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The Grimleal: Difference between revisions

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:''This article is about the chapter in ''Fire Emblem Awakening''. For the cult that this chapter is named after, see [[Grimleal]].''
{{images}}
{{images}}
{{Chapter Infobox
{{Chapter Infobox
|title=The Grimleal
|image=[[File:Cm fe13 8 full.png|200px]]
|image=
|game={{FE13}}
|location=Border Sands
|location=Border Sands
|new units=[[Gregor]], [[Nowi]]
|new units=[[Gregor]], [[Nowi]]
|boss=[[Chalard]]
|boss=[[Chalard]]
|previous=[[Incursion]]
|next=[[Emmeryn (chapter)|Emmeryn]]
}}
}}
{{Quote|What in blazes?! The girl is a dragon!|Robin, after witnessing Nowi's transformation}}
{{Quote|What in blazes?! The girl is a dragon!|Robin, after witnessing Nowi's transformation}}


'''The Grimleal''' is the eighth chapter in {{FE13}}. In this chapter, the [[Shepherds (group)|Shepherds]] run into a [[Gregor|sellsword]] and a [[Nowi|dragon]] being pursued by a group of assailants hired by a [[Grimleal (cult)|religious cult]]. The Shepherds set out to protect the dragon, but things don't get to an easy start with the sellsword.
'''The Grimleal''' (Japanese: {{hl|邪竜のしもべ|Jaryū no shimobe}} ''Servants of the Evil Dragon'') is the eighth chapter in {{FE13}}. In this chapter, the [[Shepherds (group)|Shepherds]] run into [[Gregor]] and [[Nowi]]—a mercenary and a [[manakete]], respectively—who are being pursued by the [[Grimleal]] cult.


==Plot==
==Plot==
{{main|The Grimleal (chapter)/Script}}
{{main|The Grimleal/Script}}
Having arrived in [[Plegia]], [[Chrom]] tells [[Robin]] that he'd like to believe it's their cunning that got them this far without being spotted, yet they've seen far too little of the Plegian Guard, even going as far as to ask where they are. Chrom believes that, whatever trap [[Gangrel]] has planned, he has yet to spring it and is in no hurry to. [[Frederick]] walks onto the scene and reveals that some of their scouts report some manner of engagement downfield; Chrom reveals he understands and asks everyone to get ready to move. Frederick reveals that the desert sands tend to bog down their units, with only mages and fliers likely to be able to proceed unhindered. Chrom says he'll keep that point in mind, and asks Robin to discuss strategy; [[battle preparations]] take place at this point.
Having arrived in [[Plegia]], [[Chrom]] remarks on how little they've seen of the Plegian Guard. [[Frederick]] reports that some of their scouts spotted an engagement downfield, and Chrom prepares everyone to intervene. The [[Shepherds (group)|Shepherds]] discover that a group of hostiles are attacking a manakete named [[Nowi]] and her self-appointed protector, the mercenary [[Gregor]]. The Shepherds step in and eliminate the enemies. After the battle, the Shepherds take Nowi into their care; if Gregor survived the battle, they hire him as well. Frederick explains that the attackers were likely members of the [[Grimleal]], a fanatical cult dedicated to the worship and resurrection of the fell dragon [[Grima]].
 
Once preparations are complete, a young manakete named [[Nowi]], out of breath, claims if she has lost "him"; a mercenary named [[Gregor]] appears on the scene and asks Nowi why she is not comprehending something. Nowi asks Gregor to get away, and everyone to leave her alone; Gregor asks Nowi to quiet down, that she'd give away their position, which would be very bad. Nowi reveals that her throat is dry, her shoes are full of sand, and some big weirdo is trying to kill her. Gregor asks Nowi why she treats him like a villain; the scene then shifts over to Chrom's group, where Chrom asks Gregor, whom he believes is hostile, to keep his hands off Nowi. Gregor asks who the fiend is, introduces himself, and tells Chrom he has things wrong; [[Lissa]] doesn't believe Gregor, calling him a creep, with Gregor responding that his day has been nothing but insults and punches to his groin, all for doing a good deed! Gregor asks the [[Shepherds (group)|Shepherds]] to listen, that he only wants to do something; the game cuts Gregor off as [[Chalard]], the leader of the group of enemies on the field, arrives. Chalard reveals he has got the "slippery scamp" and asks that the enemy prepare for a dose of [[Grima (character)|Grima]]'s wrath. Gregor tells Chrom that he and Nowi are in a terrible situation, and asks Chrom if he now sees that Chalard's group is trying to catch Nowi and Gregor. Chrom asks why everybody--including Gregor--is after Nowi; Gregor reveals he is not part of the group trying to catch Nowi, and asks Chrom to look closer as he might not see him from so far away as Gregor states he has an innocent-baby face. Chrom and Lissa have a hard time believing; Robin tells Gregor that "innocent baby" isn't the best way to describe Gregor's face. Gregor asks the group to never mind, and asks that they believe Gregor is not an enemy, to which Chrom states this discussion is making his head hurt. Chrom says the Shepherds will sort Gregor out later, protecting Nowi is first priority. Nowi asks if Chrom will indeed protect her; Chrom states he'll do everything in his power to keep her safe, asking Nowi to hold on until they can reach her so they can drive off the enemy. The battle begins at this point; three villages are focused upon, and Chrom reveals they need to be warned, but wonders who to send, saying someone that can swiftly move through the sands would be best.
 
Should Nowi engage in battle during this chapter, she will ask her opponent to get away from her, then proceed to transform into her dragon state. Once the exchange of attacks end, Robin notices Nowi being a dragon; Chrom reveals Nowi as a manakete, and states he never thought he'd see one. Robin now believes that Nowi doesn't need their help more than the Shepherds could use her help.
 
