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The Exalt and the King: Difference between revisions

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{{Chapter Infobox
{{Chapter Infobox
|title=The Exalt and the King
|title=The Exalt and the King
|image=
|image=[[File:Cm fe13 5 full.png|200px]]
|game={{FE13}}
|game={{FE13}}
|location=Border Pass
|location=Border Pass
|new units=[[Ricken]], [[Maribelle]]
|new units=[[Ricken]], [[Maribelle]]
|boss=[[Orton]]
|boss=[[Orton]]
|previous=[[Two Falchions]]
|next=[[Foreseer]]
}}
}}
{{Quote|Unhand me, you gutter-born troglodyte!|Maribelle}}
{{Quote|Now that's a declaration of war if I've ever heard one... A big, messy war that will bleed you Ylisseans dry. Bwa ha ha!|Gangrel}}


'''The Exalt and the King''' is the fifth chapter in {{FE13}}. In this chapter, relations between [[Ylisse]] and [[Plegia]] have soured, and the Plegian king is out for blood. The [[Shepherds (group)|Shepherds]] have to protect themselves in order to escape the area. This chapter is where the [[Fire Emblem (Archanean item)|titular object]] of the {{FES}} first becomes a part of this game's storyline.
'''The Exalt and the King''' (Japanese: {{hl|聖王と闇愚王|Seiō to yamiguō}} ''The Holy King and the Dark Foolish King'') is the fifth chapter in {{FE13}}. In this chapter, relations between [[Ylisse]] and [[Plegia]] have soured, and the Plegian king is out for blood. The [[Shepherds (group)|Shepherds]] have to protect themselves in order to escape the area. This chapter is where the [[Fire Emblem (Archanean item)|titular object]] of the {{FES}} first becomes a part of this game's storyline.


In addition to [[Foreseer|next chapter in the storyline]], completing this chapter will also unlock the [[The Secret Seller|second paralogue chapter]].
In addition to [[Foreseer|next chapter in the storyline]], completing this chapter will also unlock the [[The Secret Seller|second paralogue chapter]].
Line 16: Line 18:
==Plot==
==Plot==
{{main|The Exalt and the King/Script}}
{{main|The Exalt and the King/Script}}
[[Emmeryn]], [[Chrom]], and [[Lissa]] are nearing the [[Ylisse]]-[[Plegia]] border, where two Plegian figures lie in wait. The male of the Plegian figures, [[Gangrel]], notices Emmeryn's arrival, and sarcastically claims to need to shield his eyes. Emmeryn asks Gangrel to tell the truth surrounding the most recent incident between their two nations; the female of the Plegian figures, [[Aversa]], says she can tell the truth; Emmeryn asks Aversa for her name, to which Aversa does so. Emmeryn asks if [[Maribelle]] is unharmed; Gangrel figures Emmeryn is talking about the "little blonde brat".
[[Emmeryn]] and [[Chrom]] arrive at the [[Ylisse]]-[[Plegia]] border, where its King [[Gangrel]] and [[Aversa]] await. Aversa claims that [[Maribelle]] trespassed on Plegian territory and attacked Plegian soldiers trying to escort her home, while Maribelle explains that the Plegians razed a village and abducted her when she tried to intervene. Gangrel demands the [[Fire Emblem (Archanean item)|Fire Emblem]] in exchange for Maribelle's safe return and reveals that with it, he intends to wage war against Ylisse, whilst bringing up the religious crusade done unto [[Grima]] worshippers and the country of Plegia by the previous exalt, Emmeryn's father. Gangrel ceases negotiations and sends Plegian brigands to take the Fire Emblem by force; when Chrom kills one of them in Emmeryn's defense, Gangrel declares he has ''casus belli''. [[Ricken]] arrives and rescues Maribelle, while Chrom and the [[Shepherds (group)|Shepherds]] drive off the Plegian troops and their commander [[Orton]]. Once the battle ends, [[Lissa]] and Maribelle reunite. The Ylisseans decide to return to Ylisstol to discuss their strategy.
 
The scene shifts to Maribelle being held hostage by a Plegian brigand, and naturally Maribelle asks the brigand to unhand her, complete with an insult. Lissa notices the situation, and Maribelle notices Lissa's presence. Aversa claims that Maribelle crossed the Plegian border without Plegian consent, and wounded brave Plegian soldiers who intended to escort her safely back to Ylisse. Maribelle exposes Aversa's claim as lies, insulting Aversa in the process, and additionally asking Aversa if she learned the meaning of the word "truth" in wretched-crone school. Aversa states that Maribelle has no manners at all, and a "nasty little bird" such as her needed to be caged.
 
The scene shifts back to the earlier location, where Gangrel reveals that Maribelle's temper is an admission of guilt, which calls for a weighty punishment. Gangrel also considers the possibility that Maribelle could reveal herself to be a Ylissean spy, an act which would need to be answered with an act of considerable good faith simply to repair Ylisse-Plegia relations. Maribelle reveals that she has done nothing wrong, it's Gangrel and Aversa who need to confess--they invaded Ylisse and razed an entire village, and when Maribelle tried to intervene, the Plegians took her and dragged her across the border, stating that the plundered shops and charred homes of that village serve as proof. Gangrel states that such evidence would only prove Ylisse has a bandit problem, something he hears often as of late, but sarcastically states that he shall weep salty tears into his pillow for the dead Ylissean villagers. Maribelle appeals to Emmeryn, who says she believes her and requests Gangrel to let Maribelle go at once--the possibility must exist that the current affairs can be sorted out without the need for hostages. Gangrel considers Emmeryn's request, but as he's getting no apology, he's not going to even bother with parley--Gangrel states he is within his rights to have Maribelle's head this instant and be home in time for supper. Chrom drops an insult toward Gangrel; Gangrel asks Emmeryn to control Chrom before he gets somebody hurt. Gangrel proposes a trade: Emmeryn gives Gangrel the [[Fire Emblem (Archanean item)|Fire Emblem]], and Gangrel will give Emmeryn Maribelle in one piece.
 
