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The Peddler Merlinus: Difference between revisions
(Clarifying req units) |
Thecornerman (talk | contribs) (→Chapter data: Added enemy stats and notes; misc.) |
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Line 24: | Line 24: | ||
==Chapter data== | ==Chapter data== | ||
{{ChapData | {{Tab | ||
|width=100% | |||
|tab1=Eliwood Normal | |||
|tab2=Eliwood Hard | |||
|tab3=Hector Normal | |||
|tab4=Hector Hard | |||
|content1={{ChapData | |||
|victory=Protect [[Merlinus]] for 7 turns | |||
|defeat=[[Eliwood]], [[Hector]], or [[Merlinus]] dies | |||
|ally=11 | |||
|other=1 | |||
|enemy=13{{h|+6|Reinforcements}} | |||
|map=[[File:Cm fe07 13x.png]] | |||
}} | |||
|content2={{ChapData | |||
|victory=Protect [[Merlinus]] for 7 turns | |||
|defeat=[[Eliwood]], [[Hector]], or [[Merlinus]] dies | |||
|ally=11 | |||
|other=1 | |||
|enemy=17{{h|+8|Reinforcements}} | |||
|map=[[File:Cm fe07 13x.png]] | |||
}} | |||
|content3={{ChapData | |||
|victory=Protect [[Merlinus]] for 7 turns | |victory=Protect [[Merlinus]] for 7 turns | ||
|defeat=[[Eliwood]], [[Hector]], or [[Merlinus]] dies | |defeat=[[Eliwood]], [[Hector]], or [[Merlinus]] dies | ||
|ally= | |ally=11 | ||
|other = | |other=1 | ||
|enemy= | |enemy=15{{h|+8|Reinforcements}} | ||
|map=[[File:Cm fe07 13x.png]] | |map=[[File:Cm fe07 13x.png]] | ||
}} | |||
|content4={{ChapData | |||
|victory=Protect [[Merlinus]] for 7 turns | |||
|defeat=[[Eliwood]], [[Hector]], or [[Merlinus]] dies | |||
|ally=11 | |||
|other=1 | |||
|enemy=21{{h|+10|Reinforcements}} | |||
|map=[[File:Cm fe07 13x.png]] | |||
}} | |||
}} | }} | ||
===Character data=== | ===Character data=== | ||
{{ChapChars | {{ChapChars | ||
|newunit1={{NewUnit | |newunit1={{NewUnit | ||
|name=Merlinus | |name=Merlinus | ||
Line 66: | Line 96: | ||
|obtain1=Visit [[village]] | |obtain1=Visit [[village]] | ||
|item2=Vulnerary | |item2=Vulnerary | ||
|obtain2=Steal from [[ | |obtain2=Steal from enemy [[Myrmidon]] | ||
|item3=Vulnerary | |item3=Vulnerary | ||
|obtain3=Steal from [[ | |obtain3=Steal from enemy [[Archer]] | ||
|item4=Vulnerary | |item4=Vulnerary | ||
|obtain4=Steal from [[ | |obtain4=Steal from enemy [[Brigand]] | ||
|itemlast=Vulnerary | |itemlast=Vulnerary | ||
|obtainlast=Steal from [[Puzon]] | |obtainlast=Steal from [[Puzon]] | ||
Line 76: | Line 106: | ||
===Enemy data=== | ===Enemy data=== | ||
{{ | :''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.'' | ||
|platform=gba | {{Tab | ||
| | |width=100% | ||
| | |tab1=Eliwood Normal | ||
| | |tab2=Eliwood Hard | ||
|#1=1 | |tab3=Hector Normal | ||
| | |tab4=Hector Hard | ||
| | |content1={{ChapUnitHdr|type=Enemy|platform=gba}} | ||
| | {{ChapUnitCellGBA | ||
| | |name=Bandit | ||
| | |class=Brigand | ||
|#2=3 | |lv=3 | ||
| | |#=5 | ||
| | |hp=21~22 | ||
| | |str=5~7 | ||
| | |skill=1~2 | ||
| | |spd=5~6 | ||
|#3=1 | |lck=0 | ||
| | |def=3~4 | ||
| | |res=0~1 | ||
| | |con=12 | ||
| | |mov=5 | ||
| | |inventory={{Item|7|Iron Axe}} | ||
|#4=5 | |notes=The western two and easternmost one move to attack destructible terrain, then move to attack units unprovoked. | ||
| | }} | ||
| | {{ChapUnitCellGBA | ||
| | |name=Bandit | ||
| | |class=Brigand | ||
| | |lv=2 | ||
|#5=1 | |#=2 | ||
| | |hp=20~21 | ||
| | |str=5~6 | ||
| | |skill=1~2 | ||
| | |spd=5~6 | ||
| | |lck=0 | ||
|#6=1 | |def=3~4 | ||
| | |res=0~1 | ||
|- | |con=12 | ||
| | |mov=5 | ||
| | |inventory={{Item|7|Iron Axe}} | ||
| | |notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | ||
|#7= | }} | ||
| | {{ChapUnitCellGBA | ||
|name=Bandit | |||
| | |class=Myrmidon | ||
| | |lv=1 | ||
| | |#=1 | ||
| | |hp=16 | ||
| | |str=4 | ||
| | |skill=9 | ||
| | |spd=9 | ||
| | |lck=0 | ||
|# | |def=2 | ||