Once the battle ends, Nowi cries having gone through the worst day ever. Gregor asks Nowi not to cry, as the evil people are now dead. Nowi sees Gregor is right, and thanks him, even apologizing for being mean to him earlier; Nowi states that she gets nervous around people outside her age group. Gregor laughs, stating that he's closer to Nowi's age group than the other people present. Chrom asks Gregor if he could look after Nowi, as the Shepherds need to press on; Gregor reveals that he is a mercenary, and asks Chrom if he could instead hire him. Gregor reveals he just finished killing his former employers, but reveals himself to be very reliable, and states as long as the Shepherds not try to hurt Nowi, Gregor won't hurt them. Gregor also reveals that he needs steady income--as he has many angry former employers. Chrom asks Gregor if he is a sellsword; Gregor replies that he is a very swell sword, that his cost performance is very high, and Gregor gives his word. Chrom decides to hire Gregor. Nowi wonders what will happen to her, as she states she won't go back on the auction block; Lissa asks Nowi if she's been sold like a slave, to which Nowi says it's happened and to more despicable men than Lissa could possibly imagine. These men made Nowi transform for them, all while drinking, laughing, and calling out tricks; Lissa wonders what kind of scumbags would buy and sell a litle girl, even one that can transform into a dragon. Frederick reveals Nowi may be little, but isn't nearly as young as one might think, as manaketes have very long lifespans; Lissa then asks Nowi how old she is. Nowi reveals she doesn't know exactly, but places her estimate at roughly a thousand, but reveals that she has no wrinkles. Frederick states that dragonkin are more resilient than humankind, and Nowi would make a strong ally; he also states that the Shepherds cannot risk Nowi falling into the hands of the [[Grimleal (cult)|Grimleal]]. Robin asks who the Grimleal are; Frederick reveals that the Grimleal are followers of the fell dragon Grima, the very same dragon the [[Founder of Ylisse|first exalt of]] [[Ylisse]] defeated a thousand years ago, and that there are some even today that yearn for Grima's return. [[Flavia]] asks if the group can get some rest, as they're almost to the Plegian capital and they'll need all their strength once they get there.


===Summary===
===Summary===
Line 28: Line 24:
{{Tab
{{Tab
|tab1=Normal
|tab1=Normal
|tab2=Hard
|tab2=Hard/Lunatic
|content1={{ChapData
|content1={{ChapData
|victory=Rout the enemy.
|victory=Rout the enemy
|defeat=Chrom or Robin die.
|defeat=[[Chrom]] or [[Robin]] dies
|ally=10{{hover|+2|After Gregor and Nowi arrive}}
|ally=1–10{{h|+2|Upon Gregor and Nowi arriving}}
|other=0
|enemy=20
|enemy=20
|map=[[File:Cm fe13 8.png]]
|col=16
|row=22
}}
}}
|content2={{ChapData
|content2={{ChapData
|victory=Rout the enemy.
|victory=Rout the enemy
|defeat=Chrom or Robin die.
|defeat=[[Chrom]] or [[Robin]] dies
|ally=10{{hover|+2|After Gregor and Nowi arrive}}
|ally=1–10{{h|+2|Upon Gregor and Nowi arriving}}
|other=0
|enemy=23
|enemy=23
|map=[[File:Cm fe13 8 h.png]]
|col=16
|row=22
}}
}}
}}
}}
The chapter's map is 16 columns by 22 rows.


===Character data===
===Character data===
<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose>
{{ChapChars
{{ChapChars
|game#=13
|game#=13
|newunits=2
|newunit1={{NewUnit
|newunit1={{NewUnit
|name = Gregor
|name=Gregor
|portrait = [[File:Small portrait gregor fe13.png]]
|portrait=[[File:Small portrait gregor fe13.png]]
|class = Mercenary
|class=Mercenary
|HP = {{hover|30|31 in Lunatic}}
|HP={{h|30|Normal/Hard}}/{{h|31|Lunatic}}
|lv = 10
|lv=10
|recruitment method = Automatically from the start
|inventory={{Item|13|Steel Sword}}<br>{{Item|13|Vulnerary}}
|recruitment method=Automatically from turn 1
}}
}}
|newunit2={{NewUnit
|newunit2={{NewUnit
|name = Nowi
|name=Nowi
|portrait = [[File:Small portrait nowi fe13.png]]
|portrait=[[File:Small portrait nowi fe13.png]]
|class = Manakete
|class=Manakete
|HP = {{hover|18|19 in Lunatic}}
|HP={{h|18|Normal/Hard}}/{{h|19|Lunatic}}
|lv = 3
|lv=3
|recruitment method = Automatically from the start
|inventory={{Item|13|Dragonstone}}
|recruitment method=Automatically from turn 1
}}
}}
<choose><option>{{#vardefine:A|male}}</option><option>{{#vardefine:A|female}}</option></choose>
|forced1=chrom l
|return1=chrom
|forced1article=Chrom
|return2=avatar {{#switch:{{#var:A}}|male=m|female=f}}-default
|return1=robin {{#var:A}}
|return2article=Robin (Awakening)
|return1article=Robin
|return3=lissa
|return2=lissa
|return4=frederick
|return3=frederick
|return5=sully
|return4=sully
|return6=virion
|return5=virion
|return7=stahl
|return6=stahl
|return8=vaike
|return7=vaike
|return9=miriel
|return8=miriel
|return10=sumia
|return9=sumia
|return11=kellam
|return10=kellam
|return12=lon'qu
|return11=lon'qu
|return13=ricken
|return12=ricken
|return14=maribelle
|return13=maribelle
|return15=panne
|return14=panne
|return16=gaius
|return15=gaius
|return17=cordelia
|return16=cordelia
}}
}}
<small>Note: The returning characters list does not include any characters recruitable in [[paralogue]]s, as the player may not have taken on any available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small>
<small>Note: The returning characters list does not include any characters recruitable in [[paralogue]]s, as the player may not have taken on any available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small>
Line 91: Line 91:
===Item data===
===Item data===
{{ChapItems
{{ChapItems
|platform=3<!---->ds01
|platform=3ds01
|item1=Rescue
|item1=Energy Drop
|item1article=Rescue (staff)
|obtain1=Dropped by [[Chalard]]
|obtain1=Visit the northern [[village]]
|item2=Killing Edge
|-
|obtain2=Dropped by enemy [[Myrmidon]]
|item2=Master Seal
|item3=Steel Lance
|obtain2=Visit the western village
|obtain3=Dropped by enemy [[Cavalier]]
|-
|item4=Rescue
|item3=Second Seal
|item4article=Rescue (staff)
|obtain3=Visit the southern village
|obtain4=Visit the northern [[village]]
|-
|item5=Master Seal
|item4=Steel Lance
|obtain5=Visit the western [[village]]
|obtain4=Dropped by an enemy [[Cavalier]]
|itemlast=Second Seal
|-
|obtainlast=Visit the southern [[village]]
|item5=Killing Edge
|obtain5=Dropped by an enemy [[Myrmidon]]
|-
|itemlast=Energy Drop
|obtainlast=Dropped by [[Chalard]]
}}
}}