The scene shifts to a depiction of the Fire Emblem, with one [[Argent|gemstone]] already set in it. Emmeryn asks Gangrel why he would ask for Ylisse's royal treasure. Gangrel reveals that he knows the legend of the Fire Emblem--it is the key to having all one's wishes realized, and Gangrel has desired it for years. His [[Barracks#Birthday event|birthday]] has come and gone each year, and he gets no presents from Ylisse. Emmeryn reveals that the Fire Emblem's power is meant for a single purpose--to save the world and its people at a time of desperate need, and asks if Gangrel could claim a more noble wish. Gangrel states he wants what every Plegian wants--a grisly end for all Ylisseans, and asks what could be more noble than that. Emmeryn appears shocked at Gangrel's statement; Gangrel asks Emmeryn if she has forgotten what the previous exalt, Emmeryn's father, did to the Plegians--naming them heathens, going on a "crusade" across Plegia, butchering countless Plegians including Gangrel's kin. Emmeryn states she has never denied Ylisse's past wrongdoings, but has sworn to never repeat those mistakes, stating that Ylisse is now a realm of peace. Gangrel states that Ylisse is a haven of hypocrisy, and demands Emmeryn give him the Fire Emblem. Maribelle tells Emmeryn she's sooner die than act as a bargaining chip for Gangrel. Gangrel reveals it's time to speak louder than words, and declares the negotiation over, that he shall have the Fire Emblem if he has to pry it from Emmeryn's shiny dead hands.
 
Several Plegian brigands arrive at the scene near Emmeryn's group; Chrom draws his sword, fells one of the brigands, and asks the other brigands to stay back or else suffer the same fate. Gangrel takes Chrom's words as a declaration of war--a big, messy war that will bleed the Ylisseans dry.
 
Aversa approaches Maribelle and asks her if she is worth fighting a war over, stating that years from now, Maribelle will be revealed as the one who destroyed House Ylisse. Maribelle is at a loss for words, and calls out for Lissa. A [[Elwind|wind spell]] from out of nowhere fells Maribelle's captor; [[Ricken]] arrives on the scene, to Aversa's shock, and tells Maribelle to leave the area, that she's free. Maribelle asks Ricken what he's doing here; Ricken tells Maribelle to run, they can talk about the matter later. Aversa asks Maribelle if Ricken is her boyfriend; Ricken asks Aversa not to talk down to him, and throws an insult toward her in the process. Ricken casts his wind spell at Aversa, pushing her back slightly but doing little damage. Aversa notices Ricken's wind magic; Ricken asks Maribelle to follow him, to which Maribelle agrees and the two of them do. Aversa wonders what she should do, but reveals that Plegia's soldiers have Ricken and Maribelle outnumbered, that Ricken and Maribelle will be long dead before they can reach their [[Shepherds (group)|comrades]]. [[Battle preparations]] take place at this point.
 
Once battle preparations finish, Gangrel reveals that he has his war. Gangrel tells the troop captain in the area, [[Orton]], to remain in the area and take down as many Ylisseans as he can, and that he can expect [[reinforcement]]s from the [[Terrain#Fort|forts]] as well. Gangrel tells Orton to do his best at doing his worst before leaving the scene. The battle begins at this point.
 
Once the battle ends, Lissa and Maribelle finally reunite, the former asking the latter if she's hurt. Maribelle says she suffered nothing that she didn't return twofold. [[Robin]] states that he/she is glad Maribelle is safe. Maribelle notices Robin and responds somewhat lukewarmly; Robin knows Maribelle isn't fond of him/her, but her safety is a relief all the same. Maribelle states it's not a question of fondness, she is simply protective of Lissa, revealing her as very sensitive--then realizes she is justifying herself to a commoner and apologizes to Robin for being curt, then thanks him/her for his/her part in the rescue.
 
A short time later, Chrom asks Emmeryn to forgive him for acting rashly; Emmeryn states it's all right, Gangrel is the one at fault, Chrom was merely protecting her. Frederick reveals that Gangrel will be rallying his forces, if they have not mobilized already, suggesting that the group return to [[Foreseer|Ylisstol]] and discuss their strategy. Emmeryn agrees, sensing war being upon them, and that the Ylissean people must be protected at all costs.


===Summary===
===Summary===
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|tab1=Normal
|tab1=Normal
|tab2=Hard
|tab2=Hard
|tab3=Lunatic
|content1={{ChapData
|content1={{ChapData
|victory=Rout the enemy.
|victory=Rout the enemy
|defeat=Chrom or Robin die.
|defeat=[[Chrom]] or [[Robin]] dies
|ally=9{{hover|+2|After Ricken and Maribelle arrive}}
|ally=1–9{{h|+2|Upon Ricken and Maribelle arriving}}
|other=0
|enemy={{h|15|Shortly increases to 16 before the first turn while Gangrel is on the map; returns to 15 after Gangrel leaves}}{{h|+5|Reinforcements}}
|enemy={{hover|15|Shortly increases to 16 before the first turn while Gangrel is on the map; count returns to 15 after Gangrel leaves}}{{hover|+5|Reinforcements}}
|map=[[File:Cm fe13 5.png]]
|col=16
|row=20
}}
}}
|content2={{ChapData
|content2={{ChapData
|victory=Rout the enemy.
|victory=Rout the enemy
|defeat=Chrom or Robin die.
|defeat=[[Chrom]] or [[Robin]] dies
|ally=9{{hover|+2|After Ricken and Maribelle arrive}}
|ally=1–9{{h|+2|Upon Ricken and Maribelle arriving}}
|other=0
|enemy={{h|19|Shortly increases to 20 before the first turn while Gangrel is on the map; returns to 19 after Gangrel leaves}}{{h|+8|Reinforcements}}
|enemy={{hover|19|Shortly increases to 20 before the first turn while Gangrel is on the map; count returns to 15 after Gangrel leaves}}{{hover|+7|Reinforcements}}
|map=[[File:Cm fe13 5 h.png]]
|col=16
|row=20
}}
|content3={{ChapData
|victory=Rout the enemy
|defeat=[[Chrom]] or [[Robin]] dies
|ally=1–9{{h|+2|Upon Ricken and Maribelle arriving}}
|enemy={{h|22|Shortly increases to 23 before the first turn while Gangrel is on the map; returns to 22 after Gangrel leaves}}{{h|+10|Reinforcements}}
|map=[[File:Cm fe13 5 l.png]]
|col=16
|row=20
}}
}}
}}
}}
The chapter's map is 16 columns by 20 rows.