| | |res=0 | ||
| | |con=8 | ||
| | |mov=5 | ||
| | |inventory={{Item|7|Iron Sword}} • {{Item|7|Vulnerary}} | ||
| | |notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | ||
|# | }} | ||
| | {{ChapUnitCellGBA | ||
| | |name=Bandit | ||
| | |class=Mercenary | ||
| | |lv=3 | ||
| | |#=1 | ||
|# | |hp=19~20 | ||
| | |str=4~5 | ||
|skill=8~9 | |||
|spd=8~9 | |||
|lck=0 | |||
|def=4~5 | |||
|res=0~1 | |||
|con=9 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Archer | |||
|lv=2 | |||
|#=1 | |||
|hp=18~19 | |||
|str=4~5 | |||
|skill=3~4 | |||
|spd=3~4 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} • {{Item|7|Vulnerary}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=2 | |||
|#=1 | |||
|hp=20~21 | |||
|str=5~6 | |||
|skill=1~2 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} • {{Item|7|Vulnerary}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=3 | |||
|#=1 | |||
|hp=21~22 | |||
|str=5~7 | |||
|skill=1~2 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Steel Axe}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=[[Puzon]] | |||
|class=Mercenary | |||
|lv=10 | |||
|#=1 | |||
|hp=26 | |||
|str=10 | |||
|skill=8 | |||
|spd=9 | |||
|lck=5 | |||
|def=6 | |||
|res=6 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|7|Steel Sword}} • {{Item|7|Vulnerary}} | |||
|notes=Moves to attack units in range. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Myrmidon | |||
|lv=3 | |||
|#=2 | |||
|hp=17~18 | |||
|str=4~5 | |||
|skill=9~10 | |||
|spd=9~10 | |||
|lck=0 | |||
|def=2~3 | |||
|res=0~1 | |||
|con=8 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Nomad | |||
|lv=2 | |||
|#=3 | |||
|hp=16~17 | |||
|str=5~6 | |||
|skill=4~5 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=4~5 | |||
|res=0~1 | |||
|con=7 | |||
|mov=7 | |||
|inventory={{Item|7|Iron Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=3 | |||
|#=1 | |||
|hp=21~22 | |||
|str=5~7 | |||
|skill=1~2 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
|notes=Moves to raid the [[village]], then moves to attack units unprovoked. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content2={{ChapUnitHdr|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=3 | |||
|#=7 | |||
|hp=21~22 | |||
|str=5~7 | |||
|skill=1~2 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
|notes=The western four and easternmost one move to attack destructible terrain, then move to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=2 | |||
|#=2 | |||
|hp=20~21 | |||
|str=5~6 | |||
|skill=1~2 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Myrmidon | |||
|lv=1 | |||
|#=1 | |||
|hp=16 | |||
|str=4 | |||
|skill=9 | |||
|spd=9 | |||
|lck=0 | |||
|def=2 | |||
|res=0 | |||
|con=8 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} • {{Item|7|Vulnerary}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Mercenary | |||
|lv=3 | |||
|#=1 | |||
|hp=19~20 | |||
|str=4~5 | |||
|skill=8~9 | |||
|spd=8~9 | |||
|lck=0 | |||
|def=4~5 | |||
|res=0~1 | |||
|con=9 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Archer | |||
|lv=2 | |||
|#=1 | |||
|hp=18~19 | |||
|str=4~5 | |||
|skill=3~4 | |||
|spd=3~4 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} • {{Item|7|Vulnerary}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=2 | |||
|#=1 | |||
|hp=20~21 | |||
|str=5~6 | |||
|skill=1~2 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} • {{Item|7|Vulnerary}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=3 | |||
|#=1 | |||
|hp=21~22 | |||
|str=5~7 | |||
|skill=1~2 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Steel Axe}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=[[Puzon]] | |||
|class=Mercenary | |||
|lv=10 | |||
|#=1 | |||
|hp=26 | |||
|str=10 | |||
|skill=8 | |||
|spd=9 | |||