Line 152: Line 147:


===Enemy data===
===Enemy data===
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
{{Tab
{{Tab
|width=100%
|width=100%
|tab1=Normal
|tab1=Normal
|tab2=Hard
|tab2=Hard
|content1={{ChapEnemies
|tab3=Lunatic(+)
|platform=3d<!---->s01
|content1={{ChapUnitHdr|type=Enemy|platform=3ds01}}
|name1=Unknown
{{ChapUnitCellFE13
|class1=Dark Mage
|name=[[Chalard]]
|lv1=8
|class=Dark Mage
|#1=1
|lv=12
|inventory1=[[File:Is 3ds01 fire.png]] [[Fire (tome)|Fire]]
|#=1
|-
|hp=31
|name2=Unknown
|str=2
|class2=Dark Mage
|mag=10
|lv2=8
|skill=8
|#2=4
|spd=9
|inventory2=[[File:Is 3ds01 flux.png]] [[Flux]]
|lck=5
|-
|def=7
|name3=Unknown
|res=10
|class3=Dark Mage
|inventory={{Item|13|Nosferatu}} • {{Item|13|Energy Drop|type=drop}}
|lv3=8
}}
|#3=1
{{ChapUnitCellFE13
|inventory3=[[File:Is 3ds01 thunder.png]] [[Thunder (tome)|Thunder]]
|name=Unknown
|-
|class=Fighter
|name4=Unknown
|lv=8
|class4=Fighter
|#=2
|lv4=8
|hp=25~26
|#4=3
|str=10~11
|inventory4=[[File:Is 3ds01 iron axe.png]] [[Iron Axe]]
|mag=0
|-
|skill=9~10
|name5=Unknown
|spd=7~8
|class5=Fighter
|lck=6~7
|lv5=8
|def=4~5
|#5=2
|res=0~1
|inventory5=[[File:Is 3ds01 steel axe.png]] [[Steel Axe]]
|mov=5
|-
|inventory={{Item|13|Steel Axe}}
|name6=Unknown
}}
|class6=Myrmidon
{{ChapUnitCellFE13
|lv6=8
|name=Unknown
|#6=3
|class=Myrmidon
|inventory6=[[File:Is 3ds01 iron sword.png]] [[Iron Sword]]
|lv=8
|-
|#=1
|name7=Unknown
|hp=21~22
|class7=Myrmidon
|str=8~9
|lv7=8
|mag=1
|#7=1
|skill=11~12
|inventory7=[[File:Is 3ds01 killing edge.png]] {{drop|Killing Edge}}
|spd=12~13
|-
|lck=6~7
|name8=Unknown
|def=4~5
|class8=Cavalier
|res=2~3
|lv8=8
|mov=5
|#8=3
|inventory={{Item|13|Killing Edge|type=drop}}
|inventory8=[[File:Is 3ds01 iron lance.png]] [[Iron Lance]]
|-
|name9=Unknown
|class9=Cavalier
|lv9=8
|#9=1
|inventory9=[[File:Is 3ds01 steel lance.png]] {{drop|Steel Lance}}
|-
|nameb=[[Chalard]]
|classb=Dark Mage
|lvb=12
|inventoryb=[[File:Is 3ds01 nosferatu.png]] [[Nosferatu]] • [[File:Is 3ds01 energy drop.png]] {{drop|Energy Drop}}
}}
}}
|content2={{ChapEnemies
{{ChapUnitCellFE13
|platform=3d<!---->s01
|name=Unknown
|name1=Unknown
|class=Dark Mage
|class1=Dark Mage
|lv=8
|lv1=8
|#=4
|#1=1
|hp=23~24
|inventory1=[[File:Is 3ds01 elfire.png]] [[Elfire]]<br>[[File:Is 3ds01 hex.png]] [[Hex]] • [[File:Is 3ds01 anathema.png]] [[Anathema]]{{hover|*|Random; can have either of these or nothing}}
|str=1
|-
|mag=6~7
|name2=Unknown
|skill=5~6
|class2=Dark Mage
|spd=5~6
|lv2=8
|lck=3~4
|#2=4
|def=4~5
|inventory2=[[File:Is 3ds01 flux.png]] [[Flux]]<br>[[File:Is 3ds01 hex.png]] [[Hex]] • [[File:Is 3ds01 anathema.png]] [[Anathema]]{{hover|*|Random; can have either of these or nothing}}
|res=3~4
|-
|mov=5
|name3=Unknown
|inventory={{Item|13|Flux}}
|class3=Dark Mage
|notes=The northern three immediately begin moving unprovoked.
|lv3=8
|#3=1
|inventory3=[[File:Is 3ds01 elthunder.png]] [[Elthunder]]<br>[[File:Is 3ds01 hex.png]] [[Hex]] • [[File:Is 3ds01 anathema.png]] [[Anathema]]{{hover|*|Random; can have either of these or nothing}}
|-
|name4=Unknown
|class4=Dark Mage
|lv4=8
|#4=2
|inventory4=[[File:Is 3ds01 elwind.png]] [[Elwind]]<br>[[File:Is 3ds01 hex.png]] [[Hex]] • [[File:Is 3ds01 anathema.png]] [[Anathema]]{{hover|*|Random; can have either of these or nothing}}
|-
|name5=Unknown
|class5=Fighter
|lv5=8
|#5=1
|inventory5=[[File:Is 3ds01 iron axe.png]] [[Iron Axe]]<br>[[File:Is 3ds01 hp +5.png]] [[HP +5]] • [[File:Is 3ds01 zeal.png]] [[Zeal]]{{hover|*|Random; can have either of these or nothing}}
|-
|name6=Unknown
|class6=Fighter
|lv6=8
|#6=4
|inventory6=[[File:Is 3ds01 steel axe.png]] [[Steel Axe]]<br>[[File:Is 3ds01 hp +5.png]] [[HP +5]] • [[File:Is 3ds01 zeal.png]] [[Zeal]]{{hover|*|Random; can have either of these or nothing}}
|-
|name7=Unknown
|class7=Myrmidon
|lv7=8
|#7=2
|inventory7=[[File:Is 3ds01 iron sword.png]] [[Iron Sword]]<br>[[File:Is 3ds01 avoid +10.png]] [[Avoid +10]]{{hover|*|Random; can have this or nothing}}
|-
|name8=Unknown
|class8=Myrmidon
|lv8=8
|#8=2
|inventory8=[[File:Is 3ds01 steel sword.png]] [[Steel Sword]]<br>[[File:Is 3ds01 avoid +10.png]] [[Avoid +10]]{{hover|*|Random; can have this or nothing}}
|-
|name9=Unknown
|class9=Myrmidon
|lv9=8
|#9=1
|inventory9=[[File:Is 3ds01 killing edge.png]] {{drop|Killing Edge}}<br>[[File:Is 3ds01 avoid +10.png]] [[Avoid +10]]{{hover|*|Random; can have this or nothing}}
|-
|name10=Unknown
|class10=Cavalier
|lv10=8
|#10=2
|inventory10=[[File:Is 3ds01 iron lance.png]] [[Iron Lance]]<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]]{{hover|*|Random; can have this or nothing}}
|-
|name11=Unknown
|class11=Cavalier
|lv11=8
|#11=1
|inventory11=[[File:Is 3ds01 steel lance.png]] {{drop|Steel Lance}}<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]]{{hover|*|Random; can have this or nothing}}
|-
|name12=Unknown
|class12=Cavalier
|lv12=8
|#12=1
|inventory12=[[File:Is 3ds01 steel lance.png]] [[Steel Lance]]<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]]{{hover|*|Random; can have this or nothing}}
|-
|nameb=[[Chalard]]
|classb=Dark Mage
|lvb=12