===Character data===
===Character data===
<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose>
{{ChapChars
{{ChapChars
|game#=13
|game#=13
|newunits=2
|newunit1={{NewUnit
|newunit1={{NewUnit
|name = Ricken
|name=Ricken
|portrait = [[File:Small portrait ricken fe13.png]]
|portrait=[[File:Small portrait ricken fe13.png]]
|class = Mage
|class=Mage
|HP = 20
|HP=20
|lv = 3
|lv=3
|recruitment method = Automatically from the start
|inventory={{Item|13|Elwind}}
|recruitment method=Automatically from turn 1
}}
}}
|newunit2={{NewUnit
|newunit2={{NewUnit
|name = Maribelle
|name=Maribelle
|portrait = [[File:Small portrait maribelle fe13.png]]
|portrait=[[File:Small portrait maribelle fe13.png]]
|class = Troubadour
|class=Troubadour
|HP = 18
|HP=18
|lv = 3
|lv=3
|recruitment method = Automatically from the start
|inventory={{Item|13|Mend}}<br>{{Item|13|Vulnerary}}
|recruitment method=Automatically from turn 1
}}
}}
<choose><option>{{#vardefine:A|male}}</option><option>{{#vardefine:A|female}}</option></choose>
|forced1=chrom l
|return1=chrom
|forced1article=Chrom
|return2=avatar {{#switch:{{#var:A}}|male=m|female=f}}-default
|return1=robin {{#var:A}}
|return2article=Robin (Awakening)
|return1article=Robin
|return3=lissa
|return2=lissa
|return4=frederick
|return3=frederick
|return5=sully
|return4=sully
|return6=virion
|return5=virion
|return7=stahl
|return6=stahl
|return8=vaike
|return7=vaike
|return9=miriel
|return8=miriel
|return10=sumia
|return9=sumia
|return11=kellam
|return10=kellam
|return12=lon'qu
|return11=lon'qu
}}
}}
<small>Note: The returning characters list does not include any characters recruitable in [[paralogue]]s, as the player may not have taken on any available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small>
<small>Note: The returning characters list does not include any characters recruitable in [[paralogue]]s, as the player may not have taken on any available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small>
Line 98: Line 98:
===Item data===
===Item data===
{{ChapItems
{{ChapItems
|platform=3<!---->ds01
|platform=3ds01
|item1=Hand Axe
|item1=Bullion (M)
|obtain1=Dropped by an enemy [[Barbarian]] (reinforcement)
|item1image=bullion medium
|-
|item1article=Bullion
|itemlast=Bullion (M)
|obtain1=Dropped by [[Orton]]
|itemlastimage=bullion medium
|itemlast=Hand Axe
|itemlastarticle=Bullion
|obtainlast=Dropped by enemy [[Barbarian]] (reinforcement)
|obtainlast=Dropped by [[Orton]]
}}
}}


Line 116: Line 115:
|armorycost2=600
|armorycost2=600
|armory3=Wind
|armory3=Wind
|armory3article=Wind (tome)
|armorycost3=450
|armorycost3=450
|location=Border Pass
|location=Border Pass
Line 145: Line 143:


===Enemy data===
===Enemy data===
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
{{Tab
{{Tab
|width=100%
|width=100%
|tab1=Normal
|tab1=Normal
|tab2=Hard
|tab2=Hard
|content1={{ChapEnemies
|tab3=Lunatic(+)
|platform=3d<!---->s01
|content1={{ChapUnitHdr|type=Enemy|platform=3ds01}}
|name1=[[Plegia]]n
{{ChapUnitCellFE13
|class1=Dark Mage
|name=[[Orton]]
|lv1=5
|class=Wyvern Rider
|#1=3
|lv=9
|inventory1=[[File:Is 3ds01 flux.png]] [[Flux]]
|#=1
|-
|hp=29
|name2=[[Plegia]]n
|str=12
|class2=Barbarian
|mag=0
|lv2=5
|skill=9
|#2=5
|spd=8
|inventory2=[[File:Is 3ds01 iron axe.png]] [[Iron Axe]]
|lck=6
|-
|def=11
|name3=[[Plegia]]n
|res=1
|class3=Mage
|mov=7
|lv3=5
|inventory={{Item|13|Short Axe}} • {{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}
|#3=1
}}
|inventory3=[[File:Is 3ds01 fire.png]] [[Fire (tome)|Fire]]
{{ChapUnitCellFE13
|-
|name=[[Plegia]]n
|name4=[[Plegia]]n
|class=Wyvern Rider
|class4=Myrmidon
|lv=7
|lv4=5
|#=2
|#4=3
|hp=21~22
|inventory4=[[File:Is 3ds01 iron sword.png]] [[Iron Sword]]
|str=9~10
|-
|mag=0
|name5=[[Plegia]]n
|skill=7~8
|class5=Wyvern Rider
|spd=6~7
|lv5=7
|lck=4~5
|#5=2
|def=7~8
|inventory5=[[File:Is 3ds01 iron axe.png]] [[Iron Axe]]
|res=0~1
|-
|mov=7
|nameb=[[Orton]]
|inventory={{Item|13|Iron Axe}}
|classb=Wyvern Rider
}}
|lvb=9
{{ChapUnitCellFE13
|inventoryb=[[File:Is 3ds01 short axe.png]] [[Short Axe]] [[File:Is 3ds01 bullion medium.png]] {{drop|Bullion (M)|link=Bullion}}
|name=[[Plegia]]n
|-
|class=Barbarian
|namer1=[[Plegia]]n
|lv=5
|classr1=Barbarian
|#=5
|lvr1=5
|hp=23~24
|#r1=1
|str=9~10
|inventoryr1=[[File:Is 3ds01 hand axe.png]] {{drop|Hand Axe}}
|mag=0
|-
|skill=4~5
|namer2=[[Plegia]]n
|spd=6~7
|classr2=Myrmidon
|lck=2~3
|lvr2=5
|def=3~4
|#r2=2
|res=0~1
|inventoryr2=[[File:Is 3ds01 iron sword.png]] [[Iron Sword]]
|mov=5
|-
|inventory={{Item|13|Iron Axe}}
|namer3=[[Plegia]]n
|notes=All except the one by the northern center fort immediately begin moving unprovoked.
|classr3=Barbarian
}}
|lvr3=5
{{ChapUnitCellFE13
|#r3=1
|name=[[Plegia]]n
|inventoryr3=[[File:Is 3ds01 iron axe.png]] [[Iron Axe]]
|class=Dark Mage
|-
|lv=5
|namerl=[[Plegia]]n
|#=3
|classrl=Dark Mage
|hp=21~22
|lvrl=5
|str=1
|#rl=1
|mag=5
|inventoryrl=[[File:Is 3ds01 flux.png]] [[Flux]]
|skill=2~3
|spd=3~4
|lck=2~3
|def=4
|res=3
|mov=5
|inventory={{Item|13|Flux}}
|notes=All except the one by the northern center fort immediately begin moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Myrmidon
|lv=5
|#=3
|hp=19~20
|str=7~8
|mag=1
|skill=9~10
|spd=10~11
|lck=5~6
|def=3~4
|res=1~2
|mov=5
|inventory={{Item|13|Iron Sword}}
|notes=All except the one by the northern center fort immediately begin moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Mage
|lv=5
|#=1
|hp=18~19
|str=0
|mag=6~7
|skill=5~6
|spd=5~6
|lck=4~5
|def=1~2
|res=3
|mov=5
|inventory={{Item|13|Fire}}
|notes=Immediately begins moving unprovoked.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Barbarian
|lv=5
|#=1
|hp=23~24
|str=9~10
|mag=0
|skill=4~5
|spd=6~7
|lck=2~3
|def=3~4
|res=0~1
|mov=5
|inventory={{Item|13|Hand Axe|type=drop}}
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Myrmidon
|lv=5
|#=2
|hp=19~20
|str=7~8
|mag=1
|skill=9~10
|spd=10~11
|lck=5~6
|def=3~4
|res=1~2
|mov=5
|inventory={{Item|13|Iron Sword}}
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Dark Mage
|lv=5
|#=1
|hp=21~22
|str=1
|mag=5
|skill=2~3
|spd=3~4
|lck=2~3
|def=4
|res=3
|mov=5
|inventory={{Item|13|Flux}}
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Barbarian
|lv=5
|#=1
|hp=23~24
|str=9~10
|mag=0
|skill=4~5
|spd=6~7
|lck=2~3
|def=3~4
|res=0~1
|mov=5
|inventory={{Item|13|Iron Axe}}
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Orton]]
|class=Wyvern Rider
|lv=9
|#=1
|hp=34
|str=14
|mag=0
|skill=11
|spd=10
|lck=8
|def=12
|res=1
|mov=7
|inventory={{Item|13|Short Axe}} {{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}<br>{{Item|13|Tantivy}}
|notes=Begins moving if an outer Wyvern Rider is provoked.
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Wyvern Rider
|lv=7
|#=4
|hp=26~27
|str=11~12
|mag=0
|skill=9
|spd=8
|lck=6~7
|def=8~9
|res=0~1
|mov=7
|inventory={{Item|13|Iron Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The inner two immediately begin moving unprovoked.<br>• The outer two both begin moving if either of them or [[Orton]] is provoked.
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Barbarian
|lv=5
|#=6
|hp=29
|str=12
|mag=0
|skill=6
|spd=8
|lck=4
|def=3~4
|res=0~1
|mov=5
|inventory={{Item|13|Iron Axe}}<br>{{Item|13|Gamble}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=All except the one by the northern center fort immediately begin moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Dark Mage
|lv=5
|#=3
|hp=26
|str=1
|mag=6~7
|skill=4
|spd=5
|lck=4
|def=4~5
|res=3~4
|mov=5
|inventory={{Item|13|Flux}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=All except the one by the northern center fort immediately begin moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Myrmidon
|lv=5
|#=4
|hp=24
|str=9
|mag=1
|skill=12
|spd=13
|lck=8
|def=3~4
|res=2~3
|mov=5
|inventory={{Item|13|Iron Sword}}<br>{{Item|13|Avoid +10}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=All except the one by the northern center fort immediately begin moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Mage
|lv=5
|#=1
|hp=22
|str=0
|mag=8~9
|skill=7
|spd=7
|lck=6
|def=1~2
|res=4
|mov=5
|inventory={{Item|13|Fire}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Barbarian
|lv=5
|#=2
|hp=29
|str=12
|mag=0
|skill=6
|spd=8
|lck=4
|def=3~4
|res=0~1
|mov=5
|inventory={{Item|13|Iron Axe}}<br>{{Item|13|Gamble}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Barbarian
|lv=5
|#=1
|hp=29
|str=12
|mag=0
|skill=6
|spd=8
|lck=4
|def=3~4
|res=0~1
|mov=5
|inventory={{Item|13|Hand Axe|type=drop}}<br>{{Item|13|Gamble}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Myrmidon
|lv=5
|#=2
|hp=24
|str=9
|mag=1
|skill=12
|spd=13
|lck=8
|def=3~4
|res=2~3
|mov=5
|inventory={{Item|13|Iron Sword}}<br>{{Item|13|Avoid +10}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Wyvern Rider