|lck=5 | |||
|def=6 | |||
|res=6 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|7|Steel Sword}} • {{Item|7|Vulnerary}} | |||
|notes=Moves to attack units in range. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Myrmidon | |||
|lv=3 | |||
|#=2 | |||
|hp=17~18 | |||
|str=4~5 | |||
|skill=9~10 | |||
|spd=9~10 | |||
|lck=0 | |||
|def=2~3 | |||
|res=0~1 | |||
|con=8 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Nomad | |||
|lv=2 | |||
|#=3 | |||
|hp=16~17 | |||
|str=5~6 | |||
|skill=4~5 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=4~5 | |||
|res=0~1 | |||
|con=7 | |||
|mov=7 | |||
|inventory={{Item|7|Iron Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=3 | |||
|#=1 | |||
|hp=21~22 | |||
|str=5~7 | |||
|skill=1~2 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
|notes=Moves to raid the [[village]], then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Mercenary | |||
|lv=3 | |||
|#=1 | |||
|hp=19~20 | |||
|str=4~5 | |||
|skill=8~9 | |||
|spd=8~9 | |||
|lck=0 | |||
|def=4~5 | |||
|res=0~1 | |||
|con=9 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Mage | |||
|lv=2 | |||
|#=1 | |||
|hp=16~17 | |||
|str=1~2 | |||
|skill=2~3 | |||
|spd=3~4 | |||
|lck=0 | |||
|def=3~4 | |||
|res=3~4 | |||
|con=6 | |||
|mov=5 | |||
|inventory={{Item|7|Fire|link=Fire (tome)}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content3={{ChapUnitHdr|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=3 | |||
|#=2 | |||
|hp=21~22 | |||
|str=5~7 | |||
|skill=1~2 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Steel Axe}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=2 | |||
|#=2 | |||
|hp=20~21 | |||
|str=5~6 | |||
|skill=1~2 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Mage | |||
|lv=3 | |||
|#=1 | |||
|hp=16~18 | |||
|str=1~3 | |||
|skill=2~3 | |||
|spd=3~4 | |||
|lck=0 | |||
|def=3~4 | |||
|res=3~4 | |||
|con=6 | |||
|mov=5 | |||
|inventory={{Item|7|Fire|link=Fire (tome)}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Myrmidon | |||
|lv=1 | |||
|#=1 | |||
|hp=16 | |||
|str=4 | |||
|skill=9 | |||
|spd=9 | |||
|lck=0 | |||
|def=2 | |||
|res=0 | |||
|con=8 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} • {{Item|7|Vulnerary}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Mercenary | |||
|lv=3 | |||
|#=1 | |||
|hp=19~20 | |||
|str=4~5 | |||
|skill=8~9 | |||
|spd=8~9 | |||
|lck=0 | |||
|def=4~5 | |||
|res=0~1 | |||
|con=9 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Archer | |||
|lv=2 | |||
|#=1 | |||
|hp=18~19 | |||
|str=4~5 | |||
|skill=3~4 | |||
|spd=3~4 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} • {{Item|7|Vulnerary}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=2 | |||
|#=1 | |||
|hp=20~21 | |||
|str=5~6 | |||
|skill=1~2 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} • {{Item|7|Vulnerary}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=3 | |||
|#=2 | |||
|hp=21~22 | |||
|str=5~7 | |||
|skill=1~2 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
|notes=The easternmost one moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Myrmidon | |||
|lv=3 | |||
|#=2 | |||
|hp=17~18 | |||
|str=4~5 | |||
|skill=9~10 | |||
|spd=9~10 | |||
|lck=0 | |||
|def=2~3 | |||
|res=0~1 | |||
|con=8 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} | |||
}}<!--The last Myrmidon and Nomad seem to be present by accident, as they are identical to the reinforcements from the same spots, and changing the reinforcements' starting positions in FEBuilder changes their positions as well.--> | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Nomad | |||
|lv=2 | |||
|#=1 | |||
|hp=16~17 | |||
|str=5~6 | |||
|skill=4~5 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=4~5 | |||
|res=0~1 | |||