|inventoryb=[[File:Is 3ds01 nosferatu.png]] [[Nosferatu]] • [[File:Is 3ds01 energy drop.png]] {{drop|Energy Drop}}<br>[[File:Is 3ds01 hex.png]] [[Hex]]
}}
}}
{{ChapUnitCellFE13
|name=Unknown
|class=Fighter
|lv=8
|#=3
|hp=25~26
|str=10~11
|mag=0
|skill=9~10
|spd=7~8
|lck=6~7
|def=4~5
|res=0~1
|mov=5
|inventory={{Item|13|Iron Axe}}
|notes=Immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE13
|name=Unknown
|class=Dark Mage
|lv=8
|#=1
|hp=23~24
|str=1
|mag=6~7
|skill=5~6
|spd=5~6
|lck=3~4
|def=4~5
|res=3~4
|mov=5
|inventory={{Item|13|Fire}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=Unknown
|class=Myrmidon
|lv=8
|#=3
|hp=21~22
|str=8~9
|mag=1
|skill=11~12
|spd=12~13
|lck=6~7
|def=4~5
|res=2~3
|mov=5
|inventory={{Item|13|Iron Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=Unknown
|class=Cavalier
|lv=8
|#=1
|hp=23~24
|str=9~10
|mag=0
|skill=8~9
|spd=8~9
|lck=5~6
|def=6~7
|res=1~2
|mov=7
|inventory={{Item|13|Steel Lance|type=drop}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=Unknown
|class=Cavalier
|lv=8
|#=3
|hp=23~24
|str=9~10
|mag=0
|skill=8~9
|spd=8~9
|lck=5~6
|def=6~7
|res=1~2
|mov=7
|inventory={{Item|13|Iron Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=Unknown
|class=Dark Mage
|lv=8
|#=1
|hp=23~24
|str=1
|mag=6~7
|skill=5~6
|spd=5~6
|lck=3~4
|def=4~5
|res=3~4
|mov=5
|inventory={{Item|13|Thunder}}
|notes=Immediately begins moving unprovoked.
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Chalard]]
|class=Dark Mage
|lv=12
|#=1
|hp=36
|str=2
|mag=12
|skill=9
|spd=10
|lck=6
|def=7
|res=11
|inventory={{Item|13|Nosferatu}} • {{Item|13|Energy Drop|type=drop}}<br>{{Item|13|Hex}}
}}
{{ChapUnitCellFE13
|name=Unknown
|class=Fighter
|lv=8
|#=4
|hp=31~32
|str=13~14
|mag=0
|skill=10~11
|spd=8~9
|lck=8~9
|def=5~6
|res=0~1
|mov=5
|inventory={{Item|13|Steel Axe}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The eastern two immediately begin moving unprovoked.<br>• The furthest southern one will not move until a unit is in range of at least two of the following—him, the two nearby [[Myrmidon]]s, or the two nearby [[Dark Mage]]s—or until one of them is fought; in either case, he begins moving.<br>• The furthest western one will not move until a unit is in range of both him and the nearby [[Dark Mage]], or until either of them is fought.
}}
{{ChapUnitCellFE13
|name=Unknown
|class=Myrmidon
|lv=8
|#=1
|hp=26~27
|str=9~10
|mag=1
|skill=14~15
|spd=15~16
|lck=9~10
|def=4~5
|res=3
|mov=5
|inventory={{Item|13|Killing Edge|type=drop}}<br>{{Item|13|Avoid +10}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Will not move until a unit is in range of at least two of the following—him, the nearby [[Fighter]], the two nearby [[Dark Mage]]s, or the nearby Myrmidon—or until one of them is fought; in either case, he begins moving.
}}
{{ChapUnitCellFE13
|name=Unknown
|class=Dark Mage
|lv=8
|#=4
|hp=28~29
|str=1
|mag=8~9
|skill=6~7
|spd=6~7
|lck=4~5
|def=5~6
|res=4~5
|mov=5
|inventory={{Item|13|Flux}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The northern three immediately begin moving unprovoked.<br>• The southern one will not move until a unit is in range of at least two of the following—him, the nearby [[Fighter]], the two nearby [[Myrmidon]]s, or the nearby Dark Mage—or until one of them is fought; in either case, he begins moving.
}}
{{ChapUnitCellFE13
|name=Unknown
|class=Myrmidon
|lv=8
|#=2
|hp=26~27
|str=9~10
|mag=1
|skill=14~15
|spd=15~16
|lck=9~10
|def=4~5
|res=3
|mov=5
|inventory={{Item|13|Steel Sword}}<br>{{Item|13|Avoid +10}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The northern one immediately begins moving unprovoked.<br>• The southern one will not move until a unit is in range of at least two of the following—him, the nearby [[Fighter]], the nearby Myrmidon, or the two nearby [[Dark Mage]]s—or until one of them is fought; in either case, he begins moving.
}}
{{ChapUnitCellFE13
|name=Unknown
|class=Dark Mage
|lv=8
|#=2
|hp=28~29
|str=1
|mag=8~9
|skill=6~7
|spd=6~7
|lck=4~5
|def=5~6
|res=4~5
|mov=5
|inventory={{Item|13|Elwind}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The southeastern one will not move until a unit is in range of at least two of the following—him, the nearby [[Fighter]], the two nearby [[Myrmidon]]s, or the nearby Dark Mage—or until one of them is fought; in either case, he begins moving.<br>• The northwestern one will not move until a unit is in range of both him and the nearby Fighter, or until either of them is fought.
}}
{{ChapUnitCellFE13
|name=Unknown
|class=Dark Mage
|lv=8
|#=1
|hp=28~29
|str=1
|mag=8~9
|skill=6~7
|spd=6~7
|lck=4~5
|def=5~6
|res=4~5
|mov=5
|inventory={{Item|13|Elfire}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=Unknown
|class=Fighter
|lv=8
|#=1
|hp=31~32
|str=13~14
|mag=0
|skill=10~11
|spd=8~9
|lck=8~9
|def=5~6
|res=0~1
|mov=5
|inventory={{Item|13|Iron Axe}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=Unknown
|class=Myrmidon
|lv=8
|#=2
|hp=26~27
|str=9~10
|mag=1
|skill=14~15
|spd=15~16
|lck=9~10
|def=4~5
|res=3
|mov=5
|inventory={{Item|13|Iron Sword}}<br>{{Item|13|Avoid +10}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=Unknown
|class=Cavalier
|lv=8
|#=1
|hp=28~29
|str=11~12
