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Together to the End/Duma Temple

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< Together to the End
Revision as of 20:45, 1 June 2021 by Xamad (talk | contribs) (→‎Echoes: Shadows of Valentia: Added the remaining rare encounter data)
For additional information on the location, see Duma Tower.

Duma Temple

Cm fe02 c5 m01-1.png

Location

Duma Tower

Boss(es)

Berkut*, Rinea*

Whatever lies at the end of these corridors possesses a frightful aura— it sets the hairs on the back of my neck on end. The lord of this temple awaits... and here I am, terrified of him. But we must press on, if we are to put an end to this long war.
— Alm

Duma Temple (Japanese: ドーマ神殿 Doma Temple) is the first map of the final act of Fire Emblem Gaiden and Fire Emblem Echoes: Shadows of Valentia.

Map data

Gaiden Echoes: Shadows of Valentia

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy Player Partner Other Enemy
Defeat: Alm dies 10
1
{{{partner}}} {{{other}}} Varies
11+reinforcements
9
9
5

Character data

Gaiden Echoes: Shadows of Valentia

Characters
New units

None

Available characters
Alm 02 ​Lukas ​Gray ​Tobin ​Kliff ​Faye ​Silque ​Clair ​Clive ​Forsyth ​Python ​Luthier ​Mathilda ​Delthea ​Tatiana ​Zeke ​Mycen ​

Item data

Gaiden Echoes: Shadows of Valentia

Items
Name Obtainment Method
Is 3ds03 memory prism.png Memory Prism 2 Examine in the Duma Temple Entrance
Is 3ds03 brave sword.png Brave Sword In a chest in the branching path room
Is 3ds03 mana herbs.png Mana Herbs Examine in the Mila Shrine
Is 3ds03 duma moss.png Duma Moss Examine in the Mila Shrine
Is 3ds03 ring.png Prayer Ring Dropped by Rinea
Is 3ds03 keepsake ring.png Keepsake Ring Given by Berkut after defeating him
Is 3ds03 memory prism.png Memory Prism 3 On the floor by the altar after defeating Berkut
Is 3ds03 gradivus.png Gradivus In a chest in the room that the teleporter with Mila's Brand takes the player to
Is 3ds03 gold mark.png Gold Mark In a chest in the area that the teleporter with Duma's Brand takes the player to
Is 3ds03 falchion.png Falchion Event at the end of the Treasure Vault

Sacred spring data

Sacred spring stats
Location Uses Lion statue
Southern path 2 Experience
Southern Path
(Echoes: Shadows of Valentia only)
Infinite Cures all Fatigue for entire party

Enemy data

Gaiden

Battle #1 Battle #2 Battle #3 Battle #4 Battle #5 Battle #6

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma nes02 cantor enemy.gif Cantor Cantor 7 1 41 15 11 10 0 9 9 4 --
Conjure*Mire
Does not move.
Ma nes02 dread fighter enemy.gif Dread Fighter Dread Fighter 1 2 36 15 16 18 0 11 15 7 --
--
Ma nes02 fiend enemy.gif Fiend Fiend 5 2 46 24 8 6 0 20 7 4 --
--
Ma nes02 fiend enemy.gif Fiend Fiend 7 1 49 25 9 7 0 21 7 4 --
--
Ma nes02 witch enemy.gif Witch Witch 5 4 28 12 14 10 0 6 14 4 --
Thunder
--
Reinforcements
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma nes02 necrodragon enemy.gif Necrodragon Necrodragon 1 Varies 40 15 1 5 0 12 12 8 --
Conjured by the Cantor.

Echoes: Shadows of Valentia

Entrance area

Myrmidon, Normal Myrmidon, Hard Arcanist, Normal Arcanist, Hard Gargoyle, Normal Gargoyle, Hard Fiend, Normal Fiend, Hard

Enemy Units
Name Class Lv # HP Atk Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds03 myrmidon enemy.gif Specters Myrmidon 7 1 35 14+4 14 17-1 0 9 6 5 Steel Sword
--
Ma 3ds03 myrmidon enemy.gif Specters Myrmidon 5 1 34 13+4 13 16-1 0 8 6 5 Steel Sword
--
Ma 3ds03 sniper enemy.gif Specters Sniper 5 1 35 14+3 8 8-3 0 8 2 5 Steel Bow
Bowrange +2 Anti-Fliers*
--
Branching path and Mila statue

The Balor encounter is a rare encounter that only has a 10% chance of appearing in the branching path area after certain requirements have been met. It may appear starting from Act 5.