|lv=7
|#=2
|hp=26~27
|str=11~12
|mag=0
|skill=9
|spd=8
|lck=6~7
|def=8~9
|res=0~1
|mov=7
|inventory={{Item|13|Iron Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Dark Mage
|lv=5
|#=1
|hp=26
|str=1
|mag=6~7
|skill=4
|spd=5
|lck=4
|def=4~5
|res=3~4
|mov=5
|inventory={{Item|13|Flux}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small>
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Orton]]
|class=Wyvern Rider
|lv=9
|#=1
|hp=41
|str=18
|mag=0
|skill=13
|spd=12
|lck=11
|def=13
|res=1
|mov=7
|inventory={{Item|13|Tomahawk}} • {{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}<br>{{Item|13|Tantivy}}
|notes=Begins moving if an outer Wyvern Rider is provoked.
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Wyvern Rider
|lv=7
|#=6
|hp=34
|str=16
|mag=0
|skill=12
|spd=11
|lck=10
|def=10
|res=1
|mov=7
|inventory={{Item|13|Steel Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The inner two immediately begin moving unprovoked.<br>• The outer four all begin moving if any of them or [[Orton]] is provoked.
}}
}}
|content2={{ChapEnemies
{{ChapUnitCellFE13
|platform=3d<!---->s01
|name=[[Plegia]]n
|name1=[[Plegia]]n
|class=Barbarian
|class1=Dark Mage
|lv=5
|lv1=5
|#=6
|#1=3
|hp=38
|inventory1=[[File:Is 3ds01 flux.png]] [[Flux]]<br>[[File:Is 3ds01 hex.png]] [[Hex]] • [[File:Is 3ds01 anathema.png]] [[Anathema]]{{hover|*|Random; can have either of these or nothing}}
|str=16
|-
|mag=0
|name2=[[Plegia]]n
|skill=8
|class2=Barbarian
|spd=11
|lv2=5
|lck=8
|#2=6
|def=4
|inventory2=[[File:Is 3ds01 iron axe.png]] [[Iron Axe]]<br>[[File:Is 3ds01 gamble.png]] [[Gamble]]{{hover|*|Random; can have this or nothing}}
|res=1
|-
|mov=5
|name3=[[Plegia]]n
|inventory={{Item|13|Steel Axe}}<br>{{Item|13|Gamble}}<br><small>Can have 0–1 skill(s) at random</small>
|class3=Mage
|notes=All except the one by the northern center fort immediately begin moving unprovoked.
|lv3=5
|#3=1
|inventory3=[[File:Is 3ds01 fire.png]] [[Fire (tome)|Fire]]<br>[[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 focus.png]] [[Focus]]{{hover|*|Random; can have either of these or nothing}}
|-
|name4=[[Plegia]]n
|class4=Myrmidon
|lv4=5
|#4=4
|inventory4=[[File:Is 3ds01 iron sword.png]] [[Iron Sword]]<br>[[File:Is 3ds01 avoid +10.png]] [[Avoid +10]]{{hover|*|Random; can have this or nothing}}
|-
|name5=[[Plegia]]n
|class5=Wyvern Rider
|lv5=7
|#5=4
|inventory5=[[File:Is 3ds01 iron axe.png]] [[Iron Axe]]<br>[[File:Is 3ds01 strength +2.png]] [[Strength +2]] • [[File:Is 3ds01 tantivy.png]] [[Tantivy]]{{hover|*|Random; can have either of these or nothing}}
|-
|nameb=[[Orton]]
|classb=Wyvern Rider
|lvb=9
|inventoryb=[[File:Is 3ds01 short axe.png]] [[Short Axe]] • [[File:Is 3ds01 bullion medium.png]] {{drop|Bullion (M)|link=Bullion}}<br>[[File:Is 3ds01 tantivy.png]] [[Tantivy]]
|-
|namer1=[[Plegia]]n
|classr1=Barbarian
|lvr1=5
|#r1=1
|inventoryr1=[[File:Is 3ds01 hand axe.png]] {{drop|Hand Axe}}<br>[[File:Is 3ds01 gamble.png]] [[Gamble]]{{hover|*|Random; can have this or nothing}}
|-
|namer2=[[Plegia]]n
|classr2=Myrmidon
|lvr2=5
|#r2=2
|inventoryr2=[[File:Is 3ds01 iron sword.png]] [[Iron Sword]]<br>[[File:Is 3ds01 avoid +10.png]] [[Avoid +10]]{{hover|*|Random; can have this or nothing}}
|-
|namer3=[[Plegia]]n
|classr3=Barbarian
|lvr3=5
|#r3=1
|inventoryr3=[[File:Is 3ds01 iron axe.png]] [[Iron Axe]]<br>[[File:Is 3ds01 gamble.png]] [[Gamble]]{{hover|*|Random; can have this or nothing}}
|-
|namer4=[[Plegia]]n
|classr4=Wyvern Rider
|lvr4=7
|#r4=2
|inventoryr4=[[File:Is 3ds01 iron axe.png]] [[Iron Axe]]<br>[[File:Is 3ds01 strength +2.png]] [[Strength +2]] • [[File:Is 3ds01 tantivy.png]] [[Tantivy]]{{hover|*|Random; can have either of these or nothing}}
|-
|namerl=[[Plegia]]n
|classrl=Dark Mage
|lvrl=5
|#rl=1
|inventoryrl=[[File:Is 3ds01 flux.png]] [[Flux]]<br>[[File:Is 3ds01 hex.png]] [[Hex]] • [[File:Is 3ds01 anathema.png]] [[Anathema]]{{hover|*|Random; can have either of these or nothing}}
}}
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Dark Mage
|lv=5
|#=3
|hp=34
|str=1
|mag=9
|skill=6
|spd=7
|lck=6
|def=5
|res=6
|mov=5
|inventory={{Item|13|Nosferatu}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=All except the one by the northern center fort immediately begin moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Myrmidon
|lv=5
|#=5
|hp=31
|str=12
|mag=1
|skill=16
|spd=17
|lck=12
|def=4
|res=4
|mov=5
|inventory={{Item|13|Steel Sword}}<br>{{Item|13|Avoid +10}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=All except the one by the northern center fort immediately begin moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Mage
|lv=5
|#=1
|hp=28
|str=0
|mag=12
|skill=10
|spd=10
|lck=9
|def=2
|res=6
|mov=5
|inventory={{Item|13|Elfire}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Barbarian
|lv=5
|#=2
|hp=38
|str=16
|mag=0
|skill=8
|spd=11
|lck=8
|def=4
|res=1
|mov=5
|inventory={{Item|13|Steel Axe}}<br>{{Item|13|Gamble}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Barbarian
|lv=5
|#=1
|hp=38
|str=16
|mag=0
|skill=8
|spd=11
|lck=8
|def=4
|res=1
|mov=5
|inventory={{Item|13|Short Axe}} • {{Item|13|Hand Axe|type=drop}}<br>{{Item|13|Gamble}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Myrmidon
|lv=5
|#=2
|hp=31
|str=12
|mag=1
|skill=16
|spd=17
|lck=12
|def=4
|res=4
|mov=5
|inventory={{Item|13|Steel Sword}}<br>{{Item|13|Avoid +10}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Wyvern Rider
|lv=7
|#=4
|hp=34
|str=16
|mag=0
|skill=12
|spd=11
|lck=10
|def=10
|res=1
|mov=7
|inventory={{Item|13|Steel Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Dark Mage
|lv=5
|#=1
|hp=34
|str=1
|mag=9
|skill=6
|spd=7
|lck=6
|def=5
|res=6
|mov=5
|inventory={{Item|13|Nosferatu}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small>
|last=y
}}
{{ChapUnitFtr}}
Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:
{{div col|13em}}
*{{Item|13|Pass}}
*{{Item|13|Hawkeye|link=Hawkeye (skill)}}
*{{Item|13|Luna+}}
*{{Item|13|Vantage+}}
*{{Item|13|Counter}}
*{{Item|13|Aegis+}}
*{{Item|13|Pavise+}}
{{div col end}}
}}
}}


