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The Silver Wolf

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
The Silver Wolf

Cm fe06 20B.png

Location

Bulgar

Weather

Fog of war

New units

Niime, Dayan, Cath

Boss(es)

Roartz, Thoril, Brakul, Kudoka, Marral

Previous chapter(s)

Battle in Bulgar

Next chapter(s)
Side quest conditions
  • Sue, Sin, and Dayan are recruited and alive
  • Chapter is completed with within 25 turns
They let the enemy inside!? Damn! If I am to go to hell, then that Roy shall be going down with me!
— Roartz

The Silver Wolf (Japanese: 灰色の狼 Gray wolf) is Chapter 20B of Fire Emblem: The Binding Blade. In order to play the side quest after, this chapter must be completed within 25 turns, and Sue, Sin, and Dayan must be recruited and alive.

Plot

Main article: The Silver Wolf/Script

After taking Bulgar, the Etrurian Army enters Roartz's manor to deal with him once and for all. Before the battle, Roy speaks to Niime and wonders if the Demon Dragon also has a human form. Niime mentions that dragons in human form are rumored to live among humans, reminding Roy of Arcadia, though he does not tell her of the village. Then, Niime tells him of the Ending Winter. It was a disaster that twisted the laws of nature, turning day to night and summer to winter. She suspects that the Ending Winter may relate to dragons taking human shape, though the truth can only be found in Bern.

The Silver Wolf Dayan, leader of the Kutolah as well as Sue's grandfather, slips into the manor during battle to take out Bern's forces by himself. Either Roy, Sue, or Sin can convince Dayan that the Etrurian forces will not occupy Sacae as Bern has and he then joins the Etrurian Army.

Roy's forces manage to at last defeat Roartz and free Sacae from Bern's occupation. If all members of the Kutolah survive the battle, Roy will receive a report from Merlinus that the remnants of the Djute are hiding in nearby ruins, speculated to hold a legendary bow. Roy immediately heads for the ruins to retrieve the weapon.

If any member of the Kutolah dies or the battle drags on for too long, the Djute will succeed in hiding the weapon and join Roartz's side in battle. Instead of heading for the ruins, Roy pens a letter to Yoder to inform him of all Roy has learned about dragons from Niime. He gives the letter to Merlinus to read, and Guinivere arrives in his absence. The two continue their previous conversation in privacy.

She tells him that her father was jealous of Zephiel's talents because he was so ordinary, and wished to prevent Zephiel's ascension, going so far as to promise Bern's throne to Guinivere's future husband. Yet the people of Bern wished for Zephiel to become king, motivating Desmond to attempt to murder his son.

Desmond gave Zephiel a poisoned drink at a banquet. For ten days, Zephiel fell ill and only survived thanks to Murdock's aid. Somehow, Zephiel learned of Desmond's plans to murder anyone Zephiel held dear, including his mother and Murdock, so Zephiel faked his own demise. During the funeral, when Desmond went to view Zephiel's body, Zephiel jumped from the coffin with a sword in hand, killing his father. Since that moment, Zephiel never smiled again. Though Guinivere misses the kind brother she once knew, she asks Roy to put a stop to Zephiel's plans. Roy answers that he may need his sword to do so, which Guinivere accepts.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Seize the throne Player Partner Other Enemy
Defeat: Roy dies 1–13+3 {{{partner}}} 0+1−1 33+6−1
Cm fe06 20B.png

Character data

Characters
New units
Niime
Portrait niime fe06.png
Druid
HP
25
Inventory
Flux
Eclipse
Physic
Heal
Level
18
Automatically from turn 1
Dayan
Portrait dayan fe06.png
Nomadic Trooper
HP
43
Inventory
Short Bow
Steel Sword
Level
12
NPC, talk to with Roy, Sue, or Sin
Cath
Portrait cath fe06.png
Thief
HP
16
Inventory
Iron Sword
Lockpick
Vulnerary
Level
5
Enemy, talk to with Roy if they talked in two previous chapters
(will not appear if she was previously recruited or killed)
Required characters
Roy ​
Available characters
Marcus ​Alen ​Bors ​Wolt ​Lance ​Merlinus ​Elen ​Ward ​Lot ​Dieck ​Shanna ​Chad ​Lugh ​Clarine ​Rutger ​Saul ​Dorothy ​Sue ​Zelot ​Trec ​Noah ​Astolfo ​Lilina ​Gwendolyn ​Barthe ​Ogier ​Fir ​Sin ​Gonzalez ​Klein ​Thea ​Larum ​Echidna ​Elffin ​Bartre ​Geese ​Raigh ​Cath ​Melady ​Perceval ​Cecilia ​Sophia ​Igrene ​Garret ​Fae ​Hugh ​Zeiss ​Douglas ​