Dread Fighter #1, Normal Dread Fighter #1, Hard Dread Fighter #2, Normal Dread Fighter #2, Hard Witch #1, Normal Witch #1, Hard Witch #2, Normal Witch #2, Hard Balor, Normal Balor, Hard

Enemy Units
Name Class Lv # HP Atk Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds03 dread fighter enemy.gif Specters Dread Fighter 5 3 39 17 18 20 0 12 6+5 7 --
Sword Resistance +5 Apotrope
--
Southern path

Witch #1, Normal Witch #1, Hard Witch #2, Normal Witch #2, Hard Gargoyle #1, Normal Gargoyle #1, Hard Gargoyle #2, Normal Gargoyle #2, Hard Gargoyle #3, Normal Gargoyle #3, Hard

Enemy Units
Name Class Lv # HP Atk Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds03 witch enemy.gif Duma Faithful Witch 18 1 36 19 16 13 0 9 14 4 --
Thunder Teleportation
--
Ma 3ds03 witch enemy.gif Duma Faithful Witch 15 3 33 17 16 12 0 8 14 4 --
Fire Teleportation
--
Southern path dead end

The Fafnir encounter is a rare encounter that only has a 10% chance of appearing in the dead end area after certain requirements have been met. It may appear starting from Act 5.

Mogall #1, Normal Mogall #1, Hard Mogall #2, Normal Mogall #2, Hard Mogall #3, Normal Mogall #3, Hard Entombed #1, Normal Entombed #1, Hard Entombed #2, Normal Entombed #2, Hard Entombed #3, Normal Entombed #3, Hard Fafnir, Normal Fafnir, Hard

Enemy Units
Name Class Lv # HP Atk Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds03 mogall enemy.gif Terrors Mogall 5 2 36 17 12 20 0 10 4 3 --
Tackle Divide
--
Reinforcements
Name Class Lv # HP Atk Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds03 mogall enemy.gif Terrors Mogall 1 Varies 32 15 10 18 0 8 4 3 --
Tackle Divide
Spawned by other Mogalls.
Northern path and Altar

The Berkut encounter is a fixed encounter which must be fought in order to progress through the temple. They do not respawn after being defeated.

The Vestal encounter is a rare encounter that only has a 10% chance of appearing in the altar area after certain requirements have been met. It may only appear starting from Act 6.

Berkut, Normal Berkut, Hard Arcanist #1, Normal Arcanist #1, Hard Arcanist #2, Normal Arcanist #2, Hard Arcanist #3, Normal Arcanist #3, Hard Vestal, Normal Vestal, Hard

Enemy Units
Name Class Lv # HP Atk Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds03 mogall enemy.gif Terrors Mogall 8 1 39 18 13 22 0 11 4 3 --
Tackle Divide
Only moves to attack units in range.
Ma 3ds03 arcanist enemy.gif Duma Faithful Arcanist 17 1 44 15 11 11 0 12 8 4 --
Death Fortify
--
Ma 3ds03 arcanist enemy.gif Duma Faithful Arcanist 15 2 42 14 10 10 0 11 8 4 --
Mire Recover
--
Ma 3ds03 dread fighter enemy.gif Specters Dread Fighter 8 2 42 19 20 22 0 13 6+5 7 --
Sword Resistance +5 Apotrope
--
Ma 3ds03 fiend enemy.gif Terrors Fiend 8 3 47 26 7 4 0 23 12 4 --
Lance Heavy Armor
Only moves to attack units in range, or to heal.
Ma 3ds03 witch rinea enemy.gif Rinea Witch 17 1 40 20 19 16 0 10 16 4 Prayer RingThis item is dropped upon this unit's defeat.
Seraphim Fortify Entrap Conjure* Recovery* Wildfire Miracle* Pact
• Immobile.
• Receives +25 avoid, +25 dodge from support with Berkut.
Ma 3ds03 gold knight berkut act v enemy.gif Berkut Gold Knight 18 1 52 24+10 16 15-2 0 18+5 6+5 9 Kriemhild
Wildfire Phantasm*
• Immobile.
• Receives +25 hit, +25 dodge from support with Rinea.
Reinforcements
Name Class Lv # HP Atk Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds03 mogall enemy.gif Terrors Mogall 1 Varies 32 15 10 18 0 8 4 3 --
Tackle Divide
Spawned by other Mogalls.
Ma 3ds03 witch enemy.gif Rigelian Army Witch 1 Varies 22 10 12 8 0 4 14 4 --
Fire Teleportation
Conjured by Rinea.
  • At the start of each enemy phase, all enemy units will recover 10 HP from the flaming altar.
Temple end

