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Revision as of 17:22, 4 August 2021
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“ | I know it's dangerous, but we have no choice. Tahra's demise will mean our demise as well. | ” | — Leif |
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The Walled City (Japanese: 城塞都市 Fortified City) is the thirteenth chapter of Fire Emblem: Thracia 776.
Plot
- Main article:
The Walled City/Script
This section has been marked as a stub. Please help improve the page by adding information.
Beginning log
After Leif led the Liberation Army out of the forest, the stronghold city of Tahra stood before him at last... The free city of Tahra, with Linoan as its mayor, had always been doing its best to protect against the Empire's evil deeds. However, surrounded by Imperial troops led by Commander Paulus, Tahra's situation was looking increasingly grim. Tahra had maintained its freedom by promising never to oppose the Empire, but that freedom seemed short-lived now...
Chapter data
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Victory: Escape | Player | Enemy | ||||
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Defeat: Leif dies | 8+6 | 38+reinforcements | ||||
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Character data
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New units
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Available characters
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Alongside Glade, there will be three controllable Lance Knights and two controllable Arch Knights who are all named "Leonster". The Lance Knights are level 5 with Iron Lances, and the Arch Knights are level 5 with Steel Bows. Because they are generic units, their stats can vary greatly each time the chapter is played.
Item data
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Enemy data
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Reinforcements
- Turns 1-13
- 1 Arch Knight from east of the initial Arch Knights
- Note: The above reinforcements are halted when List is defeated.
- Starting turn 12 or after List is defeated, repeating up to turn 32
- 2 Armored Lances from north of the escape point
- 1 Bow Armor from north of the escape point
- 1 Mage from the northwest corner of the map
Boss data
- Main article:
List
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This section has been marked as a stub. Please help improve the page by adding information.
This chapter is unique in which some knights of Leonster temporarily join the party. Their main purpose is to hold off the attack on Tahra while your units rush to the scene of battle. Glade is relatively powerful on this map, but take care not to let him take too many hits.
When approaching the castle, you will face a number of soldiers, arch knights, and ballistae, but they are rather weak. If you wish to have Selphina speak with Glade to obtain the Brave Bow, be careful not to put her in range of the ballistae, as her Accost skill can cause her to be attacked twice by one in a single round of combat.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English (unofficial) |
• The Stronghold |
• Used in FireLizard's translation. |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
← The Thieves of Dacia • ← Dandelion • |
The Walled City | • Open Fire → |
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