Item data

Items
Name Obtainment Method
Is gba red gem.png Red Gem Steal from Roartz
Is gba red gem.png Red Gem Steal from enemy Sage (requires Warp to access)
Is gba orion's bolt.png Orion's Bolt Steal from enemy Sniper (requires Warp to access)
Is gba lockpick.png Lockpick Steal from Cath or recruit her (reinforcement)
Is gba vulnerary.png Vulnerary Steal from Cath or recruit her (reinforcement)
Is gba lockpick.png Lockpick Steal from enemy Thief (reinforcement)
Is gba blue gem.png Blue Gem Open bottom right chest
Is gba guiding ring.png Guiding Ring Open middle right chest
Is gba dragonshield.png Dragonshield Open upper right chest
Is gba axereaver.png Axereaver Open lower middle chest
Is gba sleep.png Sleep Open upper middle chest
Is gba nosferatu.png Nosferatu Open left chest

Enemy data

Normal Hard

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba general enemy.gif Roartz General 10 1 50 21 13 12 13 20 11 16 5 Spear Red Gem
Does not move; stands on the throne, the chapter's seize point.
Ma gba knight enemy.gif Etruria Knight 20 2 30~35 11~14 7~10 2~4 4~6 13~15 0~2 13 4 Steel Lance Javelin
Begins moving when he can attack a unit within two turns.
Ma gba knight enemy.gif Etruria Knight 20 1 30~35 11~14 7~10 2~4 4~6 13~15 0~2 13 4 Axereaver
Begins moving when he can attack a unit within two turns.
Ma gba sage enemy.gif Etruria Sage 8 2 29~34 14~19 9~14 9~12 2~6 6~9 10~13 7 6 Bolting
--
Ma gba sage enemy.gif Etruria Sage 7 1 29~34 14~19 9~14 9~12 2~6 6~9 10~13 7 6 Aircalibur Physic Red Gem
Moves to attack units in range.
Ma gba sage enemy.gif Etruria Sage 5 1 28~33 13~18 9~13 8~12 2~5 6~9 9~13 7 6 Elfire Physic Berserk
--
Ma gba sage enemy.gif Etruria Sage 4 1 28~32 13~17 8~13 8~11 2~5 6~9 9~12 7 6 Aircalibur
Moves to attack units in range.
Ma gba sage enemy.gif Etruria Sage 2 1 27~31 12~16 8~12 8~11 2~5 6~9 9~12 7 6 Elfire
Moves to attack units in range.
Ma gba mage enemy.gif Etruria Mage 18 1 24~27 9~12 7~10 8~10 2~4 3~4 8~10 6 5 Elfire
Begins moving when he can attack a unit within two turns.
Ma gba mage enemy.gif Etruria Mage 18 1 24~27 9~12 7~10 8~10 2~4 3~4 8~10 6 5 Aircalibur
Begins moving when he can attack a unit within two turns.
Ma gba swordmaster enemy.gif Sacae Swordmaster 8 1 34~41 10~13 16~21 15~20 5~8 7~11 3~6 9 6 Silver Sword
Begins moving when he can attack a unit within two turns.
Ma gba swordmaster enemy.gif Sacae Swordmaster 8 1 34~41 10~13 16~21 15~20 5~8 7~11 3~6 9 6 Wo Dao
Moves to attack units in range.
Ma gba swordmaster enemy.gif Sacae Swordmaster 8 2 34~41 10~13 16~21 15~20 5~8 7~11 3~6 9 6 Steel Sword
The eastern one moves to attack units in range.
Ma gba myrmidon enemy.gif Sacae Myrmidon 17 1 25~29 8~11 14~17 14~17 4~6 4~5 2~4 8 5 Steel Sword
--