|mag=0
|skill=10
|spd=9~10
|lck=7~8
|def=6~7
|res=1~2
|mov=7
|inventory={{Item|13|Steel Lance|type=drop}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=Unknown
|class=Cavalier
|lv=8
|#=2
|hp=28~29
|str=11~12
|mag=0
|skill=10
|spd=9~10
|lck=7~8
|def=6~7
|res=1~2
|mov=7
|inventory={{Item|13|Iron Lance}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=Unknown
|class=Dark Mage
|lv=8
|#=1
|hp=28~29
|str=1
|mag=8~9
|skill=6~7
|spd=6~7
|lck=4~5
|def=5~6
|res=4~5
|mov=5
|inventory={{Item|13|Elthunder}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=Unknown
|class=Cavalier
|lv=8
|#=1
|hp=28~29
|str=11~12
|mag=0
|skill=10
|spd=9~10
|lck=7~8
|def=6~7
|res=1~2
|mov=7
|inventory={{Item|13|Steel Lance}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Chalard]]
|class=Dark Mage
|lv=12
|#=1
|hp=43
|str=2
|mag=14
|skill=11
|spd=12
|lck=8
|def=8
|res=13
|inventory={{Item|13|Nosferatu|type=forged}}{{h|*|11 Mt, 75 Hit}} • {{Item|13|Energy Drop|type=drop}}<br>{{Item|13|Hex}}
}}
{{ChapUnitCellFE13
|name=Unknown
|class=Fighter
|lv=8
|#=4
|hp=39
|str=17
|mag=0
|skill=14
|spd=11
|lck=12
|def=6
|res=1
|mov=5
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The eastern two immediately begin moving unprovoked.<br>• The furthest southern one will not move until a unit is in range of at least two of the following—him, the two nearby [[Myrmidon]]s, or the two nearby [[Dark Mage]]s—or until one of them is fought; in either case, he begins moving.<br>• The furthest western one will not move until a unit is in range of both him and the nearby [[Dark Mage]], or until either of them is fought.
}}
{{ChapUnitCellFE13
|name=Unknown
|class=Myrmidon
|lv=8
|#=1
|hp=33
|str=13
|mag=1
|skill=18
|spd=19
|lck=13
|def=5
|res=4
|mov=5
|inventory={{Item|13|Killing Edge|type=drop}}<br>{{Item|13|Avoid +10}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Will not move until a unit is in range of at least two of the following—him, the nearby [[Fighter]], the two nearby [[Dark Mage]]s, or the nearby Myrmidon—or until one of them is fought; in either case, he begins moving.
}}
{{ChapUnitCellFE13
|name=Unknown
|class=Dark Mage
|lv=8
|#=4
|hp=36
|str=1
|mag=11
|skill=9
|spd=9
|lck=7
|def=6
|res=6
|mov=5
|inventory={{Item|13|Nosferatu}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The northern three immediately begin moving unprovoked.<br>• The southern one will not move until a unit is in range of at least two of the following—him, the nearby [[Fighter]], the two nearby [[Myrmidon]]s, or the nearby Dark Mage—or until one of them is fought; in either case, he begins moving.
}}
{{ChapUnitCellFE13
|name=Unknown
|class=Myrmidon
|lv=8
|#=2
|hp=33
|str=13
|mag=1
|skill=18
|spd=19
|lck=13
|def=5
|res=4
|mov=5
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Avoid +10}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The northern one immediately begins moving unprovoked.<br>• The southern one will not move until a unit is in range of at least two of the following—him, the nearby [[Fighter]], the nearby Myrmidon, or the two nearby [[Dark Mage]]s—or until one of them is fought; in either case, he begins moving.
}}
{{ChapUnitCellFE13
|name=Unknown
|class=Dark Mage
|lv=8
|#=2
|hp=36
|str=1
|mag=11
|skill=9
|spd=9
|lck=7
|def=6
|res=6
|mov=5
|inventory={{Item|13|Arcwind}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The southeastern one will not move until a unit is in range of at least two of the following—him, the nearby [[Fighter]], the two nearby [[Myrmidon]]s, or the nearby Dark Mage—or until one of them is fought; in either case, he begins moving.<br>• The northwestern one will not move until a unit is in range of both him and the nearby Fighter, or until either of them is fought.
}}
{{ChapUnitCellFE13
|name=Unknown
|class=Dark Mage
|lv=8
|#=1
|hp=36
|str=1
|mag=11
|skill=9
|spd=9
|lck=7
|def=6
|res=6
|mov=5
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=Unknown
|class=Fighter
|lv=8
|#=1
|hp=39
|str=17
|mag=0
|skill=14
|spd=11
|lck=12
|def=6
|res=1
|mov=5
|inventory={{Item|13|Steel Axe}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=Unknown
|class=Myrmidon
|lv=8
|#=2
|hp=33
|str=13
|mag=1
|skill=18
|spd=19
|lck=13
|def=5
|res=4
|mov=5
|inventory={{Item|13|Steel Sword}}<br>{{Item|13|Avoid +10}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=Unknown
|class=Cavalier
|lv=8
|#=1
|hp=36
|str=15
|mag=0
|skill=13
|spd=13
|lck=11
|def=8
|res=2
|mov=7
|inventory={{Item|13|Silver Lance}} • {{Item|13|Steel Lance|type=drop}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=Unknown
|class=Cavalier
|lv=8
|#=2
|hp=36
|str=15
|mag=0
|skill=13
|spd=13
|lck=11
|def=8
|res=2
|mov=7
|inventory={{Item|13|Steel Lance}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=Unknown
|class=Dark Mage
|lv=8
|#=1
|hp=36
|str=1
|mag=11
|skill=9
|spd=9
|lck=7
|def=6
|res=6
|mov=5
|inventory={{Item|13|Arcthunder}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=Unknown
|class=Cavalier
|lv=8
|#=1
|hp=36
|str=15
|mag=0
|skill=13
|spd=13
|lck=11
|def=8
|res=2
|mov=7
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|last=y
}}
{{ChapUnitFtr}}