==Boss data==
====Reinforcements====
*Turn 3
**1 [[Barbarian]] with an [[Iron Axe]] <small>(Hard)</small>/[[Steel Axe]] <small>(Lunatic)</small> from the southwestern fort <small>(Hard/Lunatic only)</small>
**1 [[Barbarian]] that drops a [[Hand Axe]] from the western fort
***On Lunatic, this Barbarian is equipped with a [[Short Axe]] alongside the drop
**1 [[Myrmidon]] from the northern center fort
*Turn 4 <small>(Hard/Lunatic only)</small>
**2 [[Wyvern Rider]]s from the northwest forts
*Turn 5
**1 [[Dark Mage]] from the southwestern fort
**1 [[Myrmidon]] from the western fort
**1 [[Barbarian]] with an [[Iron Axe]] <small>(Normal/Hard)</small>/[[Steel Axe]] <small>(Lunatic)</small> from the northern center fort
**2 [[Wyvern Rider]]s; one from the upper northwest fort, and one from the northeast fort <small>(Lunatic only)</small>
 
===Boss data===
{{main|Orton}}
{{main|Orton}}
{{Tab
{{Tab
Line 287: Line 728:
|content1={{BossStats FE13
|content1={{BossStats FE13
|portrait=[[File:Small portrait orton fe13.png]]
|portrait=[[File:Small portrait orton fe13.png]]
|sprite=wyvern rider enemy
|class=Wyvern Rider
|class=Wyvern Rider
|lv=9
|lv=9
Line 298: Line 740:
|res=1
|res=1
|move=7
|move=7
|inventory=[[File:Is 3ds01 short axe.png]] [[Short Axe]]<br>[[File:Is 3ds01 bullion medium.png]] {{drop|Bullion (M)|link=Bullion}}
|inventory={{Item|13|Short Axe}}<br>{{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}
|skills=None
|ax=C
|ax=C
}}
}}
|content2={{BossStats FE13
|content2={{BossStats FE13
|portrait=[[File:Small portrait orton fe13.png]]
|portrait=[[File:Small portrait orton fe13.png]]
|sprite=wyvern rider enemy
|class=Wyvern Rider
|class=Wyvern Rider
|lv=9
|lv=9
Line 315: Line 757:
|res=1
|res=1
|move=7
|move=7
|inventory=[[File:Is 3ds01 short axe.png]] [[Short Axe]]<br>[[File:Is 3ds01 bullion medium.png]] {{drop|Bullion (M)|link=Bullion}}
|inventory={{Item|13|Short Axe}}<br>{{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}
|skills=[[File:Is 3ds01 tantivy.png]] [[Tantivy]]
|skills={{Item|13|Tantivy}}
|ax=C
|ax=C
}}
}}
|content3={{BossStats FE13
|content3={{BossStats FE13
|portrait=[[File:Small portrait orton fe13.png]]
|portrait=[[File:Small portrait orton fe13.png]]
|sprite=wyvern rider enemy
|class=Wyvern Rider
|class=Wyvern Rider
|lv=9
|lv=9
Line 332: Line 775:
|res=1
|res=1
|move=7
|move=7
|inventory=[[File:Is 3ds01 tomahawk.png]] [[Tomahawk]]<br>[[File:Is 3ds01 bullion medium.png]] {{drop|Bullion (M)|link=Bullion}}
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}
|skills=[[File:Is 3ds01 tantivy.png]] [[Tantivy]]
|skills={{Item|13|Tantivy}}
|ax=A
|ax=A
}}
}}
Line 339: Line 782:


==Strategy==
==Strategy==
{{Strategy}}
{{strategy}}
{{sectstub}}
At the beginning of the chapter, you get two new units. [[Ricken]] is your second [[Mage]]; he is more durable, but noticeably slower than [[Miriel]]. He comes packing an [[Elwind]] tome, which makes him a good check against the dangerous [[Wyvern Rider]]s that plague this chapter. [[Maribelle]] has far worse stats than [[Lissa]] should at this point, but she has the major advantage of immediate access to horse mobility which she never really loses while Lissa will eventually be rendered obsolete in the face of healers with better combat abilities like [[Libra]] and [[Anna/Awakening|Anna]].
 
If the player is playing on Hard or above and wants to bring Maribelle and Ricken to safety, it is best to clear [[Sickle to Sword|the first paralogue]] first in order to obtain the [[Rescue (staff)|Rescue staff]]. Luckily, even if your only staff user up to this point, Lissa, has somehow not leveled her magic stat at all up to this point, she can still easily rescue both of them at once. On the first turn, Ricken should pair up with Maribelle, who should move as far south as she possibly can. With pair up bonuses from [[Miriel]], even a level&nbsp;1 Lissa will have just enough magic to rescue the two across the southeast cliff. If Lissa has at least 6 Magic, Ricken can use the event tile or take a cheap shot at the Myrmidon before escaping; if Lissa has at least 8 Magic, he can take a cheap shot at the Barbarian. Meanwhile, [[Robin]] wants to have 15 Magic, 17 Speed, A tome rank, and a [[Wind]] tome forged to have +5 Might. With these stats, she can one-round Wyvern Riders, [[Aegis+]] be damned. Finally, make sure to have [[Sumia]] start in one of the two northernmost spaces and make sure Frederick has [[Orsin's Hatchet]].
 
On turn 1, have Lissa rescue Ricken and Maribelle. Send Robin to attack the enemies to the west; if they have any melee enemies with Counter, kill them on player phase, while if they don't, take the forest for improved defense. Enemy magic units are too stupid to attack at one range and cause Counter to trigger. Frederick should move into the range of the Barbarian and Myrmidon to the north, equip a sword, and weaken them for the next turn. There's a single spot on the southern cliffs Sumia can move to which allows her to draw the attention of the central Dark Mage and no other enemies, taking pressure off of Frederick and Robin; the Dark Mage cannot kill her even if he has Luna+ and she is at base level. On turn 2, move Sumia towards the southwestern fortress. Have Robin and Frederick clean up the enemy survivors, and have Lissa and Ricken move as far west as possible and drop their pair-up partners to the west so they can escape the enemy Wyvern Riders coming in. On turn 3, make absolute sure someone is plugging up the southwestern fortress, have Robin kill the western Wyvern Rider, and place Frederick one space north of the fortress with Orsin's Hatchet equipped. Robin needs to start wiping out the incoming attackers while Frederick weakens the reinforcement Fighter with the droppable Hand Axe. At this point, just play defensively, keep your weaker units out of harm's way, and make sure someone has the fortress covered at the end of turn 5.