|con=7 | |||
|mov=7 | |||
|inventory={{Item|7|Iron Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=[[Puzon]] | |||
|class=Mercenary | |||
|lv=10 | |||
|#=1 | |||
|hp=26 | |||
|str=10 | |||
|skill=8 | |||
|spd=9 | |||
|lck=5 | |||
|def=6 | |||
|res=6 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|7|Steel Sword}} • {{Item|7|Vulnerary}} | |||
|notes=Moves to attack units in range. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Myrmidon | |||
|lv=3 | |||
|#=2 | |||
|hp=17~18 | |||
|str=4~5 | |||
|skill=9~10 | |||
|spd=9~10 | |||
|lck=0 | |||
|def=2~3 | |||
|res=0~1 | |||
|con=8 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Nomad | |||
|lv=2 | |||
|#=4 | |||
|hp=16~17 | |||
|str=5~6 | |||
|skill=4~5 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=4~5 | |||
|res=0~1 | |||
|con=7 | |||
|mov=7 | |||
|inventory={{Item|7|Iron Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=3 | |||
|#=2 | |||
|hp=21~22 | |||
|str=5~7 | |||
|skill=1~2 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
|notes=Moves to raid the [[village]], then moves to attack units unprovoked. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content4={{ChapUnitHdr|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=3 | |||
|#=2 | |||
|hp=25~27 | |||
|str=8~9 | |||
|skill=2~4 | |||
|spd=6~7 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~2 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Steel Axe}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=2 | |||
|#=3 | |||
|hp=24~26 | |||
|str=7~9 | |||
|skill=2~4 | |||
|spd=6~7 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Mage | |||
|lv=3 | |||
|#=1 | |||
|hp=19~21 | |||
|str=4~6 | |||
|skill=4~6 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=4~6 | |||
|con=6 | |||
|mov=5 | |||
|inventory={{Item|7|Fire|link=Fire (tome)}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Myrmidon | |||
|lv=1 | |||
|#=1 | |||
|hp=19~20 | |||
|str=5~6 | |||
|skill=10~12 | |||
|spd=10~12 | |||
|lck=0 | |||
|def=2~3 | |||
|res=0~2 | |||
|con=8 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} • {{Item|7|Vulnerary}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Mercenary | |||
|lv=3 | |||
|#=1 | |||
|hp=22~25 | |||
|str=6~8 | |||
|skill=10~12 | |||
|spd=9~11 | |||
|lck=0 | |||
|def=5~6 | |||
|res=1~2 | |||
|con=9 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Archer | |||
|lv=2 | |||
|#=1 | |||
|hp=21~23 | |||
|str=5~7 | |||
|skill=5~6 | |||
|spd=4~6 | |||
|lck=0 | |||
|def=3~5 | |||
|res=0~2 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} • {{Item|7|Vulnerary}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=2 | |||
|#=1 | |||
|hp=24~26 | |||
|str=7~9 | |||
|skill=2~4 | |||
|spd=6~7 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} • {{Item|7|Vulnerary}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=3 | |||
|#=4 | |||
|hp=25~27 | |||
|str=8~9 | |||
|skill=2~4 | |||
|spd=6~7 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~2 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
|notes=The easternmost one and southwestern two move to attack destructible terrain, then move to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Myrmidon | |||
|lv=3 | |||
|#=1 | |||
|hp=20~22 | |||
|str=6~7 | |||
|skill=11~13 | |||
|spd=11~13 | |||
|lck=0 | |||
|def=2~4 | |||
|res=1~2 | |||
|con=8 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Nomad | |||
|lv=3 | |||
|#=1 | |||
|hp=19~22 | |||
|str=6~8 | |||
|skill=6~8 | |||
|spd=7~9 | |||
|lck=0 | |||
|def=4~5 | |||
|res=0~2 | |||
|con=7 | |||
|mov=7 | |||
|inventory={{Item|7|Iron Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Archer | |||
|lv=3 | |||
|#=1 | |||
|hp=22~24 | |||
|str=6~7 | |||
|skill=5~7 | |||
|spd=4~6 | |||
|lck=0 | |||
|def=3~5 | |||