The temple end area includes all possible Entombed encounters from the southern path dead end area as well as the following:

Dread Fighter #1, Normal Dread Fighter #1, Hard Dread Fighter #2, Normal Dread Fighter #2, Hard Dread Fighter #3, Normal Dread Fighter #3, Hard Fiend #1, Normal Fiend #1, Hard Fiend #2, Normal Fiend #2, Hard

Enemy Units
Name Class Lv # HP Atk Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds03 dread fighter enemy.gif Specters Dread Fighter 5 1 39 17 18 20 0 12 6+5 7 --
Sword Resistance +5 Apotrope
--
Ma 3ds03 myrmidon enemy.gif Specters Myrmidon 10 3 38 16+4 16 19-1 0 10 6 5 Steel Sword
--
Treasure Vault

All battles listed below are fixed encounters which must be defeated in order to progress.

Lich, Normal Lich, Hard Deathgoyle, Normal Deathgoyle, Hard White Dragon, Normal White Dragon, Hard

Enemy Units
Name Class Lv # HP Atk Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds03 lich enemy.gif Terrors Lich 15 1 55 26 11 8 0 19 7 5 --
Club
Only moves to attack units in range until turn 4, at which point it begins moving unprovoked.
Ma 3ds03 lich enemy.gif Terrors Lich 10 2 49 23 9 6 0 18 6 5 --
Club
--
Ma 3ds03 bonewalker enemy.gif Terrors Bonewalker 18 6 47 20 9 7 0 14 4 5 --
Bone Sword
--

Boss data

Main article: Berkut

Normal Hard

Portrait berkut 02 status fe15.png
Ma 3ds03 gold knight berkut act v enemy.gif Gold Knight
Level 18
Stats
Max HP 52 Luck 0
Attack 24+10 Defense 18+5
Skill 16 Resistance 6+5
Speed 15-2 Movement 9
Item Skills
Kriemhild Wildfire
Phantasm*
Weapons
Swords Lances Axes
Bows Black magic White magic Monster weapons
Main article: Rinea

Normal Hard

Portrait rinea status fe15.png
Ma 3ds03 vestal enemy.gif Witch
Level 17
Stats
Max HP 40 Luck 0
Attack 20 Defense 10
Skill 19 Resistance 16
Speed 16 Movement 4
Item Skills
Prayer RingThis item is dropped upon this unit's defeat. Seraphim
Fortify
Entrap
Conjure*
Recovery*
Wildfire
Miracle*
Pact
Weapons
Swords Lances Axes
Bows Black magic White magic Monster weapons

Strategy


This section has been marked as a stub. Please help improve the page by adding information.


In the original Gaiden there is nothing preventing Alm from entering the final battle against Duma without Falchion, the only weapon capable of harming Duma normally. This renders the final battle unwinnable, with the exception of a certain glitch. It is thus highly recommended to obtain Falchion from the Treasure Vault for Alm before entering the final battle.

In the original Gaiden, Celica's party accrues more damage the longer Alm takes to get through the dungeon. This was not retained for the remake.