Once the initial wave is dead, pat yourself on the back and heal up. The northern Wyvern Riders, including Orton, all aggro together. Keep this in mind and send Robin to take care of business. If you are particularly daring, you can take the central fortress with the event tile to wipe out nearly the entire enemy force on enemy phase. Just make sure to keep your weaker units to the south where they won't come into danger.
<!--
==Trivia==
==Trivia==


==In other languages==
-->
 
==Etymology and other languages==
{{Names
{{Names
|eng-name=The Exalt and the King
|eng-name=The Exalt and the King
|eng-mean=
|jpn-name={{h|聖王と闇愚王|Seiō to yamiguō}}
|eng-fan-name=The Holy Queen and the Foolish King
|jpn-mean=The Holy King and the Dark Foolish King
|eng-fan-mean=Referred to as this in the fandom prior to USA release.
|span-name=La Venerable y el Rey
|jap-name={{hover|聖王と闇愚王|Seiō to yamiguō}}
|span-mean=The Exalt and the King
|jap-mean=
|fren-name=Raison et démence
|fren-name=
|fren-mean=Reason and madness
|fren-mean=
|ger-name=Die Erhabene und der König
|span-name=
|ger-mean=The Exalt and the King
|span-mean=
|ital-name=L'Eletta e il Folle
|ger-name=
|ital-mean=The Exalt and the Madman
|ger-mean=
|ital-name=
|ital-mean=
}}
}}


Line 367: Line 815:
{{ChapterNav
{{ChapterNav
|prechapter=Two Falchions
|prechapter=Two Falchions
|name=The Exalt and the King
|nextchapter=Foreseer
|nextchapter=Foreseer
}}
}}
{{Nav13}}
{{Nav13}}
 
{{DEFAULTSORT:Exalt and the King, The}}
[[Category:Chapters of Fire Emblem Awakening]]
[[Category:Chapters of Fire Emblem Awakening]]

Latest revision as of 21:13, 28 March 2024

Large-secret-book.png

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The Exalt and the King

Cm fe13 5 full.png

Location

Border Pass

New units

Ricken, Maribelle

Boss(es)

Orton

Previous chapter(s)

Two Falchions

Next chapter(s)

Foreseer

Now that's a declaration of war if I've ever heard one... A big, messy war that will bleed you Ylisseans dry. Bwa ha ha!
— Gangrel

The Exalt and the King (Japanese: 聖王と闇愚王 The Holy King and the Dark Foolish King) is the fifth chapter in Fire Emblem Awakening. In this chapter, relations between Ylisse and Plegia have soured, and the Plegian king is out for blood. The Shepherds have to protect themselves in order to escape the area. This chapter is where the titular object of the Fire Emblem series first becomes a part of this game's storyline.

In addition to next chapter in the storyline, completing this chapter will also unlock the second paralogue chapter.

Plot

Main article: The Exalt and the King/Script

Emmeryn and Chrom arrive at the Ylisse-Plegia border, where its King Gangrel and Aversa await. Aversa claims that Maribelle trespassed on Plegian territory and attacked Plegian soldiers trying to escort her home, while Maribelle explains that the Plegians razed a village and abducted her when she tried to intervene. Gangrel demands the Fire Emblem in exchange for Maribelle's safe return and reveals that with it, he intends to wage war against Ylisse, whilst bringing up the religious crusade done unto Grima worshippers and the country of Plegia by the previous exalt, Emmeryn's father. Gangrel ceases negotiations and sends Plegian brigands to take the Fire Emblem by force; when Chrom kills one of them in Emmeryn's defense, Gangrel declares he has casus belli. Ricken arrives and rescues Maribelle, while Chrom and the Shepherds drive off the Plegian troops and their commander Orton. Once the battle ends, Lissa and Maribelle reunite. The Ylisseans decide to return to Ylisstol to discuss their strategy.

Summary

Emmeryn confronts King Gangrel of Plegia, who demands the Fire Emblem, an item vital to the world's future. The parley ends with a declaration of war.

Chapter data

Normal Hard Lunatic

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy Player Partner Other Enemy
Defeat: Chrom or Robin dies 1–9+2 {{{partner}}} {{{other}}} 15+5
Cm fe13 5.png
Map dimensions:
16 columns by 20 rows

Character data

Characters
New units
Ricken
Small portrait ricken fe13.png
Mage
HP
20
Inventory
Elwind
Level
3
Automatically from turn 1
Maribelle
Small portrait maribelle fe13.png
Troubadour
HP
18
Inventory
Mend
Vulnerary
Level
3
Automatically from turn 1
Required characters
Chrom l ​
Available characters
Robin f ​Lissa ​Frederick ​Sully ​Virion ​Stahl ​Vaike ​Miriel ​Sumia ​Kellam ​Lon'qu ​

Note: The returning characters list does not include any characters recruitable in paralogues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
Is 3ds01 bullion medium.png Bullion (M) Dropped by Orton
Is 3ds01 hand axe.png Hand Axe Dropped by enemy Barbarian (reinforcement)

Shop data

After clearing this chapter, the shop at this location will become available.