|res=0~2 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=2 | |||
|#=3 | |||
|hp=24~26 | |||
|str=7~9 | |||
|skill=2~4 | |||
|spd=6~7 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Hand Axe}} | |||
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=[[Puzon]] | |||
|class=Mercenary | |||
|lv=10 | |||
|#=1 | |||
|hp=29~31 | |||
|str=11~13 | |||
|skill=9~11 | |||
|spd=10~11 | |||
|lck=5 | |||
|def=6~8 | |||
|res=6~8 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|7|Steel Sword}} • {{Item|7|Vulnerary}} | |||
|notes=Moves to attack units in range. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Myrmidon | |||
|lv=3 | |||
|#=2 | |||
|hp=20~22 | |||
|str=6~7 | |||
|skill=11~13 | |||
|spd=11~13 | |||
|lck=0 | |||
|def=2~4 | |||
|res=1~2 | |||
|con=8 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Nomad | |||
|lv=2 | |||
|#=4 | |||
|hp=19~21 | |||
|str=6~8 | |||
|skill=6~7 | |||
|spd=7~9 | |||
|lck=0 | |||
|def=4~5 | |||
|res=0~2 | |||
|con=7 | |||
|mov=7 | |||
|inventory={{Item|7|Iron Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=3 | |||
|#=2 | |||
|hp=25~27 | |||
|str=8~9 | |||
|skill=2~4 | |||
|spd=6~7 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~2 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
|notes=Moves to raid the [[village]], then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Mercenary | |||
|lv=3 | |||
|#=1 | |||
|hp=22~25 | |||
|str=6~8 | |||
|skill=10~12 | |||
|spd=9~11 | |||
|lck=0 | |||
|def=5~6 | |||
|res=1~2 | |||
|con=9 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Mage | |||
|lv=2 | |||
|#=1 | |||
|hp=18~20 | |||
|str=3~5 | |||
|skill=4~5 | |||
|spd=4~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=4~6 | |||
|con=6 | |||
|mov=5 | |||
|inventory={{Item|7|Fire|link=Fire (tome)}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
}} | }} | ||
====Reinforcements==== | |||
*Turns 2 and 5, and enemy phase on turns 1 and 6 <small>(Hector Hard Mode)</small> | |||
**1 [[Myrmidon]] from the bottom northwest fort | |||
**1 [[Nomad]] from the top northwest fort | |||
*Turn 3, and turn 4 enemy phase <small>(Hector's tale)</small> | |||
**1 [[Brigand]] from the top southeast fort | |||
**1 [[Nomad]] from the bottom southeast fort | |||
*Turn 4 <small>(Hard Mode only)</small> | |||
**1 [[Mercenary]] from the bottom northwest fort | |||
**1 [[Mage]] from the top northeast fort | |||
All reinforcements are halted if [[Puzon]] is defeated. | |||
===NPC data=== | ===NPC data=== | ||
{{ | {{ChapUnitHdr|type=NPC|platform=gba}} | ||
|platform=gba | {{ChapUnitCellGBA | ||
| | |name=[[Merlinus]] | ||
| | |class=Civilian | ||
| | |version=male01 | ||
| | |type=other | ||
|# | |lv=1 | ||
|#=1 | |||
|hp=13 | |||
|str=0 | |||
|skill=1 | |||
|spd=2 | |||
|lck=12 | |||
|def=2 | |||
|res=2 | |||
|con=7 | |||
|mov=5 | |||
|notes=Does not move. | |||
|last=y | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
===Boss data=== | ===Boss data=== | ||
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.'' | |||
{{Main|Puzon}} | {{Main|Puzon}} | ||
{{Tab | {{Tab | ||
|tab1= | |tab1=Normal/Eliwood Hard | ||
|tab2= | |tab2=Hector Hard | ||
|content1={{BossStats GBA | |content1={{BossStats GBA | ||
|portrait=[[File:Portrait puzon fe07.png]] | |portrait=[[File:Portrait puzon fe07.png]] | ||
Line 182: | Line 1,130: | ||
|class=Mercenary | |class=Mercenary | ||
|lv=10 | |lv=10 | ||
|HP= | |HP=29~31 | ||
|str= | |str=11~13 | ||
|skill= | |skill=9~11 | ||
|spd=11 | |spd=10~11 | ||
|luck=5 | |luck=5 | ||
|def= | |def=6~8 | ||
|res= | |res=6~8 | ||
|move=5 | |move=5 | ||
|con=11 | |con=11 |
Revision as of 01:59, 20 September 2021
This page has been marked as a stub. Please help improve the page by adding information. |
