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The Bow of Swift Wind
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“
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Watch your back. The Djute will give us everything they’ve got to avenge their clansmen.
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”
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— Sin to Roy
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The Bow of Swift Wind (Japanese: 疾風の弓 Gale Bow) is chapter 20Bx of Fire Emblem: The Binding Blade. In order to play this chapter, you must have completed the previous chapter within 25 turns and Sue and Sin must be alive.
Plot
- Main article: The Bow of Swift Wind/Script
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Beginning log
Roy headed towards the ruins in Sacae, after the Divine Weapon. However, the remaining forces of the Djute clan were waiting for Roy in the ruins…
Chapter data
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Victory: Seize the true castle gate
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Player
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Partner
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Other
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Enemy
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Third
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Defeat: Roy dies
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14
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{{{partner}}}
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{{{other}}}
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34+reinforcements
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{{{third}}}
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- Note: There are six gates on this chapter; however, only one will result in victory. The remaining five will spring a trap when Roy tries to seize them and a group of reinforcements will appear.
- The exact location of the true gate will be random.
Character data
Item data
- Note: For every group of reinforcements, there will be two stealable Vulneraries.
Enemy data
- Note: There are six gates on this chapter, however only one will result in victory. The remaining five will spring a trap when Roy tries to seize them and a group of reinforcements will appear.
Boss data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.[1]
- Main article: Kudoka
- Main article: Marral
- Main article: Thoril
- Main article: Brakul
- Main article: Kabul
- Main article: Chan
Strategy
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Etymology and other languages
Gallery
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References