Armory contents

Normal stock Possible merchant items

Item Price
Is 3ds01 iron sword.png Iron Sword 520
Is 3ds01 iron axe.png Iron Axe 600
Is 3ds01 wind.png Wind 450

Event tiles

  • Column 16, row 14: Three squares south of Maribelle's starting position
  • Column 7, row 7: On a fort tile one row above a plain tile with two cliff tiles to its sides

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Normal Hard Lunatic(+)

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 wyvern rider enemy.gif Orton Wyvern Rider 9 1 29 12 0 9 8 6 11 1 7 Short Axe Bullion (M)This item is dropped upon this unit's defeat.
--
Ma 3ds01 wyvern rider enemy.gif Plegian Wyvern Rider 7 2 21~22 9~10 0 7~8 6~7 4~5 7~8 0~1 7 Iron Axe
--
Ma 3ds01 barbarian enemy.gif Plegian Barbarian 5 5 23~24 9~10 0 4~5 6~7 2~3 3~4 0~1 5 Iron Axe
All except the one by the northern center fort immediately begin moving unprovoked.
Ma 3ds01 dark mage enemy.gif Plegian Dark Mage 5 3 21~22 1 5 2~3 3~4 2~3 4 3 5 Flux
All except the one by the northern center fort immediately begin moving unprovoked.
Ma 3ds01 myrmidon enemy.gif Plegian Myrmidon 5 3 19~20 7~8 1 9~10 10~11 5~6 3~4 1~2 5 Iron Sword
All except the one by the northern center fort immediately begin moving unprovoked.
Ma 3ds01 mage enemy.gif Plegian Mage 5 1 18~19 0 6~7 5~6 5~6 4~5 1~2 3 5 Fire
Immediately begins moving unprovoked.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 barbarian enemy.gif Plegian Barbarian 5 1 23~24 9~10 0 4~5 6~7 2~3 3~4 0~1 5 Hand AxeThis item is dropped upon this unit's defeat.
--
Ma 3ds01 myrmidon enemy.gif Plegian Myrmidon 5 2 19~20 7~8 1 9~10 10~11 5~6 3~4 1~2 5 Iron Sword
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Ma 3ds01 dark mage enemy.gif Plegian Dark Mage 5 1 21~22 1 5 2~3 3~4 2~3 4 3 5 Flux
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Ma 3ds01 barbarian enemy.gif Plegian Barbarian 5 1 23~24 9~10 0 4~5 6~7 2~3 3~4 0~1 5 Iron Axe
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Reinforcements

Boss data

Main article: Orton

Normal Hard Lunatic

Small portrait orton fe13.png
Ma 3ds01 wyvern rider enemy.gif Wyvern Rider
Level 9
Movement 7
Stats
Max HP 29 Speed 8
Strength 12 Luck 6
Magic 0 Defense 11
Skill 9 Resistance 1
Inventory Skills
Short Axe
Bullion (M)This item is dropped upon this unit's defeat.
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Weapon Levels
Swords -- Lances -- Axes C
Bows -- Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

At the beginning of the chapter, you get two new units. Ricken is your second Mage; he is more durable, but noticeably slower than Miriel. He comes packing an Elwind tome, which makes him a good check against the dangerous Wyvern Riders that plague this chapter. Maribelle has far worse stats than Lissa should at this point, but she has the major advantage of immediate access to horse mobility which she never really loses while Lissa will eventually be rendered obsolete in the face of healers with better combat abilities like Libra and Anna.

If the player is playing on Hard or above and wants to bring Maribelle and Ricken to safety, it is best to clear the first paralogue first in order to obtain the Rescue staff. Luckily, even if your only staff user up to this point, Lissa, has somehow not leveled her magic stat at all up to this point, she can still easily rescue both of them at once. On the first turn, Ricken should pair up with Maribelle, who should move as far south as she possibly can. With pair up bonuses from Miriel, even a level 1 Lissa will have just enough magic to rescue the two across the southeast cliff. If Lissa has at least 6 Magic, Ricken can use the event tile or take a cheap shot at the Myrmidon before escaping; if Lissa has at least 8 Magic, he can take a cheap shot at the Barbarian. Meanwhile, Robin wants to have 15 Magic, 17 Speed, A tome rank, and a Wind tome forged to have +5 Might. With these stats, she can one-round Wyvern Riders, Aegis+ be damned. Finally, make sure to have Sumia start in one of the two northernmost spaces and make sure Frederick has Orsin's Hatchet.

On turn 1, have Lissa rescue Ricken and Maribelle. Send Robin to attack the enemies to the west; if they have any melee enemies with Counter, kill them on player phase, while if they don't, take the forest for improved defense. Enemy magic units are too stupid to attack at one range and cause Counter to trigger. Frederick should move into the range of the Barbarian and Myrmidon to the north, equip a sword, and weaken them for the next turn. There's a single spot on the southern cliffs Sumia can move to which allows her to draw the attention of the central Dark Mage and no other enemies, taking pressure off of Frederick and Robin; the Dark Mage cannot kill her even if he has Luna+ and she is at base level. On turn 2, move Sumia towards the southwestern fortress. Have Robin and Frederick clean up the enemy survivors, and have Lissa and Ricken move as far west as possible and drop their pair-up partners to the west so they can escape the enemy Wyvern Riders coming in. On turn 3, make absolute sure someone is plugging up the southwestern fortress, have Robin kill the western Wyvern Rider, and place Frederick one space north of the fortress with Orsin's Hatchet equipped. Robin needs to start wiping out the incoming attackers while Frederick weakens the reinforcement Fighter with the droppable Hand Axe. At this point, just play defensively, keep your weaker units out of harm's way, and make sure someone has the fortress covered at the end of turn 5.

Once the initial wave is dead, pat yourself on the back and heal up. The northern Wyvern Riders, including Orton, all aggro together. Keep this in mind and send Robin to take care of business. If you are particularly daring, you can take the central fortress with the event tile to wipe out nearly the entire enemy force on enemy phase. Just make sure to keep your weaker units to the south where they won't come into danger.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

The Exalt and the King

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Japanese

聖王と闇愚王

The Holy King and the Dark Foolish King

Spanish

La Venerable y el Rey

The Exalt and the King

French

Raison et démence

Reason and madness

German

Die Erhabene und der König

The Exalt and the King

Italian

L'Eletta e il Folle

The Exalt and the Madman

Gallery


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← Two Falchions • The Exalt and the King • Foreseer →
Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HollandMaidenNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
Background characters First exaltKe'riMarth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a GodE: Grima
Paralogues 1: Sickle to Sword • 2: The Secret Seller • 3: A Strangled Peace • 4: Anna the Merchant • 5: Scion of Legend • 6: A Man for Flowers • 7: Noble Lineage • 8: A Duel Disgraced • 9: Wings of Justice • 10: Ambivalence • 11: Twin Wyverns • 12: Disowned by Time • 13: Rival Bands • 14: Shadow in the Sands • 15: A Shot from the Dark • 16: Daughter to Dragons • 17: The Threat of Silence • 18: The Dead King's Lament • 19: Irreconcilable Paths • 20: A Hard Miracle • 21: Ghost of a Blade • 22: The Wellspring of Truth • 23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Ancient LettersBirthdayDouble DuelDownloadable contentName chartNintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map