Trivia

  • During Act 6 of Echoes: Shadows of Valentia Celica may enter the Treasure Vault here and fight the monsters within in Alm's place. Nothing of note occurs from this, however.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Duma Temple

--

Spanish

Templo de Duma

Temple of Duma

French

Temple de Duma

Temple of Duma

German

Tempel des Duma

Temple of Duma

Italian

Tempio di Duma

Temple of Duma

Dutch

Duma's tempel

Duma's temple

Simplified Chinese

多玛神殿

Duma Temple

Traditional Chinese

多瑪神殿

Duma Temple

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


←  Attack on Rigel Castle •
←  Duma Tower •
Duma Temple •  The Final Battle →
Fire Emblem Gaiden
Playable characters AlmAtlasBoeyCatriaCelicaClairCliveDeenDeltheaEstForsythGennyGrayJesseKamuiKliffLeonLukasLuthierMaeMathildaMycenNomahPallaPythonSaberSilqueSonyaTatianaTobinValbarZeke
Non-playable characters HalcyonIrmaMassena
Bosses BarthBlakeDeenDeltheaDesaixDolthDumaGarciaGarthGazelleGharnGriethHestiaJamilJedahJeromeLawsonMagnusMarlaMikhailMuellerNuibabaRudolfShizasSlaydeSonyaTatarrahWolffXaizorZaksonZeke
Background characters Lima IVLipricaMila
Personal weapons FalchionRoyal Sword
Acts and Battles Act 1 1: Ram Woods Battle • 2: Fleecer's Forest Battle • 3: Thieves' Shrine • 4: Storming of Ram Valley • 5: Attack on the Southern Outpost • 6: First Battle of Southern Zofia • 7: Second Battle of Southern Zofia • 8: Deliverance Hideout • 9: Liberation of Zofia Castle
Act 2 1: Skirmish • 2: First Pirate Raid • 3: Second Pirate Raid • 4: Assault on the Pirate Throne • 5: Third Pirate Raid • 6: Beast Hunt • 7: Seabound Shrine • 8: Fourth Pirate Raid • 9: Fifth Pirate Raid
Act 3 Alm 1: Northern Zofia Battle • 2: First Battle of Zofia Forest • 3: Forest Crossroads Battle • 4: Siege of Desaix's Fortress • 5: Second Battle of Zofia Forest • 6: Sylvan Shrine • 7: Forest Northside Battle • 8: Retaking of the Sluice Gate
Celica 1: Zofian Coast Battle • 2: Skirmish • 3: Attack on the Desert Stronghold • 4N: Northern Desert Battle • 4S: Southern Desert Battle • 5: Attack on Grieth's Citadel • 6: Storming of the Valley Approach • 7: Dragon Shrine • 8: Liberation of the Temple of Mila
Act 4 Alm 1: Border Battle • 2: Rigel Forest Battle • 3: Fear Mountain Battle • 4: Fear Mountain Shrine • 5: Siege of Nuibaba's Abode • 6: Rigel Plains Battle • 7: Fight at the Dragon's Maw • 8: Rigel Falls Battle • 9: Secret Shrine • 10: Attack on the Last Bastion • 11: Attack on Rigel Castle
Celica 1: Dead Man's Mire Battle • 2: Skirmish • 3: Attack on Dolth Keep • 4: Lost Treescape • 5: Storming of Duma Gate • 6: The Swamps of Duma Battle • 7: Duma Tower
Act 5 1: Duma Temple • 2: The Final Battle
Locations ValentiaMila ShrinesNovisRigel (Fear Mountain ShrineLost TreescapeDuma Tower) • Zofia (Ram)
Groups, objects and concepts DeliveranceMonsters
Lists ActsCharactersClasses (Class change) • ItemsScriptsWeapons
Related topics Manga adaptationName chart • Other games (Shadow Dragon & the Blade of LightAwakeningEchoes: Shadows of Valentia) • Sound Test ModeTimelineUnused contentWorld map
Fire Emblem Echoes: Shadows of Valentia
Playable characters Alm's Party AlmClairCliveDeltheaFayeForsythGrayKliffLukasLuthierMathildaMycenPythonSilqueTatianaTobinZeke
Celica's Party AtlasBoeyCatriaCelicaConradDeenEstFayeGennyJesseKamuiKliffLeonMaeNomahPallaSaberSonyaValbar