Ma gba myrmidon enemy.gif Sacae Myrmidon 17 1 25~29 8~11 14~17 14~17 4~6 4~5 2~4 8 5 Lancereaver
The eastern one moves to attack units in range.
Ma gba myrmidon enemy.gif Sacae Myrmidon 17 1 25~29 8~11 14~17 14~17 4~6 4~5 2~4 8 5 Killing Edge
The eastern one moves to attack units in range.
Ma gba warrior enemy.gif Etruria Warrior 8 1 45~53 17~22 10~13 10~13 2~6 7~11 1~3 13 6 Silver Axe
Moves to attack units in range.
Ma gba warrior enemy.gif Etruria Warrior 8 1 45~53 17~22 10~13 10~13 2~6 7~11 1~3 13 6 Killer Axe
Moves to attack units in range; otherwise moves randomly.
Ma gba myrmidon enemy.gif Sacae Myrmidon 16 2 25~28 8~10 14~16 14~16 3~6 3~5 2~3 8 5 Steel Sword
The western one moves to attack units in range.
Ma gba warrior enemy.gif Etruria Warrior 3 1 42~48 15~20 9~12 9~12 2~5 7~10 1~3 13 6 Steel Axe
--
Ma gba warrior enemy.gif Etruria Warrior 3 1 42~48 15~20 9~12 9~12 2~5 7~10 1~3 13 6 Swordreaver
--
Ma gba fighter enemy.gif Etruria Fighter 18 1 32~37 13~16 7~9 8~10 2~3 4~5 1~2 11 5 Swordreaver
--
Ma gba fighter enemy.gif Etruria Fighter 18 1 32~37 13~16 7~9 8~10 2~3 4~5 1~2 11 5 Halberd
--
Ma gba fighter enemy.gif Etruria Fighter 18 2 32~37 13~16 7~9 8~10 2~3 4~5 1~2 11 5 Steel Axe
--
Ma gba sniper enemy.gif Etruria Sniper 8 1 34~41 12~17 11~16 9~12 5~10 7~11 4~8 8 6 Steel Bow Orion's Bolt
Operates a Killer Ballista
Ma gba sniper enemy.gif Etruria Sniper 8 1 34~41 12~17 11~16 9~12 5~10 7~11 4~8 8 6 Steel Bow
Operates a Killer Ballista
Ma gba sniper enemy.gif Etruria Sniper 8 2 34~41 12~17 11~16 9~12 5~10 7~11 4~8 8 6 Longbow
--
Reinforcements
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba thief enemy.gif Cath Thief 5 1 16 3 7 11 8 2 1 5 6 Iron Sword Lockpick Vulnerary
• Does not appear if she was recruited or killed in a previous chapter.
• Ignores combat; moves to open chests and doors, then moves to escape via the south corridor once all chests and doors are open, her inventory is filled, she lacks a means of opening chests or doors, or Roy talks to her.
Ma gba thief enemy.gif Thief Thief 20 1 24~27 3~5 8~11 15~18 6~9 2~4 3~5 6 6 Iron Sword Lockpick
Ignores combat; moves to open chests and doors, then moves to escape via the south corridor once all chests and doors are open, his inventory is filled, or he lacks a means of opening chests or doors.
Ma gba nomadic trooper enemy.gif Thoril Nomadic Trooper 8 1 44 13 17 21 14 12 10 8 8 Short Bow
--
Ma gba druid enemy.gif Brakul Druid 7 1 42 12 14 18 14 10 13 6 6 Fenrir
--
Ma gba nomadic trooper enemy.gif Kudoka Nomadic Trooper 8 1 44 13 17 21 14 12 10 8 8 Short Bow
--
Ma gba druid enemy.gif Marral Druid 7 1 42 12 14 18 14 10 13 6 6 Fenrir
--

Reinforcements

  • Enemy phase of turn 10, if Cath was not previously recruited or killed
    • Cath from the stairs
  • Enemy phase of turn 12
  • Turn 26