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The Peddler Merlinus (Japanese: 行商人マリナス The Peddler Merlinus) is chapter 13x in Fire Emblem: The Blazing Blade and the first sidequest of Eliwood's and Hector's tale. To play this chapter, you must visit the northern village in the previous chapter.
Plot
- Main article:
The Peddler Merlinus/Script
Hector and Eliwood are preparing to camp outside a Caelin village for the night. Eliwood entertains the thought of visiting Castle Caelin to check on Lyn, but in the midst of his pondering, the two lords hear a scream. They follow the scream to its source and find a merchant being harassed by a group of bandits. Eliwood and Hector attempt to intervene but the bandits’ leader Puzon mistakes them for rival bandits attempting to steal their target, thus beginning the battle.
The bandits eventually tire of fighting and flee the battlefield, still believing that Eliwood and Hector are bandits. The merchant intorduces himself as Merlinus, thanks the two lords for coming to his aid and attempts to give them a token of his thanks. Hector rejects Merlinus’s token and, instead, asks him if he would like to accompany him on his and Eliwood’s journey to manage their merchandise. Merlinus gladly accepts Hector’s offer.
Beginning log
Eliwood's Tale: "The dying words of Lord Helman stun Eliwood beyond belief. “Darin, the marquess of Laus, knows all…” Despite the pain it brings, Eliwood takes this newfound knowledge to heart and sets out for Laus once again. On the way to Laus, he travels through a Caelin village. Eliwood and his party decide to rest there for a night."
Hector's Tale: "The dying words of Lord Helman, the marquess of Santaruz…only serve to strengthen Hector’s convictions. “Darin, the marquess of Laus, knows all…” To ascertain the truth of what he’s heard, Hector departs for Laus. To reach Laus from Santaruz, Hector’s group must pass through a village in Caelin. They decide to rest there for the night."
Chapter data
Eliwood Normal Eliwood Hard Hector Normal Hector Hard
Character data
Characters | |||||||||||
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New units
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Available characters
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Item data
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Enemy data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Eliwood Normal Eliwood Hard Hector Normal Hector Hard
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Reinforcements
- Turns 2 and 5, and enemy phase on turns 1 and 6 (Hector Hard Mode)
- Turn 3, and turn 4 enemy phase (Hector's tale)
- Turn 4 (Hard Mode only)
All reinforcements are halted if Puzon is defeated.
NPC data
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Boss data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
- Main article:
Puzon
Normal/Eliwood Hard Hector Hard
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Strategy
Augury | |
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This chapter has no augury. Hannah will offer her services beginning in Chapter 14. |
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This section has been marked as a stub. Please help improve the page by adding information.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
The Peddler Merlinus |
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Spanish |
El bohonero Merlinos |
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French |
Un drôle de marchand |
A Strange Shopkeeper |
German |
Merlinus, der Händler |
Merlinus, the Trader |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
← In Search of Truth • | The Peddler Merlinus | • False Friends → |
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