DLC EmmaRandalShadeYuzu
Non-playable characters HalcyonIrmaMassenaMilaPeddlers
Bosses ArgentumAurumBarthBerkutBlakeBrigand BossCerberusThe CreationDeenDeltheaDesaixDolthDumaFernandGarthGarciaGazelleGharnGriethHadesHestiaJamilJarth*JedahJeromeLawsonMagnusMarlaMikhailMuellerNaberiusNuibabaRineaRudolfSlaydeSonyaTatarrahWolffXaizorZaksonZeke
Background characters ForneusLima IVLiprica
Regalia and personal weapons Beloved ZofiaFalchionGradivusMercuriusParthiaRoyal Sword
Acts and Battles Prologue Alm and Celica
Act 1 1: Ram Woods Battle • 2: Fleecer's Forest Battle • 3: Thieves' Shrine • 4: Storming of Ram Valley • 5: Attack on the Southern Outpost • 6: First Battle of Southern Zofia • 7: Second Battle of Southern Zofia • 8: Deliverance Hideout • 9: Liberation of Zofia Castle
Act 2 1: Skirmish • 2: First Pirate Raid • 3: Second Pirate Raid • 4: Assault on the Pirate Throne • 5: Third Pirate Raid • 6: Beast Hunt • 7: Seabound Shrine • 8: Fourth Pirate Raid • 9: Fifth Pirate Raid • 10: Zofia Castle Battle
Act 3 Alm 1: Northern Zofia Battle • 2: First Battle of Zofia Forest • 3: Forest Crossroads Battle • 4: Siege of Desaix's Fortress • 5: Second Battle of Zofia Forest • 6: Sylvan Shrine • 7: Forest Northside Battle • 8: Retaking of the Sluice Gate
Celica 1: Zofian Coast Battle • 2: Skirmish • 3: Attack on the Desert Stronghold • 4N: Northern Desert Battle • 4S: Southern Desert Battle • 5: Attack on Grieth's Citadel • 6: Storming of the Valley Approach • 7: Dragon Shrine • 8: Liberation of the Temple of Mila
Act 4 Alm 1: Border Battle • 2: Rigel Forest Battle • 3: Fear Mountain Battle • 4: Fear Mountain Shrine • 5: Siege of Nuibaba's Abode • 6: Rigel Plains Battle • 7: Fight at the Dragon's Maw • 8: Rigel Falls Battle • 9: Secret Shrine • 10: Attack on the Last Bastion • 11: Attack on Rigel Castle
Celica 1: Dead Man's Mire Battle • 2: Skirmish • 3: Attack on Dolth Keep • 4: Lost Treescape • 5: Storming of Duma Gate • 6: The Swamps of Duma Battle • 7: Duma Tower
Act 5 1: Duma Temple • 2: The Final Battle
Act 6 1: Archanea Seaway 2 Battle • 2: Archanea Seaway 4 Battle • 3: Archanea Seaway 6 Battle • 4: Thabes Labyrinth
amiibo Duma's OrdealsMila's Ordeals
DLC The Astral TempleThe Inner SanctumBand of BandagesLords of the GraveWretches and RichesWealth Before HealthAltar of the DestrierAltar of the TitanAltar of the SkylordAltar of the SorceressAltar of the FaerieAltar of the OgreAltar of the MarksmanAltar of the SavantAltar of the QueenAltar of the King • 1: Battle of Zofia Harbor • 2: Outpost Rescue • 3: Flight from the Ruins • 4: Siege of Zofia CastleCipher Legends ICipher Legends IIMila's Bounty 1Mila's Bounty 2Mila's Bounty 3Mila's Bounty 4Mila's Bounty 5
Locations ValentiaRigel (Fear Mountain ShrineSecret ShrineLost TreescapeDuma TowerDuma Temple) • Zofia (Deliverance HideoutDragon ShrineNovisRamSylvan ShrineTemple of MilaSeabound ShrineThieves' Shrine) • ArchaneaThabes
Groups, objects and concepts Death MasksBook of Valentian RevelationsDeliveranceMila ShrineMila's TurnwheelTerrors
Lists Base conversationsActsCharactersClasses (Class change) • ItemsScriptsSidequestsSkillsSupportsWeapons
Related topics Ancient LettersName chartDownloadable content • Other games (GaidenShadow DragonNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound TestTimelineWorld map