NPC data

NPC Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba nomadic trooper other.gif Dayan Nomadic Trooper 12 1 43 14 16 20 12 10 12 9 8 Short Bow Steel Sword
--

Reinforcements

  • NPC phase of turn 2
    • Dayan from near the player's starting area

Boss data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.[1][2]
Main article: Roartz

Normal Hard

Portrait roartz fe06.png
Ma gba general enemy.gif General
Level 10
Stats
Max HP 50 Luck 13
Strength 21 Defense 20
Skill 13 Resistance 11
Speed 12 Constitution 16
Movement 5 Aid 15
Inventory
Spear
Red Gem
Weapon Levels
Swords Lances Axes Bows
Anima magic Light magic Dark magic Staves
Main article: Thoril

Normal Hard

Portrait thoril fe06.png
Ma gba nomadic trooper enemy.gif Nomadic Trooper
Level 8
Stats
Max HP 44 Luck 14
Strength 13 Defense 12
Skill 17 Resistance 10
Speed 21 Constitution 8
Movement 8 Aid 17
Inventory
Short Bow
Weapon Levels
Swords Lances Axes Bows
Anima magic Light magic Dark magic Staves
Main article: Brakul

Normal Hard

Portrait brakul fe06.png
Ma gba druid enemy.gif Druid
Level 7
Stats
Max HP 42 Luck 14
Magic 12 Defense 10
Skill 14 Resistance 13
Speed 18 Constitution 6
Movement 6 Aid 5
Inventory
Fenrir
Weapon Levels
Swords Lances Axes Bows
Anima magic Light magic Dark magic Staves
Main article: Kudoka

Normal Hard

Portrait kudoka fe06.png
Ma gba nomadic trooper enemy.gif Nomadic Trooper
Level 8
Stats
Max HP 44 Luck 14
Strength 13 Defense 12
Skill 17 Resistance 10
Speed 21 Constitution 8
Movement 8 Aid 17
Inventory
Short Bow
Weapon Levels
Swords Lances Axes Bows
Anima magic Light magic Dark magic Staves
Main article: Marral

Normal Hard

Portrait marral fe06.png
Ma gba druid enemy.gif Druid
Level 7
Stats
Max HP 42 Luck 14
Magic 12 Defense 10
Skill 14 Resistance 13
Speed 18 Constitution 6
Movement 6 Aid 5
Inventory
Fenrir
Weapon Levels
Swords Lances Axes Bows
Anima magic Light magic Dark magic Staves

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This is a fog of war map and certain enemies are unreachable unless you possess a Warp staff.

If You Have a Warp Staff:

Send two characters immediately on your first turn to the left and right sides. Use Elffin/Larum to accomplish this in one turn and target the enemies. Alternatively, send one character to the central area to tackle the two Sages armed with Bolting magic, and another to the right to counter the Sage with the Berserk staff. Do not forget to bring a Restore staff.

Without a Warp Staff:

Use Bolting magic if available. If you do not have any, deploy your units with highest Resistance. Equip them with Vulneraries and Pure Waters as needed. Use strong characters when opening doors. Using only a Thief for this job exposes them to Sages, Ballista, or the next room's foes.

Additional Tips:

  • Bring 2 Chest Keys to access the loot. Use different characters to open multiple chests, especially if you are moving at a slower pace.
  • If you bring along a thief, make sure they have a Torch. Place them behind your main force to provide visibility while staying safe.
  • Monitor enemy weapons closely. Some Warriors carry Killer Axes, some Mages have Aircaliburs, and some Snipers have Longbows.
  • Using Niime: While Niime might not excel in combat, she is useful with staves and can effectively break walls with the Eclipse spell.
  • Dayan will emerge on turn 2. Talk to him with Sue, Shin, or Roy to prevent him from putting himself in a vulnerable position.
  • Once the Bolting Sages and other nearby threats are neutralized, you can defeat the boss using your strongest mage. Utilize the pillars adjacent to the boss for evasion.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

The Silver Wolf

Used in leftover text from the data transfer menu in the English version of Fire Emblem: The Blazing Blade, and as the translation of Dayan's title in Heroes.[3]

English
(unofficial)

The Silver Wolf

--

Japanese

灰色の狼

Gray wolf

Spanish

El Lobo plateado

The silver Wolf; mentioned in Heroes.

