applied to weapons in the {{FES}}. It is concerned with the physical weight of the weapons and, accordingly, the ability of units to successfully wield weapons depending on their weight. Weight is used in the [[attack speed]] formula, typically subtracted from a unit's [[speed]] to simulate a heavy, large or otherwise cumbersome weapon slowing the unit down. From {{title|Thracia 776}} onward, the effect of weight on units is mitigated somewhat by the [[constitution]] or [[strength]] stats; depending on the game, these stats are thrown into the formula and subtracted from the weapon's weight, allowing units with higher constitution/strength to suffer less of an attack speed penalty from wielding heavier weapons. | '''Weight''' ({{hover|重量|Jūryō}}, ''Weight'') is a stat applied to weapons in the {{FES}}. It is concerned with the physical weight of the weapons and, accordingly, the ability of units to successfully wield weapons depending on their weight. Weight is used in the [[attack speed]] formula, typically subtracted from a unit's [[speed]] to simulate a heavy, large or otherwise cumbersome weapon slowing the unit down. From {{title|Thracia 776}} onward, the effect of weight on units is mitigated somewhat by the [[constitution]] or [[strength]] stats; depending on the game, these stats are thrown into the formula and subtracted from the weapon's weight, allowing units with higher constitution/strength to suffer less of an attack speed penalty from wielding heavier weapons. | ||
In {{title|Shin Monshou no Nazo}} and {{title| | In {{title|Shin Monshou no Nazo}} and {{title|Awakening}}, weight is completely absent; attack speed is now determined from speed alone in the former, and the latter's approach remains to be seen. | ||
==Calculations== | ==Calculations== |
Revision as of 03:03, 7 June 2012
For the stat of the same name applied to units in Path of Radiance and Radiant Dawn, see Weight (unit).
Weight (重量, Weight) is a stat applied to weapons in the Fire Emblem series. It is concerned with the physical weight of the weapons and, accordingly, the ability of units to successfully wield weapons depending on their weight. Weight is used in the attack speed formula, typically subtracted from a unit's speed to simulate a heavy, large or otherwise cumbersome weapon slowing the unit down. From Thracia 776 onward, the effect of weight on units is mitigated somewhat by the constitution or strength stats; depending on the game, these stats are thrown into the formula and subtracted from the weapon's weight, allowing units with higher constitution/strength to suffer less of an attack speed penalty from wielding heavier weapons.
In Shin Monshou no Nazo and Awakening, weight is completely absent; attack speed is now determined from speed alone in the former, and the latter's approach remains to be seen.
Calculations
Attack speed
style="Template:Roundtl; border: 1px solid #b0b0b0; background: #222222" | Game | Formula | style="Template:Roundtr; border: 1px solid #b0b0b0; background: #222222" | Notes |
---|---|---|
Ankoku Ryuu | Speed - Weight | -- |
Gaiden | Speed - Weight | -- |
Monshou no Nazo | Speed - Weight | -- |
Seisen no Keifu | Speed - Weight | -- |
Thracia 776 | Weapons: Speed - (Weight - Build) Magic: Speed - Weight |
-- |
Fuuin no Tsurugi | Speed - (Weight - Constitution) | If (Weight-Con) is negative, the result is taken to be 0. |
Blazing Sword | Speed - (Weight - Constitution) | If (Weight-Con) is negative, the result is taken to be 0. |
The Sacred Stones | Speed - (Weight - Constitution) | If (Weight-Con) is negative, the result is taken to be 0. |
Path of Radiance | Speed - (Weight - Strength) | If (Weight-Strength) is negative, the result is taken to be 0. |
Radiant Dawn | Speed - (Weight - Strength) | If (Weight-Strength) is negative, the result is taken to be 0. |
style="Template:Roundbl; border: 1px solid #b0b0b0; background: #222222; text-align: center" | Shadow Dragon | Speed - (Weight - Strength) | style="Template:Roundbr; border: 1px solid #b0b0b0; background: #222222; text-align: center" | If (Weight-Strength) is negative, the result is taken to be 0. |
In other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Weight |
-- |
Spanish |
Peso |
Weight |
French |
Poids |
Weight |
German |
Gewicht |
Weight |
Italian |
Peso |
Weight |