==Boss data==
Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:
 
{{div col|13em}}
*{{Item|13|Pass}}
*{{Item|13|Hawkeye|link=Hawkeye (skill)}}
*{{Item|13|Luna+}}
*{{Item|13|Vantage+}}
*{{Item|13|Counter}}
*{{Item|13|Aegis+}}
*{{Item|13|Pavise+}}
{{div col end}}
}}
 
===Boss data===
{{main|Chalard}}
{{main|Chalard}}
{{Tab
{{Tab
Line 306: Line 788:
|content1={{BossStats FE13
|content1={{BossStats FE13
|portrait=[[File:Small portrait chalard fe13.png]]
|portrait=[[File:Small portrait chalard fe13.png]]
|sprite=dark mage enemy
|class=Dark Mage
|class=Dark Mage
|lv=12
|lv=12
Line 316: Line 799:
|def=7
|def=7
|res=10
|res=10
|move=-
|inventory={{Item|13|Nosferatu}}<br>{{Item|13|Energy Drop|type=drop}}
|inventory=[[File:Is 3ds01 nosferatu.png]] [[Nosferatu]]<br>[[File:Is 3ds01 energy drop.png]] {{drop|Energy Drop}}
|skills=None
|to=A
|to=A
}}
}}
Line 324: Line 805:
|portrait=[[File:Small portrait chalard fe13.png]]
|portrait=[[File:Small portrait chalard fe13.png]]
|class=Dark Mage
|class=Dark Mage
|sprite=dark mage enemy
|lv=12
|lv=12
|HP=36
|HP=36
Line 333: Line 815:
|def=7
|def=7
|res=11
|res=11
|move=-
|inventory={{Item|13|Nosferatu}}<br>{{Item|13|Energy Drop|type=drop}}
|inventory=[[File:Is 3ds01 nosferatu.png]] [[Nosferatu]]<br>[[File:Is 3ds01 energy drop.png]] {{drop|Energy Drop}}
|skills={{Item|13|Hex}}
|skills=[[File:Is 3ds01 hex.png]] [[Hex]]
|to=A
|to=A
}}
}}
Line 341: Line 822:
|portrait=[[File:Small portrait chalard fe13.png]]
|portrait=[[File:Small portrait chalard fe13.png]]
|class=Dark Mage
|class=Dark Mage
|sprite=dark mage enemy
|lv=12
|lv=12
|HP=43
|HP=43
Line 350: Line 832:
|def=8
|def=8
|res=13
|res=13
|move=-
|inventory={{Item|13|Nosferatu|type=forged}}{{h|*|11 Mt, 75 Hit}}<br>{{Item|13|Energy Drop|type=drop}}
|inventory=[[File:Is 3ds01 nosferatu.png]] [[Nosferatu]]{{hover|*|Forged}}<br>[[File:Is 3ds01 energy drop.png]] {{drop|Energy Drop}}
|skills={{Item|13|Hex}}
|skills=[[File:Is 3ds01 hex.png]] [[Hex]]
|to=A
|to=A
}}
}}
Line 359: Line 840:
==Strategy==
==Strategy==
{{Strategy}}
{{Strategy}}
{{sectstub}}
On Lunatic difficulty, this is the first chapter in the game to give enemies forged weaponry (tied with [[A Strangled Peace]], unlocked at the same time).
 