French

Le Loup d'Argent

The Wolf of Silver; mentioned in Heroes.

German

Der Silberwolf

The Silver Wolf; mentioned in Heroes.

Italian

Il Lupo d'argento

The Wolf of silver; mentioned in Heroes.

Portuguese

O Lobo prateado

The silver Wolf; mentioned in Heroes.

Traditional Chinese

灰狼

Gray wolf; mentioned in Heroes.

Gallery

References

  1. The Silver Wolf, triangleattack.com, Retrieved: December 24, 2020
  2. The Bow of Swift Wind, triangleattack.com, Retrieved: December 24, 2020
  3. "Granddaughter of Dayan, the Silver Wolf, leader of the Kutolah tribe." — help text description of Sue: Doe of the Plains, Fire Emblem Heroes
← Battle in Bulgar • The Silver Wolf • The Binding Blade →
• The Bow of Swift Wind (side quest) →
Fire Emblem: The Binding Blade
Playable characters AlenAstolfoBartheBartreBorsCathCeciliaChadClarineDayanDieckDorothyDouglasEchidnaElenElffinFaeFirGarretGeeseGonzalezGwendolynHughIgreneJunoKarelKleinLanceLarumLilinaLotLughMarcusMerlinusMeladyNiimeNoahOgierPercevalRaighRoyRutgerSaulShannaSinSophiaSueTheaTrecWardWoltYoderZelotZeiss
Trial Map characters BrunnyaEliwoodGalleGuinivereHectorMurdockNarcianZephiel
Non-playable characters EliwoodGuinivereHectorMaryMordred
Bosses ArcardoBorsBrakulBrunnyaChanDamasDebiasDoryEinErikFlaerGalleGuerreroHenningIdunnKabulKelKudokaJahnLeganceMaggieMarralMartelMonkeMorganMurdockNarcianNordOatesOrloPeresRaithRandyRoartzRobertsRoseRuudScollanScottSiguneSlaterThorilTickWagnerWindhamZephielZinque
Background characters AthosBariganBramimondDurbanElimineHanonHartmutRoland
Regalia and personal weapons ApocalypseArmadsAureolaBinding BladeDurandalEckesachsForblazeMaltetMulagirRapierStaff of the Saint
Chapters Tutorial • 1: Breath of Destiny • 2: Princess of Bern • 3: Latecomer's Sorrow • 4: Crumbling League • 5: Fire Emblem • 6: Ensnared • 7: The Ostian Revolt • 8: Reunion • 8x: The Blazing Blade • 9: The Misty Isles • 10A: Western Resistance • 11A: The Hero of the West • 10B: Amidst a Struggle • 11B: Flight Toward Freedom • 12: The True Enemy • 12x: The Thunder Axe • 13: Rescue Mission • 14: Arcadia • 14x: The Infernal Truth • 15: The Dragon Child • 16: Storming the Capital • 16x: The Glorious Ascension • 17A: Ocean's Parting • 18A: The Frozen River • 19A: Bitter Cold • 20A: Ilia's Salvation • 20Ax: The Freezing Lance • 17B: The Bishop's Teachings • 18B: The Laws of Sacae • 19B: Battle in Bulgar • 20B: The Silver Wolf • 20Bx: The Bow of Swift Wind • 21: The Binding Blade • 21x: The Elder Revelation • 22: Unattained Dream • 23: The Ghosts of Bern • 24: Legends and LiesF: Beyond Darkness
Trial Maps Valley of DeathRainy IslandSnowy DefensivePirate's ChallengeRoy's Trial
Locations ElibeBern (Dragon TempleShrine of Seals) • Etruria (Aquleia) • IliaLycia (AraphenLausOstiaPheraeThria) • Missur (ArcadiaNabata) • Sacae (BulgarTaras) • Western Isles
Groups, objects and concepts Disturbance of BernEnding WinterFire EmblemGenerals of EtruriaThe ScouringWar Dragons
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Elibe DisturbanceHasha no TsurugiName chart • Other games (The Blazing Blade) • Pre-release information (Unused content) • Sound RoomTimeline