This map is a very good map to be a Pegasus Knight. The enemy forces are comprised of Fighters and Cavaliers who are impeded by the desert terrain, and Dark Mages who are poor in combat and countered by Pegasus Knights. Cordelia, who joined in the previous chapter with good bases, should have no trouble acquiring a few levels. If you can get her to level&nbsp;10 by Chapter&nbsp;10, you can promote her to Falcon Knight and have the utility of a flying healer.


At the start of the map, send Robin south to clear a path so Nowi and Gregor can escape. Note that Nowi has six movement, so keeping Gregor as her pair-up partner is wise. Once they're safe, give Robin as many kills as she needs to hit level&nbsp;20 and give the rest to Cordelia. Have Robin unequip her weapons and hit the southwest village to claim the first Master Seal. Promote her immediately to make her borderline unstoppable, claim the other two villages, and obliterate Chalard and his goons.
<!--
==Trivia==
==Trivia==
* As ''Awakening'' includes classes that can utilize both physical and magical implements, it is not immediately apparent as to which classes qualify as mage classes for purposes of desert movement.  The [[Tactician (class)|Tactician]] tree, despite having access to [[tome]]s, is not considered a mage class for this purpose; on the other end of the spectrum, the [[War Monk]] and [[War Cleric]] classes, by virtue of being the [[:Category:Advanced classes|advanced forms]] of the clearly-magical [[Priest]] and [[Cleric]] classes, are considered mage classes even though their means of offense is the [[axe]].
-->
* Despite taking place entirely in a desert, this chapter does not offer any [[hidden treasure]], a departure of typical desert chapter practice.  The same is also true of the [[Emmeryn (chapter)|following chapter]].


==In other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=The Grimleal
|eng-name=The Grimleal
|eng-mean=
|jpn-name={{h|邪竜のしもべ|Jaryū no shimobe}}
|eng-fan-name=Servants of the Evil Dragon
|jpn-mean=Servants of the Evil Dragon
|eng-fan-mean=Referred to as this in the fandom prior to USA release.
|span-name=La Orden de Grima
|jap-name={{hover|邪竜のしもべ|Jaryū no shimobe}}
|span-mean=The Order of Grima
|jap-mean=
|fren-name=Disciples des ténèbres
|fren-name=
|fren-mean=Disciples of darkness
|fren-mean=
|ger-name=Die Grimleal
|span-name=
|ger-mean=The Grimleal
|span-mean=
|ital-name=I Seguaci di Grima
|ger-name=
|ital-mean=Grima's Followers
|ger-mean=
|ital-name=
|ital-mean=
}}
}}


Line 388: Line 869:
{{ChapterNav
{{ChapterNav
|prechapter=Incursion
|prechapter=Incursion
|name=The Grimleal
|nextchapter=Emmeryn (chapter){{!}}Emmeryn
|nextchapter=Emmeryn (chapter){{!}}Emmeryn
}}
}}
{{Nav13}}
{{Nav13}}
 
{{DEFAULTSORT:Grimleal, The}}
[[Category:Chapters of Fire Emblem Awakening]]
[[Category:Chapters of Fire Emblem Awakening]]

Latest revision as of 21:12, 28 March 2024

This article is about the chapter in Fire Emblem Awakening. For the cult that this chapter is named after, see Grimleal.
Large-secret-book.png

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The Grimleal

Cm fe13 8 full.png

Location

Border Sands

New units

Gregor, Nowi

Boss(es)

Chalard

Previous chapter(s)

Incursion

Next chapter(s)

Emmeryn

What in blazes?! The girl is a dragon!
— Robin, after witnessing Nowi's transformation

The Grimleal (Japanese: 邪竜のしもべ Servants of the Evil Dragon) is the eighth chapter in Fire Emblem Awakening. In this chapter, the Shepherds run into Gregor and Nowi—a mercenary and a manakete, respectively—who are being pursued by the Grimleal cult.

Plot

Main article: The Grimleal/Script

Having arrived in Plegia, Chrom remarks on how little they've seen of the Plegian Guard. Frederick reports that some of their scouts spotted an engagement downfield, and Chrom prepares everyone to intervene. The Shepherds discover that a group of hostiles are attacking a manakete named Nowi and her self-appointed protector, the mercenary Gregor. The Shepherds step in and eliminate the enemies. After the battle, the Shepherds take Nowi into their care; if Gregor survived the battle, they hire him as well. Frederick explains that the attackers were likely members of the Grimleal, a fanatical cult dedicated to the worship and resurrection of the fell dragon Grima.

Summary

Chrom and Lissa learn their sister is to be put to death, and launch a rescue mission. On the way, they battle the Grimleal: the fell dragon's loyal followers.

Chapter data

Normal Hard/Lunatic

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy Player Partner Other Enemy
Defeat: Chrom or Robin dies 1–10+2 {{{partner}}} {{{other}}} 20
Cm fe13 8.png
Map dimensions:
16 columns by 22 rows

Character data

Characters
New units
Gregor
Small portrait gregor fe13.png
Mercenary
HP
30/31
Inventory
Steel Sword
Vulnerary
Level
10
Automatically from turn 1
Nowi
Small portrait nowi fe13.png
Manakete
HP
18/19
Inventory
Dragonstone
Level
3
Automatically from turn 1
Required characters
Chrom l ​
Available characters
Robin m ​Lissa ​Frederick ​Sully ​Virion ​Stahl ​Vaike ​Miriel ​Sumia ​Kellam ​Lon'qu ​Ricken ​Maribelle ​Panne ​Gaius ​Cordelia ​

Note: The returning characters list does not include any characters recruitable in paralogues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
Is 3ds01 energy drop.png Energy Drop Dropped by Chalard
Is 3ds01 killing edge.png Killing Edge Dropped by enemy Myrmidon
Is 3ds01 steel lance.png Steel Lance Dropped by enemy Cavalier
Is 3ds01 rescue.png Rescue Visit the northern village
Is 3ds01 master seal.png Master Seal Visit the western village
Is 3ds01 second seal.png Second Seal Visit the southern village

Shop data

After clearing this chapter, the shop at this location will become available.

Armory contents

Normal stock Possible merchant items

Item Price
Is 3ds01 mend.png Mend 1000
Is 3ds01 concoction.png Concoction 600
Is 3ds01 skill tonic.png Skill Tonic 150
Is 3ds01 speed tonic.png Speed Tonic 150
Is 3ds01 luck tonic.png Luck Tonic 150

Event tiles

  • Column 16, row 11: On a plain tile six squares east of an Iron Lance Cavalier
  • Column 6, row 19: Near the oasis, north of another Iron Lance Cavalier

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Normal Hard Lunatic(+)

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 dark mage enemy.gif Chalard Dark Mage 12 1 31 2 10 8 9 5 7 10 - Nosferatu Energy DropThis item is dropped upon this unit's defeat.
--
Ma 3ds01 fighter enemy.gif Unknown Fighter 8 2 25~26 10~11 0 9~10 7~8 6~7 4~5 0~1 5 Steel Axe
--
Ma 3ds01 myrmidon enemy.gif Unknown Myrmidon 8 1 21~22 8~9 1 11~12 12~13 6~7 4~5 2~3 5 Killing EdgeThis item is dropped upon this unit's defeat.
--
Ma 3ds01 dark mage enemy.gif Unknown Dark Mage 8 4 23~24 1 6~7 5~6 5~6 3~4 4~5 3~4 5 Flux
The northern three immediately begin moving unprovoked.
Ma 3ds01 fighter enemy.gif Unknown Fighter 8 3 25~26 10~11 0 9~10 7~8 6~7 4~5 0~1 5 Iron Axe
Immediately begins moving unprovoked.
Ma 3ds01 dark mage enemy.gif Unknown Dark Mage 8 1 23~24 1 6~7 5~6 5~6 3~4 4~5 3~4 5 Fire
Immediately begins moving unprovoked.
Ma 3ds01 myrmidon enemy.gif Unknown Myrmidon 8 3 21~22 8~9 1 11~12 12~13 6~7 4~5 2~3 5 Iron Sword
Immediately begins moving unprovoked.
Ma 3ds01 cavalier enemy.gif Unknown Cavalier 8 1 23~24 9~10 0 8~9 8~9 5~6 6~7 1~2 7 Steel LanceThis item is dropped upon this unit's defeat.
Immediately begins moving unprovoked.
Ma 3ds01 cavalier enemy.gif Unknown Cavalier 8 3 23~24 9~10 0 8~9 8~9 5~6 6~7 1~2 7 Iron Lance
Immediately begins moving unprovoked.
Ma 3ds01 dark mage enemy.gif Unknown Dark Mage 8 1 23~24 1 6~7 5~6 5~6 3~4 4~5 3~4 5 Thunder
Immediately begins moving unprovoked.

Boss data

Main article: Chalard

Normal Hard Lunatic

Small portrait chalard fe13.png
Ma 3ds01 dark mage enemy.gif Dark Mage
Level 12
Movement -
Stats
Max HP 31 Speed 9
Strength 2 Luck 5
Magic 10 Defense 7
Skill 8 Resistance 10
Inventory Skills
Nosferatu
Energy DropThis item is dropped upon this unit's defeat.
--
Weapon Levels
Swords -- Lances -- Axes --
Bows -- Tomes A Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

On Lunatic difficulty, this is the first chapter in the game to give enemies forged weaponry (tied with A Strangled Peace, unlocked at the same time).

This map is a very good map to be a Pegasus Knight. The enemy forces are comprised of Fighters and Cavaliers who are impeded by the desert terrain, and Dark Mages who are poor in combat and countered by Pegasus Knights. Cordelia, who joined in the previous chapter with good bases, should have no trouble acquiring a few levels. If you can get her to level 10 by Chapter 10, you can promote her to Falcon Knight and have the utility of a flying healer.

At the start of the map, send Robin south to clear a path so Nowi and Gregor can escape. Note that Nowi has six movement, so keeping Gregor as her pair-up partner is wise. Once they're safe, give Robin as many kills as she needs to hit level 20 and give the rest to Cordelia. Have Robin unequip her weapons and hit the southwest village to claim the first Master Seal. Promote her immediately to make her borderline unstoppable, claim the other two villages, and obliterate Chalard and his goons.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

The Grimleal

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Japanese

邪竜のしもべ

Servants of the Evil Dragon

Spanish

La Orden de Grima

The Order of Grima

French

Disciples des ténèbres

Disciples of darkness

German

Die Grimleal

The Grimleal

Italian

I Seguaci di Grima

Grima's Followers

Gallery


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← Incursion • The Grimleal • Emmeryn →
Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HollandMaidenNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
Background characters First exaltKe'riMarth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a GodE: Grima
Paralogues 1: Sickle to Sword • 2: The Secret Seller • 3: A Strangled Peace • 4: Anna the Merchant • 5: Scion of Legend • 6: A Man for Flowers • 7: Noble Lineage • 8: A Duel Disgraced • 9: Wings of Justice • 10: Ambivalence • 11: Twin Wyverns • 12: Disowned by Time • 13: Rival Bands • 14: Shadow in the Sands • 15: A Shot from the Dark • 16: Daughter to Dragons • 17: The Threat of Silence • 18: The Dead King's Lament • 19: Irreconcilable Paths • 20: A Hard Miracle • 21: Ghost of a Blade • 22: The Wellspring of Truth • 23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Ancient LettersBirthdayDouble DuelDownloadable contentName chartNintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map